2011.10.28 04:08 illtaketwomore All fans of Sonic Drive-In welcome!
2016.07.22 00:28 sverdrupian Vintage Menus: Do you want celery with that?
2010.12.09 01:17 kevro A Reddit community for the legendary Sega Genesis/Megadrive!
2023.05.30 17:50 Then_Marionberry_259 MAY 30, 2023 CCW.V CANADA SILVER COBALT PLANS TO APPLY FOR RECOVERY PERMIT
![]() | https://preview.redd.it/u69ir8hupz2b1.png?width=3500&format=png&auto=webp&s=b3fccaa05d4634f103c78104933277c04da0e56f submitted by Then_Marionberry_259 to Treaty_Creek [link] [comments] (TheNewswire) https://preview.redd.it/yzkmggkupz2b1.png?width=720&format=png&auto=webp&s=1ee2263bfbdfb29594a17f7ee30e181ef7e327ee Coquitlam, BC – TheNewswire - May 30, 2023 - Canada Silver Cobalt Works Inc. (TSXV:CCW) (OTC:CCWOF) (Frankfurt:4T9B) (the “Company” or “Canada Silver Cobalt”) announces that the Company is pleased that the Ontario Legislature has approved Bill 71 containing changes to the Ontario Mining Act which marks the way for regulations of the recovery permit. The recovery permit will be a streamlined method to reprocess historic mine wastes like the Beaver Mine and Castle Mine stamp mill tailings. “We are excited that Bill 71 is approved and will lead to new developments in regulation in Ontario including the mineral recovery permit. This should enable us to process tailings like those at the Beaver Mine in a cost effective and timely manner and could lead to new opportunities that previously had unneeded hurdles. Not only will this allow companies like Canada Silver Cobalt to turn historic hazards into profits but gives us the opportunity to clean out deleterious elements from the environment, and restacking or disposing of tailings in a cleaner more stable fashion,” said Matt Halliday, P.Geo. President of Canada Silver Cobalt Works Inc. Potential Sites for Application of Recovery Permit: Beaver Mine Tailings Canada Silver Cobalt Works completed 127 sonic holes for 354 meters recovered at the Beaver Mine and 378 samples were assayed for silver, cobalt, nickel and copper. The grade for tailings was high with silver assays ranging from 13.7 to 314 grams per tonne. See news release from February 5, 2021, Castle Mine Tailings SGS Lakefield produced a gravity concentrate from the Castle Mine tailings grading 389 g/t silver. 0.63 g/t gold and 0.20% cobalt. See news release from March 1, 2019. According to Ontario’s Critical Minerals Strategy , the government is encouraging mineral recovery from mining waste. Mining is becoming cleaner through new technology that reduces environmental impacts. To facilitate mineral recovery, Ontario amended the Mining Act to introduce the new recovery permit. This will allow the reprocessing of mining wastes without the requirement to file a mine production closure plan or obtain a mining lease. The government has stated it is committed to developing the regulatory framework for the mineral recovery program, and is exploring innovative solutions for rethinking mining wastes. The intention is to measure success by reducing the burden and realizing cost savings for the mineral development sector, reduce the time an application takes, increase clarity on the regulatory requirement and application process. Part of the framework: To obtain a recovery permit to undertake this activity, an applicant is required to demonstrate in its application that it will remediate the land such that the condition of the land, with respect to one or more of: (i) public health and safety or (ii) the environment, is improved following the recovery and remediation activities. (Source: Environmental Registry of Ontario March 2, 2023 ero.ontario.ca ) The recovery permit provisions have not yet come into force. Qualified person The technical information in this news release was approved and prepared under the supervision of Mr. Matthew Halliday, P.Geo., (PGO), President and COO of Canada Silver Cobalt Works Inc., a qualified person accordance with National Instrument 43-101. Quality Assurance/Quality Control The Beaver tailings were sampled using a Sonic drill. The drill holes are all vertical with a maximum hole length of 4.78 m and a maximum sample length of 1.6 m (average individual sample length 0.8 m). Drill sample recovery is around 85%. Two quality control samples (blank and standards) were inserted into each batch of 20 samples. The tailings samples were placed in a plastic bag, tagged and sealed then shipped to ALS laboratory Val D'Or. The entire sample was dried, weighed and fully pulverized up to 250 g 85% <75 µm. Samples were then split using riffle splitter and 35 elements were analysed using Aqua Regia ICP-AES. Samples grading above 100 g/t Ag, 10,000 ppm Cu, 10,000 ppm Mo, 10,000 ppm Pb or 10,000 ppm Zn were reanalysed using OG46 Method. A total of 10 blank and 10 standards (STD 1 and STD 2) were used during the sampling program. A 120-kilogram sample from the Castle mine’s historic tailings pond was randomly collected in pails and subsequently transported by courier to SGS Laboratories, an accredited lab in Lakefield, Ontario. Samples were submitted for assay. Aqua regia digestion and atomic absorption finish were used for silver, gold, cobalt, nickel and copper analysis. Cautionary Statement No resource estimate or economic analysis of the Castle tailings area has been carried out by the Company. Canada Cobalt will not be basing a production decision at Castle on a feasibility study of mineral reserves demonstrating economic and technical viability, and as a result there is increased uncertainty and there are multiple technical and economic risks of failure associated with such a decision. These risks, among others, include areas that are analyzed in more detail in a feasibility study, such as applying economic analysis to resources and reserves, more detailed metallurgy and a number of specialized studies in areas such as mining and recovery methods, market analysis, and environmental and community impacts. About Canada Silver Cobalt Works Inc. Canada Silver Cobalt Works Inc. recently discovered a major high-grade silver vein system at Castle East located 1.5 km from its 100%-owned, past-producing Castle Mine near Gowganda in the prolific and world-class silver-cobalt mining district of Northern Ontario. The Company has completed a 60,000m drill program aimed at expanding the size of the deposit with an update to the resource estimate underway. In May 2020, based on a small initial drill program, the Company published the region’s first 43-101 resource estimate that contained a total of 7.56 million ounces of silver in Inferred resources, comprising very high-grade silver (8,582 grams per tonne un-cut or 250.2 oz/ton) in 27,400 tonnes of material from two sections (1A and 1B) of the Castle East Robinson Zone, beginning at a vertical depth of approximately 400 meters. Note that mineral resources that are not mineral reserves do not have demonstrated economic viability. Please refer to Canada Silver Cobalt Works Press Release May 28, 2020, for the resource estimate. Report reference: Rachidi, M. 2020, NI 43-101 Technical Report Mineral Resource Estimate for Castle East, Robinson Zone, Ontario, Canada, with an effective date of May 28, 2020, and a signature date of July 13, 2020. The Company also has: (1) 14 battery metals properties in Northern Quebec where it has recently completed a nearly 16,000-metre drill program on the Graal property; and (2) the prospective 1,000-hectare Eby-Otto gold property close to Agnico Eagle’s high-grade Macassa Mine near Kirkland Lake, Ontario where it is exploring. (3) lithium property – 230 square kilometers of greenfield exploration ground focussed along a significant volcanic sedimentary rock – Archean granite contact near Cochrane, Ontario contiguous to Power Metals’ Case Lake Lithium properties. Canada Silver Cobalt’s flagship silver-cobalt Castle mine and 78 sq. km Castle Property feature strong exploration upside for silver, cobalt, nickel, gold, and copper. With underground access at the fully owned Castle Mine, an exceptional high-grade silver discovery at Castle East, a pilot plant to produce cobalt-rich gravity concentrates, a processing facility (TTL Laboratories) in the town of Cobalt, and a proprietary hydrometallurgical process known as Re-2Ox (for the creation of technical-grade cobalt sulphate as well as nickel-manganese-cobalt (NMC) formulations), Canada Silver Cobalt is strategically positioned to become a Canadian leader in the silver-cobalt space. More information at www.canadasilvercobaltworks.com “Frank J. Basa” Frank J. Basa, P. Eng. Chief Executive Officer For further information, contact: Frank J. Basa, P.Eng. Chief Executive Officer 416-625-2342 Or: Wayne Cheveldayoff, Corporate Communications P: 416-710-2410 E: [[email protected]](mailto:[email protected]) Neither the TSX Venture Exchange nor its Regulation Service Provider (as that term is defined in the policies of the TSX Venture Exchange) accepts responsibility for the adequacy or accuracy of this release. Caution Regarding Forward-Looking Statements Neither the TSX Venture Exchange nor its Regulation Services Provider (as that term is defined in the policies of the TSX Venture Exchange) accepts responsibility for the adequacy or accuracy of this release. This news release may contain forward-looking statements which include, but are not limited to, comments that involve future events and conditions, which are subject to various risks and uncertainties. Except for statements of historical facts, comments that address resource potential, upcoming work programs, geological interpretations, receipt and security of mineral property titles, availability of funds, and others are forward-looking. Forward-looking statements are not guarantees of future performance and actual results may vary materially from those statements. General business conditions are factors that could cause actual results to vary materially from forward-looking statements. A detailed discussion of the risk factors encountered by Canada Silver Cobalt is available in the Company’s Annual Information Form dated July 19, 2021 for the fiscal year ended December 31, 2020 available under the Company’s profile on SEDAR at www.sedar.com. Copyright (c) 2023 TheNewswire - All rights reserved. https://preview.redd.it/cahftllupz2b1.png?width=4000&format=png&auto=webp&s=14465dbc733f6d676e537c060f620060e66c9e29
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2023.05.30 17:25 themclones My Japan trip itinerary
2023.05.30 17:05 nicklee803 Stinky Passengers
2023.05.30 17:03 GamingHearts1 Retro Gaming 80's- Mega Man II: (1988)
![]() | submitted by GamingHearts1 to u/GamingHearts1 [link] [comments] https://preview.redd.it/ak63lynahz2b1.jpg?width=620&format=pjpg&auto=webp&s=2fdf75598866b2458990175c65733418013211ac There were many great games for the Nintendo Entertainment System during the 1980’s that many people had the opportunity to enjoy. One of the best platform games to be released for the Nintendo Entertainment System included Mega Man II which was released in 1988 as the sequel to the original title. When it came down to musical composition many people would agree that the second Mega Man game was probably among the best depending on who you ask. Mega Man II was a huge improvement from the original game because in terms of BGM and gameplay. The difficulty level for Mega Man II had exceeded that of its predecessor because some of the stages in this game were usually tough even on a normal setting. In Mega Man II you have eight stages to complete with each containing a boss battle at the end. However, despite how tough those levels are they pale in comparison to the obstacles presented in Wily’s Skull Fortress which includes a few levels before the final boss fight. Before reaching Wily’s Skull Fortress players are going to need all the help that they can get which is why acquiring some of the powers that each defeated boss is very useful. If players did not have the ability to acquire weapons from other boss characters prior to reaching Wily’s Skull Fortress then the game would probably be almost impossible to beat. Despite, being released for the Nintendo Entertainment System almost a year later the level design for Mega Man II seemed to be miles ahead of the original. The Soundtrack for Mega Man II was a large part of why this game was exciting. The intro for Mega Man II was probably one of the best in the series along with the start menu them which featured an epic soundtrack which is simply unforgettable. Along with the start menu theme Mega Man II had featured some other great soundtracks including Quick Man & Air Man’s stage BGM along with the two themes used in Willy’s Fortress. When it came to completing the game players had to be very careful about what order they choosing stages and fighting the bosses of each level. Unlike, the original Mega Man game the second installment was very successful in terms of sales and managed to hit over one million units worldwide. Since its release the original Mega Man II for the NES has been remade for the Sega Mega Drive under the title Mega Man Wily Wars along with I & III in 1994. Also, Mega Man II was ported for the PlayStation 2, Nintendo Gamecube along with many other titles in the series in Mega Man Anniversary Collection in 2004. Since its initial release Mega Man II has probably been one of the most influential platform games of all time. Many people would argue that Mega Man II is probably one of the best in the series not only because it was innovative but the difficulty of this game helped people get better at it mostly through trial & error. Mega Man II was easily one of the best platform titles that Capcom has ever created for the NES and easily one of the toughest games to complete in general. |
2023.05.30 17:01 GamingHearts1 Retro Gaming 80's- Mega Man II: (1988)
![]() | submitted by GamingHearts1 to hotgamingtopics [link] [comments] https://preview.redd.it/utm15nzzgz2b1.jpg?width=620&format=pjpg&auto=webp&s=34ed66999cf5ca83d49bd8a856af7c6a9f6d45ea There were many great games for the Nintendo Entertainment System during the 1980’s that many people had the opportunity to enjoy. One of the best platform games to be released for the Nintendo Entertainment System included Mega Man II which was released in 1988 as the sequel to the original title. When it came down to musical composition many people would agree that the second Mega Man game was probably among the best depending on who you ask. Mega Man II was a huge improvement from the original game because in terms of BGM and gameplay. The difficulty level for Mega Man II had exceeded that of its predecessor because some of the stages in this game were usually tough even on a normal setting. In Mega Man II you have eight stages to complete with each containing a boss battle at the end. However, despite how tough those levels are they pale in comparison to the obstacles presented in Wily’s Skull Fortress which includes a few levels before the final boss fight. Before reaching Wily’s Skull Fortress players are going to need all the help that they can get which is why acquiring some of the powers that each defeated boss is very useful. If players did not have the ability to acquire weapons from other boss characters prior to reaching Wily’s Skull Fortress then the game would probably be almost impossible to beat. Despite, being released for the Nintendo Entertainment System almost a year later the level design for Mega Man II seemed to be miles ahead of the original. The Soundtrack for Mega Man II was a large part of why this game was exciting. The intro for Mega Man II was probably one of the best in the series along with the start menu them which featured an epic soundtrack which is simply unforgettable. Along with the start menu theme Mega Man II had featured some other great soundtracks including Quick Man & Air Man’s stage BGM along with the two themes used in Willy’s Fortress. When it came to completing the game players had to be very careful about what order they choosing stages and fighting the bosses of each level. Unlike, the original Mega Man game the second installment was very successful in terms of sales and managed to hit over one million units worldwide. Since its release the original Mega Man II for the NES has been remade for the Sega Mega Drive under the title Mega Man Wily Wars along with I & III in 1994. Also, Mega Man II was ported for the PlayStation 2, Nintendo Gamecube along with many other titles in the series in Mega Man Anniversary Collection in 2004. Since its initial release Mega Man II has probably been one of the most influential platform games of all time. Many people would argue that Mega Man II is probably one of the best in the series not only because it was innovative but the difficulty of this game helped people get better at it mostly through trial & error. Mega Man II was easily one of the best platform titles that Capcom has ever created for the NES and easily one of the toughest games to complete in general. |
2023.05.30 16:54 Samta752 Squad Fill & Koshei Complex
2023.05.30 16:41 lillieblair Downloading and Activating Windows Server 2022
2023.05.30 16:17 ChernoRose First build impending, suggestions and help appreciated!
Type | Item | Price |
---|---|---|
CPU | Intel Core i7-12700K 3.6 GHz 12-Core Processor | $268.00 @ Amazon |
CPU Cooler | be quiet! Pure Rock 2 CPU Cooler | $39.90 @ Amazon |
Motherboard | MSI PRO B760M-P DDR4 Micro ATX LGA1700 Motherboard | $99.99 @ Newegg |
Memory | ADATA XPG SPECTRIX D50 32 GB (2 x 16 GB) DDR4-3200 CL16 Memory | $79.98 @ Amazon |
Storage | Seagate BarraCuda 1 TB 3.5" 7200 RPM Internal Hard Drive | $34.99 @ Amazon |
Video Card | MSI VENTUS 2X OC GeForce RTX 3070 8 GB Video Card | $719.99 @ Amazon |
Case | Phanteks Eclipse P400S ATX Mid Tower Case | - |
Power Supply | SeaSonic CORE GM 550 W 80+ Gold Certified Semi-modular ATX Power Supply | - |
Prices include shipping, taxes, rebates, and discounts | ||
Total | $1242.85 | |
Generated by PCPartPicker 2023-05-30 10:13 EDT-0400 |
2023.05.30 15:24 McGruppsHose Putting together my first build, was told to ask you find folks for your seal of approval. What do you think?
Type | Item | Price |
---|---|---|
CPU | Intel Core i7-12700K 3.6 GHz 12-Core Processor | $268.00 @ Amazon |
CPU Cooler | Noctua NH-U12S chromax.black 55 CFM CPU Cooler | $89.95 @ Amazon |
Motherboard | MSI PRO Z790-P WIFI ATX LGA1700 Motherboard | $199.99 @ B&H |
Memory | Corsair Vengeance 32 GB (2 x 16 GB) DDR5-5600 CL36 Memory | $92.99 @ Newegg |
Storage | Samsung 980 Pro 1 TB M.2-2280 PCIe 4.0 X4 NVME Solid State Drive | $79.98 @ Amazon |
Video Card | Intel Limited Edition Arc A770 16 GB Video Card | $349.00 @ B&H |
Case | NZXT H7 Flow ATX Mid Tower Case | $129.99 @ Amazon |
Power Supply | SeaSonic FOCUS Plus 650 Gold 650 W 80+ Gold Certified Fully Modular ATX Power Supply | $132.98 @ Newegg |
Prices include shipping, taxes, rebates, and discounts | ||
Total | $1342.88 | |
Generated by PCPartPicker 2023-05-30 09:17 EDT-0400 |
2023.05.30 15:21 Rayy-W PLEASE HELP! BSOD and everything failing
2023.05.30 15:19 Rayy-W PLEASE HELP! BSOD and everything failing
2023.05.30 15:09 arkie87 Considering Upgrading to 4K...
2023.05.30 13:22 HodlTokenBSC 🚀 Exciting Updates: HODL Weekly Roundup (May 22 – May 28, 2023)
2023.05.30 12:44 wert16PR It's getting real!
![]() | When I wake up, I verified the status of my order without hope. But for my surprise, I saw this in the app and I first though that was going to be delayed. When I went to the account I saw the Tesla Vision update. Is this the news for the new Hardware 4.0 camera? After that I Proceed to Delivery and after that I just saw the same page of Prepare for Delivery, but now with a new document that contain the VIN. I'm super excited! Now I can start with the financial process. submitted by wert16PR to TeslaModelY [link] [comments] |
2023.05.30 12:39 redgreenorangeyellow Graduation Week (5/23-5/27)
2023.05.30 12:16 Emotional-Start7994 Latest Waze update - awful
2023.05.30 11:06 Quelxaan Mass Duplication Glitch (Saves on PC)
2023.05.30 10:26 djpseudonym23 Feedback from a GenX.
2023.05.30 10:22 Panisenpai Hiring and recruiting. Pizza places are severely underpaid and understaffed (rant)
2023.05.30 10:21 DemiFiendRSA Street Fighter 6 Review Thread
Street Fighter 6 provides the fast and furious action you'd expect from the refined fighting series, offering a dynamic cast of characters, new control modes to make it more accessible, and a variety of features to keep you busy. Its story mode is a campy take on the Street Fighter universe that doesn't always land the winning blow, however; while it's filled with distractions and civilian fighters to take on, it can be a little repetitive and shallow. Still, the technical foundations that Street Fighter stands on are as solid as ever, and with a whole world to battle online, there's a lot of fighting on the menu in what is once again a polished, exciting fighting experience that will keep fans engaged for years.Console Creatures - Patrick Tremblay - Recommended
Without a doubt, Street Fighter 6 is the best and most accessible entry in the long-running series. Anyone can jump in, and there is a lot of content to keep you busy and practicing on the road to World Champion.Cultured Vultures - Ash Bates - 10 / 10
A sublime fighting game masterpiece from a company at the peak of their powers, Street Fighter 6 is utterly incredible.Destructoid - Chris Moyse - 9.5 / 10
Simply put, Street Fighter 6 is one of the very best entries in series history.Eurogamer - Wesley Yin-Poole - Recommended
Street Fighter 6 rights the wrongs of its predecessor while dragging the famous fighting game franchise kicking and screaming into the modern era.Fextralife - Castielle - 8.4 / 10
Capcom delivers and checks the majority of the boxes when it comes to the classic and new features of Street Fighter 6. It heads down a different direction making it more casual while maintaining the core values of the game, allowing it to be a mainstream fighting game for all players. However, with its awkward performance on the PlayStation 4. The concern is, will World Tour have more content and will the performance issues be fixed. We hope these will be addressed. In the meantime, it is recommended to play Street Fighter 6 on current-gen consoles and PC to fully appreciate and enjoy this game.GamesHub - Edmond Tran - 5 / 5
Street Fighter 6 is an exceedingly good fighting game. But more than that, it’s an excellent training tool. It’s a fulfilling adventure. It’s a lively community gathering place. It’s an endearingly idealistic and inspiring world of appreciation for martial arts and friendly competition, exceptionally executed in every respect.GameGrin - Mike Crewe - 9.5 / 10
The most complete Street Fighter title to date, Street Fighter 6 is a must-play for fighting game fans, and one to consider even if you're not familiar with the genre. An engaging, stylish beat 'em up that could well be king of the mountain for years to come.Game Informer - Elijah Gonzalez - 9.5 / 10
Between its cohesive aesthetic, the bounty of clever features, and crisp central gameplay, it’s one of the most impressive entries the genre has seen in some time.GamesRadar+ - Andi Hamilton - 5 / 5
Street Fighter 6 offers the most flexible, versatile, and expressive combat seen in the series to date. With its fantastic suite of game modes and diverse character roster, Street Fighter 6 has something to offer every type of fighting game fan.GameSpot - Jason Fanelli - 9 / 10
Capcom's flagship fighter is back in form with intricate but approachable fighting mechanics and a feature-rich package.Gaming Nexus - Joseph Moorer - 10 / 10
Capcom has given us a complete game right out of the box. The single player experiences are enormous. The online experience is perfect. Street Fighter lore is littered in every nook and cranny of this game. There are modes and modes within modes. This is one of the best Street Fighter games in the history of the franchise. If Capcom hurt you in the past, this is their apology. Street Fighter 6 is a new classic that people will be playing for years to come.GamingTrend - Jack Zustiak and Abdul Saad - 95 / 100
Street Fighter 6 takes the series to the next stage with a wildly fun fighting system that emphasizes personal choice. Each mainline Street Fighter tends to define its era of fighting games in some way, and Street Fighter 6 confidently steps forward to that next era. From its battle system to its bevvy of modes such as World Tour, it dives deep into everything that makes fighting games great.GGRecon - Jack Roberts - 4.5 / 5
With a slew of fighting games on the horizon like Tekken 8 and the recently announced Mortal Kombat 1, Street Fighter 6 is leading the charge in the most vibrant way possible. With a series of character guides, story campaigns for classic characters and a fantastic open world for you to take the fight to the streets, it feels like everything I could have asked for from a modern Street Fighter entry.Glitched Africa - Marco Cocomello - 9.5 / 10
Despite being the sixth game in the mainline series, Street Fighter 6 is easily one of the most accessible and makes for a fantastic entry point for newer players, while still resonating with series veterans.
Street Fighter 6 could be the best fighting game I have played in a very long time. I am no master at these games and I don’t run out to buy them at launch. However, the game is very fun to play and its real draw for me was its accessibility. I felt good at it even though I really wasn’t. Of course, this is also completely optional too so if you’re a veteran, you’ll enjoy this just as much as noob.God is a Geek - Sean Smith - 10 / 10
Street Fighter 6 is without question the best fighting game package I have ever played, and will keep you going far longer than a one-on-one fighter has any right to be able to. A true classic.IGN - Mitchell Saltzman - 9 / 10
Street Fighter 6 is the most feature-rich a Street Fighter has ever been at launch, but even beyond that, it's roster of 18 characters is excellent, the new mechanics revitalize the one-on-one fighting formula, and it absolutely nails all of the little things that make for a stellar fighting game.Inverse - De'Angelo Epps - 10 / 10
Capcom’s latest takes everything you’d expect from the father of the fighting genre and turns it up to 10. There’s something for everyone here, with no fat or filler to ruin the experience. Street Fighter 6 is the best fighting game experience in a long time, and in the years to come, its impact and legacy could be every bit as massive as Street Fighter 2.Kotaku - Kenneth Shepard - Unscored
It’s a sublime fighter that makes smart changes that honor what makes the series great.Metro GameCentral - GameCentral - 9 / 10
A far better launch experience than its predecessor, with an excellent fighting system and a wide range of options and features that transcend the usual genre traditions.MonsterVine - Spencer Legacy - 4.5 / 5
Street Fighter 6 is a grand fighting game experience that just keeps building on the series’ strong foundation. Though the World Tour mode and new characters aren’t as stand-out as they could be, the core gameplay is excellent and there’s plenty to enjoy.Nexus Hub - Keegan Govender - 9 / 10
Street Fighter 6 is not just a comeback for Capcom, but for fighting games entering next-generation consoles as a whole. It feels like a passion project made by a group of people who were tasked by Capcom to make the last Street Fighter we would ever want to play. With its fast-paced gameplay, beautifully implemented new mechanics, and timeless visuals, Street Fighter 6 has solidified itself among the fighting game hall of fame.Niche Gamer - NECRO XIII - 9 / 10
Ultimately, Street Fighter 6 delivers the fun and proves to be one of the most engaging fighting games of the year and of most recent memory.PCGamesN - Christian Vaz - 9 / 10
This is the first Street Fighter game in a long time where it feels like players of all skill levels are welcome. While World Tour mode is disappointing, the sheer scope of SF6 means you don't need to wait for the inevitable Ultra Edition before jumping in.PC Gamer - Mollie Taylor - 89 / 100
Minor technical issues and questionable monetisation scuff what is otherwise one of the best fighting games we've seen in the last decade.Polygon - Axel Bosso - Unscored
Street Fighter 6 is the ultimate fighting game toolboxPress Start - James Mitchell - 9 / 10
Street Fighter 6 rights the wrongs of its past with multiple modes for every player and strong battle systems like no other. It invites new players into the fold with well implemented, simpler control schemes, without losing sight of the hardcore player. The World Tour mode won't be for everyone, but Street Fighter 6 stands tall as one of the best fighters Capcom has made.PowerUp! - Charbel Asmar - 9 / 10
At launch, Street Fighter 6 is set to take the fighting game genre to another levelPrima Games - Matt Vatankhah - 9.5 / 10
In a sense, Street Fighter VI is the full package. It’s a three-course meal and then some, filling you up to the brim and serving you every dish on the dessert menu whether you’re ready for the check or not. It’s bursting with style, swagger, and abundant sophistication, and it’s the perfect entry for newcomers and veterans alike.Push Square - Sammy Barker - 9 / 10
Street Fighter 6 is an absolute humdinger of a sequel. Capcom has created a fighting system that has all of the tactical depth professional players expect but managed to make it fairly easy for casuals to wrap their heads around. Not only that, it's introduced smart ways to onboard newcomers, including a simplified control scheme and a great suite of tutorials, which even extend to the impressively enjoyable RPG-inspired single player story mode. A strong roster of starting characters, near-flawless rollback netcode, and a seemingly never-ending selection of content – including interactive online lobbies with playable retro games – round out another unbelievably impressive effort from the seemingly unstoppable Japanese publisher.Rock, Paper, Shotgun - Unscored
Smooth online matches and an impressively in-depth story already put Street Fighter 6 leagues above the competition.Shacknews - TJ Denzer - 9 / 10
All-in-all, this game rekindled my love of the franchise, and I can’t wait to see how Street Fighter 6 grows over time.TechRaptor - Robert Scarpinito - 9 / 10
Street Fighter 6 is one of the easiest on-ramps to the deep world of fighting games, appealing to casual players and veterans alike. With a diverse roster, meaty gameplay, and flashy animations, this will be a FGC staple for years to come.The Outerhaven Productions - 4 / 5
Street Fighter 6 takes all the mistakes made with Street Fighter V and tries to not make them again. From the one on one traditional fights that we know, have been improved thanks to the addition of the Drive Gage mechanics, to the online modes where a lot of people are going to play. There is very little that Street Fighter 6 does that people won't be happy with… Unless you live in Australia… However, the looming nickel-and-dime ride of Season Pass after Season Pass could make things worse down the line. Street Fighter 6 is an easy day-one buy for the hardcore eSports player base, but casual players might want to wait for a year or more for a more complete game before buying.TheSixthAxis - Nick Petrasiti - 10 / 10
Street Fighter 6 doesn't need recommending to hardcore fighting fans – you all already know how incredible it is – but do I recommend it for more casual players? Street Fighter 6 has a real sense of community, welcoming all players old and new, teaching new tricks and providing something for those that just want a bit of fun. This is truly a fighting game for everyone.Twinfinite - Keenan McCall - 5 / 5
It’s the epitome of what a fighting game should be, and I can’t wait to see how the series builds off of this return to formVG247 - Alex Donaldson - 5 / 5
It’s a must-have. And it might just be the most compelling overall fighting game package of all time.We Got This Covered - David James - 3 / 5
Street Fighter 6 delivers a deep, complex, and satisfying fighting game bristling with fun new characters and an excellent multiplayer mode. Unfortunately, all of that's shackled to a truly terrible single-player RPG that stands as one of the most embarrassing things Capcom has released in years. If you're here for online play, you'll love it. If you want single-player action, stay far away.Worth Playing - Cody Medellin - 9 / 10
Street Fighter 6 succeeds in its ambition to cram some big things into one fighting game. Battle Hub may be silly, but it has a lot more personality and more to do than most other titles with their own online lobbies. Fighting Ground does a great job of showing off the new roster and improvements to the fighting engine, while placing an equal amount of attention on both offline and online players. World Tour makes for a somewhat nonsensical yet addictive adventure that can serve as a good basis for a full-fledged Street Fighter RPG. All of this is tied together with a presentation that does well in improving what came before it, only with more fidelity and flash. As stated at the beginning of this review, fighting game fans are going to have a good year, and Street Fighter 6 is an excellent component of that.XboxEra - Nick Baker - 9 / 10
Xbox players have had to wait a long time for Street Fighter to come back to the platform, and luckily got the best iteration yet.
2023.05.30 09:49 PopcornZoetje [WINDOWS][PC] 2001-2010 A game with trains where you can make your own tracks or edit pre-build ones. It had real companies is in like DB (Deutsche Bahn) and their red trains.
2023.05.30 09:46 Unpayedovertime Looking for: Teleport/Portal Mods