Hi! I have assembled a modlist together of mods I want to use and I have used MO2 and LOOT and everything I have read. It was working fine for awhile but I removed RSchildren because it wasn't working properly and all the children faces looked weird and stretched out, so I replaced it with simplechildren. Now, instead of weird children it doesn't open at all but loads the main menu forever. Any help would be nice! Here is my load order from LOOT. I am on the latest version of AE, btw.
0 0 Skyrim.esm 1 1 Update.esm 2 2 Dawnguard.esm 3 3 HearthFires.esm 4 4 Dragonborn.esm 5 5 ccasvsse001-almsivi.esm 6 6 ccbgssse001-fish.esm254 FE 0 ccbgssse002-exoticarrows.esl254 FE 1 ccbgssse003-zombies.esl254 FE 2 ccbgssse004-ruinsedge.esl254 FE 3 ccbgssse005-goldbrand.esl254 FE 4 ccbgssse006-stendarshammer.esl254 FE 5 ccbgssse007-chrysamere.esl254 FE 6 ccbgssse010-petdwarvenarmoredmudcrab.esl254 FE 7 ccbgssse011-hrsarmrelvn.esl254 FE 8 ccbgssse012-hrsarmrstl.esl254 FE 9 ccbgssse014-spellpack01.esl254 FE a ccbgssse019-staffofsheogorath.esl254 FE b ccbgssse020-graycowl.esl254 FE c ccbgssse021-lordsmail.esl254 FE d ccmtysse001-knightsofthenine.esl254 FE e ccqdrsse001-survivalmode.esl 7 7 cctwbsse001-puzzledungeon.esm 8 8 cceejsse001-hstead.esm254 FE f ccqdrsse002-firewood.esl254 FE 10 ccbgssse018-shadowrend.esl254 FE 11 ccbgssse035-petnhound.esl254 FE 12 ccfsvsse001-backpacks.esl254 FE 13 cceejsse002-tower.esl254 FE 14 ccedhsse001-norjewel.esl254 FE 15 ccvsvsse002-pets.esl254 FE 16 ccbgssse037-curios.esl254 FE 17 ccbgssse034-mntuni.esl254 FE 18 ccbgssse045-hasedoki.esl254 FE 19 ccbgssse008-wraithguard.esl254 FE 1a ccbgssse036-petbwolf.esl254 FE 1b ccffbsse001-imperialdragon.esl254 FE 1c ccmtysse002-ve.esl254 FE 1d ccbgssse043-crosselv.esl254 FE 1e ccvsvsse001-winter.esl254 FE 1f cceejsse003-hollow.esl 9 9 ccbgssse016-umbra.esm 10 a ccbgssse031-advcyrus.esm254 FE 20 ccbgssse038-bowofshadows.esl254 FE 21 ccbgssse040-advobgobs.esl254 FE 22 ccbgssse050-ba_daedric.esl254 FE 23 ccbgssse052-ba_iron.esl254 FE 24 ccbgssse054-ba_orcish.esl254 FE 25 ccbgssse058-ba_steel.esl254 FE 26 ccbgssse059-ba_dragonplate.esl254 FE 27 ccbgssse061-ba_dwarven.esl254 FE 28 ccpewsse002-armsofchaos.esl254 FE 29 ccbgssse041-netchleather.esl254 FE 2a ccedhsse002-splkntset.esl254 FE 2b ccbgssse064-ba_elven.esl254 FE 2c ccbgssse063-ba_ebony.esl254 FE 2d ccbgssse062-ba_dwarvenmail.esl254 FE 2e ccbgssse060-ba_dragonscale.esl254 FE 2f ccbgssse056-ba_silver.esl254 FE 30 ccbgssse055-ba_orcishscaled.esl254 FE 31 ccbgssse053-ba_leather.esl254 FE 32 ccbgssse051-ba_daedricmail.esl254 FE 33 ccbgssse057-ba_stalhrim.esl254 FE 34 ccbgssse066-staves.esl 11 b ccbgssse067-daedinv.esm254 FE 35 ccbgssse068-bloodfall.esl254 FE 36 ccbgssse069-contest.esl254 FE 37 ccvsvsse003-necroarts.esl254 FE 38 ccvsvsse004-beafarmer.esl 12 c ccbgssse025-advdsgs.esm254 FE 39 ccffbsse002-crossbowpack.esl254 FE 3a ccbgssse013-dawnfang.esl254 FE 3b ccrmssse001-necrohouse.esl254 FE 3c ccedhsse003-redguard.esl254 FE 3d cceejsse004-hall.esl 13 d cceejsse005-cave.esm254 FE 3e cckrtsse001_altar.esl254 FE 3f cccbhsse001-gaunt.esl 14 e ccafdsse001-dwesanctuary.esm 15 f Unofficial Skyrim Special Edition Patch.esp 16 10 Unofficial Skyrim Modders Patch.esp 17 11 LegacyoftheDragonborn.esm 18 12 JK's College of Winterhold.esp 19 13 3DNPC.esp 20 14 Skyrim Extended Cut - Saints and Seducers.esp 21 15 BSAssets.esm 22 16 Water for ENB.esm 23 17 BSHeartland.esm 24 18 BS_DLC_patch.esp 25 19 HammetDungeon01.esm254 FE 40 NoBrokenWhiterunTower.esp 26 1a RaceCompatibility.esm 27 1b Falskaar.esm 28 1c JSwordsD.esm 29 1d Gray Fox Cowl.esm 30 1e Vigilant.esm 31 1f WheelsOfLull.esp 32 20 Wyrmstooth.esp254 FE 41 EVGAnimatedTraversal.esl254 FE 42 TrueHUD.esl254 FE 43 SimpleChildren.esp 33 21 ImCh.esm 34 22 SkyUI_SE.esp 35 23 Audio Overhaul Skyrim.esp 36 24 SMIM-SE-Merged-All.esp 37 25 ELFX - Weathers.esp 38 26 TrueStormsSE.esp 39 27 Obsidian Weathers.esp 40 28 EnhancedLightsandFX.esp 41 29 ELFX - Exteriors.esp254 FE 44 ELFX Fixes.esp 42 2a Book Covers Skyrim.esp 43 2b JKs Skyrim.esp 44 2c Immersive Weapons.esp 45 2d AI Overhaul.esp 46 2e Cutting Room Floor.esp254 FE 45 JK's Understone Keep.esp254 FE 46 JK's The Bards College.esp254 FE 47 At Your Own Pace - Thieves Guild.esp 47 2f Race Compatibility Dialogue SSE.esp 48 30 Diversity - A Character Overhaul.esp 49 31 JKs_Skyrim_No_Lights_Patch.esp254 FE 48 JK's Castle Dour.esp 50 32 JK's Blue Palace.esp254 FE 49 JK's High Hrothgar.esp 51 33 DungeonsRevisited.esp254 FE 4a JK's Temple of the Divines.esp254 FE 4b JK's Sky Haven Temple.esp254 FE 4c JK's Arnleif and Sons Trading Company.esp254 FE 4d JK's Jorrvaskr.esp 52 34 Immersive Encounters.esp254 FE 4e JK's Mistveil Keep.esp254 FE 4f JK's Haelga's Bunkhouse.esp254 FE 50 JK's Temple of Mara.esp254 FE 51 JK's Palace of the Kings.esp254 FE 52 JK's Temple of Dibella.esp254 FE 53 JK's The Hag's Cure.esp 53 35 MoonAndStar_MAS.esp 54 36 Undeath.esp 55 37 Weapons Armor Clothing & Clutter Fixes.esp 56 38 WACCF_Armor and Clothing Extension.esp 57 39 Hothtrooper44_ArmorCompilation.esp 58 3a Point The Way.esp254 FE 54 JKs Sky Haven Temple - JKs Skyrim Patch.esp 59 3b UndeathFixes.esp 60 3c CRF - Lighting Overhaul.esp 61 3d ArcheryDummyXP.esp254 FE 55 JK's Sinderion's Field Laboratory.esp 62 3e SkyrimSewers.esp254 FE 56 JKs Bards College - Undeath - Sewers Patch.esp254 FE 57 JK's Dragonsreach.esp254 FE 58 JK's Silver-Blood Inn.esp 63 3f Stendarr Rising.esp254 FE 59 JK's Elgrims Elixirs.esp254 FE 5a JK's Bee and Barb.esp254 FE 5b JK's New Gnisis Cornerclub.esp254 FE 5c JK's The Pawned Prawn.esp254 FE 5d JKs Bards College - ELFX patch.esp 64 40 SkyrimsUniqueTreasures.esp 65 41 JKs Whiterun.esp254 FE 5e Diversity - CRF - AIO patch.esp 66 42 Guard Dialogue Overhaul.esp 67 43 PrvtI_HeavyArmory.esp 68 44 Dwarfsphere.esp254 FE 5f JK's Riverwood Trader.esp 69 45 Windhelm Docks Pathways SE.esp 70 46 JK's Riverwood.esp 71 47 TSR_TeldrynSerious.esp254 FE 60 JK's Radiant Raiment.esp254 FE 61 JKs Skyrim - AI Overhaul Patch.esp 72 48 Run For Your Lives.esp 73 49 Cloaks.esp 74 4a SL01AmuletsSkyrim.esp 75 4b VioLens SE.esp 76 4c Ultimate Dodge Mod.esp 77 4d DawnguardArsenal.esp 78 4e About Roggvir.esp254 FE 62 JK's The Bannered Mare.esp254 FE 63 JK's White Phial.esp 79 4f moonpath.esp 80 50 JRMoonpathtoElsweyrPatch.esp254 FE 64 At Your Own Pace - Companions.esp 81 51 fallentreebridgesSSE.esp 82 52 TreasureHunter.esp 83 53 WZOblivionArtifacts.esp254 FE 65 JK's Sleeping Giant Inn.esp254 FE 66 JK's Angelines Aromatics.esp254 FE 67 JK's Temple of Talos.esp254 FE 68 JK's Candlehearth Hall.esp254 FE 69 JK's The Ragged Flagon.esp254 FE 6a DBM_AmuletsOfSkyrim_Patch.esp254 FE 6b DBM_OblivionArtifacts_Patch.esp254 FE 6c At Your Own Pace - College of Winterhold.esp254 FE 6d JKs Temple of the Divines - ELFX Patch.esp 84 54 Trees in Cities.esp 85 55 konahrik_accoutrements.esp254 FE 6e JK's Septimus Signus's Outpost.esp254 FE 6f JK's Bits and Pieces.esp254 FE 70 JKs College of Winterhold - CRF Patch.esp254 FE 71 JK's Warmaiden's.esp254 FE 72 JK's Arcadia's Cauldron.esp 86 56 BGCollectables.esp 87 57 RBB Row Boats.esp254 FE 73 JK Skyrim Feat Trees In Cities 5in1 Patch v4_3.esp254 FE 74 DBM_BGCollectables_Patch.esp254 FE 75 DBM_AHO_Patch.esp254 FE 76 DBM_IW_Patch.esp254 FE 77 Complete NPC Overhaul - Argonians.esp254 FE 78 ECSS - Staff of Sheogorath Patch.esp 88 58 Fossilsyum.esp254 FE 79 JK's Sadris Used Wares.esp254 FE 7a JK's Temple of Kynareth.esp254 FE 7b JKs Castle Dour - ELFX Patch.esp254 FE 7c JKs College of Winterhold - AI Overhaul Patch.esp254 FE 7d JKs High Hrothgar - ELFX Patch.esp254 FE 7e JKs Jorrvaskr - ELFX Patch.esp254 FE 7f DBM_Vigilant_Patch.esp 89 59 Undriel_Ebongrove.esp 90 5a JK's Riverfall Cottage.esp 91 5b More Stagecoaches.esp 92 5c Immersive Patrols II.esp254 FE 80 DBM_ELFXExteriors_Patch.esp 93 5d ElysiumEstate.esp254 FE 81 AdditionalHearthfireDolls.esp254 FE 82 DBM_JKSkyrim_Patch.esp254 FE 83 Diversity-USSEP-CRF-update.esp 94 5e SaveTheBrotherhood.esp 95 5f ww_AlternateDBEnding.esp254 FE 84 DBM_CRF_Patch.esp254 FE 85 WACCF_Survival Mode_Patch.esp254 FE 86 DBM_WACCF_Patch.esp 96 60 Better Claws And Gauntlets.esp254 FE 87 Project ja-Kha'jay- Khajiit Diversity.esp254 FE 88 ECSS - Shadowrend Patch.esp254 FE 89 PaarthurnaxQuestExpansion.esp 97 61 ForgottenCity.esp 98 62 ktWeaponPackSE.esp254 FE 8a JKs Jorrvaskr - WACCF Patch.esp 99 63 PrvtIRoyalArmory.esp254 FE 8b DBM_RoyalArmory_Patch.esp254 FE 8c DBM_TreasureHunter_Patch.esp254 FE 8d DBM_JaysusSwords_Patch.esp254 FE 8e DBM_MAS_Patch.esp254 FE 8f DBM_Undeath_Patch.esp100 64 Missives.esp254 FE 90 DBM_KA_Patch.esp254 FE 91 DBM_Fossils_Patch.esp254 FE 92 3DNPC - MAS.esp254 FE 93 JKs Bannered Mare - ELFX patch.esp254 FE 94 SUDs.esp254 FE 95 JKs Castle Dour - CRF - Undeath Patch.esp254 FE 96 JK's Belethor's General Goods.esp254 FE 97 JKs Belethors General Goods - ELFX Patch.esp254 FE 98 DBM_SUT_Patch.esp254 FE 99 Falskaar - Bug Fixes.esp254 FE 9a DBM_Falskaar_Patch.esp254 FE 9b Windhelm Docks Pathways - 3DNPC Patch.esp254 FE 9c JKs The Drunken Huntsman.esp101 65 BooksOfSkyrim.esp254 FE 9d JKs Arnleif and Sons - ELFX Patch.esp254 FE 9e JKs Bee and Barb - ELFX patch.esp254 FE 9f JKs Sleeping Giant Inn - ELFX Patch.esp254 FE a0 treasure_hunt.esp254 FE a1 JKs Bee and Barb - 3DNPC Patch.esp254 FE a2 JKs College of Winterhold - WACCF patch.esp254 FE a3 JKs College of Winterhold - LOTD Patch.esp102 66 icebladeofthemonarch.esp254 FE a4 DBM_IceBladeMonarch_Patch.esp254 FE a5 DBM_Wyrmstooth_Patch.esp103 67 HearthfireMultiKid.esp254 FE a6 JKs New Gnisis Cornerclub - ELFX Patch.esp254 FE a7 JKs New Gnisis Cornerclub - 3DNPC Patch.esp254 FE a8 JKJ - 3DNPC.esp PrinceandPauper.esp254 FE a9 PrinceandPauperRefine.esp104 68 KhajiitChildren.esp254 FE aa JKs High Hrothgar - LOTD Patch.esp254 FE ab JKs Silver-Blood Inn - ELFX patch.esp254 FE ac JKs Silver-Blood Inn - Spell Knight Armor Patch.esp254 FE ad FacegenForKids.esp105 69 Kidmer - Adoptable Elf Children 1_2.esp254 FE ae AI Overhaul - Cutting Room Floor Patch.esp254 FE af DBM_JKBluePalace_Patch.esp254 FE b0 JKs Blue Palace - JKs Skyrim - LOTD Patch.esp106 6a DwemerSpectresLegendary.esp107 6b ArtifactsOfBoethiah.esp108 6c JK's SkyHaven Forge.esp254 FE b1 JKs Jorrvaskr - Skyrim Sewers Patch.esp254 FE b2 DBM_ArtifactsofBoethiah_Patch.esp254 FE b3 DBM_NewTreasureHunt_Patch.esp254 FE b4 DBM_TheGrayCowlofNocturnal_Patch.esp254 FE b5 DBM_WheelsofLull_Patch.esp254 FE b6 FossilMiningMapMarkers.esp254 FE b7 DBM_Missives_Patch.esp254 FE b8 MoonAndStar_Undeath_compat.esp109 6d Aymarandfriends.esp254 FE b9 3DNPC - Treasure Hunter Patch.esp254 FE ba Reverb Interior Sounds Expansion.esp254 FE bb AcousticTemplateFixes.esp254 FE bc JKs Bards College - AI Overhaul patch.esp254 FE bd JKs Castle Dour - USSEP patch.esp254 FE be 3DNPC - Vigilant Patch.esp254 FE bf 3DNPC0.esp254 FE c0 3DNPC1.esp254 FE c1 AcousticTemplateFixes_CC_Farming.esp254 FE c2 AcousticTemplateFixes_CC_Seducers_EC.esp254 FE c3 AcousticTemplateFixes_ReverbInteriorSounds.esp254 FE c4 AdditionalHFDollsPassivesPatch.esp110 6e AllGUD_IED.esp254 FE c5 Alternate Elytra Nymph Footstep Sounds - Mudcrab.esp254 FE c6 AlwaysPickUpBooks.esp254 FE c7 Animals Swim.esp111 6f AnimatedEatingRedux.esp254 FE c8 JKs Understone Keep - 3DNPC.esp254 FE c9 Bandit Lines Expansion.esp112 70 Better Claws And Gauntlets - Immersive Armors.esp113 71 Better Frost.esp114 72 BetterCraftedPotions.esp254 FE ca Buyable Home Patch - Elysium Estate.esp115 73 BuyableGoldenClaw.esp254 FE cb CarriageAndStableDialogues.esp116 74 Chesko_LoreBasedLoadingScreens.esp254 FE cc Civil War Lines Expansion.esp117 75 Cloaks - Dawnguard.esp118 76 Cloaks - USSEP Patch.esp254 FE cd CNPCO Argonians - CRF + AI Overhaul Patch.esp254 FE ce Conditional Expressions.esp119 77 CRF - ShieldSpellFXS Restore.esp254 FE cf DBM_AmuletOfKings.esp254 FE d0 fallenbridgesSSE-Patch.esp254 FE d1 JKs Palace of the Kings - Skyrim Sewers Patch.esp254 FE d2 JKs Blue Palace - Skyrim Sewers Patch.esp254 FE d3 JKs High Hrothgar - Amulets of Skyrim patch.esp120 78 Disable Combat Boundary.esp121 79 Don'tTalkWithYourMouthFull.esp254 FE d4 Dynamic Impact - Slash Effects X.esp254 FE d5 ECSS - Book Covers Skyrim Patch.esp254 FE d6 ECSS - Ruin's Edge Patch.esp254 FE d7 EVGConditionalIdles.esp122 7a First Person Horse Riding.esp123 7b FNIS.esp124 7c Footprints.esp254 FE d8 Forsworn and Thalmor Lines Expansion.esp125 7d Fullscreen Book and Item Zoom.esp254 FE d9 Gotobed-HearthFires-patch.esp254 FE da Gotobed.esp126 7e HalfKhajiit.esp127 7f HearthfireMultiKid_LastName.esp128 80 IdlePlayWheelMenu.esp129 81 iHUD.esp130 82 ImmersiveInteractions.esp254 FE db JKJ - AI Overhaul Patch.esp254 FE dc JKJ - BCaG for Ohmes Patch.esp254 FE dd JKJ - BMF Patch.esp254 FE de JKJ - Immersive Weapons Patch.esp254 FE df JKJ - Moonpath.esp254 FE e0 JSwords-ImmersiveWeaponsPatch.esp254 FE e1 KSHairdosSMP.esp254 FE e2 Missives - Solstheim.esp131 83 NameYourHorse.esp254 FE e3 NPCs React To Necromancy.esp254 FE e4 Ohmes-Raht - Additional Hair Colors.esp254 FE e5 Ohmes-Raht - Project ja-Kha'jay Patch.esp254 FE e6 Player Blink Fix.esp254 FE e7 Precision.esp254 FE e8 smp beast tail.esp254 FE e9 Project ja-Kha'jay - SMP Fluffy Tail Patch.esp254 FE ea PrvtI_HeavyArmory_WACCF_Patch.esp254 FE eb PrvtI_HeavyArmory_USSEP.esp254 FE ec PrvtI_HeavyArmory_WACCF_AOS.esp132 84 Race Compatibility Dialogue SSE - Bruma.esp133 85 Race Compatibility Dialogue SSE - Falskaar.esp134 86 Race Compatibility Dialogue SSE - Forgotten City.esp135 87 Race Compatibility Dialogue SSE - Interesting NPCs.esp136 88 RaceCompatibilityUSKPOverride.esp137 89 RaceMenu.esp138 8a RaceMenuPlugin.esp139 8b Realistic-Voice.esp254 FE ed Reverb Interior Sounds Expansion_VolumeSlider_Rain.esp254 FE ee Reverb Interior Sounds Expansion_VolumeSlider_Thunder.esp140 8c Runandwalkpaces.esp141 8d sandboxcylinderheight.esp254 FE ef SensibleBribes.esp142 8e SimplyKnock.esp254 FE f0 Simply Knock - Tower Stone Fix.esp254 FE f1 SkyrimMaiqReplacer.esp254 FE f2 Sleeping Expanded.esp254 FE f3 Smart_NPC_Potions.esp143 8f StrongVampArmor.esp144 90 ThematicLootLE.esp145 91 Thief skills rebalance for Ordinator.esp146 92 UIExtensions.esp254 FE f4 Use Those Blankets.esp254 FE f5 Vigilant Voiced.esp254 FE f6 WACCF_Armor and Clothing Extension_SPID.esp147 93 WetandCold.esp148 94 WetandCold - Fur Hoods Fix.esp254 FE f7 WetAndColdSPIDPatch.esp149 95 XPMSE.esp254 FE f8 TrueStormsSE_AOS.esp254 FE f9 Prvti_Fishing_DraugrWeapons.esp254 FE fa About Roggvir - JK's Palace of the Kings Patch.esp254 FE fb At Your Own Pace - Dark Brotherhood.esp254 FE fc At Your Own Pace - Main Quest.esp254 FE fd At Your Own Pace - Misc.esp150 96 Hothtrooper44_Armor_Ecksstra.esp254 FE fe JKs Sinderions Field Laboratory - CC - Fishing patch.esp254 FE ff JKs Sinderions Field Laboratory - ELFX patch.esp254 FE 100 JKs Angelines Aromatics - ELFX patch.esp254 FE 101 JKs Angelines Aromatics - USSEP Patch.esp254 FE 102 JKs Angelines Aromatics - AI Overhaul Patch.esp254 FE 103 JKs Arcadias Cauldron - ELFX Patch.esp254 FE 104 JKs Arcadias Cauldron - USSEP Patch.esp254 FE 105 JKs Arcadias Cauldron - Bow of Shadows Patch.esp254 FE 106 JKs Arcadias Cauldron - AI Overhaul Patch.esp254 FE 107 JKs Arnleif and Sons - LOTD Patch.esp254 FE 108 JKs Arnleif and Sons - AI Overhaul Patch.esp254 FE 109 JKs Arnleif and Sons - SUT Patch.esp254 FE 10a JKs Arnleif and Sons - Treasure Hunt Patch.esp254 FE 10b JKs Bannered Mare - Immersion Patch.esp254 FE 10c JKs Bards College - LOTD patch.esp254 FE 10d JKs Bards College - Book Covers Skyrim Patch.esp254 FE 10e JKs Bards College - 3DNPC patch.esp254 FE 10f JKs Bards College - ELFX Exteriors Patch.esp254 FE 110 JKs Bards College - Oblivion Artifacts patch.esp254 FE 111 JKs Bards College - SUT patch.esp254 FE 112 JKs Bee and Barb - AI Overhaul Patch.esp254 FE 113 JKs Bits and Pieces - ELFX Patch.esp254 FE 114 JKs Bits and Pieces - LOTD Patch.esp254 FE 115 JKs Bits and Pieces - USSEP Patch.esp254 FE 116 JKs Bits and Pieces - AI Overhaul Patch.esp254 FE 117 JKs Blue Palace - 3DNPC Patch.esp254 FE 118 JKs Blue Palace - AI Overhaul Patch.esp254 FE 119 JKs Blue Palace - Immersion Patch.esp254 FE 11a JKs Blue Palace - Amulets of Skyrim patch.esp254 FE 11b JKs Blue Palace - Royal Armory Replacer Patch.esp254 FE 11c JKs Blue Palace - SUT Patch.esp254 FE 11d JKs Candlehearth Hall - 3DNPC Patch.esp254 FE 11e JKs Candlehearth Hall - AI Overhaul Patch.esp254 FE 11f JKs Castle Dour - Cloaks of Skyrim patch.esp254 FE 120 JKs Castle Dour - LOTD patch.esp254 FE 121 JKs Castle Dour - Additional Hearthfire Dolls patch.esp254 FE 122 JKs Castle Dour - BCS patch.esp254 FE 123 JKs College of Winterhold - USSEP patch.esp254 FE 124 JKs College of Winterhold - 3DNPC Patch.esp254 FE 125 JKs College of Winterhold - Amulets of Skyrim patch.esp254 FE 126 JKs College of Winterhold - Cloaks Patch.esp254 FE 127 JKs College of Winterhold - ACE Patch.esp254 FE 128 JKs College of Winterhold - CC - Goldbrand Patch.esp254 FE 129 JKs College of Winterhold - Konahrik Accoutrements patch.esp254 FE 12a JKs College of Winterhold - SUT Patch.esp254 FE 12b JKs College of Winterhold - Thrones of Skyrim Patch.esp254 FE 12c JKs Dragonsreach - AI Overhaul.esp254 FE 12d JKs Dragonsreach - AYOP TG patch.esp254 FE 12e JKs Drunken Huntsman - ELFX Patch.esp254 FE 12f JKs Drunken Huntsman - Civil War Champions Patch.esp254 FE 130 JKs Drunken Huntsman - USSEP Patch.esp254 FE 131 JKs Elgrims Elixirs - Bee and Barb Patch.esp254 FE 132 JKs Elgrims Elixirs - ELFX Patch.esp254 FE 133 JKs Elgrims Elixirs - CRF Patch.esp254 FE 134 JKs Haelgas Bunkhouse - ELFX Patch.esp254 FE 135 JKs Haelgas Bunkhouse - 3DNPC Patch.esp254 FE 136 JKs Haelgas Bunkhouse - AI Overhaul patch.esp254 FE 137 JKs Hags Cure - ELFX Patch.esp254 FE 138 JKs Hags Cure - AI Overhaul Patch.esp254 FE 139 JKs Hags Cure - SUT Patch.esp254 FE 13a JKs High Hrothgar - Additional Hearthfire Dolls Patch.esp254 FE 13b JKs High Hrothgar - Cloaks of Skyrim patch.esp254 FE 13c JKs Jorrvaskr - AI Overhaul Patch.esp254 FE 13d JKs Jorrvaskr - Amulets of Skyrim patch.esp254 FE 13e JKs Jorrvaskr - LOTD patch.esp254 FE 13f JKs Mistveil Keep - ELFX Patch.esp254 FE 140 JKs Mistveil Keep - AYOP TG patch.esp254 FE 141 JKs Mistveil Keep - AI Overhaul Patch.esp254 FE 142 JKs Mistveil Keep - BGCollectables Patch.esp254 FE 143 JKs Mistveil Keep - 3DNPC Patch.esp254 FE 144 JKs Palace of the Kings - AYOP TG patch.esp254 FE 145 JKs Palace of the Kings - BGCollectables Patch.esp254 FE 146 JKs Palace of the Kings - Cloaks Patch.esp254 FE 147 JKs Palace of the Kings - SUT Patch.esp254 FE 148 JKs Palace of the Kings - USSEP Patch.esp254 FE 149 JKs Pawned Prawn - ELFX Patch.esp254 FE 14a JKs Pawned Prawn - LOTD Patch.esp254 FE 14b JKs Radiant Raiment - ELFX Patch.esp254 FE 14c JKs Radiant Raiment - USSEP Patch.esp254 FE 14d JKs Radiant Raiment - 3DNPC Patch.esp254 FE 14e JKs Radiant Raiment - Immersion Patch.esp254 FE 14f JKs Radiant Raiment - Cloaks Patch.esp254 FE 150 JKs Ragged Flagon - ELFX Patch.esp254 FE 151 JKs Ragged Flagon - AI Overhaul Patch.esp254 FE 152 JKs Ragged Flagon - SUT Patch.esp254 FE 153 JKs Temple of the Divines - LOTD patch.esp254 FE 154 JKs Riverwood Trader - ELFX patch.esp254 FE 155 JKs Riverwood Trader - AYOP TG patch.esp254 FE 156 JKs Riverwood Trader - BGCollectables patch.esp254 FE 157 JKs Sadris Used Wares - ACE Patch.esp254 FE 158 JKs Sadris Used Wares - ELFX patch.esp254 FE 159 JKs Sadris Used Wares - LOTD Patch.esp254 FE 15a JKs Sadris Used Wares - SUT Patch.esp254 FE 15b JKs Sadris Used Wares - 3DNPC Patch.esp254 FE 15c JKs Septimus Signus Outpost - ELFX Patch.esp254 FE 15d JKs Septimus Signus Outpost - LOTD Patch.esp254 FE 15e JKs Septimus Signus Outpost - BGCollectables Patch.esp254 FE 15f JKs Silver-Blood Inn - AI Overhaul Patch.esp254 FE 160 JKs Silver-Blood Inn - 3DNPC Patch.esp254 FE 161 JKs Silver-Blood Inn - LOTD Patch.esp254 FE 162 JKs Silver-Blood Inn - Alt Dwarven Plate Patch.esp254 FE 163 JKs Sky Haven Temple - ELFX Patch.esp254 FE 164 JKs Sky Haven Temple - Heavy Armory Patch.esp254 FE 165 JKs Sky Haven Temple - LOTD Patch.esp254 FE 166 JKs Sky Haven Temple - IA Patch.esp254 FE 167 JKs Sky Haven Temple - 3DNPC Patch.esp254 FE 168 JKs Sky Haven Temple - Amulets Patch.esp254 FE 169 JKs Sky Haven Temple - BGCollectables Patch.esp254 FE 16a JKs Sky Haven Temple - SUT Patch.esp254 FE 16b JKs Sleeping Giant Inn - 3DNPC Patch.esp254 FE 16c JKs Sleeping Giant Inn - AI Overhaul SSE Patch.esp254 FE 16d JKs Temple of Dibella - 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Factions 2 has been my most hyped game for years but we STILL don’t know anything about it really. So here is what I envision F2 to play like in my head.
What I was thinking they would do would do for F2 besides bringing back the core game modes and an extraction mode is the following.
I always thought the Bextraction mode would be perfect for this world and play off the survivors mini game from the first one. Each match of the BR could start off with like 10 teams of 4 or 20 duos or 40 solos and the teams would obviously fight for resources and loot. Maybe some of this loot could be used to upgrade your character kind of like Hunt showdown and when he dies the character is unusable and you have to make a new one but over time you get a lot of supplies and maybe you can unlock stations at your base to upgrade weapons like the crafting table, an armor station, etc. and the goal is to get as many survivors and have the most thriving population on a ranked ladder.
I was thinking for seasonal updates they could give a quick story about 2 rivaling factions somewhere in America and those would be the 2 factions you play as for that season in the regular 4v4 mode (like hunters vs fireflies, scars vs WLF, rattlers vs whoever they had beef with) and you would play as either one to earn do towards unlocking cosmetics or whatever they are going to incentivize the players with unlocking and there could be like 2 or 3 new maps for that particular city/season
Bungie and D2 are super successful but I feel like each expansion they put out has majority negative reviews so I think ND will do good by us factions fans. If we have the core 4v4 game modes with regular updates containing new weapons, perks, maps, and cosmetics(not flashy) I think the game will be fine.
My name is Axel, as most of you know. The shop is closed permanently, which is good because all of my recent efforts have been focused on finding Selene. There have been signs and I am certain she still exists in this reality, but I am starting to wonder if I even want to find her. Because of everything that happened, she is really all that is left for me. She is the only one with answers.
But if none of that makes sense, go here
. You have some catching up to do.
We left off with us prior baristas agreeing to follow Em and her father to the city they called home. A city called Fraeria. Usually the supernatural activity surrounding the Drowsy Spectre only occurred at night, so I was a bit confused when Em asked us to arrive in the parking lot during the day. At around 4pm we gathered outside the shop. I had expected Amber to be there for some reason, ready to impart some sort of cryptic wisdom in return for buying a candle. She wasn't there, though, and her car was absent too. Whatever Selene did with those marks seemed to have scared everyone and everything away.
Silence demanded to come along. The black snake had to see Em's father, she had closure to achieve and I think a bit of revenge perhaps. There wasn't much a small reptile like her could do, especially since she'd been turned into a non-venomous species. That wasn't for me to question. Silence had been a snake so long that she couldn't even remember who she was before; who was I to refuse her the possibility of some answers?
Anyway, we were in the parking lot. Em's father refused to give us his actual name, so we came to know him as Guide. It seems creatures of his kind prefer titles that describe their purpose, not the names given at their creation or birth. We didn't speak much before Guide led us into the forest surrounding the cafe, but it was a very long walk ahead and eventually Barrow approached me.
"Did you bring the doll?"
I didn't see a reason to be dishonest. "It is gone."
"That wish you had me make? It caused this." I showed him my wrist. "My wish to end it burned the doll to a crisp."
"Interesting." He then fell behind a bit, lost in thought.
We stopped to eat at some point when it got dark. Seeing as one of the main rules of the cafe was to not be outside at night, I was a bit nervous. Nomic ended up tagging along, enticed by the healing of his mind. Guide did not promise anything, but he certainly did suggest that it was possible in the magical city he was leading us to. Our party included Em, Barrow, Nomic, myself, and Guide.
"We cannot stop for long." Guide stated after summoning a fire with the clap of his hands. "Even my power will not protect you from everything this strange forest harbors."
"So it is even strange to you?" Barrow asked.
Guide laughed. "I may wander it, but that does not mean I have a clue what it is. My people are not of this world, but can be brought here through this forest. Where I am from, we are called Elwae. It is your people that have given us strange titles from your children's tales."
"Wait, so Em is not a pixie?" I asked.
"You decide what is in a name. She is to you whatever you call her. A flower, or a stone." He eyed the darkening forest. "I am curious; what has become of your giant?"
"We have not seen him since the teeth got him." Em answered.
I recalled Tall Ben asking for help. Maybe if I would have accepted, he would be here to assist us in this time of trouble. "Maybe they ate him up. The tooth plague killed Heartmin. Might've taken longer, but I don't see why it couldn't chew him up too."
"I thought he was more resilient. The giant would have been a proper ally in darker hours yet to come."
Ominous. "What do you mean by that?"
He chose not to answer. Instead, he produced some fish from his bag. He passed it to Em, who then placed it over the fire. "There is food if you are hungry."
Em looked at Barrow. "Why do you think he gave it to me first?"
He accepted this before taking one of her wooden plates.
I was not satisfied with the lack of answer. "Guide, what did you mean by that?"
"There are birthing pains here. Something draws near and this issue of ours is merely a symptom." He grinned. "It would have been much easier for you if you would have let me turn you into some rodent, yeah? I little bird, perhaps." That's what Selene called me. How did he know that? "Do you still have that one little trouble maker? The snake, that is. Oh, and that lizard too. I do hope they've adjusted well."
"They are free now."
"Are they? I've watched closely. So far I've not seen them leave your apartment. I could change them back, you know, for a price."
He wanted a deal. "I'm not playing this game!"
A hand rested on my knee. "You okay man?" It was Nomic; he looked concerned. "Your face is all red."
It was then I realized that no one else had commented on our conversation, or even taken notice. Had it been in my head? Guide gave me a knowing smirk and invaded my thoughts once again. "Just between us. Think on it."
"Yeah, I'm fine. Just tired." I lied to Nomic. Em's father would be trouble, it seemed. That wasn't much of a surprise.
A little voice tickled my ear. "Kill him." I couldn't answer discretely enough to not be noticed. Silence spoke once more with a long hiss. "Hurt him."
I gently place a hand on my shoulder, comforting the snake underneath my coat. It was still cold around my neck of the woods and Silence always got... irritated at such temperatures. This area shouldn't have been that cold, though, but I could only blame that on the unnatural forest we found ourselves in. As night grew later, it only got worse. The fire was going strong, despite its unnatural creation. There was no time to sleep, it seemed, as after only roughly two hours of sitting Guide demanded we all prepare to move again. To my comfort, the forest was not silent. Crickets chirped despite the cold weather and even bats could be heard squeaking overhead. Other than the company, everything seemed completely normal about the forest that surrounded the cafe. I assumed this was because we entered it during the day and not when the sun set but, if that was the case, then how could it possibly lead us to this supernatural civilization that Guide and Em were from?
Those questions were answered when we saw the first teeth. They were stuck in a tree that bled sap. At our approach, the teeth wiggled but could not make the tree move towards us. I feared that because they were there, that may mean that the rest of our troublesome neighbors might also make an appearance.
"Is she a friend?" A little voice whispered to me along the way. Silence slithered closer to my ear. "The spider-woman?"
I glanced behind us and saw a face in the trees. It was a familiar one and, for anyone other than me, might deceive a lonely man into becoming a meal. I had already fallen to her whims once, but this was not the same. Her eyes gazed with fear at our guide, Em's father, and she beckoned me closer. I fell discretely to the back of the line, just near enough for her to climb overhead. Ramata was her name, as some of you might remember.
I saw her full glory. The head and torso of a woman, but with many legs sprouting from under her shoulders. There were far more than eight, as a normal spider would have, instead boasting more than a dozen. They each ended with black hands full of sharp nails. She moved with complete silence, not even disturbing Guide. If I did not trust her intentions due to our prior history, I would have fled into the dark full of the most potent terror.
She came lower, just barely in the aura of our flashlights. I was happy to see that the teeth had not infected her. Yet, at least. A few steps behind Nomic, I fell behind as far as I felt comfortable.
"I assume you will hold true to your word?"
"I will. We are friends, my love." She whispered. Her voice was the wind, so slight and discrete; just for me. "You saved my children."
None of the others had noticed, but I kept my voice as low as I could regardless. "Then why are you stalking us?"
"That man's people come from a different world, one who shall bring forth a being that shall determine the fate of all things. My web stretches to many places, dear one. I have heard many things from those that wander into my traps." She waited, expecting me to have something to say. I didn't. "But there is tell that a human shall write about such things and influence the destiny of that world with mere words."
"You came here only to tell me that?"
I didn't intend to offend her, but she was far too cryptic for any use. "Destiny doesn't mean peace, young love. It is destined that all things will one day die. It may be in your power to halt this being from gaining the might to direct fate. Do not speak to the voice in the light, do not speak with the devil that is called Elidian."
"I am pretty tired of speaking with devils. It seems I've made deals with far too many."
"But this one will not come to strike a deal. Your heart; he will play it like a stringed instrument, and you will be inspired as any writer is. Do not listen." Her all too human eyes flickered towards Em's father. "And do not be mistaken; your guide has no intention of letting you return home."
Suddenly she went silent, her face vanishing into the darkness. Ramata came bringing only questions, ones that I could not bring to anyone in our company. I did not trust Barrow anymore and could hardly trust Em with her father around. Nomic wouldn't have anything valuable to say considering he didn't even know who he was. That left Silence, who had decided to live up to her name and not answer anything I sent her way.
The insects had gone quiet. That was when I registered that Ramata wasn't being cryptic in her departure;
She had fled.
Em's father must have caught on as well, because he halted the journey. "Don't make a sound."
He did not turn off the flashlight, so I assumed it was safe to scan the trees. There sounded like a strong breeze to my left, approaching from the distance. But... the trees were swaying. I could hear leaves being picked up and thrashed about by the gust.
Then we all saw it. White dots crawling along the floor, carried on the backs of a living horde. Insects, rodents; an amalgamation of predators and prey driven on by their parasites. I grabbed Em, who was nearest, in a desperate bid to survive. These things hunted by sound and touch; we had once chance. I took my coat, wrapped it around her, and covered her completely. There was a nearby tree just wide enough for us to hide behind and I had only seconds to reach it.
That sound still echoes in my mind. Not one of the animals cried out, not one. But they got closer and I could hear tiny footsteps on the ground, I could feel the ground tremble with the sheer number of legs that the stampede boasted.
I thanked whatever god was listening that I wore gloves that day, because my hand was still out when the plague struck. It was a sparrow that smacked into it, slamming into the ground. The creature was surely crushed underneath the combined might of the horde. I could feel thousands of tiny legs crawl all over me and could only pray that they did not approach my exposed face.
Em was covered, I was not.
Something landed on me, something rather large but with many legs. It was not swept away immediately.
It crawled and clicked as it searched out flesh it surely sensed. Was it my breathing, was it my own trembling teeth?
You know how you can anticipate touch? Feel it before it happens? I knew it was going to reach me. I was going to die. I felt the tickle, the tiny sensation of an insect gripping onto a tiny pore. When it did, I felt something try to bite down on the bit of my exposed neck.
With only one option, I took a risk and grabbed the insect before the teeth on it could multiply using my own flesh. I saw a massive centipede covered in wiggled teeth from all manner of creatures. When I dropped it, it vanished into the sea of infected forest life. It seemed the hive mind was loose because none of them came for me.
And then it was over. We stayed in place to let those that fell behind catch up. Once the horde of teeth and meat was gone, I quickly checked my own neck. Em, sensing safety, assisted me and I nearly cheered when she swore I had no teeth on my neck. A tiny little red mark, a gentle cut, was the only evidence I had been bitten. Was that enough? Was I infected? Even now, I do not know.
Nomic and Em's father had the wisdom to cover up and hide. I was relieved to see that, regardless of how impossible it seemed, we had all escaped the tooth plague without infection. A minute or two after, the sounds of the natural forest returned.
"We need to move." Em's father was the first to break the silence. "No more speaking until I say."
Eventually we stopped to rest. This time, Guide told us that sleeping for a few hours would be possible. "We have crossed the threshold into the realm of the Elwae. Sleep easy tonight."
But I was the last to fall asleep. That was thanks to his constant gaze that never wavered from my face. Eventually I heard his voice once more, his mouth moved, but no one stirred. "You brought one of them with you, I see. The quiet snake. If I am honest, I do not even remember her name." He laughed at the fate he delivered to her. "Keep her. I am very curious to see what she plans to accomplish."
Our journey from then on was uneventful. We got maybe four or five hours of sleep, which was surprisingly not interrupted. I don't know if Barrow sleeps, though. I was the first one to wake up and even found that Em's father had fallen asleep. Barrow, however, arrived before the others woke up. He had been in the woods relieving himself. He had been gone for quite a while though.
During the early morning hours the woods were quite peaceful and pleasant to traverse. I did notice the occasional rodent with white marks on its body, sick with the plague that I somehow unleashed. There were some on the plants as well and, despite Guide's confidence that they were completely safe, he gave the plagued portions of the woods a wide pass.
But then we came to a treeline. It was the end of the haunted woods that separated the cafe from the many strange worlds beyond. A rolling field separated us from a city that was surprisingly modern. Skyscrapers of foreign design rose high into the sky. There were streets below with regular traffic, but everything was designed with a certain lack of color. Every structure was metallic or concrete. The City Fraeria was not the nature-haven I expected. I thought of elves from Lord of the Rings, or Fae Forests with entire kingdoms being carved from the wood of ancient trees. Instead Em's people lived in a place not entirely different from us, but with far more of a sleek taste. The buildings were very... sharp. Human skyscrapers are usually built with an antenna of some kind on top. Instead these seemed like knives meant to not just scrape the sky, but cut them open with surgical precision.
"That is not what I expected." Nomic confessed. "Why is there an entire metropolis in the middle of the woods?"
"It was all a forest once." Guide replied. "All of your cities. We only had the heart not to destroy the rest." He certainly wasn't wrong. "Come. We seek an audience with the Eilin Hae. Only with his permission can we go to the fountain of life. This is his city, we are his people, and it is that light that powers this place. He will need convincing."
Guide looked at me. "I don't have anything for him. He's your leader, that is up to you."
"I think you will be surprised, Mr. White. Eilin Hae finds worth deep in the soul. Come; every second wasted is a risk I am not willing to take."
We crossed the fields of fine grass, passing into a realm that wasn't quite the same as the one we had come from. It was like a mirror but with small mistakes in the design. The broken stripes on the road were yellow instead of white, the green traffic lights were purple instead for no particular reason. There were shops along the sidewalks and people that looked as human as myself went about their business. Everyone was generally taller, however, which made me quite confused as to why Em was so small. She took giant potions, after all, to make herself capable of blending in with humans.
That was a sensitive question to ask, however, and I wasn't going to be the one to voice it despite my curiosities. We were ticking bombs, capable of dying if the ritual that we were marked for was attempted again.
"We are missing someone." Em's father announced, halting the journey.
It was only then that any of us noticed Barrow's absence. I had been walking in the back and hadn't even noticed his departure. "Could he have been... snatched?"
"No. That is not how things are done here." Our guide scanned the nearby alleys. "Where has he gone? Tell me now." Seeing as, so far as I know, none of us had any idea, his demand was met with silence. "This is not a place for a human to wander. No matter, he will turn up if he wishes to ever make it home. Only the Elwae can find this place, and only an Elwae can navigate our side of the forest."
Our journey continued, but I approached Em. "Where did he go?"
She was his closest friend, but even she was unaware. "This place really isn't safe. It is hardly the place for him to wander off on his own."
"Will he be fine?"
"He better be. We don't have time to go looking for him, but..." She glanced at her father. "Maybe we should? We must see the Eilin Hae in his tower. I told Barrow about that and while he might not know his way around the city, the tower can't be missed."
Em sounded like she was trying to convince herself. I didn't like it, especially considering the fact that my burned wrist was thanks to Barrow's wish. He was up to something and my ability to trust him was waning. But, if I am honest, at the moment my mind was greatly preoccupied with the strange city and had no room to worry about Barrow's antics.
There was a massive building near the center of the city. It rose as high into the sky as the others, even taller than those around it, but the length and width were impressive too. This dwarfed even the greatest of our structures and it seemed to be our destination. Guide led us up the steps towards the front door and was stopped by professionally dressed security personnel. Again, this place was not very different from our own world.
After a short, hushed discussion, we were granted entry. We were each given a green wristband, very similar to the pink ones given to guests at hospitals, and ferried inside. The sideways glances we received within were far sharper than I had seen outside. We were not welcome in the city, but much less in the heart of their home, whatever "they" were. I counted myself lucky to discover that they had elevators. Of course, that seems obvious to assume, but we had walked all the way to the building instead of driving. That took a while and made me nervous seeing as Em's father didn't seem to have a limit to his endurance. Guide pressed the top button of the elevator and so began our long ascent to the highest floor.
The design was the same even inside the building, right down to the interior of the elevator. Dark metal, trimmed occasionally with wood. It wasn't iron, obviously, otherwise Em's father would be in incredible pain. There wasn't a single scratch on any of the polished metal; it was like a dark mirror wherever I looked.
The lights shined with a hint of emerald green, as if to mimic the natural sheen trees made when the sun poured from their canopy. Finally the elevator doors opened into a short hallway. That hall had double doors that a well-dressed man opened at our approach. We had to show our wristbands, let the barcode be scanned, and only when each of us passed were we able to enter.
What we found inside was not meant for human eyes.
Have you ever driven up to a crossroads and stopped, but when you stare ahead it seems like everything is sort of... zooming out? Or sometimes in, I guess. Within the room was what amounted to a portal of sorts. I could circle the center of the room as much as I wanted, but if I got closer it just... kept going. I barely made a dent in the distance that separates me from the brilliant green eye that watched us. It was celestial in size, my mind knew that, dwarfing even our own planet. But how could that fit in a room?
This being was nearly identical to the terrible Eye of Gold and Crimson that I had spoken with all those months ago. It was garbed in a storm that could not be measured, arcs of emerald lightning flashed but seemed as tiny things from such a distance. But it did not speak with the mouths of discarded flesh like the Eye of Gold. Instead, there was a woman sitting between us and the nigh-infinite walk to the eye. She got up from the floor and turned to greet us.
"I am The Eilin Hae." She said.
Or he, I guess? They had all referred to The Eilin Hae as a man. Being in the presence of what amounted to a god did not have the effect one may have expected. She was... a person. In appearance, that is. I anticipated a powerful voice, one that would inspire me to bend a knee and hide my face. But, as far as intimidation, I felt as if I was meeting the CEO of some business.
"My lady." Our guide bowed. We followed suit, but the pronoun he used further confused me. "A forbidden ritual has latched itself onto my daughter and these common people with me. We ask to visit the Infinite Sight."
When she stepped forward, she was no longer drowned by the green eye's countenance. It was only then that I saw her eyes burned with a similar light. When she spoke, that same glow was escaping from the depths of her throat, as if some great emerald fire burned at her core. That fixed my mind's mistake in relating her to a person. Those eyes... I felt like staring into them would burn mine out, blind me like the sun itself. But blind more than just my vision, blind my spirit and will entirely.
"Even if I accepted, your daughter is not human. Who is to say if the Infinite Sight has seen her? It belongs to wyr only."
"Even we were once wyr, my lady, were we not?"
She considered this. "An interesting thought. What reason would I allow this? What will you offer me in return?" The Eilin Hae's gaze abandoned Guide and fell to Nomic. "What can a lost man offer when he doesn't know his own name?" Then Em. "Or a girl who has no people?"
Then finally, she looked upon me. "But this is interesting." Then she came closer. She wore long robes of dark gray. Stitches of deep green made patterns all over her garb, an outfit of a deeply religious zealot. Every step seemed sacred, with the potential to bring any of us to our end. I did not know the meaning of the title "god" until I faced that gaze. But it was not hers, it belonged instead to the endless power that spoke through her.
"One that doesn't know his name, one that doesn't know her people, and one that I do not know. What sort of company have you brought me, Eruli?" I didn't remember falling to my knees, but there I was. She knelt to meet my gaze. "You know things, things you shouldn't know. There are machines that rely on the tiniest piece to run at all. If that tiny piece is removed, it falls apart."
Her hands were warm, she took mine and held them. "You have seen the abomination? The Eye of Two Colors?" I nodded, my tongue tied up in my mouth. "There is one that shall bear that golden gaze but, unlike my emerald eyes, that power will be at their command. I am simply the devout of the Eye of the Wilds."
"What do you want?" I finally asked.
She smiled. "That you keep your word. Write."
For reasons I still don't know, I found myself crying. Write? Write?! I keep being told to do that, and I am writing, but I know they weren't talking about this series of updates. There was something more and no one wanted to give me answers. "You... you aren't the first to ask. Write what?"
"You will know very soon. The Infinite Sight will allow you to see." She stood. "He is permitted to go. The others have nothing worth offering, so they may leave."
That wasn't enough of an answer for me. Waiting was done; I came here to fix my arm and find answers, to start my search for Selene. Cryptic instructions would not do. But Em's Father, who the Eilin Hae had called Eruli, clenched his fist. He barely held himself back, struggling to remain on his knees. "But... but my daughter will-"
"We all go, or I won't." I bargained my own importance. I could choose not to write whatever it was they found so important. "I won't go to the light."
Eilin Hae stared at me for a time before she finally spoke. "What is most curious about you, Axel White, is that you deem yourself a Fatewriter of more than just the story alloted to you. How is it your right to judge the fate of these with you?"
"How is it yours?"
"A wise answer. This is your bargain, I will accept."
Ramata had warned me not to listen to the devil that would come for me. She hadn't begged anything of me, however, so I accepted the deal. "Then I will go, but they will come with me."
She nodded and her eyes began to burn with further brilliance. The green wristbands we wore glowed in response. "And there is evidence of my permission. You may-"
Suddenly we were all knocked to the ground, the entire building shook as if it caught in a whirlwind. Even the Eilin Hae fell, striking the hardwood floor with a thud. She quickly recovered. "You brought it here!"
Before we could ask her what, the top of the building was peeled away. There were cloudy, gray skies on the horizon but above us was a black abyss. Deep in that darkness was a golden gaze, wreathed in a terrible storm, burning with a crimson glow. The Eye of Gold and Crimson had arrived.
"Leave!" Eilin Hae roared.
Flesh fell in squishing lumps. It looked like... chicken, blended with bloody ground beef. In mere seconds those clumps shaped themselves into poor imitations of living creatures. Those limbs were meant to be legs, but they barely supported the misshapen figure that tried to balance on them. More formed. Some had giant mouths, much like I had seen before, and others eyes or ears. There were no speeches this time, though. Instead the mouths simply babbled nonsense as they charged. We had only seconds to process this before the first abomination got its limbs around a nearby security personnel. The wad of flesh ripped off pieces of the Elwae with ease and, by merely touching the detached flesh, turned it into a mush that it threw to the side.
It took only moments to reduce him to a lump of flesh, only a gurgled cry later and he was gone.
Em's father grabbed my arm firmly, revealing that I was the only one stuck in place. So mesmerizing was the impossible sight that I had forgotten about my own life, which was clearly in peril. Even without the minions of the Eye of Gold, I would die. The building was coming down!
Against all my instincts, I followed Em's father and the others into a deathbox that was the elevator. It was the only way down, aside from jumping. Every time it shook, I was certain we were dead. Every shutter brought a prayer to my lips, but I didn't know what I was even praying to. Something listened, however, as the doors finally opened to a chaotic ground floor.
The front doors were shattered and there was no longer any security at the door. The city was full of screams. Cars were wrecked all along the full streets and fires burned everywhere.
Over the chaos, Em's father took charge. "Leave! We leave the city!" He put his hands in front of him and grasped at air, then pulled the empty space in front of him apart. As if tearing the fabric of reality, he ripped open a hole in the air. A boom, like thunder exploding just overhead, nearly burst my eardrums. Nomic and I were knocked to the ground, but Em seemed more ready.
I couldn't hear anymore, but I could see that Em was fighting her father. All my ears could do was ring. He grabbed her by the collar, ignored her scratching and fighting, and threw her into the hole. She went flying and I lost sight of her. Em's father then dragged me to my feet and I was shoved inside, followed by Nomic.
Just as my hearing was coming back, the hole slammed in on itself and shattered my senses once more. But when I came to, I realized that Em's father had not come along. We were back in the woods, who knows how far away from the city, and we no longer had our guide. Em screamed at the air.
My hearing was coming back again. "What... what happened?"
"He's still there." Em began to cry. "He is still in the city. You can't use your own portal... there isn't a way for him to follow."
"We don't have Barrow either." Nomic rubbed his ears hard. "We have to go back."
"How? I can't open portals."
"Portals? I didn't even know portals existed until today! You know more than the rest of us. If you can't do that... then we walk. That is how we got there, after all." I answered.
She shook her head. "Only pixies know the way."
This mission was about more than saving myself. I needed to find Selene and that meant I needed to be alive. "Your father himself said y'all aren't pixies. He called himself an Elwae. You aren't a pixie and you aren't a human, you are an Elwae like the rest of them. You can do this. Take us back."
"I don't care how!" I snapped. I know, bad timing, but is there a good time to break? "Do something, quit asking for guidance! We. Don't. Know! Barrow is still there and we are still marked! I only have more questions, no answers!" We still had our wristbands. "This is our key. We go back and you'll lead us to the light under the city."
"I don't know if I can." Lifted her hands, her fear driving her defensive stance. "I've never gone to the city on my own."
"Did you take any potions with you?"
Em's eyes widened slightly. That was answer enough. "No more pretending. You can't hang inbetween, you'll take your true form. Like your father said, you are not a pixie."
"Then why am I small?!" She screamed, hands in her hair. "Why aren't I like anyone else?!"
"I DON'T KNOW! You are part Elwae, so start walking!" I looked to Nomic, who was still rubbing his ears. It was only then that I realized my own aggression. Taking a deep breath usually helps; it did not fail me. "Look, we don't have a choice. If you can't take us there, you can't take us home either. Just... just start walking. That is a good place to begin."
She didn't seem to like it, but there wasn't anything else to try. Em led us into the forest in a random direction. We had only two hopes; that her blood would lead her, or that luck would be on our side.
There is far more to tell, obviously, but that seems like a good stopping point. Kinda shitty, I know, but you'll get the rest in time. I've got a plane to catch; there was a 4chan post about a strange blue mark on some guy's wrist. Could be nothing, but I managed to set up a meeting. Writing time is up and I'll be back in a few days. This could be the one, guys.
Sorry to keep everyone waiting this long. When I am finished writing, you'll understand. Until then, be safe. There is a terrible eye on us all.
TCM is addictive and really fun but it has glaring issues that a lot of players may not have picked up on yet, but when they do TCM’s health is going to suffer immensely. I’ll try not to make too many comparisons to other games in this feedback but a lot of burnt out DBD players are looking at TCM with rose tinted glasses and that will do the game no favors at launch.
To start let’s cover the survivor experience. The family isn’t threatening which makes them not scary. If you know what you’re doing as survivor it’s nearly impossible to be killed by a single family member and there’s really only a threat if you manage to get chased by all three family members at once; even then a well is pretty much a get out of jail free card. In Friday 2nd story windows were a Hail Mary, in TCM they’re basically a free reset.
Another obvious side effect of this is that even inexperienced survivors already realize there’s no reason to respect any stealth mechanic in the game as just rushing everything is much more optimal and fun tbh. By the end of the technical test grandpa was usually awake within 10 seconds of every match start. These problems are further supported by survivors’ overly large stamina pool and questionable abilities. Connie can obviously ruin the pacing of a match melting through locks and although knocking down killers makes sense with the “normal” family members Bubba should be immune to it. Door stuns need addressed as well. Again, survivors need to fear the killers or the game turns into a competitive slog instead of a horror game. Don’t forget why the Rage mechanic was added to F13th.
Survivors also have no incentive to work with their teammates. In fact splitting up is much stronger than staying together because solo family members literally can’t do anything to decent survivors in most situations. Survivors need to be fearful enough of the family that venturing alone is more dangerous thus making stealth relevant.
Onto the killer experience. I really like how the family has to work together to win. It almost has an Overwatch feel as every family member plays a key part in playing a match. That said, there’s a few outstanding problems that are sinking the concept. For one outside of voice comms there’s little to no way for family members to communicate, especially when they need to. Have more built in mechanics like the Cook showing auras to teammates, a ping system, or a communication wheel for important information drops would go a long way in fixing this. Console players won’t even really have a chance to use text chat.
Another issue here is like I said before the survivors are not limited by their teammates like the family. Even though the survivors are supposedly friends most matches play out with everyone separating and aggressively trying to escape alone. If the Hitchhiker doesn’t trap the generators the game is basically over already.
This creates a gameplay loop that is somewhat of a facade for killer players. Because killers are individually so limited and the survivors aren’t it leads to a situation where as a killer player you often feel more like a glorified A.I. than an actual player with any agency. Just there to keep the survivors entertained and feed some underserved cringe egos. It’s most likely this was done to push 3v4. The killers need to have limitations and downtime otherwise the matches would be over before they even start. As a Friday the 13th lover I’d prefer more survivors in a match with stronger killers but that’s unrealistic at this point in development so let’s move on.
The map design, although beautiful is beyond frustrating to navigate. Beginning with the basements that feel more like something out of House of a Thousand Corpses rather than TCM. It genuinely feels like there’s no logic or foresight behind how large and cluttered these areas are. It’s so incredibly survivor favored with escape routes around every corner that no decent killer player would ever throw a match by chasing a survivor into one. Survivors realize this and that’s why they retreat back to the basement anytime things get hairy. What should be a scary place for survivors has actually become their safe zone. Unless it’s the last survivor alive anyone who dies in the basement is either new, bad, or AFK.
Now onto invincibility-frames and infinites. For those who don’t know survivors who use crawl spaces, wells, and other escape options get some animation I-frames making the killers attacks do nothing. This is silly and serves no purpose. Especially when combined with infinites. (loops where the killer can literally never catch the survivor) With so many options for escaping a chase, most notably wall gaps because they’re often cluttered together and infinitely reusable the gameplay really starts imploding. This is worst when playing Cook. By the end of the technical test Cook players were already getting flamed for even attempting to chase survivors.
Now I know there’s a lot of enormous egos on Reddit so I’m assuming a lot of people will claim that I’m just “bad at the game”, or “it’s too early to know anything about balance” etc… etc… but I guarantee the current balance will lead to killers just camping exit gates / fuse because actually hunting survivors is way too unrewarding.
You might also say that there’s still a lot of unknown factors to come in the full release like Julie, Sissy, Johnny, attributes, perks, skill trees, etc. And that’s a fair point but in my 25+ years of gaming experience these things only exacerbate core issues rather than fixing them. They also lead to cringe metas where skill doesn’t matter.
Another fair criticism is that there were no premade groups in the technical test which might be why the family felt so helpless. I think there’s truth in that but it doesn’t excuse the issues I pointed out and making people feel like they have to play in premade group for a decent experience is not only lame but massively encourages a competitive mindset in a game that is at its strongest when played casually.
I know August is right around the corner in development time but I really hope as many of these issues get addressed as possible. TCM is my most hyped game of 2023 and I hope for its success.
Hello everyone, I’m new to coin roll hunting and starting off with pennies. Can anyone point me in the right direction for the best guide or maybe if someone has a pdf of the key dates and errors to be looking for. I appreciate it.
Wala lng, puro lng jud mga tagalog akong kaduwa, namiya na akong kadula 😪 I play Hunt showdown most of the time, and other shooter games, casual games too pero havent played them na sad kay busy na mga taw I used to play with before. hays
Part 3 https://www.reddit.com/nosleep/comments/13u95d4/ive\_been\_able\_to\_hear\_the\_voices\_of\_ghosts\_fo?utm\_source=share&utm\_medium=web2x&context=3
The musk was the first thing I sensed after I came to. The mildew and humid, heavy air that filled my mouth and lungs. The second thing were the handcuffs holding my wrists together in front of me.
Soon afterwards, I was jolted upright by the vicious barking of the dog gnashing its teeth at me. I slid quickly to the brick wall, putting myself as flat against it as possible.
The german shepherd yanked at its rusty chain leash to get to me. Pulling and pulling and pulling at the thick PVC pipe it was tied to. I begged for it not to break.
The snarls of the dog and the clanking of metal were not the only sounds, however. The basement was also filled with the bellowing and overlapping cries and calls of countless spirits. The voices of so many men and women whose ghostly forms were tied to this cold, stinking space. Every spirit that I had never heard in town was clearly trapped here.
“TRACER! SHUT UP!”
I heard the heavy footfalls of a single individual on the floor above me. The dog, Tracer, stopped his barking but kept his teeth bared. He licked his lips as I heard a door somewhere in the room open and descending footsteps creaking at old wooden stairs.
“Are you awake?” Haines asked, before he rounded the corner to see me.
We made eye contact and he grinned at me. The ghostly wails continued. They filled my brain with layers upon layers of crying and yelling. Constant barrages of sound so that I could hardly think.
“FUCKING SHUT UP!” I screamed with every ounce of ferocity my voice could manage, but the voices did not stop.
Haines began to laugh even as I said,
“Not you. The ghosts. The damn ghosts. Shut up, for the love of God.”
Haines continued his snickering, but the otherworldly sounds began to fade.
“You're losing it much faster than the others,” Haines taunted. “You’re already crazy.”
I managed to calm myself even as the spirits muttered amongst themselves. I closed my eyes and tilted my head up to the ceiling.
“You have to help me. The ghosts of this house, please, you have to help me.”
As I looked back down at the officer, his face filled with equal parts bemusement and disbelief.
“I think the fumes got to you, girlie.”
“I’m not crazy. You are the fucking crazy one.”
I shook the cuffs at him to emphasize my point. Haines chuckled, rubbing his hairy paws together.
“What are you gonna do to me?”
The ghosts began to rile up slightly but listened to me when I again told them to be quiet.
“Wow. Gotta say this is the strangest kidnapping so far.”
He sat down on the floor across from me, petting the fur coat of his canine, killing companion. The dog never broke its gaze with me, nor did the bloodlust leave its eyes.
“When my babygirl gets back home, we’re gonna kill ya, doll. We’re gonna do it slow. You know. Have fun with it. Enjoy our date night.”
My eyes darted from the hairy beast and back to the german shepherd which gnashed at me once.
“Oh, yeah he’s gonna get a taste too. He likes the hunt whenever we go on the trails, but that’s a little riskier than just feeding him at home. He didn’t even get to finish last time before you stumbled across Alice’s body.”
“You were still there?”
Haines snorted. “Course we were. If you hadn’t darted out of there so quick, you probably woulda seen us standing in the tree line watching you.”
My stomach churned. I had been so close to death so many times without knowing it.
“Why did you wait so long to come after me?”
“We weren’t gonna. Don’t usually like to kill so fast after the last one, but… well you seemed kinda off in your interrogation. Seemed like you were holding back. Talked about it like a murder and we had to make sure you didn’t see us. My girl was sure you did, that’s why she dyed her hair.”
“I didn’t see you, though. I only saw red. Everywhere.”
“Then how’d you know?”
I mulled over my answer for a moment, but since he already thought I was crazy and since I had nothing to lose, I answered truthfully.
“Alice told me. I spoke to her ghost when it followed me down the mountain.”
“Oh, really? Is she here now?”
I heard a distinct Yes
among the chatter of spirits.
I won’t lie to you. When she said that I felt a little bit better.
“Then at least you’ve got company,” he said with a smile. He stood up and rounded the corner mumbling, “Schizo,” before ascending the steps.
The second the door closed behind Haines, the ghosts began to shout again.
“Stop. Please, Christ. Alice. Only let Alice talk right now.”
After the clammer faded I heard the faintest hello...
“Don’t worry, Alice. I’m not mad, okay. Just… just help me please. I helped you, you help me.” What can I do?
I had to think for a moment. What could she do? What could any of them do?
“Go upstairs. Keep an eye out and give me a warning if you see anything.”
She agreed, leaving me in the basement surrounded by spirits and an angry hound. I placed my cuffed hands together to my forehead trying desperately to think. May I speak,
said a deep melodious voice from the ether. It was one that I hadn’t heard yet.
“Why not?” I was a police officer,
the voice continued. I started catching on to what those two were up to, but I wasn’t able to stop them before… well. But forget that. I can help you out some. Do you have a bobby pin in your hair?
The question snapped me to attention. I quickly ruffled through my messy hair to eventually find and pull out a single bobby pin. Perfect!
“Yes!” Okay, listen close. Do you know how to use that to get out of those cuffs? Don’t worry, that's okay. Some drifter got out of mine once using this trick and I’ve learned how to do it. I need you to flatten out that pin.
“Done.” Do you have some slack in the cuffs?
“A little bit.” Awesome, now listen. I need you to slip that pin into the cuffs where the hinge piece inserts to the base. Shove it in there. Now squeeze them tighter. Let it click a few times.
“It worked,” I said in disbelief as the cuff fell off completely. I quickly undid the other side.
Unfortunately, as I began to work, Tracer got the hint that something was wrong and his snarling increased. Just as the second cuff was off the snarling turned to barking.
“Tracer!” I heard from the top floor. “Tracer, shut up!”
The steps once again moved towards the door. Alice screamed at me that he was going straight for the basement.
“What do I do?” Into that room! Quick! You’ll find some weapons in there.
I hurried into the only sectioned off room in the entire basement and locked the door. The scene on the other side was horrific. A blood stained wooden table was in the center. Five leather straps were located in spots that indicated one for each limb plus an extra for the neck.
Along the wall was a large rolling toolbox equally smeared in dry brown blotches. I rummaged through the drawers as quickly as I could. Haines screamed in the background and so too did the spirits.
Pounding and slamming and screams and wails. All order ceased. The voices overflowed once again. I grabbed a black metal hammer from the toolbox just as the burly man broke the door off its hinges with a final kick.
I swung but he leaned backwards to avoid it then lunged back in to grab me by the throat. He knocked the hammer from my grip. As it landed on the table’s edge, I landed hard on the concrete floor with a 200 pound police officer above me. Both hands clamped firmly on my windpipe.
I could not breath. I could not speak. All I could do was stare upwards and mouth to the spirits, help…me…
Black edges began to fade in from the corners of my eyes but on the edge of the table I saw the black hammer begin to move.
I had never witnessed any spirit move objects before. I thought it was another myth. But perhaps because of the circumstance or perhaps because of the amount of them, the hammer moved. Only slightly at first. Only subtly but it grew in power until it fell to the ground.
It was a meaty smack. I had managed in my desperation to land the hammer’s blow directly at the officer’s temple. He fell to the side, clutching his head and giving me enough opportunity to wrestle myself from underneath him.
His left eye was bloodshot and his right one stared at nothing. He seemed to try and speak to me, possibly begging. But as his hand went up to try and stop me I unleashed a flurry of swings downwards onto him.
I cried as I did so, but didn’t dare stop until nothing was left but red. Red everywhere. Just like that day. Just like the visions.
I didn’t have time to pity myself, though. I heard my look out once again screaming at me through the voices and the furious barking. THE LADY IS HERE! GET OUT!
The windows were barred and I found no door to the outside world. As the steps indicated that Trittle was directly above me, I ducked underneath the stairs. She opened the door and immediately ran towards the body.
I took my chance to bound up the stairs and lock the door behind me. I stole keys from the coffee table and rushed outside. I did not care that the car was a police vehicle, in fact I welcomed it.
I pulled away onto the road with siren blaring and lights flashing. I spoke frantically over the radio, begging for help. Eventually a swarm of police vehicles, sheriffs, and highway patrol stopped me while I sped down the highway.
They arrested Trittle. She won’t get the death penalty, it was abolished in Colorado in 2020. She will likely spend the rest of her life in prison. Although she’s trying to claim I murdered Haines in cold blood, the evidence is pretty stacked towards self defense. Especially, since they’ve started uncovering the bodies.
I went back to the house yesterday. From the outside, it looked completely normal and it was even in the same neighborhood as mine. It was quaint. It was quiet. Soft breezes swayed the branches of the evergreens in the yard. Peaceful now, isn’t it? They’ve all moved on.
“I never got your name,” I said to the ghost of the man who saved my life. James Chisholm,
he said. But thanks to you now everyone will know what happened to me. My wife and my little girl will know. That’s all I wanted. Thank you.
The wind picked up and the branches swayed more. For a moment the sun broke through the clouds and let down a ray of light. And thank you from me too,
said a familiar voice.
I smiled. “I’m not good at goodbyes.” You don’t have to be.
Though I could not see her, I know that we spent a few minutes just admiring the nature. The same nature that had made us both avid hikers. That had, through unconventional means, brought us together. Can I ask you a question?
“Of course,” I said. Where will I go? Now that I’m leaving for good.
“To be honest, Alice, I don’t know. No one’s ever come back from the other side to tell me.” Well… wherever it is, I hope you get to go to the best version of it. After you’re done down here of course.
I smiled again. She passed on just as the raindrops started to fall. I continued my drive out of the neighborhood and out of that little Colorado town. And after I passed the sign that said I was leaving, I looked into the sky and saw a rainbow.
Hi there! Right now I'm sitting down eating gummy bears, looking for people to play some games with. I'm down to play just about anything except for competitive shooters. I play a lot of indie games, and don't have enough people to play with. I'm looking for people to play with regularly. I have a lot of free time over the summer, so I will be available a decent amount of the time.
League is the game I've been playing most over the past few months. It would be nice to find people who aren't toxic to play with regularly. I would be open to playing Diablo 4 when it comes out, provided it's worth the money. Other than that, I'm always open to game suggestions. I've been wanting to get into an MMO, but it's way too intimidating to figure out by myself. If you are open to teaching me, I'd love to learn. The one shooter I would be down to try is Hunt: Showdown. It's really caught my interest, but I can tell I would be suffering if I played it alone.
Anyways, if you're looking for someone to play most games with just shoot me a message. I prefer if you're somewhere around my age. I would also prefer if we could chat over vc, even if you need some time to feel comfortable before we do.
Was playing through RE2 Remake (again…) and I just love how every time you leave the RPD and come back it feels like the overwhelming sense of dread has increased x10.
The first time you leave after placing the medallions and leaving Marvin to his fate, there are a few zombies roaming around in the upper floors and a licker in the attic (if you didn’t go the guns blazing route and decimate them all). Then after beating G1 Birkin, you have to return to search for the electronic parts to get the parking garage key.
You find that Marvin, your first ally and mentor since you entered the building, has fully turned and even attacks you. More zombies have piled in through the windows and lickers have overtaken the corridor outside the armoury and outside the STARS office.
Then just when you think it can’t get much worse you’re being hunted relentlessly by a Tyrant who doesn’t speak but seems determined to end your life in the most brutal way possible.
If you return again from the sewers (after using the T-Handle to reopen the medallion puzzle), there’s a really creepy atmosphere about the place. The infected own the building now. It’s like returning home expecting safety and familiarity only to find your door is ajar and you can hear footsteps upstairs.
I think the devs did a great job at showing how the whole city could have fallen in one night as represented by how the RPD, supposedly the most barricaded and safe building, is overrun in a matter of hours from Leon stepping in the front door.
I dunno, just some random thoughts I had while bashing my head against the wall to get S+ rank on Claire’s 2nd Run lol…
It is as the title says... So, calling all cosplayers na a-attend sa Conq! Let's befriend each other and make memories 😁
If you see a somewhat large and broad shouldered 6'0ft guy, that's probably me! I'd like to take photos with every cosplayer possible, whether Genshin, Star Rail, League, Valorant, Tekken, Guilty Gear, Nier, any Nintendo or Sony property, and etc. pa cosplay mo!
I'll be with a friend, he is going to cosplay as Redshirt from Hunt Showdown.
After a rough couple of weeks ago, I realized the importance of memories. You'll never know when your last day will be. You'll never know when the last day of your loved one will be. So, I want my trip to CONQuest a weekend to remember.
I'll be attending the Rave Night and Music Night too btw! I'll be in my casual attire for Day 1 and Day 3.
I’ve been playing hunt showdown for years, and have never had this problem before. It just started the other day. When I try to play hunt, at random moments with zero warning my entire pc will go down to about 5 fps and lock there until I hard restart.
I play multiple other games, Apex legends, CSGO, literally any game in the book, I play it and this problem doesn’t happen on any other game? Anyone else experience this or have any advice?