Colonial terrace & extended stay inn
What are the best practices for proactive injury prevention in climbing?
2023.05.31 12:48 Luxiom What are the best practices for proactive injury prevention in climbing?
Hi!
TL;DR: I'm looking for climbing specific advice on proactive injury prevention/prehab. Especially strength/conditioning routines that will help me build a solid foundation of fitness and adaptation that will minimize the risk of injury. I'm especially worried about fingers and shoulders. Staying injury free is my number one priority.
I've checked the wiki, but din't specifically find what I was looking for: Conditioning routines to proactively build a strong foundation.
Background: Over the last year I rediscovered climbing. Climbing 1-2/week for certain periods, and having 1-3 month breaks due to travel. So far I've stayed injury free except for the occasional temporary discomfort/sourness.
I just turned 40, male, and have a active semi-athletic background. From my teens to my 30's I've done dancing, weightlifting, thai-boxing, obstacle course running and more (even some climbing in High school). So I had a active lifestyle and regularly exercised during my formative years and at 30 I would consider myself decently in shape and athletic.
Then came a period of repeated injuries that eventually made me loose interest in fitness in general. I've had recurring troubles with one knee, my back and one shoulder. I've sought highly skilled help and have done extensive rehab/prehab for all of these but the knee and back remains as easily aggravated areas.
This lead to loss of motivation and the last ~8 or so years I've done almost no consistent effort of keeping my fitness up. I'm still a healthy individual in general, my lifestyle maybe dosen't qualify as active any more, but it's not sedentary either. I've definitely lost a lot of general fitness. Compared to my old self I easily get out of breath, I feel very week and when I do make an effort of "getting back into things" I notice both a lack of resilience towards injury and a much lower rate of recovery.
Climbing is the first thing in a long while that have both captured my interest and passion for nerding out about fitness, skill building and training; and that also seems to be kind towards my pre-existing injuries (back and knee). So I really want to get into it to reclaim some of my general fitness and healthy lifestyle, and my 100% top priority is to stay injury free. To many potential activities the last years have fallen trough because of re-aggravating old injuries or getting new ones.
Current knowledge: Due to my previous background I'm not a completely blank slate when it comes to best practices for proactive injury prevention. These are my general guidelines I've accumulated over the years and that I follow in any sport or activity (roughly in order of importance):
- Proper warm-up - I do joint rotations/mobility, dynamic stretching/movements and get my heart-rate up as well as do sport specific warm-ups (i.e. recruitment pulls for climbing).
- Adequate recovery - I nowadays always have one rest day between any exercise, most often two. From weight lifting I'm familiar with the concept of deload periods if that need would ever arise. My sleep and nutrition routines could be better.
- Slow conservative progression - I'm very conscious about having slow progression and for most activities I identify the variables of volume, intensity and frequency and make sure I most often only increase one of them at a time. And I increase overall workload week to week (or slower) more then session to session.
- In session rest & fatigue awareness - I'm conscious about taking enough in session rest between attempts of high intensity, and I stop doing higher intensity activities when fatigue starts to set in.
- Stretching & mobility - I almost always go trough a general stretching routine after work-outs, and also ad in sport specific stretching if needed.
- Antagonist and stability training - As I've usually done more then one sport at a time I seldom had to think to much about this, but for climbing for example I make sure to add in some pushing focused strength training to compensate for the heavy pulling focus in climbing. I'm guessing that climbing could also benefit from deliberate targeting of smaller stabilizing muscles the same way I did specific shoulder and wrist conditioning in boxing.
Advice needed: The advice I'm looking for here is, what climbing specific (or general) advice does the community have to stay injury free as a climber? That goes beyond the general knowledge I already have?
For example I'm sure there is advice out there on how to incorporate antagonist and stability training to avoid shoulder injuries? Or conditioning you could do for fingers and wrist to become more resilient against injury?
In short, I'm hoping to fine conditioning routines I could do as "prehab" to stay ahead of the curve so to say. As in making sure my fingers/shoulders already are adapted to a higher level of effort/intensity then what I produce on the wall.
Essentially I'm hoping to find ways of consciously building a foundation of fitness that is specific to climbing, and to do so in a controlled fashion. I would for example be completely fine with climbing a bit less, not really pushing grades and instead spend more time in the gym right now if it significantly improves my ability to stay injury free long term.
I'm not sure this is possible of course, or if there is information out there on this, but "pre-conditioning" so to speak is something I've done before in the boxing world. There you could have cycles of training focusing on fundamental conditioning that would let you have higher levels of intensity in training later. These where often focus on wrist/hand conditioning as to survive the punishment does areas get during extended high intensity training.
I've tried to find information about this on my own, but I feel it's hard to know what information to trust, and there isn't (compared to other sports) that much information out there either. So far "Hoppers Beta" seems like my best find.
"Density hangs" and an assortment of wrist/fingers routines with familiar tools (from boxing) like a rice bucket and wrist-rollers pops up in the results, but again, I haven't felt I'm able to sort the good from the bad.
Many thanks to anyone that read this far, and I hope to hear from you all :) Cheers! submitted by
Luxiom to
climbharder [link] [comments]
2023.05.31 11:08 Svveet_Mavis A girl's first time modding skyrim! Please help! Stuck Loading Main Menu!
Hi! I have assembled a modlist together of mods I want to use and I have used MO2 and LOOT and everything I have read. It was working fine for awhile but I removed RSchildren because it wasn't working properly and all the children faces looked weird and stretched out, so I replaced it with simplechildren. Now, instead of weird children it doesn't open at all but loads the main menu forever. Any help would be nice! Here is my load order from LOOT. I am on the latest version of AE, btw.
0 0 Skyrim.esm 1 1 Update.esm 2 2 Dawnguard.esm 3 3 HearthFires.esm 4 4 Dragonborn.esm 5 5 ccasvsse001-almsivi.esm 6 6 ccbgssse001-fish.esm254 FE 0 ccbgssse002-exoticarrows.esl254 FE 1 ccbgssse003-zombies.esl254 FE 2 ccbgssse004-ruinsedge.esl254 FE 3 ccbgssse005-goldbrand.esl254 FE 4 ccbgssse006-stendarshammer.esl254 FE 5 ccbgssse007-chrysamere.esl254 FE 6 ccbgssse010-petdwarvenarmoredmudcrab.esl254 FE 7 ccbgssse011-hrsarmrelvn.esl254 FE 8 ccbgssse012-hrsarmrstl.esl254 FE 9 ccbgssse014-spellpack01.esl254 FE a ccbgssse019-staffofsheogorath.esl254 FE b ccbgssse020-graycowl.esl254 FE c ccbgssse021-lordsmail.esl254 FE d ccmtysse001-knightsofthenine.esl254 FE e ccqdrsse001-survivalmode.esl 7 7 cctwbsse001-puzzledungeon.esm 8 8 cceejsse001-hstead.esm254 FE f ccqdrsse002-firewood.esl254 FE 10 ccbgssse018-shadowrend.esl254 FE 11 ccbgssse035-petnhound.esl254 FE 12 ccfsvsse001-backpacks.esl254 FE 13 cceejsse002-tower.esl254 FE 14 ccedhsse001-norjewel.esl254 FE 15 ccvsvsse002-pets.esl254 FE 16 ccbgssse037-curios.esl254 FE 17 ccbgssse034-mntuni.esl254 FE 18 ccbgssse045-hasedoki.esl254 FE 19 ccbgssse008-wraithguard.esl254 FE 1a ccbgssse036-petbwolf.esl254 FE 1b ccffbsse001-imperialdragon.esl254 FE 1c ccmtysse002-ve.esl254 FE 1d ccbgssse043-crosselv.esl254 FE 1e ccvsvsse001-winter.esl254 FE 1f cceejsse003-hollow.esl 9 9 ccbgssse016-umbra.esm 10 a ccbgssse031-advcyrus.esm254 FE 20 ccbgssse038-bowofshadows.esl254 FE 21 ccbgssse040-advobgobs.esl254 FE 22 ccbgssse050-ba_daedric.esl254 FE 23 ccbgssse052-ba_iron.esl254 FE 24 ccbgssse054-ba_orcish.esl254 FE 25 ccbgssse058-ba_steel.esl254 FE 26 ccbgssse059-ba_dragonplate.esl254 FE 27 ccbgssse061-ba_dwarven.esl254 FE 28 ccpewsse002-armsofchaos.esl254 FE 29 ccbgssse041-netchleather.esl254 FE 2a ccedhsse002-splkntset.esl254 FE 2b ccbgssse064-ba_elven.esl254 FE 2c ccbgssse063-ba_ebony.esl254 FE 2d ccbgssse062-ba_dwarvenmail.esl254 FE 2e ccbgssse060-ba_dragonscale.esl254 FE 2f ccbgssse056-ba_silver.esl254 FE 30 ccbgssse055-ba_orcishscaled.esl254 FE 31 ccbgssse053-ba_leather.esl254 FE 32 ccbgssse051-ba_daedricmail.esl254 FE 33 ccbgssse057-ba_stalhrim.esl254 FE 34 ccbgssse066-staves.esl 11 b ccbgssse067-daedinv.esm254 FE 35 ccbgssse068-bloodfall.esl254 FE 36 ccbgssse069-contest.esl254 FE 37 ccvsvsse003-necroarts.esl254 FE 38 ccvsvsse004-beafarmer.esl 12 c ccbgssse025-advdsgs.esm254 FE 39 ccffbsse002-crossbowpack.esl254 FE 3a ccbgssse013-dawnfang.esl254 FE 3b ccrmssse001-necrohouse.esl254 FE 3c ccedhsse003-redguard.esl254 FE 3d cceejsse004-hall.esl 13 d cceejsse005-cave.esm254 FE 3e cckrtsse001_altar.esl254 FE 3f cccbhsse001-gaunt.esl 14 e ccafdsse001-dwesanctuary.esm 15 f Unofficial Skyrim Special Edition Patch.esp 16 10 Unofficial Skyrim Modders Patch.esp 17 11 LegacyoftheDragonborn.esm 18 12 JK's College of Winterhold.esp 19 13 3DNPC.esp 20 14 Skyrim Extended Cut - Saints and Seducers.esp 21 15 BSAssets.esm 22 16 Water for ENB.esm 23 17 BSHeartland.esm 24 18 BS_DLC_patch.esp 25 19 HammetDungeon01.esm254 FE 40 NoBrokenWhiterunTower.esp 26 1a RaceCompatibility.esm 27 1b Falskaar.esm 28 1c JSwordsD.esm 29 1d Gray Fox Cowl.esm 30 1e Vigilant.esm 31 1f WheelsOfLull.esp 32 20 Wyrmstooth.esp254 FE 41 EVGAnimatedTraversal.esl254 FE 42 TrueHUD.esl254 FE 43 SimpleChildren.esp 33 21 ImCh.esm 34 22 SkyUI_SE.esp 35 23 Audio Overhaul Skyrim.esp 36 24 SMIM-SE-Merged-All.esp 37 25 ELFX - Weathers.esp 38 26 TrueStormsSE.esp 39 27 Obsidian Weathers.esp 40 28 EnhancedLightsandFX.esp 41 29 ELFX - Exteriors.esp254 FE 44 ELFX Fixes.esp 42 2a Book Covers Skyrim.esp 43 2b JKs Skyrim.esp 44 2c Immersive Weapons.esp 45 2d AI Overhaul.esp 46 2e Cutting Room Floor.esp254 FE 45 JK's Understone Keep.esp254 FE 46 JK's The Bards College.esp254 FE 47 At Your Own Pace - Thieves Guild.esp 47 2f Race Compatibility Dialogue SSE.esp 48 30 Diversity - A Character Overhaul.esp 49 31 JKs_Skyrim_No_Lights_Patch.esp254 FE 48 JK's Castle Dour.esp 50 32 JK's Blue Palace.esp254 FE 49 JK's High Hrothgar.esp 51 33 DungeonsRevisited.esp254 FE 4a JK's Temple of the Divines.esp254 FE 4b JK's Sky Haven Temple.esp254 FE 4c JK's Arnleif and Sons Trading Company.esp254 FE 4d JK's Jorrvaskr.esp 52 34 Immersive Encounters.esp254 FE 4e JK's Mistveil Keep.esp254 FE 4f JK's Haelga's Bunkhouse.esp254 FE 50 JK's Temple of Mara.esp254 FE 51 JK's Palace of the Kings.esp254 FE 52 JK's Temple of Dibella.esp254 FE 53 JK's The Hag's Cure.esp 53 35 MoonAndStar_MAS.esp 54 36 Undeath.esp 55 37 Weapons Armor Clothing & Clutter Fixes.esp 56 38 WACCF_Armor and Clothing Extension.esp 57 39 Hothtrooper44_ArmorCompilation.esp 58 3a Point The Way.esp254 FE 54 JKs Sky Haven Temple - JKs Skyrim Patch.esp 59 3b UndeathFixes.esp 60 3c CRF - Lighting Overhaul.esp 61 3d ArcheryDummyXP.esp254 FE 55 JK's Sinderion's Field Laboratory.esp 62 3e SkyrimSewers.esp254 FE 56 JKs Bards College - Undeath - Sewers Patch.esp254 FE 57 JK's Dragonsreach.esp254 FE 58 JK's Silver-Blood Inn.esp 63 3f Stendarr Rising.esp254 FE 59 JK's Elgrims Elixirs.esp254 FE 5a JK's Bee and Barb.esp254 FE 5b JK's New Gnisis Cornerclub.esp254 FE 5c JK's The Pawned Prawn.esp254 FE 5d JKs Bards College - ELFX patch.esp 64 40 SkyrimsUniqueTreasures.esp 65 41 JKs Whiterun.esp254 FE 5e Diversity - CRF - AIO patch.esp 66 42 Guard Dialogue Overhaul.esp 67 43 PrvtI_HeavyArmory.esp 68 44 Dwarfsphere.esp254 FE 5f JK's Riverwood Trader.esp 69 45 Windhelm Docks Pathways SE.esp 70 46 JK's Riverwood.esp 71 47 TSR_TeldrynSerious.esp254 FE 60 JK's Radiant Raiment.esp254 FE 61 JKs Skyrim - AI Overhaul Patch.esp 72 48 Run For Your Lives.esp 73 49 Cloaks.esp 74 4a SL01AmuletsSkyrim.esp 75 4b VioLens SE.esp 76 4c Ultimate Dodge Mod.esp 77 4d DawnguardArsenal.esp 78 4e About Roggvir.esp254 FE 62 JK's The Bannered Mare.esp254 FE 63 JK's White Phial.esp 79 4f moonpath.esp 80 50 JRMoonpathtoElsweyrPatch.esp254 FE 64 At Your Own Pace - Companions.esp 81 51 fallentreebridgesSSE.esp 82 52 TreasureHunter.esp 83 53 WZOblivionArtifacts.esp254 FE 65 JK's Sleeping Giant Inn.esp254 FE 66 JK's Angelines Aromatics.esp254 FE 67 JK's Temple of Talos.esp254 FE 68 JK's Candlehearth Hall.esp254 FE 69 JK's The Ragged Flagon.esp254 FE 6a DBM_AmuletsOfSkyrim_Patch.esp254 FE 6b DBM_OblivionArtifacts_Patch.esp254 FE 6c At Your Own Pace - College of Winterhold.esp254 FE 6d JKs Temple of the Divines - ELFX Patch.esp 84 54 Trees in Cities.esp 85 55 konahrik_accoutrements.esp254 FE 6e JK's Septimus Signus's Outpost.esp254 FE 6f JK's Bits and Pieces.esp254 FE 70 JKs College of Winterhold - CRF Patch.esp254 FE 71 JK's Warmaiden's.esp254 FE 72 JK's Arcadia's Cauldron.esp 86 56 BGCollectables.esp 87 57 RBB Row Boats.esp254 FE 73 JK Skyrim Feat Trees In Cities 5in1 Patch v4_3.esp254 FE 74 DBM_BGCollectables_Patch.esp254 FE 75 DBM_AHO_Patch.esp254 FE 76 DBM_IW_Patch.esp254 FE 77 Complete NPC Overhaul - Argonians.esp254 FE 78 ECSS - Staff of Sheogorath Patch.esp 88 58 Fossilsyum.esp254 FE 79 JK's Sadris Used Wares.esp254 FE 7a JK's Temple of Kynareth.esp254 FE 7b JKs Castle Dour - ELFX Patch.esp254 FE 7c JKs College of Winterhold - AI Overhaul Patch.esp254 FE 7d JKs High Hrothgar - ELFX Patch.esp254 FE 7e JKs Jorrvaskr - ELFX Patch.esp254 FE 7f DBM_Vigilant_Patch.esp 89 59 Undriel_Ebongrove.esp 90 5a JK's Riverfall Cottage.esp 91 5b More Stagecoaches.esp 92 5c Immersive Patrols II.esp254 FE 80 DBM_ELFXExteriors_Patch.esp 93 5d ElysiumEstate.esp254 FE 81 AdditionalHearthfireDolls.esp254 FE 82 DBM_JKSkyrim_Patch.esp254 FE 83 Diversity-USSEP-CRF-update.esp 94 5e SaveTheBrotherhood.esp 95 5f ww_AlternateDBEnding.esp254 FE 84 DBM_CRF_Patch.esp254 FE 85 WACCF_Survival Mode_Patch.esp254 FE 86 DBM_WACCF_Patch.esp 96 60 Better Claws And Gauntlets.esp254 FE 87 Project ja-Kha'jay- Khajiit Diversity.esp254 FE 88 ECSS - Shadowrend Patch.esp254 FE 89 PaarthurnaxQuestExpansion.esp 97 61 ForgottenCity.esp 98 62 ktWeaponPackSE.esp254 FE 8a JKs Jorrvaskr - WACCF Patch.esp 99 63 PrvtIRoyalArmory.esp254 FE 8b DBM_RoyalArmory_Patch.esp254 FE 8c DBM_TreasureHunter_Patch.esp254 FE 8d DBM_JaysusSwords_Patch.esp254 FE 8e DBM_MAS_Patch.esp254 FE 8f DBM_Undeath_Patch.esp100 64 Missives.esp254 FE 90 DBM_KA_Patch.esp254 FE 91 DBM_Fossils_Patch.esp254 FE 92 3DNPC - MAS.esp254 FE 93 JKs Bannered Mare - ELFX patch.esp254 FE 94 SUDs.esp254 FE 95 JKs Castle Dour - CRF - Undeath Patch.esp254 FE 96 JK's Belethor's General Goods.esp254 FE 97 JKs Belethors General Goods - ELFX Patch.esp254 FE 98 DBM_SUT_Patch.esp254 FE 99 Falskaar - Bug Fixes.esp254 FE 9a DBM_Falskaar_Patch.esp254 FE 9b Windhelm Docks Pathways - 3DNPC Patch.esp254 FE 9c JKs The Drunken Huntsman.esp101 65 BooksOfSkyrim.esp254 FE 9d JKs Arnleif and Sons - ELFX Patch.esp254 FE 9e JKs Bee and Barb - ELFX patch.esp254 FE 9f JKs Sleeping Giant Inn - ELFX Patch.esp254 FE a0 treasure_hunt.esp254 FE a1 JKs Bee and Barb - 3DNPC Patch.esp254 FE a2 JKs College of Winterhold - WACCF patch.esp254 FE a3 JKs College of Winterhold - LOTD Patch.esp102 66 icebladeofthemonarch.esp254 FE a4 DBM_IceBladeMonarch_Patch.esp254 FE a5 DBM_Wyrmstooth_Patch.esp103 67 HearthfireMultiKid.esp254 FE a6 JKs New Gnisis Cornerclub - ELFX Patch.esp254 FE a7 JKs New Gnisis Cornerclub - 3DNPC Patch.esp254 FE a8 JKJ - 3DNPC.esp PrinceandPauper.esp254 FE a9 PrinceandPauperRefine.esp104 68 KhajiitChildren.esp254 FE aa JKs High Hrothgar - LOTD Patch.esp254 FE ab JKs Silver-Blood Inn - ELFX patch.esp254 FE ac JKs Silver-Blood Inn - Spell Knight Armor Patch.esp254 FE ad FacegenForKids.esp105 69 Kidmer - Adoptable Elf Children 1_2.esp254 FE ae AI Overhaul - Cutting Room Floor Patch.esp254 FE af DBM_JKBluePalace_Patch.esp254 FE b0 JKs Blue Palace - JKs Skyrim - LOTD Patch.esp106 6a DwemerSpectresLegendary.esp107 6b ArtifactsOfBoethiah.esp108 6c JK's SkyHaven Forge.esp254 FE b1 JKs Jorrvaskr - Skyrim Sewers Patch.esp254 FE b2 DBM_ArtifactsofBoethiah_Patch.esp254 FE b3 DBM_NewTreasureHunt_Patch.esp254 FE b4 DBM_TheGrayCowlofNocturnal_Patch.esp254 FE b5 DBM_WheelsofLull_Patch.esp254 FE b6 FossilMiningMapMarkers.esp254 FE b7 DBM_Missives_Patch.esp254 FE b8 MoonAndStar_Undeath_compat.esp109 6d Aymarandfriends.esp254 FE b9 3DNPC - Treasure Hunter Patch.esp254 FE ba Reverb Interior Sounds Expansion.esp254 FE bb AcousticTemplateFixes.esp254 FE bc JKs Bards College - AI Overhaul patch.esp254 FE bd JKs Castle Dour - USSEP patch.esp254 FE be 3DNPC - Vigilant Patch.esp254 FE bf 3DNPC0.esp254 FE c0 3DNPC1.esp254 FE c1 AcousticTemplateFixes_CC_Farming.esp254 FE c2 AcousticTemplateFixes_CC_Seducers_EC.esp254 FE c3 AcousticTemplateFixes_ReverbInteriorSounds.esp254 FE c4 AdditionalHFDollsPassivesPatch.esp110 6e AllGUD_IED.esp254 FE c5 Alternate Elytra Nymph Footstep Sounds - Mudcrab.esp254 FE c6 AlwaysPickUpBooks.esp254 FE c7 Animals Swim.esp111 6f AnimatedEatingRedux.esp254 FE c8 JKs Understone Keep - 3DNPC.esp254 FE c9 Bandit Lines Expansion.esp112 70 Better Claws And Gauntlets - Immersive Armors.esp113 71 Better Frost.esp114 72 BetterCraftedPotions.esp254 FE ca Buyable Home Patch - Elysium Estate.esp115 73 BuyableGoldenClaw.esp254 FE cb CarriageAndStableDialogues.esp116 74 Chesko_LoreBasedLoadingScreens.esp254 FE cc Civil War Lines Expansion.esp117 75 Cloaks - Dawnguard.esp118 76 Cloaks - USSEP Patch.esp254 FE cd CNPCO Argonians - CRF + AI Overhaul Patch.esp254 FE ce Conditional Expressions.esp119 77 CRF - ShieldSpellFXS Restore.esp254 FE cf DBM_AmuletOfKings.esp254 FE d0 fallenbridgesSSE-Patch.esp254 FE d1 JKs Palace of the Kings - Skyrim Sewers Patch.esp254 FE d2 JKs Blue Palace - Skyrim Sewers Patch.esp254 FE d3 JKs High Hrothgar - Amulets of Skyrim patch.esp120 78 Disable Combat Boundary.esp121 79 Don'tTalkWithYourMouthFull.esp254 FE d4 Dynamic Impact - Slash Effects X.esp254 FE d5 ECSS - Book Covers Skyrim Patch.esp254 FE d6 ECSS - Ruin's Edge Patch.esp254 FE d7 EVGConditionalIdles.esp122 7a First Person Horse Riding.esp123 7b FNIS.esp124 7c Footprints.esp254 FE d8 Forsworn and Thalmor Lines Expansion.esp125 7d Fullscreen Book and Item Zoom.esp254 FE d9 Gotobed-HearthFires-patch.esp254 FE da Gotobed.esp126 7e HalfKhajiit.esp127 7f HearthfireMultiKid_LastName.esp128 80 IdlePlayWheelMenu.esp129 81 iHUD.esp130 82 ImmersiveInteractions.esp254 FE db JKJ - AI Overhaul Patch.esp254 FE dc JKJ - BCaG for Ohmes Patch.esp254 FE dd JKJ - BMF Patch.esp254 FE de JKJ - Immersive Weapons Patch.esp254 FE df JKJ - Moonpath.esp254 FE e0 JSwords-ImmersiveWeaponsPatch.esp254 FE e1 KSHairdosSMP.esp254 FE e2 Missives - Solstheim.esp131 83 NameYourHorse.esp254 FE e3 NPCs React To Necromancy.esp254 FE e4 Ohmes-Raht - 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Fur Hoods Fix.esp254 FE f7 WetAndColdSPIDPatch.esp149 95 XPMSE.esp254 FE f8 TrueStormsSE_AOS.esp254 FE f9 Prvti_Fishing_DraugrWeapons.esp254 FE fa About Roggvir - JK's Palace of the Kings Patch.esp254 FE fb At Your Own Pace - Dark Brotherhood.esp254 FE fc At Your Own Pace - Main Quest.esp254 FE fd At Your Own Pace - Misc.esp150 96 Hothtrooper44_Armor_Ecksstra.esp254 FE fe JKs Sinderions Field Laboratory - CC - Fishing patch.esp254 FE ff JKs Sinderions Field Laboratory - ELFX patch.esp254 FE 100 JKs Angelines Aromatics - ELFX patch.esp254 FE 101 JKs Angelines Aromatics - USSEP Patch.esp254 FE 102 JKs Angelines Aromatics - AI Overhaul Patch.esp254 FE 103 JKs Arcadias Cauldron - ELFX Patch.esp254 FE 104 JKs Arcadias Cauldron - USSEP Patch.esp254 FE 105 JKs Arcadias Cauldron - Bow of Shadows Patch.esp254 FE 106 JKs Arcadias Cauldron - AI Overhaul Patch.esp254 FE 107 JKs Arnleif and Sons - LOTD Patch.esp254 FE 108 JKs Arnleif and Sons - AI Overhaul Patch.esp254 FE 109 JKs Arnleif and Sons - 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3DNPC Patch.esp254 FE 11e JKs Candlehearth Hall - AI Overhaul Patch.esp254 FE 11f JKs Castle Dour - Cloaks of Skyrim patch.esp254 FE 120 JKs Castle Dour - LOTD patch.esp254 FE 121 JKs Castle Dour - Additional Hearthfire Dolls patch.esp254 FE 122 JKs Castle Dour - BCS patch.esp254 FE 123 JKs College of Winterhold - USSEP patch.esp254 FE 124 JKs College of Winterhold - 3DNPC Patch.esp254 FE 125 JKs College of Winterhold - Amulets of Skyrim patch.esp254 FE 126 JKs College of Winterhold - Cloaks Patch.esp254 FE 127 JKs College of Winterhold - ACE Patch.esp254 FE 128 JKs College of Winterhold - CC - Goldbrand Patch.esp254 FE 129 JKs College of Winterhold - Konahrik Accoutrements patch.esp254 FE 12a JKs College of Winterhold - SUT Patch.esp254 FE 12b JKs College of Winterhold - Thrones of Skyrim Patch.esp254 FE 12c JKs Dragonsreach - AI Overhaul.esp254 FE 12d JKs Dragonsreach - AYOP TG patch.esp254 FE 12e JKs Drunken Huntsman - ELFX Patch.esp254 FE 12f JKs Drunken Huntsman - Civil War Champions Patch.esp254 FE 130 JKs Drunken Huntsman - USSEP Patch.esp254 FE 131 JKs Elgrims Elixirs - Bee and Barb Patch.esp254 FE 132 JKs Elgrims Elixirs - ELFX Patch.esp254 FE 133 JKs Elgrims Elixirs - CRF Patch.esp254 FE 134 JKs Haelgas Bunkhouse - ELFX Patch.esp254 FE 135 JKs Haelgas Bunkhouse - 3DNPC Patch.esp254 FE 136 JKs Haelgas Bunkhouse - AI Overhaul patch.esp254 FE 137 JKs Hags Cure - ELFX Patch.esp254 FE 138 JKs Hags Cure - AI Overhaul Patch.esp254 FE 139 JKs Hags Cure - SUT Patch.esp254 FE 13a JKs High Hrothgar - Additional Hearthfire Dolls Patch.esp254 FE 13b JKs High Hrothgar - Cloaks of Skyrim patch.esp254 FE 13c JKs Jorrvaskr - AI Overhaul Patch.esp254 FE 13d JKs Jorrvaskr - Amulets of Skyrim patch.esp254 FE 13e JKs Jorrvaskr - LOTD patch.esp254 FE 13f JKs Mistveil Keep - ELFX Patch.esp254 FE 140 JKs Mistveil Keep - AYOP TG patch.esp254 FE 141 JKs Mistveil Keep - AI Overhaul Patch.esp254 FE 142 JKs Mistveil Keep - BGCollectables Patch.esp254 FE 143 JKs Mistveil Keep - 3DNPC Patch.esp254 FE 144 JKs Palace of the Kings - AYOP TG patch.esp254 FE 145 JKs Palace of the Kings - BGCollectables Patch.esp254 FE 146 JKs Palace of the Kings - Cloaks Patch.esp254 FE 147 JKs Palace of the Kings - SUT Patch.esp254 FE 148 JKs Palace of the Kings - USSEP Patch.esp254 FE 149 JKs Pawned Prawn - ELFX Patch.esp254 FE 14a JKs Pawned Prawn - LOTD Patch.esp254 FE 14b JKs Radiant Raiment - ELFX Patch.esp254 FE 14c JKs Radiant Raiment - USSEP Patch.esp254 FE 14d JKs Radiant Raiment - 3DNPC Patch.esp254 FE 14e JKs Radiant Raiment - Immersion Patch.esp254 FE 14f JKs Radiant Raiment - Cloaks Patch.esp254 FE 150 JKs Ragged Flagon - ELFX Patch.esp254 FE 151 JKs Ragged Flagon - AI Overhaul Patch.esp254 FE 152 JKs Ragged Flagon - SUT Patch.esp254 FE 153 JKs Temple of the Divines - LOTD patch.esp254 FE 154 JKs Riverwood Trader - ELFX patch.esp254 FE 155 JKs Riverwood Trader - AYOP TG patch.esp254 FE 156 JKs Riverwood Trader - BGCollectables patch.esp254 FE 157 JKs Sadris Used Wares - ACE Patch.esp254 FE 158 JKs Sadris Used Wares - ELFX patch.esp254 FE 159 JKs Sadris Used Wares - LOTD Patch.esp254 FE 15a JKs Sadris Used Wares - SUT Patch.esp254 FE 15b JKs Sadris Used Wares - 3DNPC Patch.esp254 FE 15c JKs Septimus Signus Outpost - ELFX Patch.esp254 FE 15d JKs Septimus Signus Outpost - LOTD Patch.esp254 FE 15e JKs Septimus Signus Outpost - BGCollectables Patch.esp254 FE 15f JKs Silver-Blood Inn - AI Overhaul Patch.esp254 FE 160 JKs Silver-Blood Inn - 3DNPC Patch.esp254 FE 161 JKs Silver-Blood Inn - LOTD Patch.esp254 FE 162 JKs Silver-Blood Inn - Alt Dwarven Plate Patch.esp254 FE 163 JKs Sky Haven Temple - ELFX Patch.esp254 FE 164 JKs Sky Haven Temple - Heavy Armory Patch.esp254 FE 165 JKs Sky Haven Temple - LOTD Patch.esp254 FE 166 JKs Sky Haven Temple - IA Patch.esp254 FE 167 JKs Sky Haven Temple - 3DNPC Patch.esp254 FE 168 JKs Sky Haven Temple - Amulets Patch.esp254 FE 169 JKs Sky Haven Temple - BGCollectables Patch.esp254 FE 16a JKs Sky Haven Temple - SUT Patch.esp254 FE 16b JKs Sleeping Giant Inn - 3DNPC Patch.esp254 FE 16c JKs Sleeping Giant Inn - AI Overhaul SSE Patch.esp254 FE 16d JKs Temple of Dibella - ELFX Patch.esp254 FE 16e JKs Temple of Dibella - ACE Patch.esp254 FE 16f JKs Temple of Dibella - AI Overhaul patch.esp254 FE 170 JKs Temple of Dibella - Oblivion Artifact Pack Patch.esp254 FE 171 JKs Temple of Dibella - SUT Patch.esp254 FE 172 JKs Temple of Kynareth - ELFX Patch.esp254 FE 173 JKs Temple of Kynareth - 3DNPC patch.esp254 FE 174 JKs Temple of Kynareth - BGCollectables patch.esp254 FE 175 JKs Temple of Kynareth - Konahrik Accoutrements patch.esp254 FE 176 JKs Temple of Kynareth - Oblivion Artifacts patch.esp254 FE 177 JKs Temple of Kynareth - SUT patch.esp254 FE 178 JKs Temple of Mara - ELFX Patch.esp254 FE 179 JKs Temple of Mara - 3DNPC Patch.esp254 FE 17a JKs Temple of Mara - AI Overhaul Patch.esp254 FE 17b JKs Temple of Mara - Oblivion Artifacts Patch.esp254 FE 17c JKs Temple of Mara - SUT Patch.esp254 FE 17d JKs Temple of Talos - ELFX Patch.esp254 FE 17e JKs Temple of Talos - AI Overhaul patch.esp254 FE 17f JKs Temple of Talos - 3DNPC patch.esp254 FE 180 JKs Temple of Talos - USSEP patch.esp254 FE 181 JKs Temple of Talos - ACE Patch.esp254 FE 182 JKs Temple of Talos - Cloaks of Skyrim patch.esp254 FE 183 JKs Temple of Talos - Oblivion Artifacts patch.esp254 FE 184 JKs Temple of the Divines - AYOP TG patch.esp254 FE 185 JKs Understone Keep - USSEP patch.esp254 FE 186 JKs Understone Keep - Amulets of Skyrim patch.esp254 FE 187 JKs Understone Keep - Additional Hearthfire Dolls Patch.esp254 FE 188 JKs Understone Keep - AI Overhaul patch.esp254 FE 189 JKs Warmaidens - ELFX patch.esp254 FE 18a JKs White Phial - ELFX Patch.esp254 FE 18b JKs Winking Skeever - Chair CR Patch no SFCO.esp254 FE 18c MCMHelper.esp151 97 ValhallaCombat.esp152 98 StaffOfSheogorath.esp153 99 TheDBInitiates.esp254 FE 18d VoicedCCStaffOfSheogorath.esp154 9a ww_AlternateDBEnding_SaveTheDBPatch.esp155 9b Zim's Dragon Improvements.esp254 FE 18e DBM_AOS_Patch.esp254 FE 18f AudioOverhaulSkyrim_WACCF_Patch.esp254 FE 190 CC-NecromanticGrimoire_WACCF_Patch.esp254 FE 191 CuttingRoomFloor_WACCF_Patch.esp254 FE 192 DawnguardArsenal_WACCF-ACE_Patch.esp254 FE 193 DBM_DwemerSpectres_Patch.esp254 FE 194 DBM_ktWeaponPackSE_Patch.esp254 FE 195 DBM_TeldrynSerious_Patch.esp254 FE 196 DBM_AdditionalHFDolls_Patch.esp254 FE 197 DBM_ForgottenCity_Patch.esp254 FE 198 DBM_IA_Patch.esp254 FE 199 DBM_HA_Patch.esp254 FE 19a DBM_DGA_Patch.esp254 FE 19b DBM_ELFX_Patch.esp254 FE 19c JKs Sinderions Field Laboratory - LOTD patch.esp254 FE 19d JK's Sinderion's Field Laboratory - USMP Patch.esp254 FE 19e DBM_JKArcadia_Patch.esp254 FE 19f DBM_JKBannered_Patch.esp254 FE 1a0 DBM_JKBelethor_Patch.esp254 FE 1a1 JKs Belethors General Goods - AI Overhaul Patch.esp254 FE 1a2 JKs Belethors General Goods - SUT Patch.esp254 FE 1a3 DBM_JKDragonsreach_Patch.esp254 FE 1a4 JKs Dragonsreach - BGCollectables Patch.esp254 FE 1a5 JKs Dragonsreach - Konahrik Accoutrements Patch.esp254 FE 1a6 JKs Dragonsreach - SUT Patch.esp254 FE 1a7 DBM_JKDrunken_Patch.esp254 FE 1a8 DBM_JKWarmaidens_Patch.esp254 FE 1a9 DBM_Moonpath_Patch.esp254 FE 1aa Hammets Dungeons1 - 3DNPC Patch.esp254 FE 1ab Project AHO - 3DNPC.esp156 9c The_Sinister_Seven.esp254 FE 1ac DBM_SinisterSeven_Patch.esp254 FE 1ad JKs Sky Haven Temple - USSEP Patch.esp DBM_RSChildren_Patch.esp254 FE 1ae DBM_SkyrimSewers_Patch.esp254 FE 1af JKs Temple of the Divines - Skyrim Sewers patch.esp254 FE 1b0 JKs Ragged Flagon - USSEP Patch.esp254 FE 1b1 JKs Temple of the Divines - USSEP Patch.esp254 FE 1b2 JKs Temple of the Divines - 3DNPC Patch.esp254 FE 1b3 JKs Temple of the Divines - Alt Leather Armor Patch.esp254 FE 1b4 JKs Temple of the Divines - Oblivion Artifacts patch.esp254 FE 1b5 JKs Temple of the Divines - SUT patch.esp254 FE 1b6 DBM_SMIM_Patch.esp254 FE 1b7 DBM_SUDs_Patch.esp254 FE 1b8 DBM_StaffofSheogorath_Patch.esp254 FE 1b9 DBM_TreesinCities_Patch.esp157 9d ELFXWeathers_TS_Patch_Lucid_WaterFix.esp158 9e ELFXWeathers_TS_Patch_Lucid.esp159 9f True Storms - Obsidian Weathers - Patch .esp254 FE 1ba Falskaar - Bruma Patch.esp160 a0 MLU_HeavyArmory Patch.esp254 FE 1bb Obsidian Weathers for Vigilant.esp161 a1 Obsidian_TS_Wet&Cold_Patch.esp254 FE 1bc WACCF_KonahriksAccoutrements.esp254 FE 1bd Water for ENB - Patch - Beyond Skyrim.esp254 FE 1be Water for ENB - Patch - Falskaar.esp254 FE 1bf Water for ENB - Patch - JKs Bannered Mare.esp254 FE 1c0 Water for ENB - Patch - Wyrmstooth.esp162 a2 MLU_RoyalArmory_patch.esp254 FE 1c1 Diversity-3DNPC-Patch.esp254 FE 1c2 Diversity-CharacterConsistencyPatch.esp163 a3 Customizable Camera.esp164 a4 Visible Favorited Gear.esp165 a5 KS Hairdo's.esp RSChildren_WACCF_Patch.esp166 a6 RealNames - SSE Edition.esp254 FE 1c3 adoptAventusAretino.esp254 FE 1c4 3D_FacegenForKids.esp254 FE 1c5 PnP_FacegenForKids.esp254 FE 1c6 AAA_PNP_USSEP_FacegenForKids.esp254 FE 1c7 BoS_FacegenForKids.esp254 FE 1c8 BSB_FacegenForKids.esp254 FE 1c9 CRF_FacegenForKids.esp254 FE 1ca DBM_FacegenForKids.esp254 FE 1cb FC_FacegenForKids.esp254 FE 1cc FS_FacegenForKids.esp254 FE 1cd IE_FaceGenForKids.esp254 FE 1ce MAS_FacegenForKids.esp254 FE 1cf WT_FacegenForKids.esp254 FE 1d0 PrinceandPauperRefine_BYOHFixes.esp254 FE 1d1 PrinceandPauperRefine_CC_Cave.esp254 FE 1d2 PrinceandPauperRefine_MultipleAdoptions.esp254 FE 1d3 PrinceandPauperRefine_NPCs_Simple.esp167 a7 MLU.esp168 a8 MLU - AE.esp169 a9 Helgen Reborn.esp170 aa ZIA_Complete Pack.esp171 ab Race Compatibility Dialogue SSE - Helgen Reborn.esp254 FE 1d4 JKs Bee and Barb - Helgen Reborn Patch.esp254 FE 1d5 JKs Candlehearth Hall - Helgen Reborn Patch.esp254 FE 1d6 MLU - Extended Saints and Seducers.esp254 FE 1d7 MLU - ZIA.esp254 FE 1d8 JKs Mistveil Keep - MLU patch.esp254 FE 1d9 JKs New Gnisis Cornerclub - MLU patch.esp254 FE 1da JKs Septimus Signus Outpost - MLU Patch.esp254 FE 1db JKs Sky Haven Temple - MLU Patch.esp254 FE 1dc JKs White Phial - Zims Immersive Artifacts Patch.esp254 FE 1dd MLU - Diversity.esp254 FE 1de MLU - AI Overhaul.esp254 FE 1df MLU - CRF.esp172 ac MLU - Immersive Armors.esp254 FE 1e0 MLU - Zim's Dragon Improvements.esp254 FE 1e1 MLU 2.0a DBM Patch.esp254 FE 1e2 DBM_MorrowlootUltimate_Patch.esp254 FE 1e3 DBM_HelgenReborn_Patch.esp254 FE 1e4 ZimsImmersiveArtifacts_WACCF_Patch.esp173 ad Tools of Kagrenac.esp254 FE 1e5 JKs College of Winterhold - Tools of Kagrenac Patch.esp254 FE 1e6 DBM_TOK_Patch.esp254 FE 1e7 TOK_EVGAT_Patch.esp254 FE 1e8 DBM_ZimsThaneWeapons_Patch.esp174 ae MLU - HammetDungeons Patch.esp254 FE 1e9 HR_FacegenForKids.esp175 af Complete Crafting Overhaul_Remastered.esp254 FE 1ea CCOR_JSwords_PrvtI_HeavyArmory_Patch.esp254 FE 1eb MLU - CCOR.esp254 FE 1ec AudioOverhaulSkyrim_CCOR_Patch.esp254 FE 1ed Hothtrooper44_ArmorCompilation_CCOR_Patch.esp254 FE 1ee Beyond Skyrim Bruma_CCOR_Patch.esp254 FE 1ef DBM_CCOR_Patch.esp254 FE 1f0 BookCoversSkyrim_CCOR_Patch.esp254 FE 1f1 CC-FearsomeFists_CCOR_Patch.esp254 FE 1f2 CC-Fishing_CCOR_Patch.esp254 FE 1f3 CC-NordicJewelry_CCOR_Patch.esp254 FE 1f4 Cloaks_CCOR_Patch.esp254 FE 1f5 DawnguardArsenal_CCOR_Patch.esp254 FE 1f6 PrvtI_HA_CCOR_DawnguardArsenal.esp254 FE 1f7 DBM_CloaksofSkyrim_Patch.esp254 FE 1f8 Immersive Weapons_CCOR_Patch.esp254 FE 1f9 SL01AmuletsSkyrim_CCOR_Patch.esp176 b0 Ordinator - Perks of Skyrim.esp254 FE 1fa CCOR_Ordinator.esp254 FE 1fb Ordinator - Beyond Skyrim Bruma Patch.esp177 b1 Sacrosanct - Vampires of Skyrim.esp254 FE 1fc Half-Khajiit - Sacro Patch.esp178 b2 Immersive Citizens - AI Overhaul.esp179 b3 Relationship Dialogue Overhaul.esp254 FE 1fd Hunters Not Bandits.esp180 b4 Race Compatibility Dialogue SSE - RDO.esp254 FE 1fe AI Overhaul - Relationship Dialogue Overhaul Patch.esp181 b5 CollegeOfWinterholdImmersive.esp254 FE 1ff CWIEnLFXSEPatch.esp254 FE 200 JK's The Winking Skeever.esp254 FE 201 JKs Winking Skeever - ELFX patch.esp254 FE 202 JKs Winking Skeever - Undeath - SSewers Patch.esp254 FE 203 ICOW - AIO Patch.esp254 FE 204 ICOW Unofficial Patch.esp182 b6 Convenient Horses.esp254 FE 205 CWICRFSEPatch.esp254 FE 206 CWIOrdinatorPatchSSE.esp254 FE 207 JKs Jorrvaskr - Immersive Citizens Patch.esp254 FE 208 JKs Candlehearth Hall - Immersive Citizens Patch.esp254 FE 209 JKs Winking Skeever - USSEP Patch.esp254 FE 20a JKs Winking Skeever - Fishing Patch.esp254 FE 20b JKs Winking Skeever - Immersive Citizens patch.esp254 FE 20c JKs Bannered Mare - Immersive Citizens Patch.esp254 FE 20d JKs Belethors General Goods - Immersive Citizens Patch.esp254 FE 20e JKs Dragonsreach - Immersive Citizens Patch.esp254 FE 20f JKs Dragonsreach - Relationship Dialogue Overhaul Patch.esp254 FE 210 JKs Temple of Kynareth - Immersive Citizens patch.esp254 FE 211 JKs Sleeping Giant Inn - Immersive Citizens Patch.esp254 FE 212 JKs Drunken Huntsman - Immersive Citizens Patch.esp254 FE 213 JKs New Gnisis Cornerclub - Immersive Citizens Patch.esp254 FE 214 JKs Temple of Talos - Immersive Citizens patch.esp254 FE 215 JKs Jorrvaskr - Skyrim Sewers - Immersive Ctizens Consistency patch.esp254 FE 216 JKs Palace of the Kings - Immersive Citizens Patch.esp254 FE 217 JKs Riverwood Trader - Immersive Citizens patch.esp254 FE 218 JKs Silver-Blood Inn - Immersive Citizens patch.esp254 FE 219 JKs Temple of the Divines - Immersive Citizens patch.esp254 FE 21a JKs Understone Keep - Immersive Citizens patch.esp254 FE 21b JKs Warmaidens - Immersive Citizens Patch.esp254 FE 21c JKs Winking Skeever - 3DNPC Patch.esp254 FE 21d JKs Winking Skeever - AI Overhaul Patch.esp254 FE 21e JKs Winking Skeever - Alternate Start Mods Patch.esp254 FE 21f JKs Winking Skeever - Immersion Patch.esp254 FE 220 JKs Winking Skeever - SUT patch.esp254 FE 221 ICOW - JKs Skyrim Patch.esp254 FE 222 ICOW - WACCF Patch.esp254 FE 223 DBM_ImmersiveCollegeofWinterhold_Patch.esp254 FE 224 ICOW - 3DNPC Patch.esp254 FE 225 ICOW - TOK Patch.esp183 b7 TOK_CWI_Patch.esp254 FE 226 ICOW - Cloaks Patch.esp254 FE 227 ICOW - CC - Wild Horses Patch.esp254 FE 228 ICOW_GrayCowlCC_Patch.esp254 FE 229 JKs Blue Palace - ICOW Patch.esp254 FE 22a Diversity-ICoW-Patch.esp254 FE 22b JKJ - ICOW Patch.esp254 FE 22c ICOW - MLU Patch.esp254 FE 22d ICOW - Amulets Patch.esp254 FE 22e ICOW - ACE Patch.esp254 FE 22f ICOW - Additional Hearthfire Dolls Patch.esp254 FE 230 ICOW_KA_Patch.esp254 FE 231 JKs College of Winterhold - Immersive Citizens patch.esp254 FE 232 ICOW - BGCollectables Patch.esp254 FE 233 ICOW - SUT Patch.esp184 b8 Alternate Start - Live Another Life.esp185 b9 Race Compatibility Dialogue SSE - ASLAL.esp254 FE 234 JKs New Gnisis Cornerclub - Alternate Start patch.esp254 FE 235 JKs Sinderions Field Laboratory - Alternate Start patch.esp186 ba ELFXEnhancer.esp254 FE 236 AcousticTemplateFixes_ELFXEnhancer.esp187 bb Immersive Citizens - ELFXEnhancer patch.esp254 FE 237 JKs Bards College - ELFX Enhancer Patch.esp254 FE 238 JKs Blue Palace - ELFX Enhancer Patch.esp254 FE 239 JKs Candlehearth Hall - ELFX Enhancer Patch.esp254 FE 23a JKs College of Winterhold - ELFX Enhancer Patch.esp254 FE 23b JKs Dragonsreach - ELFX Enhancer Patch.esp254 FE 23c JKs Palace of the Kings - ELFX Enhancer Patch.esp254 FE 23d JKs Understone Keep - ELFX Enhancer Patch.esp254 FE 23e ELFX Fixes Ragged Flagon Fix.esp188 bc Water for ENB (Shades of Skyrim).esp254 FE 23f Immersive Equipping Animations.esp
submitted by
Svveet_Mavis to
skyrimmods [link] [comments]
2023.05.31 09:38 _Triple_ [STORE] 900+ KNIVES/GLOVES/SKINS, 50.000$+ INVENTORY. M9 Fade, M4 Poseidon, BFK Freehand, Crimson Kimono, Nomad Fade, Skeleton, Kara Lore, Bayo Autotronic, AWP Fade, Kara Damas, BFK Ultra, Kara Freehand, Kara Bright, M9 Damas, Omega, Tiger Strike, Flip MF, Bayo Tiger, Deagle Blaze, Talon & More
Everything in my inventory is up for trade. The most valuable items are listed here, the rest you can find in My Inventory
Feel free to Add Me or even better send a Trade Offer. Open for any suggestions: upgrades, downgrades / knives, gloves, skins / stickers, patterns, floats.
All Buyouts are listed in cash value.
KNIVES
★ Butterfly Knife Freehand FN #1, B/O: $2500
★ Butterfly Knife Ultraviolet FT, B/O: $822
★ Butterfly Knife Scorched FT, B/O: $616
⎯
★ Bayonet Tiger Tooth MW #1, B/O: $1300
★ Bayonet Autotronic FN, B/O: $1050
★ Bayonet Tiger Tooth MW, B/O: $629
★ Bayonet Bright Water FT, B/O: $326
★ Bayonet Safari Mesh BS, B/O: $233
⎯
★ Karambit Lore FT, B/O: $1110
★ Karambit Damascus Steel FT, B/O: $840
★ Karambit Freehand MW, B/O: $784
★ Karambit Bright Water MW, B/O: $759
⎯
★ M9 Bayonet Fade FN, B/O: $1801
★ M9 Bayonet Fade FN, B/O: $1801
★ M9 Bayonet Damascus Steel FN, B/O: $751
⎯
★ Nomad Knife Fade FN, B/O: $1156
★ Nomad Knife Slaughter MW, B/O: $544
★ Nomad Knife Blue Steel WW, B/O: $318
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★ Flip Knife Marble Fade FN, B/O: $646
★ Flip Knife Doppler (Phase 4) FN, B/O: $574
★ Flip Knife Gamma Doppler (Phase 1) MW, B/O: $552
★ Flip Knife Case Hardened FT, B/O: $257
★ Flip Knife Freehand FT, B/O: $255
★ StatTrak™ Flip Knife Bright Water FN, B/O: $287
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★ Huntsman Knife Lore FN, B/O: $461
★ Huntsman Knife Gamma Doppler (Phase 4) FN, B/O: $436
★ Huntsman Knife Doppler (Phase 3) FN, B/O: $353
★ Huntsman Knife Autotronic FT, B/O: $212
★ Huntsman Knife Bright Water FT, B/O: $129
★ Huntsman Knife Forest DDPAT MW, B/O: $129
★ Huntsman Knife Forest DDPAT BS, B/O: $123
★ StatTrak™ Huntsman Knife Rust Coat BS, B/O: $127
⎯
★ Bowie Knife Gamma Doppler (Phase 2) FN, B/O: $375
★ Bowie Knife Gamma Doppler (Phase 1) FN, B/O: $363
★ Bowie Knife Tiger Tooth FN, B/O: $269
★ Bowie Knife Crimson Web WW, B/O: $192
★ Bowie Knife Bright Water FN, B/O: $159
★ Bowie Knife Ultraviolet FT, B/O: $126
⎯
★ Stiletto Knife Slaughter FN, B/O: $616
★ Stiletto Knife Crimson Web FT, B/O: $412
★ StatTrak™ Stiletto Knife Night Stripe FT, B/O: $227
⎯
★ Falchion Knife Lore FT, B/O: $214
★ Falchion Knife Autotronic FT, B/O: $192
★ Falchion Knife Scorched WW, B/O: $105
⎯
★ Survival Knife Crimson Web BS, B/O: $216
★ Survival Knife Case Hardened FT, B/O: $198
★ Survival Knife Scorched FT, B/O: $111
⎯
★ Shadow Daggers Fade FN, B/O: $368
★ Shadow Daggers Doppler (Phase 3) FN, B/O: $228
★ Shadow Daggers, B/O: $201
★ Shadow Daggers Damascus Steel FT, B/O: $108
★ Shadow Daggers Ultraviolet FT, B/O: $105
★ Shadow Daggers Black Laminate FT, B/O: $99
★ Shadow Daggers Forest DDPAT FT, B/O: $85
⎯
★ Gut Knife Doppler (Sapphire) MW #1, B/O: $1700
★ Gut Knife Gamma Doppler (Phase 1) FN, B/O: $223
★ Gut Knife Marble Fade FN, B/O: $203
★ Gut Knife Doppler (Phase 2) FN, B/O: $191
★ Gut Knife Case Hardened BS, B/O: $127
⎯
★ Navaja Knife Doppler (Phase 4) FN, B/O: $199
★ Navaja Knife Doppler (Phase 4) FN, B/O: $199
★ Navaja Knife, B/O: $138
★ Navaja Knife Damascus Steel FN, B/O: $111
⎯
★ Classic Knife Urban Masked FT, B/O: $146
★ StatTrak™ Classic Knife Stained BS, B/O: $168
⎯
★ Ursus Knife Doppler (Phase 3) FN, B/O: $476
★ Ursus Knife, B/O: $375
⎯
★ Skeleton Knife, B/O: $1137
★ Talon Knife, B/O: $608
★ Paracord Knife, B/O: $305
★ Survival Knife Forest DDPAT FT, B/O: $97
GLOVES
★ Moto Gloves Transport MW, B/O: $204
★ Moto Gloves Polygon BS, B/O: $142
★ Moto Gloves Blood Pressure BS, B/O: $84
★ Moto Gloves Blood Pressure BS, B/O: $84
★ Moto Gloves 3rd Commando Company BS, B/O: $63
★ Moto Gloves 3rd Commando Company BS, B/O: $63
⎯
★ Specialist Gloves Crimson Kimono WW, B/O: $1215
★ Specialist Gloves Tiger Strike FT, B/O: $672
★ Specialist Gloves Lt. Commander FT, B/O: $305
★ Specialist Gloves Lt. Commander BS, B/O: $140
★ Specialist Gloves Crimson Web BS, B/O: $137
★ Specialist Gloves Buckshot FT, B/O: $75
⎯
★ Driver Gloves Crimson Weave FT, B/O: $359
★ Driver Gloves Imperial Plaid BS, B/O: $229
★ Driver Gloves Overtake BS, B/O: $77
★ Driver Gloves Racing Green FT, B/O: $48
⎯
★ Sport Gloves Omega FT, B/O: $739
★ Sport Gloves Amphibious BS #2, B/O: $733
★ Sport Gloves Arid BS, B/O: $292
⎯
★ Hand Wraps Giraffe MW, B/O: $212
★ Hand Wraps Leather FT, B/O: $160
★ Hand Wraps Desert Shamagh MW, B/O: $101
⎯
★ Broken Fang Gloves Yellow-banded MW, B/O: $185
★ Broken Fang Gloves Needle Point FT, B/O: $67
★ Broken Fang Gloves Needle Point WW, B/O: $59
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★ Hydra Gloves Case Hardened BS, B/O: $65
★ Hydra Gloves Emerald FT, B/O: $65
★ Hydra Gloves Emerald BS, B/O: $62
WEAPONS
AK-47 Case Hardened BS, B/O: $130
AK-47 Bloodsport MW, B/O: $79
AK-47 Fuel Injector BS, B/O: $76
AK-47 Fuel Injector BS, B/O: $76
AK-47 Bloodsport FT, B/O: $70
AK-47 Neon Rider MW, B/O: $60
StatTrak™ AK-47 Aquamarine Revenge FT, B/O: $72
⎯
AWP Fade FN, B/O: $1039
AWP Asiimov FT, B/O: $139
AWP Asiimov FT, B/O: $139
AWP Wildfire MW, B/O: $95
AWP BOOM MW, B/O: $93
AWP BOOM MW, B/O: $93
AWP Duality FN, B/O: $81
AWP Asiimov BS, B/O: $79
AWP Asiimov BS, B/O: $79
AWP Chromatic Aberration FN, B/O: $60
StatTrak™ AWP Hyper Beast FT, B/O: $68
StatTrak™ AWP Hyper Beast FT, B/O: $68
StatTrak™ AWP Electric Hive FT, B/O: $55
⎯
Desert Eagle Blaze FN, B/O: $623
Desert Eagle Emerald Jörmungandr FN, B/O: $241
Desert Eagle Cobalt Disruption FN, B/O: $81
Desert Eagle Cobalt Disruption FN, B/O: $81
Desert Eagle Cobalt Disruption FN, B/O: $81
Desert Eagle Printstream FT, B/O: $54
⎯
M4A1-S Blue Phosphor FN, B/O: $434
StatTrak™ M4A1-S Bright Water MW, B/O: $55
⎯
M4A4 Poseidon FN, B/O: $1465
M4A4 Asiimov BS, B/O: $55
M4A4 Hellfire MW, B/O: $50
⎯
USP-S Kill Confirmed MW, B/O: $72
USP-S Printstream FT, B/O: $69
StatTrak™ USP-S Kill Confirmed FT, B/O: $139
⎯
AUG Flame Jörmungandr FN, B/O: $234
P90 Run and Hide FT, B/O: $147
Five-SeveN Candy Apple FN, B/O: $61
Knives - Bowie Knife, Butterfly Knife, Falchion Knife, Flip Knife, Gut Knife, Huntsman Knife, M9 Bayonet, Bayonet, Karambit, Shadow Daggers, Stiletto Knife, Ursus Knife, Navaja Knife, Talon Knife, Classic Knife, Paracord Knife, Survival Knife, Nomad Knife, Skeleton Knife, Patterns - Gamma Doppler, Doppler (Phase 1, Phase 2, Phase 3, Phase 4, Black Pearl, Sapphire, Ruby, Emerald), Crimson Web, Lore, Fade, Ultraviolet, Night, Marble Fade (Fire & Ice, Fake FI), Case Hardened (Blue Gem), Autotronic, Slaughter, Black Laminate, Tiger Tooth, Boreal Forest, Scorched, Blue Steel, Vanilla, Damascus Steel, Forest DDPAT, Urban Masked, Freehand, Stained, Bright Water, Safari Mesh, Rust Coat, Gloves - Bloodhound Gloves (Charred, Snakebite, Guerrilla, Bronzed), Driver Gloves (Snow Leopard, King Snake, Crimson Weave, Imperial Plaid, Black Tie, Lunar Weave, Diamondback, Rezan the Red, Overtake, Queen Jaguar, Convoy, Racing Green), Hand Wraps (Cobalt Skulls, CAUTION!, Overprint, Slaughter, Leather, Giraffe, Badlands, Spruce DDPAT, Arboreal, Constrictor, Desert Shamagh, Duct Tape), Moto Gloves (Spearmint, POW!, Cool Mint, Smoke Out, Finish Line, Polygon, Blood Pressure, Turtle, Boom!, Eclipse, 3rd Commando Company, Transport), Specialist Gloves (Crimson Kimono, Tiger Strike, Emerald Web, Field Agent, Marble Fade, Fade, Foundation, Lt. Commander, Crimson Web, Mogul, Forest DDPAT, Buckshot), Sport Gloves (Pandora's Box, Superconductor, Hedge Maze, Vice, Amphibious, Slingshot, Omega, Arid, Big Game, Nocts, Scarlet Shamagh, Bronze Morph), Hydra Gloves (Case Hardened, Emerald, Rattler, Mangrove), Broken Fang Gloves (Jade, Yellow-banded, Unhinged, Needle Point), Pistols - P2000 (Wicked Sick, Ocean Foam, Fire Element, Amber Fade, Corticera, Chainmail, Imperial Dragon, Obsidian, Scorpion, Handgun, Acid Etched), USP-S (Printstream, Kill Confirmed, Whiteout, Road Rash, Owergrowth, The Traitor, Neo-Noir, Dark Water, Orion, Blueprint, Stainless, Caiman, Serum, Monster Mashup, Royal Blue, Ancient Visions, Cortex, Orange Anolis, Ticket To Hell, Black Lotus, Cyrex, Check Engine, Guardian, Purple DDPAT, Torque, Blood Tiger, Flashback, Business Class, Pathfinder, Para Green), Lead Conduit, Glock-18 (Umbral Rabbit, Fade, Candy Apple, Bullet Queen, Synth Leaf, Neo-Noir, Nuclear Garden, Dragon Tatto, Reactor, Pink DDPAT, Twilight Galaxy, Sand Dune, Groundwater, Blue Fissure, Snack Attack, Water Elemental, Brass, Wasteland Rebel, Vogue, Franklin, Royal Legion, Gamma Doppler, Weasel, Steel Disruption, Ironwork, Grinder, High Beam, Moonrise, Oxide Blaze, Bunsen Burner, Clear Polymer, Bunsen Burner, Night), P250 (Re.built, Nuclear Threat, Modern Hunter, Splash, Whiteout, Vino Primo, Mehndi, Asiimov, Visions, Undertow, Cartel, See Ya Later, Gunsmoke, Splash, Digital Architect, Muertos, Red Rock, Bengal Tiger, Crimson Kimono, Wingshot, Metallic DDPAT, Hive, Dark Filigree, Mint Kimono), Five-Seven (Neon Kimono, Berries And Cherries, Fall Hazard, Crimson Blossom, Hyper Beast, Nitro, Fairy Tale, Case Hardened, Copper Galaxy, Angry Mob, Monkey Business, Fowl Play, Anodized Gunmetal, Hot Shot, Retrobution, Boost Protocol), CZ75-Auto (Chalice, Crimson Web, Emerald Quartz, The Fuschia is Now, Nitro, Xiangliu, Yellow Jacket, Victoria, Poison Dart, Syndicate, Eco, Hexane, Pole, Tigris), Tec-9 (Rebel, Terrace, Nuclear Threat, Hades, Rust Leaf, Decimator, Blast From, Orange Murano, Toxic, Fuel Injector, Remote Control, Bamboo Forest, Isaac, Avalanche, Brother, Re-Entry, Blue Titanium, Bamboozle), R8 Revolver (Banana Cannon, Fade, Blaze, Crimson Web, Liama Cannon, Crazy 8, Reboot, Canal Spray, Night, Amber Fade), Desert Eagle (Blaze, Hand Cannon, Fennec Fox, Sunset Storm, Emerald Jörmungandr, Pilot, Hypnotic, Golden Koi, Printstream, Cobalt Disruption, Code Red, Ocean Drive, Midnight Storm, Kumicho Dragon, Crimson Web, Heirloom, Night Heist, Mecha Industries, Night, Conspiracy, Trigger Discipline, Naga, Directive, Light Rail), Dual Berettas (Flora Carnivora, Duelist, Cobra Strike, Black Limba, Emerald, Hemoglobin, Twin Turbo, Marina, Melondrama, Pyre, Retribution, Briar, Dezastre, Royal Consorts, Urban Shock, Dualing Dragons, Panther, Balance), Rifles - Galil (Aqua Terrace, Winter Forest, Chatterbox, Sugar Rush, Pheonix Blacklight, CAUTION!, Orange DDPAT, Cerberus, Dusk Ruins, Eco, Chromatic Aberration, Stone Cold, Tuxedo, Sandstorm, Shattered, Urban Rubble, Rocket Pop, Kami, Crimson Tsunami, Connexion), SCAR-20 (Fragments, Brass, Cyrex, Palm, Splash Jam, Cardiac, Emerald, Crimson Web, Magna Carta, Stone Mosaico, Bloodsport, Enforcer), AWP (Duality, Gungnir, Dragon Lore, Prince, Medusa, Desert Hydra, Fade, Lightning Strike, Oni Taiji, Silk Tiger, Graphite, Chromatic Aberration, Asiimov, Snake Camo, Boom, Containment Breach, Wildfire, Redline, Electric Hive, Hyper Beast, Neo-Noir, Man-o'-war, Pink DDPAT, Corticera, Sun in Leo, Elite Build, Fever Dream, Atheris, Mortis, PAW, Exoskeleton, Worm God, POP AWP, Phobos, Acheron, Pit Viper, Capillary, Safari Mesh), AK-47 (Head Shot, Wild Lotus, Gold Arabesque, X-Ray, Fire Serpent, Hydroponic, Panthera Onca, Case Hardened, Vulcan, Jet Set, Fuel Injector, Bloodsport, Nightwish, First Class, Neon Rider, Asiimov, Red Laminate, Aquamarine Revenge, The Empress, Wasteland Rebel, Jaguar, Black Laminate, Leet Museo, Neon Revolution, Redline, Frontside Misty, Predator, Legion of Anubis, Point Disarray, Orbit Mk01, Blue Laminate, Green Laminate, Emerald Pinstripe, Cartel, Phantom Disruptor, Jungle Spray, Safety Net, Rat Rod, Baroque Purple, Slate, Elite Build, Uncharted, Safari Mesh), FAMAS (Sundown, Prime Conspiracy, Afterimage, Commemoration, Dark Water, Spitfire, Pulse, Eye of Athena, Meltdown, Rapid Eye Move, Roll Cage, Styx, Mecha Industrie, Djinn, ZX Spectron, Valence, Neural Net, Night Borre, Hexne), M4A4 (Temukau, Howl, Poseidon, Asiimov, Daybreak, Hellfire, Zirka, Red DDPAT, Radiation Hazard, Modern Hunter, The Emperor, The Coalition, Bullet Rain, Cyber Security, X-Ray, Dark Blossom, Buzz Kill, In Living Color, Neo-Noir, Desolate Space, 龍王 (Dragon King), Royal Paladin, The Battlestar, Global Offensive, Tooth Fairy, Desert-Strike, Griffin, Evil Daimyo, Spider Lily, Converter), M4A1-S (Emphorosaur-S, Welcome to the Jungle, Imminent Danger, Knight, Hot Rod, Icarus Fell, Blue Phosphor, Printstream, Master Piece, Dark Water, Golden Coil, Bright Water, Player Two, Atomic Alloy, Guardian, Chantico's Fire, Hyper Beast, Mecha Industries, Cyrex, Control Panel, Moss Quartz, Nightmare, Decimator, Leaded Glass, Basilisk, Blood Tiger, Briefing, Night Terror, Nitro, VariCamo, Flashback), SG 553 (Cyberforce, Hazard Pay, Bulldozer, Integrale, Dragon Tech, Ultraviolet, Colony IV, Hypnotic, Cyrex, Candy Apple, Barricade, Pulse), SSG 08 (Death Strike, Sea Calico, Blood in the Water, Orange Filigree, Dragonfire, Big Iron, Bloodshot, Detour, Turbo Peek, Red Stone), AUG (Akihabara Accept, Flame Jörmungandr, Hot Rod, Midnight Lily, Sand Storm, Carved Jade, Wings, Anodized Navy, Death by Puppy, Torque, Bengal Tiger, Chameleon, Fleet Flock, Random Access, Momentum, Syd Mead, Stymphalian, Arctic Wolf, Aristocrat, Navy Murano), G3SG1 (Chronos, Violet Murano, Flux, Demeter, Orange Kimono, The Executioner, Green Apple, Arctic Polar Camo, Contractor), SMGs - P90 (Neoqueen, Astral Jörmungandr, Run and Hide, Emerald Dragon, Cold Blooded, Death by Kitty, Baroque Red, Vent Rush, Blind Spot, Asiimov, Trigon, Sunset Lily, Death Grip, Leather, Nostalgia, Fallout Warning, Tiger Pit, Schermatic, Virus, Shapewood, Glacier Mesh, Shallow Grave, Chopper, Desert Warfare), MAC-10 (Sakkaku, Hot Snakes, Copper Borre, Red Filigree, Gold Brick, Graven, Case Hardened, Stalker, Amber Fade, Neon Rider, Tatter, Curse, Propaganda, Nuclear Garden, Disco Tech, Toybox, Heat, Indigo), UMP-45 (Wild Child, Fade, Blaze, Day Lily, Minotaur's Labyrinth, Crime Scene, Caramel, Bone Pile, Momentum, Primal Saber), MP7 (Teal Blossom, Fade, Nemesis, Whiteout, Asterion, Bloosport, Abyssal Apparition, Full Stop, Special Delivery, Neon Ply, Asterion, Ocean Foam, Powercore, Scorched, Impire), PP-Bizon (Modern Hunter, Rust Coat, Forest Leaves, Antique, High Roller, Blue Streak, Seabird, Judgement of Anubis, Bamboo Print, Embargo, Chemical Green, Coblat Halftone, Fuel Rod, Photic Zone, Irradiated Alert, Carbon Fiber), MP9 (Featherweight, Wild Lily, Pandora's Box, Stained Glass, Bulldozer, Dark Age, Hot Rod, Hypnotic, Hydra, Rose Iron, Music Box, Setting Sun, Food Chain, Airlock, Mount Fuji, Starlight Protector, Ruby Poison Dart, Deadly Poison), MP5-SD (Liquidation, Oxide Oasis, Phosphor, Nitro, Agent, Autumn Twilly), Shotguns, Machineguns - Sawed-Off (Kiss♥Love, First Class, Orange DDPAT, Rust Coat, The Kraken, Devourer, Mosaico, Wasteland Princess, Bamboo Shadow, Copper, Serenity, Limelight, Apocalypto), XM1014 (Frost Borre, Ancient Lore, Red Leather, Elegant Vines, Banana Leaf, Jungle, Urban Perforated, Grassland, Blaze Orange, Heaven Guard, VariCamo Blue, Entombed, XOXO, Seasons, Tranquility, Bone Machine, Incinegator, Teclu Burner, Black Tie, Zombie Offensive, Watchdog), Nova (Baroque Orange, Hyper Beast, Green Apple, Antique, Modern Hunter, Walnut, Forest Leaves, Graphite, Blaze Orange, Rising Skull, Tempest, Bloomstick, Interlock, Quick Sand, Moon in Libra, Clean Polymer, Red Quartz, Toy Soldier), MAG-7 (Insomnia, Cinqueda, Counter Terrace, Prism Terrace, Memento, Chainmail, Hazard, Justice, Bulldozer, Silver, Core Breach, Firestarter, Praetorian, Heat, Hard Water, Monster Call, BI83 Spectrum, SWAG-7), M249 (Humidor, Shipping Forecast, Blizzard Marbleized, Downtown, Jungle DDPAT, Nebula Crusader, Impact Drill, Emerald Poison Dart), Negev (Mjölnir, Anodized Navy, Palm, Power Loader, Bratatat, CaliCamo, Phoenix Stencil, Infrastructure, Boroque Sand), Wear - Factory New (FN), Minimal Wear (MW), Field-Tested (FT), Well-Worn (WW), Battle-Scarred (BS), Stickers Holo/Foil/Gold - Katowice 2014, Krakow 2017, Howling Dawn, Katowice 2015, Crown, London 2018, Cologne 2014, Boston 2018, Atlanta 2017, Cluj-Napoca 2015, DreamHack 2014, King on the Field, Harp of War, Winged Difuser, Cologne 2016, Cologne 2015, MLG Columbus 2016, Katowice 2019, Berlin 2019, RMR 2020, Stockholm 2021, Antwerp 2022, Swag Foil, Flammable foil, Others - Souvenirs, Agents, Pins, Passes, Gifts, Music Kits, Cases, Keys, Capsules, Packages, Patches
Some items on the list may no longer be available or are still locked, visit My Inventory for more details.
Send a Trade Offer for fastest response. I consider all offers.
Add me for discuss if there is a serious offer that needs to be discussed.
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2023.05.31 08:48 Economy-Culture-9174 An Ultimate Complete List of everything Tom DeLonge, Mark Hoppus & Travis Barker ever created - blink-182, AvA, BCR, +44 and more [Updated Version]
A while ago I created an
ultimate chronological list of everything that Mark, Tom and Travis created, there is a lot of stuff and many side and solo projects, featurings etc. but with some help from you guys, I was able to extend it so I think it's almost 100% complete now therefore I am posting this one more time.
The new fans are still discovering this great band and every once a while I see them asking about this here and I am also sure there will be more people coming when the new album/single drops. So I hope this will be useful for someone, it took some time to do it.
Music/Audio
blink-182 Demos - Flyswatter (demo)
- 21 Days (demo)
- Buddha (demo)
- Enema Of The State DEMO (demo)
blink-182 EPs - Short Bus (EP)
- They Came To Conquer Uranus (EP)
- Dogs Eating Dogs (EP)
blink-182 Albums - Cheshire Cat (Album)
- Dude Ranch (Album)
- Buddha (Album)
- Enema Of The State (Album)
- Take Off Your Pants and Jacket + Bonus songs that aren't on Spotify (Album)
- Untitled (Album)
- Neighborhoods Deluxe (Album)
- California (Album with Matt Skiba)
- NINE (Album with Matt Skiba)
- 2023 Album (October 2023)
blink-182 Live Albums - The Mark, Tom & Travis Show (Live Album)
blink-182 Singles and Covers - Dancing With Myself (cover)
- I Won't Be Home For Christmas
- Good Times (cover)
- Dead Man's Curve (TV song)
- Life's So Boring (see Demos - Enema of The State demo)
- A Letters To Elise & Boys Don't Cry (The Cure Covers)
- Hope (Descendents cover)
- Not Now & Another Girl Another Planet (Bonus songs from the Greatest Hits)
- Out Of My Head (NINE Bonus Song)
- Not Another Christmas Song
- Quarantine
- Falling (unreleased song)
- Edging (New Era Single)
- More Than You'll Ever Know (June 2. 2023?)
Box Car Racer - Tom's project with Travis - Box Car Racer - Box Car Racer (Album)
- BCR Non Released -Dance With Me, Mandy (Cover)
(+44) - Mark's and Travis' project - +44 - When Your Heart Stops Beating (Album)
- +44 Covers - I Am One, Christmas Vacation and Guten Tag
Transplants - Travis' project - Transplants - Transplants (Album)
- Transplants - Haunted Cities (Album)
- Transplants - In A War Zone (Album)
- Transplants - Take Cover (EP)
Angel & Airwaves - Tom's Project - Angels & Airwaves - We Don't Need to Whisper (Album)
- Angels & Airwaves - I-Empire (Album)
- Angels & Airwaves - LOVE I & II (Double Album)
- Angels & Airwaves - LOVE Movie OST
- Angels & Airwaves - Stomping The Phantom's Brake Pedal (EP)
- Angels & Airwaves - Dream Walker (Album)
- Angels & Airwaves - Dream Walker Demos (Demo Album)
- Angels & Airwaves - Of Nightmares (EP)
- Angels & Airwaves - Chasing Shadows (EP)
- Angels & Airwaves - We Don't Need To Whisper Acoustic (EP)
- Angels & Airwaves - Lifeforms (Album)
Simple Creatures - Mark's Project - Simple Creatures - Strange Love (EP - Mark's project)
- Simple Creatures - Everything Opposite (EP - Mark's project)
Tom DeLonge - Say Anything - Nibble Nibble (Song)
- Tom DeLonge - Odds & Ends (Album)
- Ilenium - Paper Thin (Song)
- Tom DeLonge - All That's Left Is Love (Song)
Travis Barker - Travis Barker - Give The Drummer Some (Album Travis' project)
- Aquabats - The Fury Of The Aquabats (Album - Travis' band before blink)
- 6 Feet Underground
- Saturday Night
- Just Chill
- Let's Go
- Misfits
- Mod Sun - Down
- Mod Sun - Never Quit
- Machine Gun Kelly featurings
- Avril Lavigne - Alone
- Avril Lavigne - Bite Me
- Avril Lavigne - Bois Lie
- Run The Jewels - Forever
- All Other Travis Barker's Collabs & Featurings
Mark Hoppus - Ataris - That Special Girl
- Simple Plan - I'd Do Anything
- Box Car Racer - Elevator
- New Found Glory - Something I Call Personality
- MxPx - Empire
- MxPx - Wrecking Hotel Rooms
- Motion City Soundtrack - Hangman
- Renee Renee - Paper Doll
- Vanilla Sky - Nightmare
- Mark Hoppus & Pete Wentz - In Transit (Alice In Wonderland OST)
- Mark Hoppus & Richard Gibbs - Until The Stars Fall
- Angels & Airwaves - Hallucinations Remix
- Forget The Pacific - Sweet 16
- City Coma Sate - You Crush My Heart
- Tonight Alive - Thank you and Goodnight
- McBusted - I Hate Your Guts
- New Found Glory - Ready And Willing II
- Mark Hoppus & Travis Barker - Ameoba
- Mark Hoppus & Owl City - Dementia
- Neck Deep - December
- Goldfinder - See Your Around
- Mark Hoppus - Not Every Dog Goes To Heaven
- Amy Shark - Psycho
- State Champs - Time Machine
- McFly - Growing Up
- The Used - The Lighthouse
- Super Whatevr - Carhartts & Converse
- Arrested Youth - Find My Own Way
- Ricky Himself - Parasocial
- A Day To Remember - Re-Entry
- Avril Lavigne - All I Wanted
- Beauty School Dropout - Almost Famous
- Smrtdeath - Adding Up
- Mark Hoppus Other Collabs & Featurings
Misc - All other stuff - remixes, features, covers, tributes, songs that didn't appear on any album
- Unwritten Law - Lonesome (cameo)
- Why Are We So Broken
- Goody Grace - Scumbag
- The Chainsmokers - P.S. I Hope You're Happy
- Blink182 and Mumford & Sons - Brohemian Rhapsody
- Oliver Tree - Let Me Down
- XXXTentacion - It's All Fading to Black
- Lil Peep – the song they played
- Powfu and Beabadoobee - Death Bed (Bonus Remix)
Video - DVDs & Documentaries
blink-182 - Good Times
- Josie B Roll Footage
- Urethra Chronicles I
- Enema Of The State Bonus Video
- Urethra Chronicles II
- Road Home
- Riding in Vans With Boys
- MTV Diaries Pop Disaster Tour
- Cheetah TOYPAJ Era
- Untitled MTV Launch + Cheetah Videos
- On The Road With Blink-182
- 2004 Unreleased Documentary
- Blinkumentary)
- New Cheetah Videos
Box Car Racer - Box Car Racer Doc
Tom DeLonge - Buzzworthy Interview
- Pursuit of Tone - Tom DeLonge
- Ernie Ball - String Theory
Travis Barker - Meet The Barkers
- Til Death Do Us Part
Angels & Airwaves - Start The Machine (making of We Don't Need to Whisper)
- Love The Movie
- Poet Anderson Short Animated
- Making Of Dream Walker
Music Videos
blink-182 - M&M's
- M&M's Alternative Version
- Dammit
- Josie
- Josie Alternative Version
- What's My Age Again?
- All The Small Things
- Adam's Song
- Man Overboard
- The Rock Show
- Anthem Part Two Live
- First Date
- Stay Together For The Kids
- Stay Together For The Kids Alternative Version
- Feeling This
- I Miss You
- Down
- Always
- Stockholm Syndrome
- Violence
- Not Now
- Up All Night
- Heart's All Gone
- Wishing Well
- After Midnight
- Bored To Death
- She's Out Of Her Mind
- Home Is Such A Lonely Place
- Generational Divide
- Darkside
- Not Another Christmas Song
- Happy Days
- Quarantine
- Edging
Box Car Racer - I Feel So
- There Is
(+44) - When Your Heart Stops Beating
- Chapter 13
- 155
Angels & Airwaves - The Adventure
- The Adventure Short Film
- It Hurts Short Film
- Do It For Me Now
- The War Short Film
- The Gift Short Film
- Everything's Magic
- Everything's Magic Alternative
- Secret Crowds
- Breathe
- Hallucinations
- Anxiety
- Surrender
- Soul Survivor from LOVE
- Clever Love from LOVE
- Epic Holiday from LOVE
- Hallucinations from LOVE
- Diary
- The Wolfpack
- Tunnels
- Rebel Girl
- Kiss & Tell
- All That's Left Is Love
- Paper Thin
- Euphoria
- Losing My Mind
- Spellbound
Simple Creatures - One Little Lie
- Thanks, I Hate It
- Special
- Adrenaline
- Strange Love
- Drug
Promotional Videos and Other stuff - Album previews, and commercials etc. - 1998 Commercial
- Take Off Your Pants And Jacket Promotional Video
- Reunion 2009 Promo
- 2011 Tour Promotion
- HTC Status Commercial
- Dogs Eating Dogs Promo
- blink-182 are coming!
I also wanted to create a list of high quality professional recordings of live shows, but there is not enough space in this post - 40 000 characters limit.
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2023.05.31 07:09 Amazing-Ice-3397 extended stay hotels
where are the best extended stay hotels in Virginia Beach? I’ve been looking online but the reviews are terrible & air BNB prices are roadside robbery.
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2023.05.31 06:34 CandyBroker Rate my "New Vegas 2" content?
New Vegas 2 Hooks
New Vegas 2!
Intro: Welcome wastelanders one and all! This is the syllabus for introducing you to the new law and land that dictates the Mojave wasteland. This will tell you a bit about what has happened in New Vegas between the time of the game (2281) and the current setting (2291). You will know more about what has happened in the 10 years since the ending of New Vegas and the factions, towns, and settlements that lie ahead. In this game, each player will build two characters starting at level 4. You may rotate characters once every three game sessions, and must do so at a time and place where this can easily be achieved (i.e. not combat).
So what has happened in the Mojave since the Second Battle of Hoover Dam?: The official “cannon” ending to New Vegas is a hybrid between the NCR and Mr. House ending. The Courier, acting as a political connections between Mr. House and the NCR, helps broker a deal between the two factions. They team up to crush the Legion once and for all, Vegas stays independent under Mr. House’s rule, and the rest of the Mojave is ceded to the NCR. The landscape in New Vegas has changed drastically, with big business, gaming and sports, and chem addiction skyrocketing. The Mojave’s desert vice city does what it does best, distract and provide entertainment. Below is a summary of changes or the current state of factions from New Vegas.
Legion: Since that fateful deal, the Second Battle was a crushing NCR victory, with the Legion retreating into Arizona. Those who stayed behind have been forced to find new lives while hiding their past. To this end, a semi-secret society known as the Bronze Bull Club was formed as a social and networking club for former Legionnaires. Like most of the Mojave, former Legion have split opinions on their new NCR rulers. Some have come to embrace their new lives, with some going as far as to completely abandon their Legion identities. One of these figures is Anthony Phoenix, New Vegas’s current reigning poker champion. Phoenix is a socialite typically well liked, who has successfully won over $5 million in various gambling and investing ventures. Other former Legion members have found success in sports, banking, trade, and business. Others, however, remain loyal to their strict and disciplined Legion lifestyle and support the Vegas Independence Movement.
Followers of the Apocalypse: Following the NCR’s victory at Hoover Dam, Mr. House permitted the NCR to have a small military presence near the Vegas Strip in Freeside. The Old Mormon Fort, home to the Followers of the Apocalypse, was forcibly seized by the NCR for use as a military base. The Followers’ eviction only served to exacerbate relations with The Kings and locals in Freeside. Though the majority of the Followers headed for New Reno or left for Wyoming with the Great Khans, some stayed behind in the new town of Summerville, located on the far outskirts of New Vegas and about 10 miles from Jacobstown.
NCR: The New California Republic, with the help of Mr. House’s Securitron army, routed the Legion from the Fort and secured Hoover Dam for Vegas and the NCR. Per the agreement brokered by the Courier, New Vegas and Freeside remain politically independent from NCR rule, with the rest of the Mojave falling under NCR control. Since then, the NCR has sent a more formidable military presence to the Mojave, and have set up a new major military hub in the town of Novac. The peripheral towns are required to pay taxes, and those that voted to officially join the NCR are allowed to elect representatives to the NCR’s Congressional body and vote in the four year presidential election. With New Vegas and much of Nevada secured, the NCR pushed further eastward into Utah and Colorado.
Freeside: Per their agreement, the NCR is forbidden from having a military presence in New Vegas proper. However, they were permitted to have one in Freeside and east New Vegas. The NCR quickly set up shop in the Old Mormon Fort after evicting the Followers of the Apocalypse, and have been a blessing and a curse to the Freeside community. The NCR’s presence has caused a sharp decline in gang and raider activity, and has provided law and order so more local business can open. Many ex-Legion have established local businesses in the area, and Crimson Caravan has also expanded it’s business, increasing employment. Freeside has undergone a rebirth with the NCR, transforming from a place of vice to a place of enterprise and culture. Music, such as jazz and lounge, have made comebacks in Freeside. Politically, however, there has been trouble. NCR soldiers stationed in Freeside are alleged to have committed crimes against the locals, which has put them at odds with The Kings. The Kings and NCR have come to minor blows over who the true rulers of law in Freeside is. Indeed, the instability is beginning to boil over, with the locals taking sides.
Goodsprings: Goodsprings has essentially remained the same as it was before the Second Battle at Hoover Dam. Tourists flock to the town to visit the cemetery where the Courier rose from the dead, and visit Trudy’s saloon. Goodsprings is under new leadership of a man named Lucius, a former Legion Centurion who serves as the town’s sheriff, and by default, it’s mayor. Things have remained peaceful under his watch. Goodsprings is one of the few towns in the Mojave to vote down joining the NCR, though they still pay taxes. There is little raider or criminal activity in this area, just the occasional merchant or radscorpion that chooses to visit.
Primm: Primm was the first Mojave town to join the NCR, and sent it’s first representative within days of the referendum. After the NCR routed the Powder Gangers, Sheriff Meyers retired as the NCR took control of the town. Known as “New Vegas’s cousin”, Primm’s casinos and businesses have made it a popular trade and tourist attraction to those who cannot afford New Vegas’s 1000 cap entry fee. Primm has been subject to attacks from the Devil Dogs, and a group of fireslinging raiders believed to be skilled at making explosives. The NCR has maintained law and order, but the seeds of the Vegas Independence Movement have found their way to Primm as well. Nevertheless, order has continued to be maintained, and the music, the money, and the chems continue to flow. Primm is now home to a sizable ghoul community, who comprise the majority of it’s musicians. The popular attraction in town is the Blue Note, where jazz, blues, and other pre-war genres are performed. The Kings tend to visit, as Elvis records are a regular request.
Nipton: After Nipton’s sacking at the hands of the Legion, the NCR crushed the Legion at both Nipton and Nelson, helping both towns rebuild and reestablish themselves. Nipton has become more populated, and is generally the “gateway” trade hub to the Long 15. Nipton, as thanks for saving them from the Legion’s oppression, also quickly voted to join the NCR. Nipton’s pro-business laws have dubbed the place where one can buy just about anything. However, Nipton’s NCR representatives have often towed the line of the California Bear coalition, which favors NCR-based businesses over local ones. With the current representative retiring, their current election has become hotly contested, with four different candidates stepping up to fight over one vacant seat.
Nelson: The former home to a Legion encampment, Nelson has had a slow rebuilding process. The NCR’s presence at Nipton allowed the town to rebuild free of raiders. However, the town, often populated by the roaming poor, is unable to pay the NCR’s hefty taxes, and therefore, receives less protection from the outside. Nelson’s citizens offer little in terms of lucrative enterprise. Many are scavengers, miners, foragers of the local area. The one attraction the town does have is the Lunar Saloon, run by the Dunbar Brothers, known for their mastery of brewing moonshine. Travesters from Appalachia, they have brought with them a local discovery from the region, Nukashine. Tourists will sometimes visit the town to indulge in the legendary drink first brewed in the mountains of West Virginia.
Searchlight: Searchlight continues to remain a lifeless, irradiated hellhole.
Novac: Novac has become one of the most built up towns in the Mojave. Strategically important to the NCR’s extended military presence in the Mojave, Novac has served as the second largest NCR military stronghold outside of Camp McCarren. The population of Novac swelled given how well defended it is from outsiders. Caravan and casinos have set up shop there, though the NCR’s heavy taxes have deterred some businesses. Novac is now a large town with a diverse population. Of the Mojave towns, Novac is the most loyal to the NCR, and to that end has three elected representatives in the NCR Congress.
Hooks:
Death of a Salesman: The beloved Courier, who survived being shot in the head, rose from the dead in Goodsprings, and brokered peace between Mr. House and the NCR, has been found dead. The Courier’s death falls under suspicious circumstances, and there is no shortage of suspects who would want him dead. To keep up appearances, both Mr. House and the NCR have launched their own private investigations into the matter. Questions over whether diplomatic ties between Mr. House and the NCR will last remain.
No Gods, No Masters: Not all citizens of New Vegas and the Mojave are happy about the deal the Courier helped forge. Since the NCR’s presence has increased throughout the Mojave, a staunch resistance by the local populace has emerged. The Vegas Independence Movement has gained full speed, and is largely centered in Freeside. Many citizens yearn for a Mojave free of rule from the NCR and Mr. House. Many smaller factions, such as the Followers of the Apocalypse and The Kings, have turned against the NCR and what the locals perceive as imperial conquest from the California government. Others also hold anti-Mr. House sentiments, feeling his laws are crushing or feeling he “sold out” the rest of the Mojave, with their NCR taxation subsidizing his non-taxed tourist haven.
Bounty Board!: Since the Legion’s defeat at the Second Battle of Hoover Dam, the NCR has expanded full control over the Mojave region and beyond. Outside of Camp McCarren, Novac has become a populated trade hub and tactical military base location for the NCR. One of the most popular features of the now built up Novac is the NCR’s famed Bounty Board, which features bounties on targets wanted dead or alive by the NCR and private bounty brokers. Most bounties pertain to former Legion officers believed to be alive and in hiding in the region, but newer targets as well. The wall also contains an assortment of paid jobs the NCR and others seek help with.
Jet Death: Chems have always been popular in the wasteland, but with the anti-drug lifestyle of the Legion no longer a menace to the region, chem dealers have come out in the open and resumed their business operations on more open and large scales than before. Of the chems out there, Jet, a highly addictive chem, has become widespread throughout the Mojave. On the brink of a public health crisis, the NCR has responded to the Jet Epidemic by sending specialized patrols to seize Jet caches and arrest any suspected dealers, sometimes resorting to lethal force. The precise origin of the Jet trade in the Mojave remains a mystery, but the NCR seeks to control this popular narcotic used by rich and poor alike.
Forces of Change: It’s election season in the Mojave! The towns and regions that voted to formally join the NCR 10 years ago after it took Hoover Dam will be voting on their representatives in NCR’s Congress. Small town politics may not seem like a sexy topic, but indeed, it is rife with tales of corruption and crime. Amongst the slime is a class of politician who seeks to reshape the NCR’s political initiatives, supporting either the pro-NCR Bear Coalition (YG) or the anti-NCR Vegas Independence Caucus (VIC). The smiling posters on the wall with the big colorful letters do not always mean what they appear, and while some hope to be a force for good, others strike fear into the hearts of their neighbors. Regions holding elections this coming cycle are: Primm (YC-Roscoe Limeheardt), Nipton (YC-Henry Parlon), Candlelight (YC - Meiriong Han), Yuletown (Sect. 1 & 2) (Sect. 1 YC - Haley Spicer; Sect. 2 - Open Contest), Novac (Sects. 1-3) (Sect. 1 YC - Larissa Meddler; Sect. 2 - Open Contest; Sect. 3 - YC - Michelle Kawabaster), Harborville (Open Contest), East New Vegas (VIC - Polly Skylark), Summerville (VIC - Archie Jubilee), Jacobstown (IND - “Rubber”), Carmine (VIC - Penny McMasters), Kimballtown (YC - Dennis Crocker), Goldfield (YC - Lt. Bradley Carder), New Reno (Sects. 1-16), Carson City (Sects. 1-7), Utah-SW, Utah-SE, Boulder (Sects. 1-2), and Colorado-NW. Non-voting delegations: Freeside and Nelson
submitted by
CandyBroker to
Fallout [link] [comments]
2023.05.31 06:29 _Triple_ [STORE] 900+ KNIVES/GLOVES/SKINS, 50.000$+ INVENTORY. M9 Fade, M4 Poseidon, BFK Freehand, Crimson Kimono, Nomad Fade, Skeleton, Kara Lore, Bayo Autotronic, AWP Fade, Kara Damas, BFK Ultra, Kara Freehand, Kara Bright, M9 Damas, Omega, Tiger Strike, Flip MF, Bayo Tiger, Deagle Blaze, Talon & More
Everything in my inventory is up for trade. The most valuable items are listed here, the rest you can find in My Inventory
Feel free to Add Me or even better send a Trade Offer. Open for any suggestions: upgrades, downgrades / knives, gloves, skins / stickers, patterns, floats.
All Buyouts are listed in cash value.
KNIVES
★ Butterfly Knife Freehand FN #1, B/O: $2500
★ Butterfly Knife Ultraviolet FT, B/O: $822
★ Butterfly Knife Scorched FT, B/O: $616
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★ Bayonet Tiger Tooth MW #1, B/O: $1300
★ Bayonet Autotronic FN, B/O: $1050
★ Bayonet Tiger Tooth MW, B/O: $629
★ Bayonet Bright Water FT, B/O: $326
★ Bayonet Safari Mesh BS, B/O: $233
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★ Karambit Lore FT, B/O: $1110
★ Karambit Damascus Steel FT, B/O: $840
★ Karambit Freehand MW, B/O: $784
★ Karambit Bright Water MW, B/O: $759
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★ M9 Bayonet Fade FN, B/O: $1801
★ M9 Bayonet Fade FN, B/O: $1801
★ M9 Bayonet Damascus Steel FN, B/O: $751
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★ Nomad Knife Fade FN, B/O: $1156
★ Nomad Knife Slaughter MW, B/O: $544
★ Nomad Knife Blue Steel WW, B/O: $318
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★ Flip Knife Marble Fade FN, B/O: $646
★ Flip Knife Doppler (Phase 4) FN, B/O: $574
★ Flip Knife Gamma Doppler (Phase 1) MW, B/O: $552
★ Flip Knife Case Hardened FT, B/O: $257
★ Flip Knife Freehand FT, B/O: $255
★ StatTrak™ Flip Knife Bright Water FN, B/O: $287
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★ Huntsman Knife Lore FN, B/O: $461
★ Huntsman Knife Gamma Doppler (Phase 4) FN, B/O: $436
★ Huntsman Knife Doppler (Phase 3) FN, B/O: $353
★ Huntsman Knife Autotronic FT, B/O: $212
★ Huntsman Knife Bright Water FT, B/O: $129
★ Huntsman Knife Forest DDPAT MW, B/O: $129
★ Huntsman Knife Forest DDPAT BS, B/O: $123
★ StatTrak™ Huntsman Knife Rust Coat BS, B/O: $127
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★ Bowie Knife Gamma Doppler (Phase 2) FN, B/O: $375
★ Bowie Knife Gamma Doppler (Phase 1) FN, B/O: $363
★ Bowie Knife Tiger Tooth FN, B/O: $269
★ Bowie Knife Crimson Web WW, B/O: $192
★ Bowie Knife Bright Water FN, B/O: $159
★ Bowie Knife Ultraviolet FT, B/O: $126
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★ Stiletto Knife Slaughter FN, B/O: $616
★ Stiletto Knife Crimson Web FT, B/O: $412
★ StatTrak™ Stiletto Knife Night Stripe FT, B/O: $227
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★ Falchion Knife Lore FT, B/O: $214
★ Falchion Knife Autotronic FT, B/O: $192
★ Falchion Knife Scorched WW, B/O: $105
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★ Survival Knife Crimson Web BS, B/O: $216
★ Survival Knife Case Hardened FT, B/O: $198
★ Survival Knife Scorched FT, B/O: $111
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★ Shadow Daggers Fade FN, B/O: $368
★ Shadow Daggers Doppler (Phase 3) FN, B/O: $228
★ Shadow Daggers, B/O: $201
★ Shadow Daggers Damascus Steel FT, B/O: $108
★ Shadow Daggers Ultraviolet FT, B/O: $105
★ Shadow Daggers Black Laminate FT, B/O: $99
★ Shadow Daggers Forest DDPAT FT, B/O: $85
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★ Gut Knife Doppler (Sapphire) MW #1, B/O: $1700
★ Gut Knife Gamma Doppler (Phase 1) FN, B/O: $223
★ Gut Knife Marble Fade FN, B/O: $203
★ Gut Knife Doppler (Phase 2) FN, B/O: $191
★ Gut Knife Case Hardened BS, B/O: $127
⎯
★ Navaja Knife Doppler (Phase 4) FN, B/O: $199
★ Navaja Knife Doppler (Phase 4) FN, B/O: $199
★ Navaja Knife, B/O: $138
★ Navaja Knife Damascus Steel FN, B/O: $111
⎯
★ Classic Knife Urban Masked FT, B/O: $146
★ StatTrak™ Classic Knife Stained BS, B/O: $168
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★ Ursus Knife Doppler (Phase 3) FN, B/O: $476
★ Ursus Knife, B/O: $375
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★ Skeleton Knife, B/O: $1137
★ Talon Knife, B/O: $608
★ Paracord Knife, B/O: $305
★ Survival Knife Forest DDPAT FT, B/O: $97
GLOVES
★ Moto Gloves Transport MW, B/O: $204
★ Moto Gloves Polygon BS, B/O: $142
★ Moto Gloves Blood Pressure BS, B/O: $84
★ Moto Gloves Blood Pressure BS, B/O: $84
★ Moto Gloves 3rd Commando Company BS, B/O: $63
★ Moto Gloves 3rd Commando Company BS, B/O: $63
⎯
★ Specialist Gloves Crimson Kimono WW, B/O: $1215
★ Specialist Gloves Tiger Strike FT, B/O: $672
★ Specialist Gloves Lt. Commander FT, B/O: $305
★ Specialist Gloves Lt. Commander BS, B/O: $140
★ Specialist Gloves Crimson Web BS, B/O: $137
★ Specialist Gloves Buckshot FT, B/O: $75
⎯
★ Driver Gloves Crimson Weave FT, B/O: $359
★ Driver Gloves Imperial Plaid BS, B/O: $229
★ Driver Gloves Overtake BS, B/O: $77
★ Driver Gloves Racing Green FT, B/O: $48
⎯
★ Sport Gloves Omega FT, B/O: $739
★ Sport Gloves Amphibious BS #2, B/O: $733
★ Sport Gloves Arid BS, B/O: $292
⎯
★ Hand Wraps Giraffe MW, B/O: $212
★ Hand Wraps Leather FT, B/O: $160
★ Hand Wraps Desert Shamagh MW, B/O: $101
⎯
★ Broken Fang Gloves Yellow-banded MW, B/O: $185
★ Broken Fang Gloves Needle Point FT, B/O: $67
★ Broken Fang Gloves Needle Point WW, B/O: $59
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★ Hydra Gloves Case Hardened BS, B/O: $65
★ Hydra Gloves Emerald FT, B/O: $65
★ Hydra Gloves Emerald BS, B/O: $62
WEAPONS
AK-47 Case Hardened BS, B/O: $130
AK-47 Bloodsport MW, B/O: $79
AK-47 Fuel Injector BS, B/O: $76
AK-47 Fuel Injector BS, B/O: $76
AK-47 Bloodsport FT, B/O: $70
AK-47 Neon Rider MW, B/O: $60
StatTrak™ AK-47 Aquamarine Revenge FT, B/O: $72
⎯
AWP Fade FN, B/O: $1039
AWP Asiimov FT, B/O: $139
AWP Asiimov FT, B/O: $139
AWP Wildfire MW, B/O: $95
AWP BOOM MW, B/O: $93
AWP BOOM MW, B/O: $93
AWP Duality FN, B/O: $81
AWP Asiimov BS, B/O: $79
AWP Asiimov BS, B/O: $79
AWP Chromatic Aberration FN, B/O: $60
StatTrak™ AWP Hyper Beast FT, B/O: $68
StatTrak™ AWP Hyper Beast FT, B/O: $68
StatTrak™ AWP Electric Hive FT, B/O: $55
⎯
Desert Eagle Blaze FN, B/O: $623
Desert Eagle Emerald Jörmungandr FN, B/O: $241
Desert Eagle Cobalt Disruption FN, B/O: $81
Desert Eagle Cobalt Disruption FN, B/O: $81
Desert Eagle Cobalt Disruption FN, B/O: $81
Desert Eagle Printstream FT, B/O: $54
⎯
M4A1-S Blue Phosphor FN, B/O: $434
StatTrak™ M4A1-S Bright Water MW, B/O: $55
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M4A4 Poseidon FN, B/O: $1465
M4A4 Asiimov BS, B/O: $55
M4A4 Hellfire MW, B/O: $50
⎯
USP-S Kill Confirmed MW, B/O: $72
USP-S Printstream FT, B/O: $69
StatTrak™ USP-S Kill Confirmed FT, B/O: $139
⎯
AUG Flame Jörmungandr FN, B/O: $234
P90 Run and Hide FT, B/O: $147
Five-SeveN Candy Apple FN, B/O: $61
Knives - Bowie Knife, Butterfly Knife, Falchion Knife, Flip Knife, Gut Knife, Huntsman Knife, M9 Bayonet, Bayonet, Karambit, Shadow Daggers, Stiletto Knife, Ursus Knife, Navaja Knife, Talon Knife, Classic Knife, Paracord Knife, Survival Knife, Nomad Knife, Skeleton Knife, Patterns - Gamma Doppler, Doppler (Phase 1, Phase 2, Phase 3, Phase 4, Black Pearl, Sapphire, Ruby, Emerald), Crimson Web, Lore, Fade, Ultraviolet, Night, Marble Fade (Fire & Ice, Fake FI), Case Hardened (Blue Gem), Autotronic, Slaughter, Black Laminate, Tiger Tooth, Boreal Forest, Scorched, Blue Steel, Vanilla, Damascus Steel, Forest DDPAT, Urban Masked, Freehand, Stained, Bright Water, Safari Mesh, Rust Coat, Gloves - Bloodhound Gloves (Charred, Snakebite, Guerrilla, Bronzed), Driver Gloves (Snow Leopard, King Snake, Crimson Weave, Imperial Plaid, Black Tie, Lunar Weave, Diamondback, Rezan the Red, Overtake, Queen Jaguar, Convoy, Racing Green), Hand Wraps (Cobalt Skulls, CAUTION!, Overprint, Slaughter, Leather, Giraffe, Badlands, Spruce DDPAT, Arboreal, Constrictor, Desert Shamagh, Duct Tape), Moto Gloves (Spearmint, POW!, Cool Mint, Smoke Out, Finish Line, Polygon, Blood Pressure, Turtle, Boom!, Eclipse, 3rd Commando Company, Transport), Specialist Gloves (Crimson Kimono, Tiger Strike, Emerald Web, Field Agent, Marble Fade, Fade, Foundation, Lt. Commander, Crimson Web, Mogul, Forest DDPAT, Buckshot), Sport Gloves (Pandora's Box, Superconductor, Hedge Maze, Vice, Amphibious, Slingshot, Omega, Arid, Big Game, Nocts, Scarlet Shamagh, Bronze Morph), Hydra Gloves (Case Hardened, Emerald, Rattler, Mangrove), Broken Fang Gloves (Jade, Yellow-banded, Unhinged, Needle Point), Pistols - P2000 (Wicked Sick, Ocean Foam, Fire Element, Amber Fade, Corticera, Chainmail, Imperial Dragon, Obsidian, Scorpion, Handgun, Acid Etched), USP-S (Printstream, Kill Confirmed, Whiteout, Road Rash, Owergrowth, The Traitor, Neo-Noir, Dark Water, Orion, Blueprint, Stainless, Caiman, Serum, Monster Mashup, Royal Blue, Ancient Visions, Cortex, Orange Anolis, Ticket To Hell, Black Lotus, Cyrex, Check Engine, Guardian, Purple DDPAT, Torque, Blood Tiger, Flashback, Business Class, Pathfinder, Para Green), Lead Conduit, Glock-18 (Umbral Rabbit, Fade, Candy Apple, Bullet Queen, Synth Leaf, Neo-Noir, Nuclear Garden, Dragon Tatto, Reactor, Pink DDPAT, Twilight Galaxy, Sand Dune, Groundwater, Blue Fissure, Snack Attack, Water Elemental, Brass, Wasteland Rebel, Vogue, Franklin, Royal Legion, Gamma Doppler, Weasel, Steel Disruption, Ironwork, Grinder, High Beam, Moonrise, Oxide Blaze, Bunsen Burner, Clear Polymer, Bunsen Burner, Night), P250 (Re.built, Nuclear Threat, Modern Hunter, Splash, Whiteout, Vino Primo, Mehndi, Asiimov, Visions, Undertow, Cartel, See Ya Later, Gunsmoke, Splash, Digital Architect, Muertos, Red Rock, Bengal Tiger, Crimson Kimono, Wingshot, Metallic DDPAT, Hive, Dark Filigree, Mint Kimono), Five-Seven (Neon Kimono, Berries And Cherries, Fall Hazard, Crimson Blossom, Hyper Beast, Nitro, Fairy Tale, Case Hardened, Copper Galaxy, Angry Mob, Monkey Business, Fowl Play, Anodized Gunmetal, Hot Shot, Retrobution, Boost Protocol), CZ75-Auto (Chalice, Crimson Web, Emerald Quartz, The Fuschia is Now, Nitro, Xiangliu, Yellow Jacket, Victoria, Poison Dart, Syndicate, Eco, Hexane, Pole, Tigris), Tec-9 (Rebel, Terrace, Nuclear Threat, Hades, Rust Leaf, Decimator, Blast From, Orange Murano, Toxic, Fuel Injector, Remote Control, Bamboo Forest, Isaac, Avalanche, Brother, Re-Entry, Blue Titanium, Bamboozle), R8 Revolver (Banana Cannon, Fade, Blaze, Crimson Web, Liama Cannon, Crazy 8, Reboot, Canal Spray, Night, Amber Fade), Desert Eagle (Blaze, Hand Cannon, Fennec Fox, Sunset Storm, Emerald Jörmungandr, Pilot, Hypnotic, Golden Koi, Printstream, Cobalt Disruption, Code Red, Ocean Drive, Midnight Storm, Kumicho Dragon, Crimson Web, Heirloom, Night Heist, Mecha Industries, Night, Conspiracy, Trigger Discipline, Naga, Directive, Light Rail), Dual Berettas (Flora Carnivora, Duelist, Cobra Strike, Black Limba, Emerald, Hemoglobin, Twin Turbo, Marina, Melondrama, Pyre, Retribution, Briar, Dezastre, Royal Consorts, Urban Shock, Dualing Dragons, Panther, Balance), Rifles - Galil (Aqua Terrace, Winter Forest, Chatterbox, Sugar Rush, Pheonix Blacklight, CAUTION!, Orange DDPAT, Cerberus, Dusk Ruins, Eco, Chromatic Aberration, Stone Cold, Tuxedo, Sandstorm, Shattered, Urban Rubble, Rocket Pop, Kami, Crimson Tsunami, Connexion), SCAR-20 (Fragments, Brass, Cyrex, Palm, Splash Jam, Cardiac, Emerald, Crimson Web, Magna Carta, Stone Mosaico, Bloodsport, Enforcer), AWP (Duality, Gungnir, Dragon Lore, Prince, Medusa, Desert Hydra, Fade, Lightning Strike, Oni Taiji, Silk Tiger, Graphite, Chromatic Aberration, Asiimov, Snake Camo, Boom, Containment Breach, Wildfire, Redline, Electric Hive, Hyper Beast, Neo-Noir, Man-o'-war, Pink DDPAT, Corticera, Sun in Leo, Elite Build, Fever Dream, Atheris, Mortis, PAW, Exoskeleton, Worm God, POP AWP, Phobos, Acheron, Pit Viper, Capillary, Safari Mesh), AK-47 (Head Shot, Wild Lotus, Gold Arabesque, X-Ray, Fire Serpent, Hydroponic, Panthera Onca, Case Hardened, Vulcan, Jet Set, Fuel Injector, Bloodsport, Nightwish, First Class, Neon Rider, Asiimov, Red Laminate, Aquamarine Revenge, The Empress, Wasteland Rebel, Jaguar, Black Laminate, Leet Museo, Neon Revolution, Redline, Frontside Misty, Predator, Legion of Anubis, Point Disarray, Orbit Mk01, Blue Laminate, Green Laminate, Emerald Pinstripe, Cartel, Phantom Disruptor, Jungle Spray, Safety Net, Rat Rod, Baroque Purple, Slate, Elite Build, Uncharted, Safari Mesh), FAMAS (Sundown, Prime Conspiracy, Afterimage, Commemoration, Dark Water, Spitfire, Pulse, Eye of Athena, Meltdown, Rapid Eye Move, Roll Cage, Styx, Mecha Industrie, Djinn, ZX Spectron, Valence, Neural Net, Night Borre, Hexne), M4A4 (Temukau, Howl, Poseidon, Asiimov, Daybreak, Hellfire, Zirka, Red DDPAT, Radiation Hazard, Modern Hunter, The Emperor, The Coalition, Bullet Rain, Cyber Security, X-Ray, Dark Blossom, Buzz Kill, In Living Color, Neo-Noir, Desolate Space, 龍王 (Dragon King), Royal Paladin, The Battlestar, Global Offensive, Tooth Fairy, Desert-Strike, Griffin, Evil Daimyo, Spider Lily, Converter), M4A1-S (Emphorosaur-S, Welcome to the Jungle, Imminent Danger, Knight, Hot Rod, Icarus Fell, Blue Phosphor, Printstream, Master Piece, Dark Water, Golden Coil, Bright Water, Player Two, Atomic Alloy, Guardian, Chantico's Fire, Hyper Beast, Mecha Industries, Cyrex, Control Panel, Moss Quartz, Nightmare, Decimator, Leaded Glass, Basilisk, Blood Tiger, Briefing, Night Terror, Nitro, VariCamo, Flashback), SG 553 (Cyberforce, Hazard Pay, Bulldozer, Integrale, Dragon Tech, Ultraviolet, Colony IV, Hypnotic, Cyrex, Candy Apple, Barricade, Pulse), SSG 08 (Death Strike, Sea Calico, Blood in the Water, Orange Filigree, Dragonfire, Big Iron, Bloodshot, Detour, Turbo Peek, Red Stone), AUG (Akihabara Accept, Flame Jörmungandr, Hot Rod, Midnight Lily, Sand Storm, Carved Jade, Wings, Anodized Navy, Death by Puppy, Torque, Bengal Tiger, Chameleon, Fleet Flock, Random Access, Momentum, Syd Mead, Stymphalian, Arctic Wolf, Aristocrat, Navy Murano), G3SG1 (Chronos, Violet Murano, Flux, Demeter, Orange Kimono, The Executioner, Green Apple, Arctic Polar Camo, Contractor), SMGs - P90 (Neoqueen, Astral Jörmungandr, Run and Hide, Emerald Dragon, Cold Blooded, Death by Kitty, Baroque Red, Vent Rush, Blind Spot, Asiimov, Trigon, Sunset Lily, Death Grip, Leather, Nostalgia, Fallout Warning, Tiger Pit, Schermatic, Virus, Shapewood, Glacier Mesh, Shallow Grave, Chopper, Desert Warfare), MAC-10 (Sakkaku, Hot Snakes, Copper Borre, Red Filigree, Gold Brick, Graven, Case Hardened, Stalker, Amber Fade, Neon Rider, Tatter, Curse, Propaganda, Nuclear Garden, Disco Tech, Toybox, Heat, Indigo), UMP-45 (Wild Child, Fade, Blaze, Day Lily, Minotaur's Labyrinth, Crime Scene, Caramel, Bone Pile, Momentum, Primal Saber), MP7 (Teal Blossom, Fade, Nemesis, Whiteout, Asterion, Bloosport, Abyssal Apparition, Full Stop, Special Delivery, Neon Ply, Asterion, Ocean Foam, Powercore, Scorched, Impire), PP-Bizon (Modern Hunter, Rust Coat, Forest Leaves, Antique, High Roller, Blue Streak, Seabird, Judgement of Anubis, Bamboo Print, Embargo, Chemical Green, Coblat Halftone, Fuel Rod, Photic Zone, Irradiated Alert, Carbon Fiber), MP9 (Featherweight, Wild Lily, Pandora's Box, Stained Glass, Bulldozer, Dark Age, Hot Rod, Hypnotic, Hydra, Rose Iron, Music Box, Setting Sun, Food Chain, Airlock, Mount Fuji, Starlight Protector, Ruby Poison Dart, Deadly Poison), MP5-SD (Liquidation, Oxide Oasis, Phosphor, Nitro, Agent, Autumn Twilly), Shotguns, Machineguns - Sawed-Off (Kiss♥Love, First Class, Orange DDPAT, Rust Coat, The Kraken, Devourer, Mosaico, Wasteland Princess, Bamboo Shadow, Copper, Serenity, Limelight, Apocalypto), XM1014 (Frost Borre, Ancient Lore, Red Leather, Elegant Vines, Banana Leaf, Jungle, Urban Perforated, Grassland, Blaze Orange, Heaven Guard, VariCamo Blue, Entombed, XOXO, Seasons, Tranquility, Bone Machine, Incinegator, Teclu Burner, Black Tie, Zombie Offensive, Watchdog), Nova (Baroque Orange, Hyper Beast, Green Apple, Antique, Modern Hunter, Walnut, Forest Leaves, Graphite, Blaze Orange, Rising Skull, Tempest, Bloomstick, Interlock, Quick Sand, Moon in Libra, Clean Polymer, Red Quartz, Toy Soldier), MAG-7 (Insomnia, Cinqueda, Counter Terrace, Prism Terrace, Memento, Chainmail, Hazard, Justice, Bulldozer, Silver, Core Breach, Firestarter, Praetorian, Heat, Hard Water, Monster Call, BI83 Spectrum, SWAG-7), M249 (Humidor, Shipping Forecast, Blizzard Marbleized, Downtown, Jungle DDPAT, Nebula Crusader, Impact Drill, Emerald Poison Dart), Negev (Mjölnir, Anodized Navy, Palm, Power Loader, Bratatat, CaliCamo, Phoenix Stencil, Infrastructure, Boroque Sand), Wear - Factory New (FN), Minimal Wear (MW), Field-Tested (FT), Well-Worn (WW), Battle-Scarred (BS), Stickers Holo/Foil/Gold - Katowice 2014, Krakow 2017, Howling Dawn, Katowice 2015, Crown, London 2018, Cologne 2014, Boston 2018, Atlanta 2017, Cluj-Napoca 2015, DreamHack 2014, King on the Field, Harp of War, Winged Difuser, Cologne 2016, Cologne 2015, MLG Columbus 2016, Katowice 2019, Berlin 2019, RMR 2020, Stockholm 2021, Antwerp 2022, Swag Foil, Flammable foil, Others - Souvenirs, Agents, Pins, Passes, Gifts, Music Kits, Cases, Keys, Capsules, Packages, Patches
Some items on the list may no longer be available or are still locked, visit My Inventory for more details.
Send a Trade Offer for fastest response. I consider all offers.
Add me for discuss if there is a serious offer that needs to be discussed.
submitted by
_Triple_ to
GlobalOffensiveTrade [link] [comments]
2023.05.31 03:11 wtfwafflezor (Selling) 800 Titles Fast & Furious Collection 1-9 MA HD $10 Dog 2022 Vudu HD $3
Prices FIRM - CashApp/Venmo/PayPal Friends & Family
Disney/Marvel titles are split codes. Only redeem what you pay for. Thank you.
300 (2007) (MA/4K) $6.50
12 Monkeys (1995) (MA/4K) $3.50
12 Years a Slave (2013) (MA/HD) $3.50
2 Guns (2013) (MA/HD) $4.75 (iTunes/HD) $3.50
2012 (2009) (MA/4K) $6.50
22 Jump Street (2014) (MA/HD) $4.50
355, The (2022) (MA/HD) $5.75
47 Meters Down (2017) (Vudu/HD) (iTunes/HD) $4.50
47 Meters Down: Uncaged (2019) (Vudu/HD) (iTunes/4K) $4.75
80 for Brady (2023) (Vudu/HD) (iTunes/4K) $6.50
A Beautiful Day in the Neighborhood (2019) (MA/HD) $5.75
A Clockwork Orange (1972) (MA/4K) $6.50
A Dog's Purpose (2017) (MA/HD) $4 (iTunes/HD) $3
A Man Called Otto (2022) (MA/HD) $7.25
A Million Ways to Die in the West (2014) (iTunes/HD) Ports to MA $4.25
A Monster Calls (2016) (MA/HD) (iTunes/HD) $3.75
A Quiet Place (2018) (Vudu/4K) $4.50 (iTunes/4K) (Vudu/HD) $1.50
A Quiet Place Part II (2020) (Vudu/4K) $6.50 (iTunes/4K) (Vudu/HD) $4.25
A Vigilante (2018) (Vudu/HD) (iTunes/HD) $5.50
A Wrinkle in Time (2018) (MA/HD) $3
Abraham Lincoln: Vampire Hunter (2012) (MA/HD) $4.25
Action Point (2018) (Vudu/HD) $2.25 (iTunes/4K) $1.50
Ad Astra (2019) (MA/HD) $4.75
Addams Family (1991) (Vudu/4K) (iTunes/4K) $6.50
Adventures of Tintin (2011) (Vudu/HD) (iTunes/HD) $4.50
After Earth (2013) (MA/HD) $2.50
Age of Adaline (2015) (Vudu/HD) (iTunes/HD) $3.75
Aladdin (1992) (MA/4K) $6.75 (MA/HD) $3.25 (GP/HD) $2.25
Alice in Wonderland (1951) (GP/HD) $5.50
Alien (1979) (MA/4K) $7.25 (iTunes/4K) (MA/HD) $5
Alien 3 (1992) (MA/HD) $5.50
Alien Collection 1-6 (MA/HD) $19.50 1-4 (MA/SD) $9
Alien Resurrection (1997) (MA/HD) $5.50
Alien: Covenant (2017) (iTunes/4K) (MA/HD) $2.50
Aliens (1986) (MA/HD) $5.50
All Eyez on Me (2017) (Vudu/HD) $2.50 (iTunes/HD) $1.75
All The Money In The World (2017) (MA/HD) $4.25
All the Way (2016) (GP/HD) $3.50 No Port
Aloha (2015) (MA/HD) $2.50
Alvin and the Chipmunks: The Road Chip (2015) (MA/HD) (iTunes/HD) $2.75
Amazing Spider-Man (2012) (MA/4K) $6.50 (MA/HD) $4.50
Amazing Spider-Man 2 (2014) (MA/4K) $6.50 (MA/HD) $5.50
Ambulance (2022) (MA/4K) $6.75 (MA/HD) $4
American Beauty (1999) (Vudu/HD) (iTunes/HD) $6
American Made (2017) (MA/4K) $7.25 (MA/HD) $4.25
American Sniper (2014) (MA/4K) $6.50
American Underdog (2021) (iTunes/4K) (Vudu/HD) $4.75
Amsterdam (2022) (MA/HD) $5 (GP/HD) $3.75
Anchorman 2: The Legend Continues (2013) (iTunes/HD) $2
Angels & Demons (2009) (MA/HD) $5.75
Angry Birds Movie (2016) (MA/HD) $3.75
Annie (2014) (MA/HD) $2.25
Antlers (2021) (GP/HD) $4
Ant-Man (2015) (MA/4K) $6.25 (iTunes/4K) $5 (MA/HD) $4.50 (GP/HD) $2.25
Apollo 11 (2019) (MA/HD) $6.25
Aqua Teen Forever: Plantasm (2022) (MA/HD) $4.75
Army of Darkness (1992) (MA/HD) $4
Arrival (2016) (Vudu/4K) $6.75 (Vudu/HD) $2.25 (iTunes/4K) $4
Art of Self-Defense (2019) (MA/HD) $6
Artist, The (2011) (MA/HD) $6
Avengers (2012) (MA/4K) $7.75 (iTunes/4K) $6.75 (GP/HD) $3.75
Avengers: Age of Ultron (2015) (MA/4K) $7.75 (iTunes/4K) $6 (GP/HD) $1.75
Avengers: Endgame (2019) (MA/4K) $4.75 (iTunes/4K) $3.75 (GP/HD) $1
Avengers: Infinity War (2018) (MA/4K) $5.50 (iTunes/4K) $3.75 (GP/HD) $1
Babylon (2022) (Vudu/HD) (iTunes/4K) $6.25
Back to the Future (1985) (iTunes/4K) (MA/HD) $4.25
Bad Boys for Life (2020) (MA/4K) $5.75 (MA/HD) $3.50
Bad Guys, The (2022) (MA/4K) $8 (MA/HD) $4.25
Bad Moms (2016) (MA/HD) $3.50 (iTunes/HD) $2.75
Bambi (1942) (MA/HD) $6.25 (GP/HD) $4.50
Bambi II (2006) (MA/HD) $6.25 (GP/HD) $4.50
Band of Brothers (2001) (GP/HD) $3.75 No Port
Bank Job, The (2008) (Vudu/HD) $3.25
Banshees of Inisherin (2022) (GP/HD) $4.50
Batman and Superman: Battle of the Super Sons (2022) (MA/4K) $6 (MA/HD) $4.50
Batman Year One (2011) (MA/4K) $5
Batman, The (2022) (MA/4K) $5.25 (MA/HD) $3
Batman: The Long Halloween Deluxe Edition (2022) (MA/HD) $6
Battle: Los Angeles (2011) (MA/4K) $6.50
Battleship (2012) (MA/4K) $4.50 (MA/HD) $1.75 (iTunes/4K) $3
Beast (2022) (MA/HD) $5.75
Beauty and the Beast (1991) (MA/4K) $7 (MA/HD) $4.75 (GP/HD) $2
Beauty and the Beast (2017) (MA/4K) $7 (MA/HD) $3.25 (GP/HD) $2
Bedknobs and Broomsticks (1971) (MA/HD) $5 (GP/HD) $3.50
Beguiled, The (2017) (MA/HD) (iTunes/HD) $4
Being John Malkovich (1999) (MA/HD) $3.50
Beirut (2018) (MA/HD) $4.75
Belfast (2021) (MA/HD) $5.50
Belly (1998) (Vudu/4K) $4.75
Ben-Hur (2016) (Vudu/HD) $2.50
Better Off Dead (1985) (Vudu/HD) (iTunes/HD) $6.50
Beverly Hills Cop (1984) (Vudu/4K) (iTunes/4K) $4.50
BFG, The (2016) (MA/HD) $5.25 (GP/HD) $3.50
Big (1988) (MA/HD) $5.75
Big Lebowski (1998) (iTunes/4K) $6 (MA/HD) $5.75
Big Wedding (2013) (Vudu/HD) (iTunes/HD) $3.75
Billy Elliot (2000) (MA/HD) (iTunes/HD) $4.25
Birth of A Nation (2016) (MA/HD) $4
Black Adam (2022) (MA/4K) $7 (MA/HD) $4.25
Black Christmas (2019) (MA/HD) $6
Black Panther: Wakanda Forever (2022) (MA/4K) $6.50 (MA/HD) $3.75 (GP/HD) $2.50
Black Phone, The (2021) (MA/HD) $5
Black Swan (2010) (MA/HD) $4.50
Black Widow (2021) (MA/4K) $6.50 (MA/HD) $4.75 (GP/HD) $3.25
Blacklight (2022) (MA/HD) $4.25
Blade Runner (Final Cut) (1982) (MA/4K) $6.50
Blade Runner 2049 (2017) (MA/4K) $6.50
Bleed for This (2016) (MA/HD) (iTunes/HD) $4
Blockers (2018) (MA/HD) $3
Blood Father (2016) (Vudu/HD) $4
Bloodshot (2020) (MA/HD) $4
Blues Brothers (1980) (iTunes/4K) Ports to MA $6
Blumhouse's Truth Or Dare (Unrated) (2018) (MA/HD) $4.75
Bob's Burgers Movie (2022) (MA/HD) $3.25 (GP/HD) $2.25
Bodies Bodies Bodies (2022) (Vudu/4K) $6.75
Bodyguard, The (1992) (MA/HD) $5
Bolt (2008) (MA/HD) $8 (GP/HD) $5.50
Bond: Goldfinger (1964) (Vudu/HD) $7
Bond: Man with the Golden Gun (1974) (Vudu/HD) $6.25
Bond: Skyfall (2012) (Vudu/4K) $5.75 (Vudu/HD) $1
Bond: Spectre (2015) (iTunes/4K) (Vudu/HD) $5.50
Book of Henry (2017) (iTunes/HD) Ports $5
Book of Life (2014) (MA/HD) (iTunes/HD) $2.50
Booksmart (2019) (MA/HD) $5.25
Born a Champion (2021) (Vudu/4K) (iTunes/4K) $5.50
Boss Baby: Family Business (2021) (MA/HD) $4.50
Boss, The (Unrated) (2016) (iTunes/HD) Ports to MA $2.75
Bourne Supremacy (2004) (MA/4K) $5.50 (iTunes/HD) $4.50 (MA/HD) $3
Bourne Ultimatum (2007) (MA/4K) $5.50 (iTunes/HD) $5.50 (MA/HD) $4
Boy Next Door, The (2015) (iTunes/HD) Ports to MA $5.25
Boy, The (2016) (MA/HD) (iTunes/HD) $3.75
Brahms: The Boy II (2020) (iTunes/4K) $2.75
Braven (2018) (Vudu/HD) $3.75
Breakdown (1997) (Vudu/HD) (iTunes/HD) $5.75
Breakthrough (2019) (MA/4K) $6.50
Brian Banks (2019) (MA/HD) $4.25
Bridge of Spies (2015) (MA/HD) $5.25 (GP/HD) $3.75
Bridget Jones's Diary (2001) (Vudu/HD) (iTunes/HD) $4.25
Bring It On: Worldwide #Cheersmack (2017) (MA/HD) $3.25 (iTunes/HD) $1.25
Broken City (2013) (MA/HD) $3.50 (iTunes/SD) $1.25
Broken Hearts Gallery (2020) (MA/HD) $3.75
Brothers (2009) (Vudu/HD) $5.50
Buffy, the Vampire Slayer (1992) (MA/HD) $5.75
Bullet Train (2022) (MA/4K) $5.75 (MA/HD) $4.25
Bye Bye Man (Unrated) (2017) (iTunes/HD) Ports to MA $2.50
Cake (2014) (MA/HD) $5.25
Call Me by Your Name (2017) (MA/HD) $5.75
Call, The (2013) (MA/HD) $4.50
Captain America: Civil War (2016) (MA/4K) $6 (iTunes/4K) $5 (GP/HD) $2.25
Captain America: The First Avenger (2011) (iTunes/4K) (MA/HD) $7 (GP/HD) $5
Captain America: Winter Soldier (2014) (MA/4K) $7.50 (iTunes/4K) (MA/HD) $6 (GP/HD) $2.25
Captain Marvel (2019) (MA/4K) $5 (iTunes/4K) $4 (GP/HD) $1.75
Captain Underpants: The First Epic Movie (2017) (MA/HD) $3.25
Carrie (2013) (Vudu/HD) $5.50
Cars 1-3 (iTunes/4K) (MA/HD) $15.50 (GP/HD) $9
Casper (1995) (iTunes/HD) Ports to MA $3.75
Catch Me If You Can (2002) (Vudu/HD) (iTunes/HD) $6.50
Catch the Bullet (2021) (Vudu/HD) $4.75
Change-Up, The (2011) (Unrated) (2011) (iTunes/HD) Ports to MA $5.50
Chappie (2015) (MA/4K) $6.50 (MA/HD) $3.75
Charlie's Angels (2000) (MA/4K) $7.75
Chronicles of Riddick (Unrated Director's Cut) (2004) (MA/HD) (iTunes/HD) $5
Cinderella (1950) (MA/HD) $5.75 (GP/HD) $3.75
Cinderella (2015) (iTunes/4K) (MA/HD) $5.50 (GP/HD) $2.50
Cinderella 'Camila Cabello' (2021) (MA/HD) $4.50
Cinderella II: Dreams Come True (2002) (MA/HD) $6.50
Citizenfour (2014) (Vudu/HD) $5.50
City of Lies (2018) (Vudu/HD) (iTunes/HD) $5.50
Clerks III (2022) (Vudu/4K) (iTunes/4K) $5.50
Clifford the Big Red Dog (2021) (iTunes/4K) (Vudu/HD) $3.50
Clown (2014) (Vudu/HD) $6.25
Clueless (1995) (Vudu/HD) (iTunes/HD) $4.25
Coal Miner's Daughter (1980) (MA/HD) $6.25
Cocaine Bear (2023) (MA/HD) $7.25
Colombiana (Unrated) (2011) (MA/HD) $4.25
Concussion (2015) (MA/HD) $3
Constantine: The House of Mystery (2022) (MA/HD) $3.50
Contraband (2012) (iTunes/HD) Ports to MA $2
Contractor (2022) (Vudu/4K) $7 (iTunes/4K) (Vudu/HD) $4.50
Counselor, The (2013) (MA/HD) $3
Cowboys and Aliens (2011) (iTunes/HD) Ports to MA $2.50
Croods (2013) (MA/HD) $3.50
Croods: A New Age (2020) (MA/HD) $5
Cruella (2021) (MA/4K) $5.75 (MA/HD) $3.50 (GP/HD) $2.50
Cult of Chucky (Unrated) (2017) (MA/HD) $3.75 (iTunes/HD) $2.50
Daddy's Home 2 (2017) (Vudu/4K) $4.50 (iTunes/4K) $2 (Vudu/HD) $2.25
Darkest Minds, The (2018) (MA/HD) $4.75
Day After Tomorrow (2004) $7
DC League of Super-Pets (2022) (MA/4K) $8 (MA/HD) $5
Dead Man Down (2013) (MA/HD) $4.75
Deadpool 2 (2018) (MA/4K) $6.25 (MA/HD) $3.25
Dear Evan Hansen (2021) (MA/HD) $4.25
Death on the Nile (2022) (MA/HD) $5 (GP/HD) $3.50
Death Wish (2018) (Vudu/HD) $2.25
Descent, The (2005) (Vudu/HD) $5.25
Detroit (2017) (iTunes/4K) Ports to MA $4.75
Devil Wears Prada (2006) (MA/HD) $5.75
Devil's Due (2014) (MA/HD) $2.75
Devotion (2022) (iTunes/4K) $6.50
Diary of a Wimpy Kid: The Long Haul (2017) (MA/HD) $2
Disaster Artist, The (2017) (Vudu/HD) $6.25
Disneynature Born in China (2017) (MA/HD) $5.25
DisneyNature: Bears (2014) (MA/HD) $5.50 (GP/HD) $3.50
DisneyNature: Monkey Kingdom (2015) (MA/HD) $5.50 (GP/HD) $3.50
District 9 (2009) (MA/4K) $6.50
Do the Right Thing (1989) (MA/4K) $6
Doctor Strange (2016) (MA/4K) $6.50 (iTunes/4K) $4 (MA/HD) $3.50 (GP/HD) $1.75
Doctor Strange in the Multiverse of Madness (2022) (MA/4K) $6 (MA/HD) $2.75 (GP/HD) $2
Dog (2022) (Vudu/HD) $3
Don't Breathe (2016) (MA/HD) $5.50
Don't Breathe 2 (2021) (MA/HD) $7.50
Don't Let Go (2019) (MA/HD) $4
Don't Worry Darling (2022) (MA/HD) $5.50
Doors (1991) (Vudu/4K) (iTunes/4K) $4.50
Downton Abbey: A New Era (2022) (MA/HD) $3.75
Dr. Seuss' Horton Hears a Who (2008) (MA/HD) $6.50
Dr. Seuss' The Lorax (2012) (MA/HD) $3.25 (iTunes/HD) $2.25
Dredd (2012) (iTunes/4K) (Vudu/HD) $3.50
Duff, The (2015) (Vudu/HD) (iTunes/HD) $2.75
Dumbo (1941) (MA/HD) $7.50 (GP/HD) $6
Dumbo (2019) (MA/4K) $6 (iTunes/4K) $5.25 (GP/HD) $2.50
Dune (2021) (MA/4K) $5.75
Dunkirk (2017) (MA/4K) $6.50
Early Man (2018) (Vudu/HD) (iTunes/HD) $5.25
Echo Boomers (2020) (Vudu/HD) (iTunes/HD) $4
Eddie the Eagle (2016) (MA/HD) (iTunes/4K) $6
Edge of Seventeen (2016) (MA/HD) $3.50 (iTunes/HD) $2.25
Ella Enchanted (2004) (Vudu/HD) (iTunes/HD) $6.50
Elvis (2022) (MA/4K) $6.75 (MA/HD) $4
Elysium (2013) (MA/4K) $6.50 (MA/HD) $3.25
Empire State (2013) (Vudu/HD) $4.75
Encanto (2021) (MA/4K) $6.50 (MA/HD) (GP/4K) $3.50
Ender's Game (2013) (iTunes/4K) (Vudu/HD) $3.25
English Patient (1996) (Vudu/HD) (iTunes/HD) $4.75
Equalizer (2014) (MA/HD) $3.75
Equalizer 2 (2018) (MA/4K) $7.25 (MA/HD) $2.75
Escape from Planet Earth (2013) (Vudu/HD) $4.50
Escape Plan: The Extractors (2019) (Vudu/HD) $3.75
Everest (2015) (MA/4K) $6.50 (MA/HD) $3 (iTunes/4K) $4
Everything Everywhere All at Once (2022) (Vudu/4K) $8
Expendables 1-3 (Vudu/HD) $4.50
Extreme Prejudice (1987) (Vudu/HD) $5.25
F9: The Fast Saga + Director's Cut (2021) (MA/4K) $5.25 (MA/HD) $3.25
Fabelmans (2022) (MA/HD) $6.50
Faculty, The (1998) (Vudu/HD) (iTunes/HD) $6.50
Fantastic Beasts Collection 1-3 (MA/HD) $7.75
Fantastic Beasts: The Secrets of Dumbledore (2022) (MA/4K) $5.25 (MA/HD) $3
Fast & Furious Collection 1-9 (MA/HD) $10
Fatale (2020) (Vudu/4K) (iTunes/4K) $3.75
Father Stu (2022) (MA/HD) $5.50
Fatman (2020) (Vudu/HD) (iTunes/HD) $5.25
Ferdinand (2017) (MA/HD) $3.50
Fifth Element (1997) (MA/4K) $6.50 (MA/HD) $6
Fifty Shades of Black (2016) (iTunes/HD) Ports to MA $3.50
Finding Nemo (2003) (MA/4K) $6.75 (iTunes/4K) $5.25 (GP/HD) $3
First Man (2018) (MA/4K) $6.75 (MA/HD) $4.25
First Purge (2018) (MA/HD) $4.50
Five Feet Apart (2019) (iTunes/4K) (Vudu/HD) $3
Flight (2012) (Vudu/HD) $3.75 (iTunes/HD) $3
Forbidden Kingdom (2008) (Vudu/HD) $5
Ford v Ferrari (2019) (MA/4K) $7.75 (MA/HD) $4.75
Forever Purge (2021) (MA/HD) $5.50
Founder, The (2017) (Vudu/HD) $5 (iTunes/HD) $5.50
Fox and the Hound 2, The (2006) (MA/HD) $4 (GP/HD) $3
Foxcatcher (2014) (MA/HD) $4.50
Frank & Lola (2016) (MA/HD) $4.75
Free Guy (2021) (MA/4K) $7.50 (MA/HD) $4.75 (GP/HD) $3.25
French Dispatch (2021) (MA/HD) $4.75 (GP/HD) $3.50
From Dusk till Dawn (1996) (Vudu/HD) (iTunes/HD) $4.75
Frozen Sing-Along Edition (2014) (MA/HD) $3.75 (GP/HD) $1.75
Full Metal Jacket (1987) (MA/4K) $6.50
Future World (2018) (Vudu/HD) $4
Galaxy Quest (1999) (Vudu/HD) (iTunes/HD) $6
Gambler (2014) (Vudu/HD) $3.50 (iTunes/HD) $2.75
Gangs of New York (2002) (Vudu/HD) (iTunes/HD) $5.50
Gate, The (1987) (Vudu/SD) $4.25
Get on Up (2014) (iTunes/HD) Ports to MA $4.50
Get Out (2017) (iTunes/4K) (MA/HD) $3.75
Ghost In The Shell (2017) (Vudu/HD) $2.25 (iTunes/4K) $2.75
Ghostbusters (1984) (MA/HD) $3.50
Ghostbusters + Extended (2016) (MA/HD) $3
Ghostbusters II (1989) (MA/HD) $3.50
Ghostbusters: Afterlife (2021) (MA/4K) $7.50 (MA/HD) $3.50
Gifted (2017) (MA/HD) $5
Girl In The Spider's Web (2018) (MA/HD) $4.50
Girl with All the Gifts, The (2016) (Vudu/HD) $5
Girl with the Dragon Tattoo (2011) (MA/HD) $6
Girls Trip (2017) (MA/HD) $1.50 (iTunes/HD) $1
Glory (1989) (MA/4K) $7.75
Godfather (1972) (Vudu/HD) (iTunes/4K) $4.75
Godzilla (1998) (MA/4K) $6.50
Gold (2016) (Vudu/HD) $1.75
Gone Baby Gone (2007) (Vudu/HD) $5.25
Gone Girl (2014) (iTunes/4K) (MA/HD) $5.75
Good Boys (2019) (MA/HD) $3.75
Good Dinosaur (2015) (iTunes/4K) (MA/HD) $5.50 (GP/HD) $3
Goodbye Christopher Robin (2017) (MA/HD) $6.50
Goosebumps (2015) (MA/HD) $5
Goosebumps 2 (2018) (MA/4K) $7.50 (MA/HD) $6.50
Great Wall (2016) (MA/HD) $2.50
Green Hornet (2011) (MA/HD) $6.50
Green Lantern: Beware My Power (2022) (MA/HD) $3
Green Mile, The (1999) (MA/4K) $6
Grudge, The (2020) (MA/HD) $6.50
Guardians of the Galaxy (2014) (MA/4K) $7.25 (iTunes/4K) $4.75 (MA/HD) $4 (GP/HD) $1.75
Hail, Caesar! (2016) (MA/HD) $3.75 (iTunes/HD) $2.25
Half Brothers (2020) (MA/HD) $5.75
Halloween Ends (2022) (MA/4K) $6.25 (MA/HD) $4.50
Halloween Kills (2021) (MA/4K) $6 (MA/HD) $4.25
Hancock (2008) (MA/4K) $6.50
Happy Death Day (2017) (MA/HD) $6
Happy Death Day 2U (2019) (MA/HD) $6
Happytime Murders (2018) (iTunes/4K) $1.75
Hateful Eight (2015) (Vudu/HD) $2
Heat: Director's Definitive Edition (1995) (MA/4K) $6 (MA/HD) $5.25
Heavy Metal (1981) (MA/4K) $6.50
Hell Fest (2018) (Vudu/4K) (iTunes/4K) $3.75
Hell or High Water (2016) (Vudu/4K) $5.25 (Vudu/HD) $2.25 (iTunes/4K) $3.75
Hellboy (Director's Cut) (2004) (MA/4K) $6.50
Hercules (1997) (MA/HD) $6.50 (GP/HD) $5.50
Hidden Figures (2016) (iTunes/4K) (MA/HD) $2
Highlander (1986) (Vudu/4K) $5
Hitman: Agent 47 (2015) (MA/HD) $4.50
Hitman's Wife's Bodyguard (2021) (Vudu/4K) (iTunes/4K) $4.75
Hocus Pocus (1993) (MA/4K) $6.75 (iTunes/4K) (MA/HD) $4.75 (GP/HD) $2.25
Holiday Inn (1942) (iTunes/HD) Ports to MA $3
Home Alone (1990) (MA/HD) $4
Home Alone 2: Lost in New York (1992) (MA/HD) $3.50
Hostiles (2017) (Vudu/4K) $4.75 (iTunes/4K) (Vudu/HD) $3.25
Hot Fuzz (2007) (MA/HD) $3.50 (iTunes/4K) $4
Hotel Transylvania (2012) (MA/HD) $6
Hotel Transylvania 2 (2015) (MA/HD) $6.75
Hotel Transylvania 3: Summer Vacation (2018) (MA/4K) $6.75 (MA/HD) $4.50
House of Gucci (2021) (iTunes/4K) $5
House of the Dragon: Season 1 (2022) (Vudu/4K) $9 (Vudu/HD) $5.50
Hugo (2011) (Vudu/HD) (iTunes/HD) $3.75
Hulk, The (2003) (iTunes/HD) Ports to MA $6.25
Hunt for Red October (1990) (Vudu/4K) (iTunes/4K) $4.50
Hunt, The (2019) (MA/HD) $5.75
Huntsman: Winter's War - Extended Edition (2016) (iTunes/4K) (MA/HD) $3
Hurt Locker (2008) (Vudu/4K) (iTunes/4K) $6.25
I Can Only Imagine (2018) (Vudu/HD) (iTunes/HD) $2.75
I Now Pronounce You Chuck & Larry (2007) (MA/HD) $3.50
Ice Age: Collision Course (2016) (iTunes/4K) (MA/HD) $4.25
Ice Age: Continental Drift (2012) (MA/HD) $4.50
Identity Thief (2013) (iTunes/HD) Ports to MA $3.75
Ides of March (2011) (MA/HD) $5.25
If Beale Street Could Talk (2018) (MA/HD) $5.75
Impossible, The (2013) (Vudu/HD) (iTunes/HD) $4.75
In the Heights (2021) (MA/4K) $5
Inception (2010) (MA/4K) $6.50
Incredible Hulk (2008) (MA/4K) $7 (MA/HD) $5.25
Incredibles (2004) (MA/4K) $7.75 (iTunes/4K) $6.25 (GP/HD) $4.75
Independence Day: Resurgence (2014) (iTunes/4K) $2 (MA/HD) $1.50
Indiana Jones 1-4 (iTunes/4K) (Vudu/HD) $20
Inevitable Defeat of Mister and Pete (2013) (Vudu/HD) $4.25
Inferno (2016) (MA/HD) $3.25
Infinite (2021) (Vudu/4K) $5.75 (iTunes/4K) (Vudu/HD) $5
Inside Llewyn Davis (2013) (MA/HD) $6
Inside Out (2015) (MA/4K) $5.75 (iTunes/4K) $4.25 (GP/HD) $1.50
Insidious: Chapter 2 (2013) (MA/HD) $5.25
Insidious: Chapter 3 (2015) (MA/HD) $6.50
Instructions Not Included (2013) (Vudu/HD) $3.75
Internship (2013) (MA/HD) $3.25
Interview, The (2014) (MA/HD) $3.50
Into the Woods (2014) (MA/HD) $4 (GP/HD) $2.25
Iron Man (2008) (MA/4K) $7.25 (iTunes/4K) $7 (GP/HD) $3
Iron Man 2 (2010) (MA/4K) $7.25 (iTunes/4K) $6.50 (GP/HD) $3
Iron Man 3 (2013) (MA/4K) $7.25 (iTunes/4K) $3 (MA/HD) $2.25 (GP/HD) $1.50
Isle of Dogs (2018) (MA/HD) $4.75
It Comes at Night (2017) (Vudu/HD) $6.25
It Follows (2015) (Vudu/HD) $4.25
Jack and Jill (2011) (MA/HD) $4.50
Jackass Forever (2022) (iTunes/4K) (Vudu/HD) $4
Jackass Presents: Bad Grandpa (2013) (Vudu/HD) (iTunes/HD) $3
Jackie (2016) (MA/HD) $4.25
Jacob's Ladder (1990) (Vudu/HD) $3.50
Jane Got a Gun (2016) (Vudu/HD) $5.75
Jason Bourne (2016) (MA/4K) $5.50 (iTunes/HD) $3.50 (MA/HD) $3
Jay & Silent Bob Reboot (2019) (Vudu/HD) (iTunes/HD) $5.50
Jay and Silent Bob Strike Back (2001) (Vudu/HD) (iTunes/HD) $5.50
Jesus Music, The (2021) (Vudu/HD) (iTunes/HD) $4.50
Jigsaw (2017) (Vudu/4K) $5 (iTunes/4K) (Vudu/HD) $2
Jingle All the Way (1996) (MA/HD) $5.25
John Wick: Chapter 3 - Parabellum (2019) (Vudu/4K) (iTunes/4K) $4
Jojo Rabbit (2019) (MA/HD) $6.75
Joy (2015) (MA/HD) (iTunes/4K) $4
Judy (2019) (Vudu/4K) (iTunes/4K) $3.75
Jumanji (1995) (MA/4K) $6.50 (MA/HD) $6
Jumanji: Next Level (2019) & Welcome to the Jungle (2017) (MA/HD) $7.50
Jurassic Park (1993) (MA/4K) $5.25 (iTunes/4K) $3.75 (MA/HD) $3
Jurassic Park III (2001) (MA/4K) $6.50 (iTunes/4K) $3.75 (MA/HD) $3.50
Jurassic World (2015) (MA/4K) $5.25 (iTunes/4K) $3.75 (MA/HD) $2.75
Jurassic World: Dominion + Extended Cut (2022) (MA/4K) $6.50 (MA/HD) $4.25
Jurassic World: Fallen Kingdom (2018) (MA/4K) $5.75 (MA/HD) $1.75
Justice League x RWBY Super Heroes and Huntsmen Part One (2023) (MA/HD) $4.25
Justice Society: World War II (2021) (MA/4K) $5.50
Katy Perry: Part of Me (2012) (Vudu/HD) (iTunes/HD) $3.75
Keeping Up with the Joneses (2016) (MA/HD) $4.25
Kick-Ass (2010) (Vudu/4K) $5.75 (Vudu/HD) (iTunes/HD) $4.50
Kick-Ass 2 (2013) (MA/HD) $5.25 (iTunes/HD) $5
Kicks (2016) (iTunes/HD) Ports to MA $5
Kid Who Would Be King (2019) (MA/4K) $5.75 (MA/HD) $4.75
Kidnap (2017) (MA/HD) (iTunes/HD) $3.25
Kill Bill: Vol. 2 (2004) (Vudu/HD) $6
Kill the Messenger (2014) (iTunes/HD) Ports to MA $5
Killer Elite (2011) (iTunes/HD) Ports to MA $3.25
Killerman (2019) (Vudu/HD) $2.25 (iTunes/HD) $1.75
Killing Lincoln (2013) (MA/HD) $5.25
Killing Them Softly (2012) (Vudu/HD) $2.75
King of Staten Island (2020) (MA/HD) $4.75
King's Man (2021) (MA/HD) $4.50 (GP/HD) $3.50
Knock at the Cabin (2023) (MA/HD) $5.50
Kong: Skull Island (2017) (MA/4K) $6.50
Kung Fu Panda 3 (2016) (MA/HD) $2.50
Kung Fu Panda Collection 1-3 (MA/HD) $12.50
L.A. Confidential (1997) (MA/HD) $5.75
Last Christmas (2019) (MA/HD) $6.50
Last Full Measure (2020) (Vudu/HD) (iTunes/HD) $5.50
Last Night in Soho (2021) (MA/4K) $7 (MA/HD) $5.75
Last Vegas (2013) (MA/HD) $3
Law Abiding Citizen (2009) (Vudu/4K) $7
Lawless (2012) (Vudu/HD) $3.75
Leap! (2017) (Vudu/HD) (iTunes/HD) $3.25
Lee Daniels' The Butler (2013) (Vudu/HD) $2.25
Legend of Hercules (2014) (iTunes/4K) (Vudu/HD) $3.25
Legion of Super Heroes (2023) (MA/HD) $6
Les Miserables (2012) (MA/HD) (iTunes/HD) $2.75
Let Him Go (2020) (MA/HD) $3.75
Let's Be Cops (2014) (iTunes/4K) (MA/HD) $2.50
Life (2017) (MA/HD) $2.50
Light of My Life (2019) (Vudu/HD) $2.50 (iTunes/HD) $2
Lighthouse (2019) (Vudu/HD) $5.25
Lightyear (2022) (MA/4K) $5 (MA/HD) $2.75 (GP/HD) $2
Like a Boss (2020) (iTunes/4K) (Vudu/HD) $2.25
Lion (2016) (Vudu/HD) $4.50
Lion King 1 1/2 (2004) (MA/HD) $6.50
Lion King 2: Simba's Pride (1998) (MA/HD) $6.75 (GP/HD) $5.25
Little Fockers (2010) (MA/HD) $4
Little Mermaid II: Return to the Sea (2000) (MA/HD) $6.75
Little Mermaid III: Ariel’s Beginning (2008) (MA/HD) $6.75
Little Monsters (1989) (Vudu/HD) $5.50
Live Die Repeat: Edge of Tomorrow (2014) (MA/4K) $5
Live Die Repeat: Edge Of Tomorrow (2014) (MA/4K) $6.50
Lodge, The (2019) (MA/HD) $5.75
Logan Lucky (2017) (MA/HD) $1.50 (iTunes/4K) $2.25
London Has Fallen (2016) (iTunes/HD) Ports to MA $3.75
Long Shot (2019) (iTunes/4K) (Vudu/HD) $4
Longest Ride (2015) (iTunes/4K) (MA/HD) $1.50
Lord of War (2005) (Vudu/4K) (iTunes/4K) $5.50
Lords of Salem, The (2012) (Vudu/HD) $4.75
Lost City, The (2022) (Vudu/4K) (iTunes/4K) $6
Love Actually (2003) (MA/HD) $5.50
Love and Monsters (2020) (Vudu/4K) (iTunes/4K) $7
Love, Simon (2018) (MA/HD) $3
Lovebirds (2020) (Vudu/HD) (iTunes/HD) $5.50
Luca (2021) (MA/4K) $6.50 (MA/HD) $3.75 (GP/HD) $3.25
Lucy (2014) (MA/HD) $2
Lyle, Lyle, Crocodile (2022) (MA/HD) $5.50
Ma (2019) (MA/HD) $5.25
Madagascar 3: Europe's Most Wanted (2012) (MA/HD) (iTunes/HD) $2
Maleficent (2014) (MA/4K) $5.75 (iTunes/4K) (MA/HD) $3 (GP/HD) $1.25
Maleficent: Mistress of Evil (2019) (MA/4K) $6 (iTunes/4K) $3.75 (GP/HD) $1.75
Mama (2013) (iTunes/HD) Ports to MA $3.50
Mamma Mia! The Movie (2008) & Here We Go Again (2018) (MA/HD) $6.50 $4.50 Each
Many Adventures of Winnie the Pooh (1977) (MA/HD) $6.25
Marksman, The (2021) (MA/HD) $5.50
Marlowe (2023) (MA/HD) $7.50
Marry Me (2022) (MA/HD) $6.50
Martian - Extended Cut (2015) (MA/4K) $7.75 (MA/HD) $5.25
Martian (Theatrical) (2015) (MA/4K) $7.25 (MA/HD) $3.25
Mary Poppins (1964) (MA/HD) $4.50 (GP/HD) $3
Mary Queen of Scots (2018) (MA/HD) $5.75
Matrix: Resurrections (2021) (MA/4K) $5
Maze Runner: The Death Cure (2018) (MA/HD) $5.75
McFarland, USA (2015) (MA/HD) $6.25 (GP/HD) $4.50
Memory (2022) (MA/HD) $3.50
Men (2022) (Vudu/HD) $3.75
Menu (2022) (MA/HD) $5.50 (GP/HD) $4
Mickey & Minnie 10 Classic Shorts - Volume 1 (2023) (MA/HD) $5.75 (GP/HD) $4
Mickey, Donald, Goofy: The Three Musketeers (2004) (MA/HD) $6.50
Midsommar (2019) (Vudu/HD) $5.75
Mike and Dave Need Wedding Dates (2016) (MA/HD) (iTunes/4K) $4.50
Million Dollar Arm (2014) (MA/HD) $4
Minions (2015) (iTunes/4K) (MA/HD) $2.75
Minions: The Rise of Gru (2022) & Minions (2015) (MA/HD) $8
Minions: The Rise of Gru (2022) (MA/4K) $6.75 (MA/HD) $5.25
Miracles From Heaven (2016) (MA/HD) $4.50
Missing Link (2019) (MA/HD) $4.25
Mission: Impossible Fallout (2018) (Vudu/4K) $2.75 (iTunes/4K) (Vudu/HD) $2.50
Mitchells Vs. The Machines (2021) (MA/HD) $4.50
Money Monster (2016) (MA/HD) $3.25
Monster Hunter (2020) (MA/4K) $6.75 (MA/HD) $4.25
Monster Trucks (2016) (Vudu/HD) $2.25
Monster's Ball (2001) (Vudu/HD) $6.25
Monuments Men (2014) (MA/HD) $2
Moonfall (2022) (Vudu/4K) (iTunes/4K) $5
Morbius (2022) (MA/4K) $5.25 (MA/HD) $3.25 (MA/SD) $2.25
Mortal Instruments: City of Bones (2014) (MA/HD) $3.50
Mortal Kombat Legends: Snow Blind (2022) (MA/HD) $5.50
Mother! (2017) (Vudu/HD) $3.50
Mountain Between Us (2017) (iTunes/4K) (MA/HD) $1.50
Mr Popper's Penguins (2011) (MA/HD) $6
Mr. Holmes (2015) (Vudu/HD) $3.75
Much Ado About Nothing (2013) (Vudu/HD) $4.25
Muppet Movie (1979) (MA/HD) $7.50 (GP/HD) $6
My All American (2015) (MA/HD) (iTunes/HD) $4.25
My Big Fat Greek Wedding 2 (2016) (iTunes/HD) Ports to MA $4
My Dinner with Herve (2018) (Vudu/HD) (iTunes/HD) $4.50 (GP/HD) $3
My Fair Lady (1964) (iTunes/4K) (Vudu/HD) $5.50
National Lampoon's Animal House (1978) (MA/4K) $6.25 (MA/HD) $5.25
Nebraska (2013) (Vudu/HD) (iTunes/HD) $2.25
Neighbors (2014) (iTunes/HD) Ports to MA $2
Never Grow Old (2019) (Vudu/HD) (iTunes/HD) $4.50
Night Before (2015) (MA/HD) $4.75
Night House, The (2021) (MA/HD) $5 (GP/HD) $3
Nightmare Before Christmas (1993) (GP/HD) Ports to MA $3
Ninth Gate, The (1999) (Vudu/HD) $4.50
No Country For Old Men (2007) (Vudu/HD) $5.50
No Time to Die (2021) (iTunes/4K) $3.50
Nobody (2021) (MA/HD) $5.25
Nocturnal Animals (2016) (iTunes/HD) Ports to MA $3.25
Non-Stop (2014) (MA/HD) (iTunes/HD) $2.75
Nope (2022) (MA/4K) $8 (MA/HD) $5.75
Nope (2022), Get Out (2017) & Us (2019) (MA/HD) $10
Norm of the North (2016) (Vudu/HD) (iTunes/HD) $2.75
Northman (2022) (MA/4K) $7.25 (MA/HD) $4.50
Old (2021) (MA/HD) $4.50
Olympus Has Fallen (2013) (MA/HD) $5
On the Basis of Sex (2019) (MA/HD) $4.50
Onward (2020) (MA/4K) $5.50 (MA/HD) $4 (GP/HD) $2.25
Oranges, The (2011) (MA/HD) $4.50
Other Woman (2014) (MA/HD) $2.25
Ouija (2014) & Origin of Evil (2016) (MA/HD) (iTunes/HD) $9
Overboard (2016) (Vudu/HD) (iTunes/HD) $5.75
Pacific Rim (2013) (MA/4K) $6.50
Pacific Rim Uprising (2018) (MA/4K) $7.75 (MA/HD) $4.50
Pain & Gain (2013) (Vudu/HD) (iTunes/HD) $3.25
Paper Towns (2011) (iTunes/4K) (MA/HD) $4.50
ParaNorman (2012) (iTunes/HD) $5
Passengers (2016) (MA/4K) $6.50 (MA/HD) $2.75
Paul (2011) (iTunes/HD) Ports to MA $4.50
Paul Blart: Mall Cop 2 (2015) (MA/HD) $4.25
Paw Patrol: The Movie (2021) (iTunes/4K) (Vudu/HD) $5
Paws of Fury: The Legend of Hank (2022) (iTunes/4K) (Vudu/HD) $6
Pearl (2022) (Vudu/HD) $5.50
Peppermint (2018) (iTunes/HD) $1.75
Percy Jackson: Sea of Monsters (2013) (MA/HD) $2.25
Perks of Being a Wallflower (2012) (Vudu/HD) (iTunes/HD) $1.75
Pet Sematary (2019) (Vudu/4K) $4.25 (iTunes/4K) (Vudu/HD) $2.50
Peter Rabbit (2018) (MA/4K) $5.75 (MA/HD) $4.75
Peter Rabbit 2 (2021) (MA/HD) $4
Phantom Thread (2017) (MA/HD) $3.75
Philomena (2013) (Vudu/HD) $2
Pineapple Express (Unrated Edition) (2008) (MA/HD) $6
Pinocchio (1940) (MA/HD) $5.50 (GP/HD) $3.75
Pirate Fairy (2014) (MA/HD) $3.25
Pirates of the Caribbean: Dead Men Tell No Tales (2017) (MA/HD) $3.25 (GP/HD) $1.75
Pitch Perfect 2 (2015) (MA/HD) $2.75 (iTunes/4K) $3.75
Pixar Short Films Collection, Vol. 3 (2018) (MA/HD) $5.50 (GP/HD) $3.50
Pixels (2015) (MA/4K) $6.50 (MA/HD) $5.50
Plane (2023) (Vudu/4K) (iTunes/4K) $8
Planes (2013) (MA/HD) $2.25 (GP/HD) $1.25
Planes, Trains and Automobiles (1987) (iTunes/HD) $3.75
Planes: Fire & Rescue (2014) (MA/HD) $4 (GP/HD) $2
Playing with Fire (2019) (iTunes/4K) $1.50 (Vudu/HD) $2
Pocahontas (1995) (MA/HD) $6.50 (GP/HD) $5
Pocahontas II: Journey to a New World (1998) (MA/HD) $6 (GP/HD) $3.25
Pompeii (2014) (MA/HD) $3.50
Poms (2019) (iTunes/HD) $2.50
Post, The (2017) (MA/HD) $2.75
Predator (1987) (MA/HD) $3.50
Predator (2018) (MA/4K) $6.25 (MA/HD) $3.50
Premium Rush (2012) (MA/HD) $3.25
Prey for the Devil (2022) (Vudu/4K) (iTunes/4K) $6
Princess and the Frog (2009) (iTunes/4K) $5.50 (GP/HD) $3.25
Prometheus (2012) (MA/HD) $1.75
Protege, The (2021) (Vudu/4K) (iTunes/4K) $5.75
Psycho (1960) (MA/HD) (iTunes/4K) $5
Psycho (1960), Rear Window (1954), The Birds (1963), Vertigo (1958) (MA/4K) $17
Public Enemies (2009) (MA/HD) (iTunes/HD) $6.25
Punisher, The (2004) (Vudu/4K) $5.75 (Vudu/HD) $5.25
Purge, The (2013) (MA/4K) $6.50 (iTunes/4K) (MA/HD) $3
Purge: Election Year (2016) (MA/4K $5.50 (iTunes/4K) (MA/HD) $3
Puss in Boots: The Last Wish (2022) (MA/HD) $7.50
Queen & Slim (2019) (MA/HD) $4.50
R.I.P.D. (2013) (MA/HD) $3.25 (iTunes/HD) $3
Race (2016) (iTunes/HD) Ports to MA $2.75
Rambo Last Blood (Vudu/4K) (iTunes/4K) $2.75
Rambo: First Blood (1982) (Vudu/4K) (iTunes/4K) $6
Rambo: First Blood Part II (1985) (Vudu/4K) $6.75 (iTunes/4K) (Vudu/HD) $5.50
Rango (2011) (Vudu/4K) (iTunes/4K) $6.50
Ratatouille (2007) (iTunes/4K) $8 (GP/HD) $5.50
Raya and the Last Dragon (2021) (MA/4K) $6.25 (MA/HD) $4.50 (GP/HD) $2.50
Red (2010) (Vudu/4K) $6.25
Requiem for a Dream - Director's Cut (2000) (Vudu/4K) (iTunes/4K) $6.25
Rescuers Down Under (1990) (MA/HD) $6.50 (GP/HD) $4
Resident Evil: Retribution (2012) (MA/HD) $2.25
Resident Evil: Welcome to Raccoon City (2021) (MA/4K) $6.50 (MA/HD) $4.50
Respect (2021) (iTunes/4K) $4.75
Richard Jewell (2019) (MA/4K) $6.50
Ricki And The Flash (2015) (MA/HD) $4.50
Riddick - Unrated Director's Cut (2013) (MA/HD) (iTunes/HD) $4
Ride Along 1-2 (MA/HD) (iTunes/HD) $5 $2.75 Each
Rio 2 (2014) (MA/HD) $2.25
Rise of the Planet of the Apes (2010) (iTunes/4K) (MA/HD) $5.75
Risen (2016) (MA/HD) $4.50
Road to El Dorado (2000) (MA/HD) $5.50
Robin Hood (2018) (Vudu/4K) $5 (iTunes/4K) (Vudu/HD) $3.25
Robin Hood (Animated) (1973) (MA/HD) $3.75 (GP/HD) $2.75
RoboCop (1987) (Vudu/HD) $7.25
Robots (2005) (MA/HD) $6.75
Rock Dog (2016) (Vudu/HD) $4.25
Rocketman (2019) (Vudu/4K) $4.75 (iTunes/4K) $2.50 (Vudu/HD) $2.25
Ron's Gone Wrong (2021) (MA/4K) $7 (MA/HD) $5.25 (GP/HD) $3.50
Rumble (2022) (iTunes/4K) (Vudu/HD) $5.75
Run Lola Run (1998) (MA/HD) $6.50
Runner Runner (2013) (MA/HD) $4
Rush (2013) (MA/HD) $2.75 (iTunes/HD) $3.25
Russell Madness (2015) (MA/HD) $4
Safe (2012) (Vudu/HD) (iTunes/HD) $1.75
Safe House (2012) (MA/HD) $4 (iTunes/HD) $2.50
Saint Maud (2020) (Vudu/HD) $6
Santa Clause (1994), 2 (2002), 3 (2006) (iTunes/4K) (MA/HD) $10.50 (GP/HD) $6.50
Saving Mr. Banks (2013) (MA/HD) $4.75 (GP/HD) $2.75
Scream (1996) (Vudu/4K) $6 (iTunes/4K) (Vudu/HD) $3.75
Scream 5 (2022) (iTunes/4K) (Vudu/HD) $5.50
Scrooged (1988) (iTunes/HD) $4.75
Second Act (2018) (iTunes/HD) $1.50
Second Best Exotic Marigold Hotel (2015) (MA/HD) $4.50
Secret Garden, The (2020) (iTunes/4K) $4.25
Secret Headquarters (2022) (Vudu/HD) (iTunes/4K) $6
Secret Life of Pets 1-2 (MA/HD) $7.50
Secret Life of Pets 2 (2019) (MA/4K) $6.25 (MA/HD) $5
Secret Life of Pets, The (2016) (iTunes/4K) $3.75 (MA/HD) $2.75
Secret Life of Walter Mitty (2013) (MA/HD) $2
Seeking a Friend for the End of the World (2012) (iTunes/HD) Ports to MA $4.50
Seriously Red (2022) (Vudu/HD) $6.75
Sessions, The (2012) (MA/HD) $4.50
Seventh Son (2015) (iTunes/HD) Ports to MA $1.50
Sex Tape (2014) (MA/HD) $3
Shaun of the Dead (2004), Hot Fuzz (2007), World's End (2013) (MA/HD) $10
Shaun the Sheep Movie (2015) (Vudu/HD) $4
Shawshank Redemption (1994) (MA/4K) $6
She's Having a Baby (1988) (Vudu/HD) (iTunes/HD) $4.50
Shooter (2007) (Vudu/HD) $5.75
Sideways (2004) (MA/HD) $5.25
Silent Night, Deadly Night: 3-Film Collection (1989-1991) (Vudu/HD) $6
Silver Linings Playbook (2012) (Vudu/HD) $2
Sin City: A Dame to Kill For (2014) (Vudu/HD) $6.25
Sinbad: Legend of the Seven Seas (2007) (MA/HD) $6.50
Sing 2 (2021) (MA/4K) $6.50 (MA/HD) $3.50
Sing Collection 1-2 (MA/HD) $6
Singin' in the Rain (1952) (MA/4K) $6.50
Sinister (2012) (Vudu/HD) $3 (iTunes/HD) $2.75
Sisters (Unrated) (2015) (MA/HD) $4 (iTunes/HD) $3.25
Sixteen Candles (1984) (MA/HD) $5.25 (iTunes/HD) $4.25
Skeleton Twins (2014) (Vudu/HD) $4.50
Sleepless (2017) (iTunes/HD) Ports to MA $1
Smile (2022) (Vudu/HD) (iTunes/4K) $6.75
Smurfs 2 (2013) (MA/HD) $3.25
Smurfs: The Lost Village (2017) (MA/HD) $3.25
Snake Eyes (2021) (iTunes/4K) (Vudu/HD) $4.25
Snatched (2017) (iTunes/4K) (MA/HD) $1
Snitch (2013) (iTunes/4K) (Vudu/HD) $1.75
Snow White and the Huntsman (Extended) (2012) (iTunes/4K) $3.50 (MA/HD) $2.50
Some Kind of Wonderful (1987) (Vudu/HD) (iTunes/HD) $4.50
Son of God (2014) (MA/HD) $1.25
Sonic the Hedgehog (2020) (Vudu/4K) $6.25 (iTunes/4K) (Vudu/HD) $4.25
Sonic the Hedgehog 2 (2022) (Vudu/4K) $6.50 (iTunes/4K) (Vudu/HD) $4.50
Sound of Music, The (1965) (MA/HD) $5.75
Southpaw (2015) (Vudu/HD) $4.50
Southside With You (2016) (Vudu/HD) $3.50
Space Between Us, The (2017) (iTunes/HD) Ports to MA $5
Space Jam (1996) (MA/4K) $5
Space Jam: A New Legacy (2021) (MA/4K) $5
Spider-Man (2002) (MA/4K) $6.50 (MA/HD) $5.50
Spider-Man 2 (2004) (MA/4K) $6.50 (MA/HD) $5.50
Spider-Man 3 (2007) (MA/4K) $6.50 (MA/HD) $5.50
Spider-Man: Far From Home (2019) (MA/4K) $8 (MA/HD) $4
Spies in Disguise (2019) (MA/HD) $3.50 (GP/HD) $2.50
Spirit: Stallion of the Cimarron (2003) (MA/HD) $5
Spontaneous (2020) (Vudu/HD) (iTunes/HD) $5
Spy (Unrated) (2015) (MA/HD) $2
Spy Game (2001) (iTunes/HD) Ports to MA $5.75
Stand Up Guys (2012) (Vudu/HD) $2.75
Star Trek 1-3 (Vudu/4K) $18 (Vudu/HD) $9.50 (iTunes/4K) $13.50
Star Trek Beyond (2016) (Vudu/HD) $1.75 (iTunes/4K) $3.25
Star Trek Into Darkness (2013) (Vudu/HD) $1.75 (iTunes/4K) $3.25
Starship Troopers (1997) (MA/4K) $6.50
Step Up Revolution (2012) (Vudu/HD) (iTunes/HD) $3.25
Still Alice (2015) (MA/HD) $3
Stillwater (2021) (MA/HD) $5
Straight Outta Compton (Unrated Director’s Cut) (2015) (MA/4K) $7.50 (MA/HD) (iTunes/HD) $2.50
Strange World (2022) (GP/HD) Ports to MA $4.25
Strangers: Prey at Night (2018) (MA/HD) $3.50
Stronger (2017) (Vudu/HD) (iTunes/HD) $4.50
Stuber (2019) (MA/HD) $4.75
Studio 666 (2022) (MA/HD) $6.75
Suicide Squad, The (2021) (MA/4K) $5
Sully (2016) (MA/4K) $6.50
Sum of All Fears, The (2002) (Vudu/4K) (iTunes/4K) $5.75
Super Troopers (2002) (MA/HD) $5.75
SW: A New Hope (1977) (MA/4K) $7 (MA/HD) $6.25 (GP/HD) $3.50
SW: Empire Strikes Back (1980) (MA/4K) $7 (MA/HD) $6.50 (GP/HD) $3.50
SW: Force Awakens (2015) (MA/4K) $5.25 (MA/HD) $3.50 (GP/HD) $1
SW: Last Jedi (2017) (MA/4K) $5.75 (MA/HD) $3.75 (GP/HD) $1
SW: Phantom Menace (1999) (MA/4K) $7.50 (MA/HD) $6.50 (GP/HD) $3.50
SW: Return of the Jedi (1983) (MA/4K) $7.25 (MA/HD) $6.50 (GP/HD) $3.50
SW: Revenge of the Sith (2005) (MA/4K) $7.50 (GP/HD) $3.50
SW: Rise of Skywalker (2019) (MA/4K) $6 (MA/HD) $4.75 (GP/HD) $2.25
SW: Rogue One: A Star Wars Story (2016) (MA/4K) $6.50 (MA/HD) $3.75 (GP/HD) $1.25
SW: Solo: A Star Wars Story (2018) (MA/4K) $7 (MA/HD) $5 (GP/HD) $3.50
Sword in the Stone (1963) (MA/HD) $6.25 (GP/HD) $3.75
Tag (2018) (MA/4K) $6.50
Tarzan (1999) (MA/HD) $6.50 (GP/HD) $5
Ted (2012) (Unrated) (MA/HD) (iTunes/HD) $4
Teen Titans Go! & DC Super Hero Girls: Mayhem in the Multiverse (2022) (MA/HD) $4.75
Terminator (1984) (Vudu/HD) $7
Terminator 2: Judgment Day (1991) (Vudu/4K) (iTunes/4K) $4.25
Terminator 4: Salvation (2009) (MA/4K) $6.50
Terminator: Dark Fate (2019) (Vudu/4K) $6.50 (Vudu/HD) $3 (iTunes/4K) $2.50
Terminator: Genisys (2015) (Vudu/HD) $1.75 (iTunes/4K) $3
The Man from U.N.C.L.E. (2015) (MA/4K) $6.50
Theory Of Everything (2014) (iTunes/HD) Ports to MA $4
Thing, The (2011) (MA/HD) $6.25
This Is 40 (2012) (MA/HD) $3.75 (iTunes/HD) $2.50
Thor (2011) (iTunes/4K) (MA/HD) $7 (GP/HD) $3.50
Thor: Love and Thunder (2022) (MA/4K) $6.75 (MA/HD) $3.25 (GP/HD) $2
Thor: The Dark World (2013) (MA/4K) $7 (iTunes/4K) $4.50 (GP/HD) $2.25
Till (2022) (iTunes/4K) $6.50
Tinker Bell and the Legend of the NeverBeast (2014) (MA/HD) $6.25 (GP/HD) $4.50
Tinker, Tailor, Soldier, Spy (2011) (iTunes/HD) Ports to MA $4.50
Titanic (1997) (Vudu/HD) (iTunes/HD) $4.75
TMNT Out of the Shadows (2016) (iTunes/4K) $4
Tomb Raider: The Cradle of Life (2003) (Vudu/4K) (iTunes/4K) $6.50
Tomorrowland (2015) (MA/HD) $5.50 (GP/HD) $3.50
Top Gun: Maverick (2022) (Vudu/4K) $6 (iTunes/4K) (Vudu/HD) $5.75
Total Recall + Extended (2012) (MA/HD) $5 (Theatrical) $4
Toy Story 1-4 (MA/4K) $23 (iTunes/4K) $21 (GP/HD) $11.50
Toy Story of Terror! (2013) (MA/HD) $4.50 (GP/HD) $3
Trading Places (1983) (Vudu/HD) $4.50
Traffic (2000) (iTunes/HD) Ports to MA $5.75
Training Day (2001) (MA/4K) $6.50
Trainwreck (2015) (iTunes/HD) Ports to MA $1.50
Transformers: Last Knight (2017) (Vudu/4K) $4.75 (iTunes/4K) $2.25 (Vudu/HD) $2
Trauma Center (2019) (iTunes/4K) $3.25
Triple 9 (2016) (iTunes/HD) Ports to MA $2.50
Trolls (2016) (MA/HD) $1.25
Trolls Collection 1-2 (MA/HD) $6
Tully (2018) (MA/HD) $5.75
Turning Red (2022) (MA/4K) $6.25 (MA/HD) $4 (GP/HD) $2.75
Umma (2022) (MA/HD) $4.75
Unbearable Weight of Massive Talent (2022) (Vudu/4K) (iTunes/4K) $6.75
Unbreakable (2000) (MA/4K) $6 (GP/HD) $3.75
Unbroken (2014) (MA/HD) (iTunes/HD) $3
Uncharted (2022) (MA/4K) $5.50 (MA/HD) $3.25
Uncle Drew (2018) (Vudu/4K) $6.25 (Vudu/HD) (iTunes/HD) $3
Under the Skin (2014) (Vudu/HD) $5.25
Unforgiven (1992) (MA/4K) $6.50
Unhinged (2020) (Vudu/HD) $4.75
Up (2009) (iTunes/4K) $7.50 (MA/HD) $6.75
Up in Smoke ‘Cheech and Chong’ (1978) (Vudu/HD) $3.50 (iTunes/HD) $2.75
Upside, The (2017) (iTunes/HD) $2
Usual Suspects, The (1995) (Vudu/HD) $6
Valerian and the City of a Thousand Planets (2017) (Vudu/HD) $3.50
Van Helsing (2004) (MA/4K) $6 (iTunes/4K) (MA/HD) $4.75
Venom: Let There Be Carnage (2021) (MA/4K) $7 (MA/HD) $3.50
Vice (2015) 'Bruce Willis' (Vudu/HD) $2.50
Voyagers (2021) (Vudu/4K) (iTunes/4K) $6.50
Walking Dead: Season 11 (2021) (Vudu/HD) $6.25
WALL-E (2008) (iTunes/4K) $8 (GP/HD) $5.50
War Dogs (2016) (MA/4K) $6.50
War of the Worlds (1953) (Vudu/4K) (iTunes/4K) $6.75
War Of The Worlds (2005) (Vudu/4K) (iTunes/4K) $6.50
Watch, The (2012) (MA/HD) $4.25
Way, Way Back, The (2013) (MA/HD) $5.25
Weird Science (2008) (MA/HD) (iTunes/HD) $6
Welcome to Marwen (2018) (MA/4K) $3.50
What Men Want (2019) (Vudu/HD) $1.75 (iTunes/4K) $1.25
What to Expect When You're Expecting (2012) (Vudu/HD) (iTunes/HD) $2.25
When the Game Stands Tall (2014) (MA/HD) $4.50 (MA/SD) $1.75
Where the Crawdads Sing (2022) (MA/HD) $4.50
Whiplash (2014) (MA/HD) $5.75
White House Down (2013) (MA/HD) $3.50
Whitney Houston: I Wanna Dance With Somebody (2022) (MA/HD) $6
Willy Wonka and the Chocolate Factory (1971) (MA/4K) $5.25
Wind River (2017) (Vudu/HD) (iTunes/HD) $5
Wings (1927) (Vudu/HD) (iTunes/HD) $4
Witch, The (2016) (Vudu/HD) $3.50
Wolf Man (1941) (MA/4K) $6.50
Wolverine (Unrated) (2013) (MA/HD) $3.75
Woman King (2022) (MA/4K) $6.50 (MA/HD) $5.50
Wonder Woman 1984 (2020) (MA/4K) $5
Won't Back Down (2012) (MA/HD) $4
World War Z (2013) (Vudu/HD) $3.25 (iTunes/HD) $1.50
Wreck-It Ralph (2012) (GP/HD) $4.25
X (2022) (Vudu/HD) $6.75
X2: X-Men United (2003) (MA/HD) $6.25
X-Men (2000) (MA/HD) $6.25
X-Men: Apocalypse (2016) (iTunes/4K) (MA/HD) $2.50
xXx: The Return of Xander Cage (2017) (Vudu/4K) $5.50 (iTunes/4K) (Vudu/HD) $1.25
Yesterday (2019) (MA/HD) $4.50
Zathura (2005) (MA/HD) $7
Zero Dark Thirty (2012) (MA/HD) $3
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2023.05.31 02:58 Ok_Hotel3507 Where do i go to buy Hoshizora e Kakaru Hasi?
2023.05.31 01:33 _Triple_ [STORE] 900+ KNIVES/GLOVES/SKINS, 50.000$+ INVENTORY. M9 Fade, M4 Poseidon, BFK Freehand, Crimson Kimono, Nomad Fade, Skeleton, Kara Lore, Bayo Autotronic, AWP Fade, Kara Damas, BFK Ultra, Kara Freehand, Kara Bright, M9 Damas, Omega, Tiger Strike, Flip MF, Bayo Tiger, Deagle Blaze, Talon & More
Everything in my inventory is up for trade. The most valuable items are listed here, the rest you can find in My Inventory
Feel free to Add Me or even better send a Trade Offer. Open for any suggestions: upgrades, downgrades / knives, gloves, skins / stickers, patterns, floats.
All Buyouts are listed in cash value.
KNIVES
★ Butterfly Knife Freehand FN #1, B/O: $2500
★ Butterfly Knife Ultraviolet FT, B/O: $822
★ Butterfly Knife Scorched FT, B/O: $616
⎯
★ Bayonet Tiger Tooth MW #1, B/O: $1300
★ Bayonet Autotronic FN, B/O: $1050
★ Bayonet Tiger Tooth MW, B/O: $629
★ Bayonet Bright Water FT, B/O: $326
★ Bayonet Safari Mesh BS, B/O: $233
⎯
★ Karambit Lore FT, B/O: $1110
★ Karambit Damascus Steel FT, B/O: $840
★ Karambit Freehand MW, B/O: $784
★ Karambit Bright Water MW, B/O: $759
⎯
★ M9 Bayonet Fade FN, B/O: $1801
★ M9 Bayonet Fade FN, B/O: $1801
★ M9 Bayonet Damascus Steel FN, B/O: $751
⎯
★ Nomad Knife Fade FN, B/O: $1156
★ Nomad Knife Slaughter MW, B/O: $544
★ Nomad Knife Blue Steel WW, B/O: $318
⎯
★ Flip Knife Marble Fade FN, B/O: $646
★ Flip Knife Doppler (Phase 4) FN, B/O: $574
★ Flip Knife Gamma Doppler (Phase 1) MW, B/O: $552
★ Flip Knife Case Hardened FT, B/O: $257
★ Flip Knife Freehand FT, B/O: $255
★ StatTrak™ Flip Knife Bright Water FN, B/O: $287
⎯
★ Huntsman Knife Lore FN, B/O: $461
★ Huntsman Knife Gamma Doppler (Phase 4) FN, B/O: $436
★ Huntsman Knife Doppler (Phase 3) FN, B/O: $353
★ Huntsman Knife Autotronic FT, B/O: $212
★ Huntsman Knife Bright Water FT, B/O: $129
★ Huntsman Knife Forest DDPAT MW, B/O: $129
★ Huntsman Knife Forest DDPAT BS, B/O: $123
★ StatTrak™ Huntsman Knife Rust Coat BS, B/O: $127
⎯
★ Bowie Knife Gamma Doppler (Phase 2) FN, B/O: $375
★ Bowie Knife Gamma Doppler (Phase 1) FN, B/O: $363
★ Bowie Knife Tiger Tooth FN, B/O: $269
★ Bowie Knife Crimson Web WW, B/O: $192
★ Bowie Knife Bright Water FN, B/O: $159
★ Bowie Knife Ultraviolet FT, B/O: $126
⎯
★ Stiletto Knife Slaughter FN, B/O: $616
★ Stiletto Knife Crimson Web FT, B/O: $412
★ StatTrak™ Stiletto Knife Night Stripe FT, B/O: $227
⎯
★ Falchion Knife Lore FT, B/O: $214
★ Falchion Knife Autotronic FT, B/O: $192
★ Falchion Knife Scorched WW, B/O: $105
⎯
★ Survival Knife Crimson Web BS, B/O: $216
★ Survival Knife Case Hardened FT, B/O: $198
★ Survival Knife Scorched FT, B/O: $111
⎯
★ Shadow Daggers Fade FN, B/O: $368
★ Shadow Daggers Doppler (Phase 3) FN, B/O: $228
★ Shadow Daggers, B/O: $201
★ Shadow Daggers Damascus Steel FT, B/O: $108
★ Shadow Daggers Ultraviolet FT, B/O: $105
★ Shadow Daggers Black Laminate FT, B/O: $99
★ Shadow Daggers Forest DDPAT FT, B/O: $85
⎯
★ Gut Knife Doppler (Sapphire) MW #1, B/O: $1700
★ Gut Knife Gamma Doppler (Phase 1) FN, B/O: $223
★ Gut Knife Marble Fade FN, B/O: $203
★ Gut Knife Doppler (Phase 2) FN, B/O: $191
★ Gut Knife Case Hardened BS, B/O: $127
⎯
★ Navaja Knife Doppler (Phase 4) FN, B/O: $199
★ Navaja Knife Doppler (Phase 4) FN, B/O: $199
★ Navaja Knife, B/O: $138
★ Navaja Knife Damascus Steel FN, B/O: $111
⎯
★ Classic Knife Urban Masked FT, B/O: $146
★ StatTrak™ Classic Knife Stained BS, B/O: $168
⎯
★ Ursus Knife Doppler (Phase 3) FN, B/O: $476
★ Ursus Knife, B/O: $375
⎯
★ Skeleton Knife, B/O: $1137
★ Talon Knife, B/O: $608
★ Paracord Knife, B/O: $305
★ Survival Knife Forest DDPAT FT, B/O: $97
GLOVES
★ Moto Gloves Transport MW, B/O: $204
★ Moto Gloves Polygon BS, B/O: $142
★ Moto Gloves Blood Pressure BS, B/O: $84
★ Moto Gloves Blood Pressure BS, B/O: $84
★ Moto Gloves 3rd Commando Company BS, B/O: $63
★ Moto Gloves 3rd Commando Company BS, B/O: $63
⎯
★ Specialist Gloves Crimson Kimono WW, B/O: $1215
★ Specialist Gloves Tiger Strike FT, B/O: $672
★ Specialist Gloves Lt. Commander FT, B/O: $305
★ Specialist Gloves Lt. Commander BS, B/O: $140
★ Specialist Gloves Crimson Web BS, B/O: $137
★ Specialist Gloves Buckshot FT, B/O: $75
⎯
★ Driver Gloves Crimson Weave FT, B/O: $359
★ Driver Gloves Imperial Plaid BS, B/O: $229
★ Driver Gloves Overtake BS, B/O: $77
★ Driver Gloves Racing Green FT, B/O: $48
⎯
★ Sport Gloves Omega FT, B/O: $739
★ Sport Gloves Amphibious BS #2, B/O: $733
★ Sport Gloves Arid BS, B/O: $292
⎯
★ Hand Wraps Giraffe MW, B/O: $212
★ Hand Wraps Leather FT, B/O: $160
★ Hand Wraps Desert Shamagh MW, B/O: $101
⎯
★ Broken Fang Gloves Yellow-banded MW, B/O: $185
★ Broken Fang Gloves Needle Point FT, B/O: $67
★ Broken Fang Gloves Needle Point WW, B/O: $59
⎯
★ Hydra Gloves Case Hardened BS, B/O: $65
★ Hydra Gloves Emerald FT, B/O: $65
★ Hydra Gloves Emerald BS, B/O: $62
WEAPONS
AK-47 Case Hardened BS, B/O: $130
AK-47 Bloodsport MW, B/O: $79
AK-47 Fuel Injector BS, B/O: $76
AK-47 Fuel Injector BS, B/O: $76
AK-47 Bloodsport FT, B/O: $70
AK-47 Neon Rider MW, B/O: $60
StatTrak™ AK-47 Aquamarine Revenge FT, B/O: $72
⎯
AWP Fade FN, B/O: $1039
AWP Asiimov FT, B/O: $139
AWP Asiimov FT, B/O: $139
AWP Wildfire MW, B/O: $95
AWP BOOM MW, B/O: $93
AWP BOOM MW, B/O: $93
AWP Duality FN, B/O: $81
AWP Asiimov BS, B/O: $79
AWP Asiimov BS, B/O: $79
AWP Chromatic Aberration FN, B/O: $60
StatTrak™ AWP Hyper Beast FT, B/O: $68
StatTrak™ AWP Hyper Beast FT, B/O: $68
StatTrak™ AWP Electric Hive FT, B/O: $55
⎯
Desert Eagle Blaze FN, B/O: $623
Desert Eagle Emerald Jörmungandr FN, B/O: $241
Desert Eagle Cobalt Disruption FN, B/O: $81
Desert Eagle Cobalt Disruption FN, B/O: $81
Desert Eagle Cobalt Disruption FN, B/O: $81
Desert Eagle Printstream FT, B/O: $54
⎯
M4A1-S Blue Phosphor FN, B/O: $434
StatTrak™ M4A1-S Bright Water MW, B/O: $55
⎯
M4A4 Poseidon FN, B/O: $1465
M4A4 Asiimov BS, B/O: $55
M4A4 Hellfire MW, B/O: $50
⎯
USP-S Kill Confirmed MW, B/O: $72
USP-S Printstream FT, B/O: $69
StatTrak™ USP-S Kill Confirmed FT, B/O: $139
⎯
AUG Flame Jörmungandr FN, B/O: $234
P90 Run and Hide FT, B/O: $147
Five-SeveN Candy Apple FN, B/O: $61
Knives - Bowie Knife, Butterfly Knife, Falchion Knife, Flip Knife, Gut Knife, Huntsman Knife, M9 Bayonet, Bayonet, Karambit, Shadow Daggers, Stiletto Knife, Ursus Knife, Navaja Knife, Talon Knife, Classic Knife, Paracord Knife, Survival Knife, Nomad Knife, Skeleton Knife, Patterns - Gamma Doppler, Doppler (Phase 1, Phase 2, Phase 3, Phase 4, Black Pearl, Sapphire, Ruby, Emerald), Crimson Web, Lore, Fade, Ultraviolet, Night, Marble Fade (Fire & Ice, Fake FI), Case Hardened (Blue Gem), Autotronic, Slaughter, Black Laminate, Tiger Tooth, Boreal Forest, Scorched, Blue Steel, Vanilla, Damascus Steel, Forest DDPAT, Urban Masked, Freehand, Stained, Bright Water, Safari Mesh, Rust Coat, Gloves - Bloodhound Gloves (Charred, Snakebite, Guerrilla, Bronzed), Driver Gloves (Snow Leopard, King Snake, Crimson Weave, Imperial Plaid, Black Tie, Lunar Weave, Diamondback, Rezan the Red, Overtake, Queen Jaguar, Convoy, Racing Green), Hand Wraps (Cobalt Skulls, CAUTION!, Overprint, Slaughter, Leather, Giraffe, Badlands, Spruce DDPAT, Arboreal, Constrictor, Desert Shamagh, Duct Tape), Moto Gloves (Spearmint, POW!, Cool Mint, Smoke Out, Finish Line, Polygon, Blood Pressure, Turtle, Boom!, Eclipse, 3rd Commando Company, Transport), Specialist Gloves (Crimson Kimono, Tiger Strike, Emerald Web, Field Agent, Marble Fade, Fade, Foundation, Lt. Commander, Crimson Web, Mogul, Forest DDPAT, Buckshot), Sport Gloves (Pandora's Box, Superconductor, Hedge Maze, Vice, Amphibious, Slingshot, Omega, Arid, Big Game, Nocts, Scarlet Shamagh, Bronze Morph), Hydra Gloves (Case Hardened, Emerald, Rattler, Mangrove), Broken Fang Gloves (Jade, Yellow-banded, Unhinged, Needle Point), Pistols - P2000 (Wicked Sick, Ocean Foam, Fire Element, Amber Fade, Corticera, Chainmail, Imperial Dragon, Obsidian, Scorpion, Handgun, Acid Etched), USP-S (Printstream, Kill Confirmed, Whiteout, Road Rash, Owergrowth, The Traitor, Neo-Noir, Dark Water, Orion, Blueprint, Stainless, Caiman, Serum, Monster Mashup, Royal Blue, Ancient Visions, Cortex, Orange Anolis, Ticket To Hell, Black Lotus, Cyrex, Check Engine, Guardian, Purple DDPAT, Torque, Blood Tiger, Flashback, Business Class, Pathfinder, Para Green), Lead Conduit, Glock-18 (Umbral Rabbit, Fade, Candy Apple, Bullet Queen, Synth Leaf, Neo-Noir, Nuclear Garden, Dragon Tatto, Reactor, Pink DDPAT, Twilight Galaxy, Sand Dune, Groundwater, Blue Fissure, Snack Attack, Water Elemental, Brass, Wasteland Rebel, Vogue, Franklin, Royal Legion, Gamma Doppler, Weasel, Steel Disruption, Ironwork, Grinder, High Beam, Moonrise, Oxide Blaze, Bunsen Burner, Clear Polymer, Bunsen Burner, Night), P250 (Re.built, Nuclear Threat, Modern Hunter, Splash, Whiteout, Vino Primo, Mehndi, Asiimov, Visions, Undertow, Cartel, See Ya Later, Gunsmoke, Splash, Digital Architect, Muertos, Red Rock, Bengal Tiger, Crimson Kimono, Wingshot, Metallic DDPAT, Hive, Dark Filigree, Mint Kimono), Five-Seven (Neon Kimono, Berries And Cherries, Fall Hazard, Crimson Blossom, Hyper Beast, Nitro, Fairy Tale, Case Hardened, Copper Galaxy, Angry Mob, Monkey Business, Fowl Play, Anodized Gunmetal, Hot Shot, Retrobution, Boost Protocol), CZ75-Auto (Chalice, Crimson Web, Emerald Quartz, The Fuschia is Now, Nitro, Xiangliu, Yellow Jacket, Victoria, Poison Dart, Syndicate, Eco, Hexane, Pole, Tigris), Tec-9 (Rebel, Terrace, Nuclear Threat, Hades, Rust Leaf, Decimator, Blast From, Orange Murano, Toxic, Fuel Injector, Remote Control, Bamboo Forest, Isaac, Avalanche, Brother, Re-Entry, Blue Titanium, Bamboozle), R8 Revolver (Banana Cannon, Fade, Blaze, Crimson Web, Liama Cannon, Crazy 8, Reboot, Canal Spray, Night, Amber Fade), Desert Eagle (Blaze, Hand Cannon, Fennec Fox, Sunset Storm, Emerald Jörmungandr, Pilot, Hypnotic, Golden Koi, Printstream, Cobalt Disruption, Code Red, Ocean Drive, Midnight Storm, Kumicho Dragon, Crimson Web, Heirloom, Night Heist, Mecha Industries, Night, Conspiracy, Trigger Discipline, Naga, Directive, Light Rail), Dual Berettas (Flora Carnivora, Duelist, Cobra Strike, Black Limba, Emerald, Hemoglobin, Twin Turbo, Marina, Melondrama, Pyre, Retribution, Briar, Dezastre, Royal Consorts, Urban Shock, Dualing Dragons, Panther, Balance), Rifles - Galil (Aqua Terrace, Winter Forest, Chatterbox, Sugar Rush, Pheonix Blacklight, CAUTION!, Orange DDPAT, Cerberus, Dusk Ruins, Eco, Chromatic Aberration, Stone Cold, Tuxedo, Sandstorm, Shattered, Urban Rubble, Rocket Pop, Kami, Crimson Tsunami, Connexion), SCAR-20 (Fragments, Brass, Cyrex, Palm, Splash Jam, Cardiac, Emerald, Crimson Web, Magna Carta, Stone Mosaico, Bloodsport, Enforcer), AWP (Duality, Gungnir, Dragon Lore, Prince, Medusa, Desert Hydra, Fade, Lightning Strike, Oni Taiji, Silk Tiger, Graphite, Chromatic Aberration, Asiimov, Snake Camo, Boom, Containment Breach, Wildfire, Redline, Electric Hive, Hyper Beast, Neo-Noir, Man-o'-war, Pink DDPAT, Corticera, Sun in Leo, Elite Build, Fever Dream, Atheris, Mortis, PAW, Exoskeleton, Worm God, POP AWP, Phobos, Acheron, Pit Viper, Capillary, Safari Mesh), AK-47 (Head Shot, Wild Lotus, Gold Arabesque, X-Ray, Fire Serpent, Hydroponic, Panthera Onca, Case Hardened, Vulcan, Jet Set, Fuel Injector, Bloodsport, Nightwish, First Class, Neon Rider, Asiimov, Red Laminate, Aquamarine Revenge, The Empress, Wasteland Rebel, Jaguar, Black Laminate, Leet Museo, Neon Revolution, Redline, Frontside Misty, Predator, Legion of Anubis, Point Disarray, Orbit Mk01, Blue Laminate, Green Laminate, Emerald Pinstripe, Cartel, Phantom Disruptor, Jungle Spray, Safety Net, Rat Rod, Baroque Purple, Slate, Elite Build, Uncharted, Safari Mesh), FAMAS (Sundown, Prime Conspiracy, Afterimage, Commemoration, Dark Water, Spitfire, Pulse, Eye of Athena, Meltdown, Rapid Eye Move, Roll Cage, Styx, Mecha Industrie, Djinn, ZX Spectron, Valence, Neural Net, Night Borre, Hexne), M4A4 (Temukau, Howl, Poseidon, Asiimov, Daybreak, Hellfire, Zirka, Red DDPAT, Radiation Hazard, Modern Hunter, The Emperor, The Coalition, Bullet Rain, Cyber Security, X-Ray, Dark Blossom, Buzz Kill, In Living Color, Neo-Noir, Desolate Space, 龍王 (Dragon King), Royal Paladin, The Battlestar, Global Offensive, Tooth Fairy, Desert-Strike, Griffin, Evil Daimyo, Spider Lily, Converter), M4A1-S (Emphorosaur-S, Welcome to the Jungle, Imminent Danger, Knight, Hot Rod, Icarus Fell, Blue Phosphor, Printstream, Master Piece, Dark Water, Golden Coil, Bright Water, Player Two, Atomic Alloy, Guardian, Chantico's Fire, Hyper Beast, Mecha Industries, Cyrex, Control Panel, Moss Quartz, Nightmare, Decimator, Leaded Glass, Basilisk, Blood Tiger, Briefing, Night Terror, Nitro, VariCamo, Flashback), SG 553 (Cyberforce, Hazard Pay, Bulldozer, Integrale, Dragon Tech, Ultraviolet, Colony IV, Hypnotic, Cyrex, Candy Apple, Barricade, Pulse), SSG 08 (Death Strike, Sea Calico, Blood in the Water, Orange Filigree, Dragonfire, Big Iron, Bloodshot, Detour, Turbo Peek, Red Stone), AUG (Akihabara Accept, Flame Jörmungandr, Hot Rod, Midnight Lily, Sand Storm, Carved Jade, Wings, Anodized Navy, Death by Puppy, Torque, Bengal Tiger, Chameleon, Fleet Flock, Random Access, Momentum, Syd Mead, Stymphalian, Arctic Wolf, Aristocrat, Navy Murano), G3SG1 (Chronos, Violet Murano, Flux, Demeter, Orange Kimono, The Executioner, Green Apple, Arctic Polar Camo, Contractor), SMGs - P90 (Neoqueen, Astral Jörmungandr, Run and Hide, Emerald Dragon, Cold Blooded, Death by Kitty, Baroque Red, Vent Rush, Blind Spot, Asiimov, Trigon, Sunset Lily, Death Grip, Leather, Nostalgia, Fallout Warning, Tiger Pit, Schermatic, Virus, Shapewood, Glacier Mesh, Shallow Grave, Chopper, Desert Warfare), MAC-10 (Sakkaku, Hot Snakes, Copper Borre, Red Filigree, Gold Brick, Graven, Case Hardened, Stalker, Amber Fade, Neon Rider, Tatter, Curse, Propaganda, Nuclear Garden, Disco Tech, Toybox, Heat, Indigo), UMP-45 (Wild Child, Fade, Blaze, Day Lily, Minotaur's Labyrinth, Crime Scene, Caramel, Bone Pile, Momentum, Primal Saber), MP7 (Teal Blossom, Fade, Nemesis, Whiteout, Asterion, Bloosport, Abyssal Apparition, Full Stop, Special Delivery, Neon Ply, Asterion, Ocean Foam, Powercore, Scorched, Impire), PP-Bizon (Modern Hunter, Rust Coat, Forest Leaves, Antique, High Roller, Blue Streak, Seabird, Judgement of Anubis, Bamboo Print, Embargo, Chemical Green, Coblat Halftone, Fuel Rod, Photic Zone, Irradiated Alert, Carbon Fiber), MP9 (Featherweight, Wild Lily, Pandora's Box, Stained Glass, Bulldozer, Dark Age, Hot Rod, Hypnotic, Hydra, Rose Iron, Music Box, Setting Sun, Food Chain, Airlock, Mount Fuji, Starlight Protector, Ruby Poison Dart, Deadly Poison), MP5-SD (Liquidation, Oxide Oasis, Phosphor, Nitro, Agent, Autumn Twilly), Shotguns, Machineguns - Sawed-Off (Kiss♥Love, First Class, Orange DDPAT, Rust Coat, The Kraken, Devourer, Mosaico, Wasteland Princess, Bamboo Shadow, Copper, Serenity, Limelight, Apocalypto), XM1014 (Frost Borre, Ancient Lore, Red Leather, Elegant Vines, Banana Leaf, Jungle, Urban Perforated, Grassland, Blaze Orange, Heaven Guard, VariCamo Blue, Entombed, XOXO, Seasons, Tranquility, Bone Machine, Incinegator, Teclu Burner, Black Tie, Zombie Offensive, Watchdog), Nova (Baroque Orange, Hyper Beast, Green Apple, Antique, Modern Hunter, Walnut, Forest Leaves, Graphite, Blaze Orange, Rising Skull, Tempest, Bloomstick, Interlock, Quick Sand, Moon in Libra, Clean Polymer, Red Quartz, Toy Soldier), MAG-7 (Insomnia, Cinqueda, Counter Terrace, Prism Terrace, Memento, Chainmail, Hazard, Justice, Bulldozer, Silver, Core Breach, Firestarter, Praetorian, Heat, Hard Water, Monster Call, BI83 Spectrum, SWAG-7), M249 (Humidor, Shipping Forecast, Blizzard Marbleized, Downtown, Jungle DDPAT, Nebula Crusader, Impact Drill, Emerald Poison Dart), Negev (Mjölnir, Anodized Navy, Palm, Power Loader, Bratatat, CaliCamo, Phoenix Stencil, Infrastructure, Boroque Sand), Wear - Factory New (FN), Minimal Wear (MW), Field-Tested (FT), Well-Worn (WW), Battle-Scarred (BS), Stickers Holo/Foil/Gold - Katowice 2014, Krakow 2017, Howling Dawn, Katowice 2015, Crown, London 2018, Cologne 2014, Boston 2018, Atlanta 2017, Cluj-Napoca 2015, DreamHack 2014, King on the Field, Harp of War, Winged Difuser, Cologne 2016, Cologne 2015, MLG Columbus 2016, Katowice 2019, Berlin 2019, RMR 2020, Stockholm 2021, Antwerp 2022, Swag Foil, Flammable foil, Others - Souvenirs, Agents, Pins, Passes, Gifts, Music Kits, Cases, Keys, Capsules, Packages, Patches
Some items on the list may no longer be available or are still locked, visit My Inventory for more details.
Send a Trade Offer for fastest response. I consider all offers.
Add me for discuss if there is a serious offer that needs to be discussed.
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2023.05.30 23:10 deeptechsharing VA – Defected Ibiza 2023 June 2023
Artist: VA
Title: Defected Ibiza 2023 June 2023
Genre: House, Tech House, Deep House, Dance / Electro Pop, Afro House, Melodic House & Techno, Minimal / Deep Tech, Nu Disco / Disco
Release Date: 2023-05-31
DOWNLOAD in 320kbps: https://sharing-db.club/djs-chart/436304_va-defected-ibiza-2023-june-2023/ Tracklist: 1. ANOTR, Abel Balder – Relax My Eyes (3:12) 2. Butch, Nic Fanciulli – I Want You (3:07) 3. Jansons – Nite Life (Original Mix) (5:00) 4. HoneyLuv, Seth Troxler, Paul Johnson – Sex & The City (MK Remix) (3:07) 5. PRUNK, Rona Ray – Keep It Simple (3:04) 6. HoneyLuv, Dope Earth Alien – Sway (feat. Dope Earth Alien) (2:47) 7. Majestic, Sara Sukkha – Dance All Night (feat. Sara Sukkha) (3:22) 8. Chris Stussy – All Night Long (3:54) 9. Michael Bibi, KinAhau, Audio Bullys – Different Side (3:13) 10. Floorplan – We Give Thee Honor (3:11) 11. Jack Swift – Can I Wait (5:48) 12. Mihalis Safras, Yvan Genkins – Las Solteras (4:00) 13. Joshwa – Bass Go Boom (2:58) 14. Shouse, Dennis Ferrer, Seth Troxler – (still) WON’T4GETU (6:14) 15. Larse – A Part Of (Riva Starr Saturn Mix) (3:25) 16. Kitty Amor, SomaDina – I Saw An Angel On The Roof & Wept (Kitty Amor ‘s Remix) (3:03) 17. Manda Moor – Picante (5:44) 18. MK, Dom Dolla – Rhyme Dust (3:01) 19. Cajmere, Dajaé, Marco Lys – Brighter Days (Marco Lys Remix) (6:22) 20. Mason Collective – A Little Affection (2:22) 21. Sam Divine, Hayley May – Face In The Crowd (3:04) 22. Radio Slave – Wild Life (Disco Mix) (5:49) 23. The Shapeshifters – Lola’s Theme (VIP) (7:18) 24. George Davis – Marimba Disco (Kai Alcé’s NDATL Interpretation) (6:37) 25. Tuccillo, Howard Perry – I Believe (feat. Howard Perry) (7:44) 26. Chloé Caillet, Falle Nioke, Wekafore – In The Middle feat. Falle Nioke & Wekaforé (3:37) 27. Hannah Wants, Ara – The One (feat. ARA) (2:57) 28. Cevin Fisher – Love You Some More (Harry Romero Remix) (3:25) 29. G Club, Banda Sonora – Guitarra G (8:46) 30. Dateless – Geekin (3:35) 31. Wallace – Breaking Up (5:38) 32. Melé – Groove La Afrika (2:49) 33. Angelo Ferreri – A Chance (3:13) 34. Ben Rau – You Got Me Running (6:07) 35. Darius Syrossian, George Smeddles – Back In The Dance (3:26) 36. Kolter – I Feel It Right (3:04) 37. Archie Hamilton, HQA – Let The Light In (feat. HQA) (3:08) 38. Jaden Thompson – Memories (7:17) 39. Jamie Jones – My Paradise (3:31) 40. Route 94 – Clapped (3:30) 41. Boogie Vice, Deep Aztec – Promises (N-You-Up Dub Mix) (3:40) 42. Kerri Chandler, Dreamer G – Hurry Up [Ministry of Sound] (Kerri’s Again Mix) (6:55) 43. Renato Cohen – Suddenly Funk (Andrea Oliva Remix) (3:58) 44. Low Steppa, Crusy – BFG (Extended Mix) (5:42) 45. Marco Lys – The Story Continues (4:50) 46. Melé, Toure Kunda – Talkin’ Drums (3:00) 47. Airborn Gav, Hurricane – Work (Atjazz Remix) (4:10) 48. Joeski – Afro Latinism (6:54) 49. Jovonn – RAISE UP (Raise Up High) (5:47) 50. Riva Starr, Mike Dunn – Feel The Heat (feat. Mike Dunn) (2:51) 51. Dennis Cruz – Una Rumbita (5:44) 52. salute, Sammy Virji – Peach (5:45) 53. Hannah Wants, Clementine Douglas – Cure My Desire (feat. Clementine Douglas) (2:59) 54. Atmos Blaq – Kwa Mama (6:30) 55. Made By Pete – Horizon Red (Extended) (7:07) 56. Cristoph, Awen – Time (4:18) 57. Ezel, Rona Ray – History Repeating (7:31) 58. Franky Rizardo, Ros T, T-Connection – Do What You Wanna Do (Live It Cool) (3:26) 59. Simon Kidzoo – 1 Thang (Original Mix) (3:21) 60. Riva Starr – Flying High (2:59) 61. The Martinez Brothers, Tokischa, Beltran – KILO (Beltran Remix) (4:07) 62. Totally Enormous Extinct Dinosaurs, Redlight – Regulate (2:34) 63. Jovonn, Prunk, M-High – Story Of House (Original Mix) (6:43) 64. A’Studio, Polina – SOS (feat. Polina) (Skylark Remix – Nic Fanciulli Edit) (3:24) 65. Mr. V – Mr. Bongo (Hello Children) (Butch Remix) (4:00) 66. Masters At Work – MAW Apes Groove (6:22) 67. Yours – IN THE MORNING (3:06) 68. Eddie Fowlkes – AHYEE (4:09) 69. Dennis Cruz, Martina Camargo – El Sueño (feat. Martina Camargo) (5:48) 70. Makez, dreamcastmoe – Phases (feat. dreamcastmoe) (VIP Mix) (4:35) 71. Radio Slave, NEZ – Wait A Minute (Dixon Extension) (6:27) 72. Yours – CALLING (3:30) 73. Ben Rau, Oden & Fatzo – Calling Out Your Name (I Can’t Sleep) (Oden & Fatzo Remix) (4:10) 74. Dirty Channels – Make You Cry (4:11) 75. Tensnake – Coma Cat (Chloé Caillet Remix) (3:35) 76. Francis Mercier, Nitefreak, Idd Aziz – Kamili (3:46) 77. Dennis Quin – Dedication To House Music (3:30) 78. Roach Motel – Movin’ On (Darius Syrossian 5am Remix) (3:14) 79. Eats Everything, Shezar – Get Up (3:06) 80. Low Steppa – The Feeling (Edit) (3:17) 81. Harry Romero, Inaya Day – Just Can’t Get Enough (Jamie Jones Edit) (3:28) 82. Shermanology – Souljack (3:44) 83. Arielle Free – You Can’t Stop Me (Edit) (4:05) 84. Classmatic, Nfasis – Toma Dale (5:23) 85. Junior Sanchez, NEZ – Hit It (feat. NEZ) (3:41) 86. Oden & Fatzo – Lauren (I Can’t Stay Forever) (3:20) 87. Todd Terry, Meca, Volkoder, Tristan Henry – Little Woman (feat. Tristan Henry) (3:48) 88. Mr. G – U Feel Mi (Kai Alce’s New Feel) (5:25) 89. Honey Dijon, Dope Earth Alien – It’s Quiet Now (feat. Dope Earth Alien) (3:02) 90. S.A.M., Sarah Ikumu – Spotlight (feat. Sarah Ikumu) (Sam Divine Remix) (2:45)
submitted by
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2023.05.30 22:25 _Triple_ [STORE] 900+ KNIVES/GLOVES/SKINS, 50.000$+ INVENTORY. M9 Fade, M4 Poseidon, BFK Freehand, Crimson Kimono, Nomad Fade, Skeleton, Kara Lore, Bayo Autotronic, AWP Fade, Kara Damas, BFK Ultra, Kara Freehand, Kara Bright, M9 Damas, Omega, Tiger Strike, Flip MF, Bayo Tiger, Deagle Blaze, Talon & More
Everything in my inventory is up for trade. The most valuable items are listed here, the rest you can find in My Inventory
Feel free to Add Me or even better send a Trade Offer. Open for any suggestions: upgrades, downgrades / knives, gloves, skins / stickers, patterns, floats.
All Buyouts are listed in cash value.
KNIVES
★ Butterfly Knife Freehand FN #1, B/O: $2500
★ Butterfly Knife Ultraviolet FT, B/O: $822
★ Butterfly Knife Scorched FT, B/O: $616
⎯
★ Bayonet Tiger Tooth MW #1, B/O: $1300
★ Bayonet Autotronic FN, B/O: $1050
★ Bayonet Tiger Tooth MW, B/O: $629
★ Bayonet Bright Water FT, B/O: $326
★ Bayonet Safari Mesh BS, B/O: $233
⎯
★ Karambit Lore FT, B/O: $1110
★ Karambit Damascus Steel FT, B/O: $840
★ Karambit Freehand MW, B/O: $784
★ Karambit Bright Water MW, B/O: $759
⎯
★ M9 Bayonet Fade FN, B/O: $1801
★ M9 Bayonet Fade FN, B/O: $1801
★ M9 Bayonet Damascus Steel FN, B/O: $751
⎯
★ Nomad Knife Fade FN, B/O: $1156
★ Nomad Knife Slaughter MW, B/O: $544
★ Nomad Knife Blue Steel WW, B/O: $318
⎯
★ Flip Knife Marble Fade FN, B/O: $646
★ Flip Knife Doppler (Phase 4) FN, B/O: $574
★ Flip Knife Gamma Doppler (Phase 1) MW, B/O: $552
★ Flip Knife Case Hardened FT, B/O: $257
★ Flip Knife Freehand FT, B/O: $255
★ StatTrak™ Flip Knife Bright Water FN, B/O: $287
⎯
★ Huntsman Knife Lore FN, B/O: $461
★ Huntsman Knife Gamma Doppler (Phase 4) FN, B/O: $436
★ Huntsman Knife Doppler (Phase 3) FN, B/O: $353
★ Huntsman Knife Autotronic FT, B/O: $212
★ Huntsman Knife Bright Water FT, B/O: $129
★ Huntsman Knife Forest DDPAT MW, B/O: $129
★ Huntsman Knife Forest DDPAT BS, B/O: $123
★ StatTrak™ Huntsman Knife Rust Coat BS, B/O: $127
⎯
★ Bowie Knife Gamma Doppler (Phase 2) FN, B/O: $375
★ Bowie Knife Gamma Doppler (Phase 1) FN, B/O: $363
★ Bowie Knife Tiger Tooth FN, B/O: $269
★ Bowie Knife Crimson Web WW, B/O: $192
★ Bowie Knife Bright Water FN, B/O: $159
★ Bowie Knife Ultraviolet FT, B/O: $126
⎯
★ Stiletto Knife Slaughter FN, B/O: $616
★ Stiletto Knife Crimson Web FT, B/O: $412
★ StatTrak™ Stiletto Knife Night Stripe FT, B/O: $227
⎯
★ Falchion Knife Lore FT, B/O: $214
★ Falchion Knife Autotronic FT, B/O: $192
★ Falchion Knife Scorched WW, B/O: $105
⎯
★ Survival Knife Crimson Web BS, B/O: $216
★ Survival Knife Case Hardened FT, B/O: $198
★ Survival Knife Scorched FT, B/O: $111
⎯
★ Shadow Daggers Fade FN, B/O: $368
★ Shadow Daggers Doppler (Phase 3) FN, B/O: $228
★ Shadow Daggers, B/O: $201
★ Shadow Daggers Damascus Steel FT, B/O: $108
★ Shadow Daggers Ultraviolet FT, B/O: $105
★ Shadow Daggers Black Laminate FT, B/O: $99
★ Shadow Daggers Forest DDPAT FT, B/O: $85
⎯
★ Gut Knife Doppler (Sapphire) MW #1, B/O: $1700
★ Gut Knife Gamma Doppler (Phase 1) FN, B/O: $223
★ Gut Knife Marble Fade FN, B/O: $203
★ Gut Knife Doppler (Phase 2) FN, B/O: $191
★ Gut Knife Case Hardened BS, B/O: $127
⎯
★ Navaja Knife Doppler (Phase 4) FN, B/O: $199
★ Navaja Knife Doppler (Phase 4) FN, B/O: $199
★ Navaja Knife, B/O: $138
★ Navaja Knife Damascus Steel FN, B/O: $111
⎯
★ Classic Knife Urban Masked FT, B/O: $146
★ StatTrak™ Classic Knife Stained BS, B/O: $168
⎯
★ Ursus Knife Doppler (Phase 3) FN, B/O: $476
★ Ursus Knife, B/O: $375
⎯
★ Skeleton Knife, B/O: $1137
★ Talon Knife, B/O: $608
★ Paracord Knife, B/O: $305
★ Survival Knife Forest DDPAT FT, B/O: $97
GLOVES
★ Moto Gloves Transport MW, B/O: $204
★ Moto Gloves Polygon BS, B/O: $142
★ Moto Gloves Blood Pressure BS, B/O: $84
★ Moto Gloves Blood Pressure BS, B/O: $84
★ Moto Gloves 3rd Commando Company BS, B/O: $63
★ Moto Gloves 3rd Commando Company BS, B/O: $63
⎯
★ Specialist Gloves Crimson Kimono WW, B/O: $1215
★ Specialist Gloves Tiger Strike FT, B/O: $672
★ Specialist Gloves Lt. Commander FT, B/O: $305
★ Specialist Gloves Lt. Commander BS, B/O: $140
★ Specialist Gloves Crimson Web BS, B/O: $137
★ Specialist Gloves Buckshot FT, B/O: $75
⎯
★ Driver Gloves Crimson Weave FT, B/O: $359
★ Driver Gloves Imperial Plaid BS, B/O: $229
★ Driver Gloves Overtake BS, B/O: $77
★ Driver Gloves Racing Green FT, B/O: $48
⎯
★ Sport Gloves Omega FT, B/O: $739
★ Sport Gloves Amphibious BS #2, B/O: $733
★ Sport Gloves Arid BS, B/O: $292
⎯
★ Hand Wraps Giraffe MW, B/O: $212
★ Hand Wraps Leather FT, B/O: $160
★ Hand Wraps Desert Shamagh MW, B/O: $101
⎯
★ Broken Fang Gloves Yellow-banded MW, B/O: $185
★ Broken Fang Gloves Needle Point FT, B/O: $67
★ Broken Fang Gloves Needle Point WW, B/O: $59
⎯
★ Hydra Gloves Case Hardened BS, B/O: $65
★ Hydra Gloves Emerald FT, B/O: $65
★ Hydra Gloves Emerald BS, B/O: $62
WEAPONS
AK-47 Case Hardened BS, B/O: $130
AK-47 Bloodsport MW, B/O: $79
AK-47 Fuel Injector BS, B/O: $76
AK-47 Fuel Injector BS, B/O: $76
AK-47 Bloodsport FT, B/O: $70
AK-47 Neon Rider MW, B/O: $60
StatTrak™ AK-47 Aquamarine Revenge FT, B/O: $72
⎯
AWP Fade FN, B/O: $1039
AWP Asiimov FT, B/O: $139
AWP Asiimov FT, B/O: $139
AWP Wildfire MW, B/O: $95
AWP BOOM MW, B/O: $93
AWP BOOM MW, B/O: $93
AWP Duality FN, B/O: $81
AWP Asiimov BS, B/O: $79
AWP Asiimov BS, B/O: $79
AWP Chromatic Aberration FN, B/O: $60
StatTrak™ AWP Hyper Beast FT, B/O: $68
StatTrak™ AWP Hyper Beast FT, B/O: $68
StatTrak™ AWP Electric Hive FT, B/O: $55
⎯
Desert Eagle Blaze FN, B/O: $623
Desert Eagle Emerald Jörmungandr FN, B/O: $241
Desert Eagle Cobalt Disruption FN, B/O: $81
Desert Eagle Cobalt Disruption FN, B/O: $81
Desert Eagle Cobalt Disruption FN, B/O: $81
Desert Eagle Printstream FT, B/O: $54
⎯
M4A1-S Blue Phosphor FN, B/O: $434
StatTrak™ M4A1-S Bright Water MW, B/O: $55
⎯
M4A4 Poseidon FN, B/O: $1465
M4A4 Asiimov BS, B/O: $55
M4A4 Hellfire MW, B/O: $50
⎯
USP-S Kill Confirmed MW, B/O: $72
USP-S Printstream FT, B/O: $69
StatTrak™ USP-S Kill Confirmed FT, B/O: $139
⎯
AUG Flame Jörmungandr FN, B/O: $234
P90 Run and Hide FT, B/O: $147
Five-SeveN Candy Apple FN, B/O: $61
Knives - Bowie Knife, Butterfly Knife, Falchion Knife, Flip Knife, Gut Knife, Huntsman Knife, M9 Bayonet, Bayonet, Karambit, Shadow Daggers, Stiletto Knife, Ursus Knife, Navaja Knife, Talon Knife, Classic Knife, Paracord Knife, Survival Knife, Nomad Knife, Skeleton Knife, Patterns - Gamma Doppler, Doppler (Phase 1, Phase 2, Phase 3, Phase 4, Black Pearl, Sapphire, Ruby, Emerald), Crimson Web, Lore, Fade, Ultraviolet, Night, Marble Fade (Fire & Ice, Fake FI), Case Hardened (Blue Gem), Autotronic, Slaughter, Black Laminate, Tiger Tooth, Boreal Forest, Scorched, Blue Steel, Vanilla, Damascus Steel, Forest DDPAT, Urban Masked, Freehand, Stained, Bright Water, Safari Mesh, Rust Coat, Gloves - Bloodhound Gloves (Charred, Snakebite, Guerrilla, Bronzed), Driver Gloves (Snow Leopard, King Snake, Crimson Weave, Imperial Plaid, Black Tie, Lunar Weave, Diamondback, Rezan the Red, Overtake, Queen Jaguar, Convoy, Racing Green), Hand Wraps (Cobalt Skulls, CAUTION!, Overprint, Slaughter, Leather, Giraffe, Badlands, Spruce DDPAT, Arboreal, Constrictor, Desert Shamagh, Duct Tape), Moto Gloves (Spearmint, POW!, Cool Mint, Smoke Out, Finish Line, Polygon, Blood Pressure, Turtle, Boom!, Eclipse, 3rd Commando Company, Transport), Specialist Gloves (Crimson Kimono, Tiger Strike, Emerald Web, Field Agent, Marble Fade, Fade, Foundation, Lt. 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Galil (Aqua Terrace, Winter Forest, Chatterbox, Sugar Rush, Pheonix Blacklight, CAUTION!, Orange DDPAT, Cerberus, Dusk Ruins, Eco, Chromatic Aberration, Stone Cold, Tuxedo, Sandstorm, Shattered, Urban Rubble, Rocket Pop, Kami, Crimson Tsunami, Connexion), SCAR-20 (Fragments, Brass, Cyrex, Palm, Splash Jam, Cardiac, Emerald, Crimson Web, Magna Carta, Stone Mosaico, Bloodsport, Enforcer), AWP (Duality, Gungnir, Dragon Lore, Prince, Medusa, Desert Hydra, Fade, Lightning Strike, Oni Taiji, Silk Tiger, Graphite, Chromatic Aberration, Asiimov, Snake Camo, Boom, Containment Breach, Wildfire, Redline, Electric Hive, Hyper Beast, Neo-Noir, Man-o'-war, Pink DDPAT, Corticera, Sun in Leo, Elite Build, Fever Dream, Atheris, Mortis, PAW, Exoskeleton, Worm God, POP AWP, Phobos, Acheron, Pit Viper, Capillary, Safari Mesh), AK-47 (Head Shot, Wild Lotus, Gold Arabesque, X-Ray, Fire Serpent, Hydroponic, Panthera Onca, Case Hardened, Vulcan, Jet Set, Fuel Injector, Bloodsport, Nightwish, First Class, Neon Rider, Asiimov, Red Laminate, Aquamarine Revenge, The Empress, Wasteland Rebel, Jaguar, Black Laminate, Leet Museo, Neon Revolution, Redline, Frontside Misty, Predator, Legion of Anubis, Point Disarray, Orbit Mk01, Blue Laminate, Green Laminate, Emerald Pinstripe, Cartel, Phantom Disruptor, Jungle Spray, Safety Net, Rat Rod, Baroque Purple, Slate, Elite Build, Uncharted, Safari Mesh), FAMAS (Sundown, Prime Conspiracy, Afterimage, Commemoration, Dark Water, Spitfire, Pulse, Eye of Athena, Meltdown, Rapid Eye Move, Roll Cage, Styx, Mecha Industrie, Djinn, ZX Spectron, Valence, Neural Net, Night Borre, Hexne), M4A4 (Temukau, Howl, Poseidon, Asiimov, Daybreak, Hellfire, Zirka, Red DDPAT, Radiation Hazard, Modern Hunter, The Emperor, The Coalition, Bullet Rain, Cyber Security, X-Ray, Dark Blossom, Buzz Kill, In Living Color, Neo-Noir, Desolate Space, 龍王 (Dragon King), Royal Paladin, The Battlestar, Global Offensive, Tooth Fairy, Desert-Strike, Griffin, Evil Daimyo, Spider Lily, Converter), M4A1-S (Emphorosaur-S, Welcome to the Jungle, Imminent Danger, Knight, Hot Rod, Icarus Fell, Blue Phosphor, Printstream, Master Piece, Dark Water, Golden Coil, Bright Water, Player Two, Atomic Alloy, Guardian, Chantico's Fire, Hyper Beast, Mecha Industries, Cyrex, Control Panel, Moss Quartz, Nightmare, Decimator, Leaded Glass, Basilisk, Blood Tiger, Briefing, Night Terror, Nitro, VariCamo, Flashback), SG 553 (Cyberforce, Hazard Pay, Bulldozer, Integrale, Dragon Tech, Ultraviolet, Colony IV, Hypnotic, Cyrex, Candy Apple, Barricade, Pulse), SSG 08 (Death Strike, Sea Calico, Blood in the Water, Orange Filigree, Dragonfire, Big Iron, Bloodshot, Detour, Turbo Peek, Red Stone), AUG (Akihabara Accept, Flame Jörmungandr, Hot Rod, Midnight Lily, Sand Storm, Carved Jade, Wings, Anodized Navy, Death by Puppy, Torque, Bengal Tiger, Chameleon, Fleet Flock, Random Access, Momentum, Syd Mead, Stymphalian, Arctic Wolf, Aristocrat, Navy Murano), G3SG1 (Chronos, Violet Murano, Flux, Demeter, Orange Kimono, The Executioner, Green Apple, Arctic Polar Camo, Contractor), SMGs - P90 (Neoqueen, Astral Jörmungandr, Run and Hide, Emerald Dragon, Cold Blooded, Death by Kitty, Baroque Red, Vent Rush, Blind Spot, Asiimov, Trigon, Sunset Lily, Death Grip, Leather, Nostalgia, Fallout Warning, Tiger Pit, Schermatic, Virus, Shapewood, Glacier Mesh, Shallow Grave, Chopper, Desert Warfare), MAC-10 (Sakkaku, Hot Snakes, Copper Borre, Red Filigree, Gold Brick, Graven, Case Hardened, Stalker, Amber Fade, Neon Rider, Tatter, Curse, Propaganda, Nuclear Garden, Disco Tech, Toybox, Heat, Indigo), UMP-45 (Wild Child, Fade, Blaze, Day Lily, Minotaur's Labyrinth, Crime Scene, Caramel, Bone Pile, Momentum, Primal Saber), MP7 (Teal Blossom, Fade, Nemesis, Whiteout, Asterion, Bloosport, Abyssal Apparition, Full Stop, Special Delivery, Neon Ply, Asterion, Ocean Foam, Powercore, Scorched, Impire), PP-Bizon (Modern Hunter, Rust Coat, Forest Leaves, Antique, High Roller, Blue Streak, Seabird, Judgement of Anubis, Bamboo Print, Embargo, Chemical Green, Coblat Halftone, Fuel Rod, Photic Zone, Irradiated Alert, Carbon Fiber), MP9 (Featherweight, Wild Lily, Pandora's Box, Stained Glass, Bulldozer, Dark Age, Hot Rod, Hypnotic, Hydra, Rose Iron, Music Box, Setting Sun, Food Chain, Airlock, Mount Fuji, Starlight Protector, Ruby Poison Dart, Deadly Poison), MP5-SD (Liquidation, Oxide Oasis, Phosphor, Nitro, Agent, Autumn Twilly), Shotguns, Machineguns - Sawed-Off (Kiss♥Love, First Class, Orange DDPAT, Rust Coat, The Kraken, Devourer, Mosaico, Wasteland Princess, Bamboo Shadow, Copper, Serenity, Limelight, Apocalypto), XM1014 (Frost Borre, Ancient Lore, Red Leather, Elegant Vines, Banana Leaf, Jungle, Urban Perforated, Grassland, Blaze Orange, Heaven Guard, VariCamo Blue, Entombed, XOXO, Seasons, Tranquility, Bone Machine, Incinegator, Teclu Burner, Black Tie, Zombie Offensive, Watchdog), Nova (Baroque Orange, Hyper Beast, Green Apple, Antique, Modern Hunter, Walnut, Forest Leaves, Graphite, Blaze Orange, Rising Skull, Tempest, Bloomstick, Interlock, Quick Sand, Moon in Libra, Clean Polymer, Red Quartz, Toy Soldier), MAG-7 (Insomnia, Cinqueda, Counter Terrace, Prism Terrace, Memento, Chainmail, Hazard, Justice, Bulldozer, Silver, Core Breach, Firestarter, Praetorian, Heat, Hard Water, Monster Call, BI83 Spectrum, SWAG-7), M249 (Humidor, Shipping Forecast, Blizzard Marbleized, Downtown, Jungle DDPAT, Nebula Crusader, Impact Drill, Emerald Poison Dart), Negev (Mjölnir, Anodized Navy, Palm, Power Loader, Bratatat, CaliCamo, Phoenix Stencil, Infrastructure, Boroque Sand), Wear - 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2023.05.30 20:55 beardbroo Got bent on my first international dive trip
Just returned from a trip to Cozumel wherein me and a buddy did our open water certification (Friday 2 shore dives for skills, Saturday 2 boat dives). We took Sunday off to check out the island. Monday & Tuesday we did 2 tank boat dives. Tuesday night I started to feel a bit achy in my joints and pretty run down. Waking up Wednesday morning feeling even worse, I started to get nervous because we had a flight that day and I knew these may be signs of mild DCS, went to the hospital, did 5 hours in the chamber, stayed over night, 3 more hours the next day.
I really enjoyed the scuba and am 100% planning on doing more, my only concern is that my buddy didn't get DCS, and so I don't really have a clear idea of what I may have done wrong, and how to avoid it in the future. As DCS can be pretty scary, I thought I would share what info I have, and see if some feedback here could give me any clarity.
First, our dive profiles. I am just going from what our dive master told us, as I didn't log them, or have my own computer. I realize not logging them was probably not a great practice, and I think I want to get my own computer so I can have a more accurate picture of the dive profile, then just asking the dive master. Anyway, on Monday our first dive deepest depth was 82 feet (again, no idea if we were at this depth the entire time) and we only made it about 36 minutes as I recall. 2nd dive was shallow (maybe 30 feet) I think we did ~55 minutes. Tuesday another 82 feet ~47 minutes, followed by 55 feet around ~56 minutes. Again, I do not have exact numbers but both days we had 45-60 minute break between dives. Did a 3 minute stop at 20 feet on all dives.
A few things of note about the dives on Tuesday. My buddy and me asked our divemaster Monday what his tank was at after we surfaced and were immediately depress with his answer. As such, Tuesday we really wanted to focus on our breathing. One thing we were both doing (I have been told by several people that this is wrong now) was holding our breath between exhale/inhale. I knew about the risk of ascending and holding breath, but thought if I was maintaining depth that this was a simple way to extend the life of my tank. I need to figure out how to consistently breathe, without hucking down air.
I wouldn't of mentioned/remembered this if it hadn't been a question the doctor asked me, but on the Tuesday dives there were some moments of much higher exertion than one would expect in a drift dive. These all revolved around our dive master spotting something he wanted us to look at, and having to swim against the current to get there, and then continuing effort to stay in place while I try to figure out what he is pointing at.
My current working theory is that dehydration may be the culprit. We were pretty conscious of being hydrated, as we had been told so many times, and we were sweating as much as you might expect two people from NYC to do while in Cozumel. We had an electrolyte drink every morning, and brought one on the boat to have in between dives. However, this day, I think they had forgotten to fill the water cooler on the boat. The previous days I had refilled my electrolyte bottle several times with that water cooler before, between, & after dives.
So far, there are not many discrepancies between me and my friend. Now comes the tequila. My friend doesn't drink. After our dives Monday, we walked around some, and I had a couple drinks. While having said drinks, a tequila monger stopped by and wanted me to sample (then buy) their tequilas. By the time this sampling wrapped up, I had probably done ~4 shots of tequila. Later, with dinner I believe I had 3 more drinks. Being somewhat concerned about this, when I got home that night I did make myself chug a lot of water, but maybe the damage was done?
Anyway, that's my story. Would love to hear some thoughts/feedback from experienced folks that might give me some peace of mind going forward.
edit: Again, I want to get a dive computer so I have more info in the future, but for that 82 foot/46 minute dive. I wanted to clarify, this was a wall dive, which we dropped down from the boat into some sand, then swam over to drop off the wall, also finished swimming back up to the sand, and drifting a bit more. So, this isn't all 46 minutes at 82 feet.
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2023.05.30 20:30 TheDrungeonBlaster Gutterpunks Reloaded #7:100 Dead Nazis
-Red-
April 19th, 11:13 A.M., The Sprawl
I sparked a dilapidated Vita-Cig that I’d snagged from Trodes and peered out into the Sprawl; the careful equilibrium of a well-orchestrated black-market had returned; pushers and gangers lined the alleys, watching for signals from rooftop lookouts to avoid the single Peacewatch cruiser that had been stupid enough to enter the dockside. The poor bastard would be dead before the afternoon was over… not that I had much sympathy for his kind. Peacewatch made it a habit to stay out of the Sprawl: unless the Eggheads predictive crime system said something catastrophic was coming, they policed their kind and left us in the hands of the mob. I’d never iced an officer. Not yet at least.
“Your partner should be ready shortly, I think he’s just tying up a few loose ends,” Akari said, snatching the cigarette from my hand and taking a long drag.
“Remind me again why you think I should take the shrimp with me instead of Nico and Roman?”
“He’s smart… and the other two are working on something else. Besides-- you need brains on this one, Red, not muscle,” she giggled, passing the cigarette back.
“Whatever you say,” I paused, grabbing the smoke, “what do you have them up to?”
“There’s a shipment of Xeno-grade weapons coming down from the colonies. Nico and Roman will be liberating them from the Slicers. Or, their share, at least. It won’t be much, maybe a dozen guns, but it’ll be worth it: the force field tech alone will pay for the trip as soon as Fincetti’s goons start trying to take your heads off with plasma cannons and mono blades.”
“What do you mean, their share?”
“The job was too big for us to take on alone. I linked up with another enterprising group of Freelancers. If it goes well, maybe we can hire them on for the heist, we’re going to need more people if we want to walk out of there alive.”
We?
“What, are you planning on coming along now?” I asked, snuffing out the smoke.
“It only seems right; Trodes is coming along, and I’m a better shot than he’ll ever be. Besides, you have a dangerous habit of getting shot, and I can’t have you going down in the field,” she said, winking as if to punctuate the sentence.
“You sure? We can manage, you don’t have to come with us, you’ve done so much already.”
“I know I have, that’s why I have to protect my investment. If you go down out there, then the team is without a leader. A military scale operation like this will go south real fast without someone competent in command.”
“You’ve got me wrong, Akari: I’m no leader. I’m just someone who wants to live in a better city and doesn’t mind taking the trash out himself. Besides, why do we need a leader? We’re all competent adults acting in concert, of our own free will. We all know what we’re doing, if a situation arises and someone needs to take charge, it’ll happen.”
“You’ve got a lot of faith in a crew you just met,” Akari said with a sneer.
“You know why I asked you to put the team together, Akari?”
“Because there’s a bounty on your head that could finance twenty retirements, and you know you can trust me?”
“No, well yeah, but that’s beside the point—I asked you because you’re not a Fixer, you’re a part time street doc that works the front desk at the most popular Freelancer hotel in the Sprawl. If there’s anyone who knows who’s gonna get the job done, it’s you. See, a Fixer is going to be okay with whatever losses they deem acceptable beforehand, but they’re fine with keeping that to themselves. If you thought any of these mooks were going to crack under pressure, or do something stupid, you wouldn’t have set me up with them.”
Before she could respond, Trodes emerged from the stairs leading to the lab. He winced as the sunlight hit his eyes, shrugging on the hood of the oversized sweatshirt that blanketed his meek frame. Glimpses of pain showed through every tremor laden step he took. A cloak of wires enveloped his skull, feeding into an old-world cyber console.
“It’s insufferably hot out here,” Trodes sighed.
“Don’t worry, we’re not going far. Chances are that whatever hole we’re meeting BFU in will have air conditioning,” I responded, clicking my key fob, and signaling the bike to pull around.
Trodes face fell flat when the Supersonic rolled around the corner; apparently, the prestige of carving through the skyway on a state-of-the-art Taffington jet-bike was lost on him.
“Are we taking… that?” Trodes stammered.
“We are. Unless you’ve got a pair of wheels with two seats?” I asked, mounting the bike and revving the engine.
With an exasperated sigh, Trodes boarded the passenger seat. I could feel him behind me, vibrating as tremors gripped his body.
“You good, buddy?” I asked.
He nodded vigorously, clenching the handrails with white knuckles.
Akari shook her head and headed back to the lab.
I heard Trodes mumble something under his breath, but it was quickly drowned out by the jet-bike’s purr. I carved into the skyway. Driving in the Sprawl was pure freedom: almost nobody owned vehicles with aerial capabilities in this part of town. It didn’t take long to reach top speed.
Slummers and gutterpunks walked the streets like zombies in a drug addled haze. The scent of gunpowder, pollution and burning ozone coalesced into a putrid stench that reeked of poverty and violence. Patches of azure moved in militant formation below; the Vorrath had taken to the streets. On a different day, a better day, I would’ve helped them. Most slummers hated the Offworlder Coalition, but not me—at the end of the day I always figured that I had more in common with poor people from another planet than rich people from another district of the city. At least we shared the same struggle.
The bike slowed to crawl; the Neo-Confederates were about, backed by a platoon of Brown-Shirts that looked like a tide of sewer run off, crashing through the streets with reckless abandon. Civilians fled for their homes. Fuck.
The jet-bike careened through the air before finally landing atop a building a few blocks away from the impending conflict.
“Get off,” I said, turning back to Trodes.
“Why? You don’t intend to abandon me at this altitude, do you?”
“Not as long as I survive—I’ll be quick, I just need to ventilate some Nazi fucks, understood?”
He shook his head and muttered a string of curses.
I tore through the air, circling around the impending conflict. I chased a handful of cheap amphetamines with a poorly rolled joint and swooped low, behind the rolling tide of brown shirts. This wasn’t the first time I’d made myself an enemy of the city’s Neo-Nazi’s; I’d killed at least a dozen of them in my career as a courier, but those were isolated incidents, back-alley brawls away from the mob.
This was a whole new ball game.
I fell slack as my Teleoperations module synchronized with the bike. My consciousness faded, reemerging into the HALO-Net’s stylized rendition of the bike’s interior. I wasn’t just the pilot now—I was the bike. Bullets carved twin streaks of crimson into the brown tide. It didn’t take long to hit top speed, 3.7 seconds, to be exact.
The group turned in nearly perfect unison, launching volley upon volley as I passed overhead. The bike’s shields barely held together; I felt every round, like a flock of birds violently slamming into my side—not enough to cause any real damage, but more than enough to get the blood pumping. I slid into an alley a few blocks off and waited for the shield generator to recharge. Gunshots rang out from the streets, alongside the sizzle of plasma meeting flesh. Soon the din was drowned beneath the roar of dozens of Vorrath war cries. I took to the sky.
Trodes was exactly where I left him, nervously clutching a knock off version of a Locust flechette pistol.
“I was beginning to doubt your survival,” Trodes said shakily.
“Wrong again, little guy,” I paused, reigniting a half smoked joint, “it was just a quick hit and run, we don’t have the time or the numbers for a pitched battle. Now, hop on.”
It didn’t take long to find BFU’s base of operations. Black flags and Anarchist graffiti covered the walls of the abandoned warehouse they’d apparently taken up residence in. A field of repurposed Peacewatch turrets were installed atop the roof, complimented by a web of cameras that spread across a three-block radius. Anarchists of all species and creeds loitered outside. The guards ranged from Cyborgs and Vat-Grown, to Vorrath and Vorstihl, each wearing a variant of the black flag with colors corresponding to their ideologies.
As I hovered above the building, I saw a familiar face: the rookie from earlier. Alarmingly, his cruiser was nowhere to be seen. His face was wrought with horror, as a pair of cyborgs led him inside the warehouse.
“They’re certainly less than subtle,” Trodes said.
“They don’t have to be subtle, they’re the biggest citizens political organization in the Sprawl. Peacewatch avoids them if they have anything less than a full platoon on hand,” I explained.
“Red… before we enter negotiations with these hooligans, I must inquire as to what your motivation hitting the vault is? Surely you know there’s a strong likelihood that you won’t make it out, and from what I’d heard about you, I always understood you to be a man who knew how to keep himself out of the line of sight of dangerous people,” Trodes said, nervously.
“Fincetti is the most dangerous man in the city, short of O’Bannon. He controls the black market with an iron fist and is instrumental in all the things I hate about living here. The problem is, I have no way to do anything about it right now… but there’s something big in the safe—there must be—for fucks sake, he iced his family over it. I’m hoping there’s something in there that can give me a little leverage, so I can cross him out afterwards.”
Trodes was silent for a moment, simply reaching as if to ask me to pass the joint. I obliged.
“I have my reasons to want O’Bannon dead too, I’m in,” he paused as a coughing fit seized him, causing the joint to fall to the ground, “there’s something you should know though: I’m working with an entity of great power in the Net; I don’t know what precisely it is, but I know it saved my life more than once. As a matter of fact, it’s the only reason I was able to obtain the blueprint of Fincetti’s bunker, and his security plan.”
“Is it… is it an unshackled AI?”
“Unlikely: it seems to understand compassion and empathy on a uniquely organic level, something that rarely slips past Netwatch.”
“Alright, well whatever it is, you keep an eye on it and let me know if things get shady. I appreciate you telling me.”
Trodes nodded in silence.
The crowd parted expectantly as I landed along the streetside. Dozens of eyes were immediately glued to Trodes and I. A cyborg with a steel double mohawk emerged from a sea of leather, patches, and smoke. A sawed-off shotgun hung at his side.
“Red, I presume?” the Cyborg asked, extending a steel hand.
“That’s right, and who’re you?” I answered, clasping the borgs hand as firm as I could manage.
“They call me Diezel, and I’ll be your host today,” he released my hand and looked me up and down as if assessing whether I was a threat, “follow me, everyone’s here so we can get straight down to business.”
The warehouse’s interior had been renovated drastically; layers of open-faced lofts sat stacked upon each other, consuming the walls. Nearly every non-violent law in the city was being broken in the lofts, from cooking chems and explosives to studying banned literature and Doomguard martial arts. It was beautiful. We followed Diezel through a winding hallway of munitions manufacturing stations, before finally emerging into an immense circular room, with rows of seats climbing the walls. I couldn’t believe it—there must have been two hundred people present.
The lights dimmed as we entered the arena. Diezel led us to the rooms center, ushering Trodes and I onto a great circular platform; he fell into place on a platform across from us, beside a Vat-Grown woman bearing an orange and black flag on her arm, and augmentations that cost more than my bike. Behind the duo a bulbous Vorstihl lurked; tentacles draped down his back, carefully pulled away from his cyclopean eye. A red and black flag was displayed on his arm… it was only then that I noticed the blue and black flag on Diezel’s arm.
The platforms each rose roughly fifteen feet into the air, before microphone stands emerged from the center of each platform. Diezel stepped forward, past the microphone.
“Before we start, I’ll explain how this works: the three of us are representatives of our specific unions—but the people are free to interject. One union voting to aid in your endeavors does not guarantee the help of the other two, as each union demands a perfect consensus. Likewise, if a faction without one union decides to help you, it does not necessarily mean you have the support of the entire union. The only way you’ll end up with total support is cross union consensus. Do you understand?”
A consensus: of course, they needed a damned consensus.
“I do,” I answered, speaking away from the microphone.
“Then let’s get this show on the road,” Diezel stepped back, finding his microphone before continuing, “Red, Trodes, welcome to the Bouleuterion,” he paused a moment as the crowd erupted into cheers, “beside me are my comrades Aria and Korvirex, and we stand ready to hear your proposal.”
“As most of you probably know, Don Fincetti is the most powerful man in the underworld, hell—maybe even the city—what you likely don’t know is that he has a vault beneath the city, guarded by an army of Harvesters. I intend to break into the vault, slaughter the Harvesters and strike a blow to Fincetti that he won’t forget… and I intend to kill him shortly after. What I ask is simple: you help me in what’s to come, and when he’s finally dead, you can all split his turf among yourselves. All I care about is making sure he doesn’t live long enough to poison the Sprawl more than he already has.”
A murmur emerged from the stands. I gazed across the way to see the three representatives huddled together, whispering amongst themselves. Finally, Aria stepped towards her microphone.
“What you ask of us will likely mean the death of many of our people… we need something greater than what you offer—we need a guarantee of mutual aid—you have a reputation in the Sprawl, we would ask that you employ it in helping us when the time comes to resettle the Sprawl. Namely, we’d request your assistance against the gangs that may try to fill the power void you seek to create,” Aria explained.
“That seems reasonable,” I said.
Aria stepped back as Korvirex moved forward.
“Tell me, Red, are you familiar with the Offworlder Coalition?” Korvirex asked.
“I am—as a matter of fact, I aided them on the way here—they were marching against the Neo-Confederates and the Brown Shirts. I insured that they had the element of surprise.”
Korvirex stroked the beard-like tentacles that hung from his chin in contemplation.
“Good. What I ask is that you help us to secure their trust, we have offered solidarity where we could, but our forces are spread thin. The ideology of many of the exiled Vorrath rebels that found their way to Nova City—it matches that of our union. If our help was offered, would you agree to assist us in aiding the Coalition, so that they finally have an opportunity to get on their feet?”
Trodes leaned towards in, whispering in my ear.
“It would be prudent of you to make a counteroffer: proclaim that you’ll help with the Coalition, if they’ll spread the word to other groups whose goals may align with ours. There will likely be at least a couple hundred Harvesters in the Undercity when we strike… unless they’re occupied elsewhere.”
“I would happily help with the Coalition, on the condition that your faction spread the word about what we’re doing to like-minded organizations. As it stands, we could still use more numbers to match the Harvesters,” I said.
“These conditions may be satisfactory,” Korvirex said, before retreating into yet another group huddle.
The audience watched on in silence.
Finally, Diezel reapproached the microphone.
“The representatives have deemed this topic worthy of discussion: you’re free to leave, we’ll get ahold of Akari in a couple days, when all the details are ironed out.”
“A couple days?”
“Reaching a consensus can be a slow process at times—be prepared for a renegotiation of conditions, as there will likely be more stipulations made once the process is complete,” Diezel explained.
I nodded, and the platform beneath my feet began to descend towards the floor. The crowd erupted into cheers.
Hopefully Nico and Roman would beat us home.
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2023.05.30 20:29 TheDrungeonBlaster [SF] Gutterpunks Reloaded #7: 100 Dead Nazis
-Red-
April 19th, 11:13 A.M., The Sprawl
I sparked a dilapidated Vita-Cig that I’d snagged from Trodes and peered out into the Sprawl; the careful equilibrium of a well-orchestrated black-market had returned; pushers and gangers lined the alleys, watching for signals from rooftop lookouts to avoid the single Peacewatch cruiser that had been stupid enough to enter the dockside. The poor bastard would be dead before the afternoon was over… not that I had much sympathy for his kind. Peacewatch made it a habit to stay out of the Sprawl: unless the Eggheads predictive crime system said something catastrophic was coming, they policed their kind and left us in the hands of the mob. I’d never iced an officer. Not yet at least.
“Your partner should be ready shortly, I think he’s just tying up a few loose ends,” Akari said, snatching the cigarette from my hand and taking a long drag.
“Remind me again why you think I should take the shrimp with me instead of Nico and Roman?”
“He’s smart… and the other two are working on something else. Besides-- you need brains on this one, Red, not muscle,” she giggled, passing the cigarette back.
“Whatever you say,” I paused, grabbing the smoke, “what do you have them up to?”
“There’s a shipment of Xeno-grade weapons coming down from the colonies. Nico and Roman will be liberating them from the Slicers. Or, their share, at least. It won’t be much, maybe a dozen guns, but it’ll be worth it: the force field tech alone will pay for the trip as soon as Fincetti’s goons start trying to take your heads off with plasma cannons and mono blades.”
“What do you mean, their share?”
“The job was too big for us to take on alone. I linked up with another enterprising group of Freelancers. If it goes well, maybe we can hire them on for the heist, we’re going to need more people if we want to walk out of there alive.”
We?
“What, are you planning on coming along now?” I asked, snuffing out the smoke.
“It only seems right; Trodes is coming along, and I’m a better shot than he’ll ever be. Besides, you have a dangerous habit of getting shot, and I can’t have you going down in the field,” she said, winking as if to punctuate the sentence.
“You sure? We can manage, you don’t have to come with us, you’ve done so much already.”
“I know I have, that’s why I have to protect my investment. If you go down out there, then the team is without a leader. A military scale operation like this will go south real fast without someone competent in command.”
“You’ve got me wrong, Akari: I’m no leader. I’m just someone who wants to live in a better city and doesn’t mind taking the trash out himself. Besides, why do we need a leader? We’re all competent adults acting in concert, of our own free will. We all know what we’re doing, if a situation arises and someone needs to take charge, it’ll happen.”
“You’ve got a lot of faith in a crew you just met,” Akari said with a sneer.
“You know why I asked you to put the team together, Akari?”
“Because there’s a bounty on your head that could finance twenty retirements, and you know you can trust me?”
“No, well yeah, but that’s beside the point—I asked you because you’re not a Fixer, you’re a part time street doc that works the front desk at the most popular Freelancer hotel in the Sprawl. If there’s anyone who knows who’s gonna get the job done, it’s you. See, a Fixer is going to be okay with whatever losses they deem acceptable beforehand, but they’re fine with keeping that to themselves. If you thought any of these mooks were going to crack under pressure, or do something stupid, you wouldn’t have set me up with them.”
Before she could respond, Trodes emerged from the stairs leading to the lab. He winced as the sunlight hit his eyes, shrugging on the hood of the oversized sweatshirt that blanketed his meek frame. Glimpses of pain showed through every tremor laden step he took. A cloak of wires enveloped his skull, feeding into an old-world cyber console.
“It’s insufferably hot out here,” Trodes sighed.
“Don’t worry, we’re not going far. Chances are that whatever hole we’re meeting BFU in will have air conditioning,” I responded, clicking my key fob, and signaling the bike to pull around.
Trodes face fell flat when the Supersonic rolled around the corner; apparently, the prestige of carving through the skyway on a state-of-the-art Taffington jet-bike was lost on him.
“Are we taking… that?” Trodes stammered.
“We are. Unless you’ve got a pair of wheels with two seats?” I asked, mounting the bike and revving the engine.
With an exasperated sigh, Trodes boarded the passenger seat. I could feel him behind me, vibrating as tremors gripped his body.
“You good, buddy?” I asked.
He nodded vigorously, clenching the handrails with white knuckles.
Akari shook her head and headed back to the lab.
I heard Trodes mumble something under his breath, but it was quickly drowned out by the jet-bike’s purr. I carved into the skyway. Driving in the Sprawl was pure freedom: almost nobody owned vehicles with aerial capabilities in this part of town. It didn’t take long to reach top speed.
Slummers and gutterpunks walked the streets like zombies in a drug addled haze. The scent of gunpowder, pollution and burning ozone coalesced into a putrid stench that reeked of poverty and violence. Patches of azure moved in militant formation below; the Vorrath had taken to the streets. On a different day, a better day, I would’ve helped them. Most slummers hated the Offworlder Coalition, but not me—at the end of the day I always figured that I had more in common with poor people from another planet than rich people from another district of the city. At least we shared the same struggle.
The bike slowed to crawl; the Neo-Confederates were about, backed by a platoon of Brown-Shirts that looked like a tide of sewer run off, crashing through the streets with reckless abandon. Civilians fled for their homes. Fuck.
The jet-bike careened through the air before finally landing atop a building a few blocks away from the impending conflict.
“Get off,” I said, turning back to Trodes.
“Why? You don’t intend to abandon me at this altitude, do you?”
“Not as long as I survive—I’ll be quick, I just need to ventilate some Nazi fucks, understood?”
He shook his head and muttered a string of curses.
I tore through the air, circling around the impending conflict. I chased a handful of cheap amphetamines with a poorly rolled joint and swooped low, behind the rolling tide of brown shirts. This wasn’t the first time I’d made myself an enemy of the city’s Neo-Nazi’s; I’d killed at least a dozen of them in my career as a courier, but those were isolated incidents, back-alley brawls away from the mob.
This was a whole new ball game.
I fell slack as my Teleoperations module synchronized with the bike. My consciousness faded, reemerging into the HALO-Net’s stylized rendition of the bike’s interior. I wasn’t just the pilot now—I was the bike. Bullets carved twin streaks of crimson into the brown tide. It didn’t take long to hit top speed, 3.7 seconds, to be exact.
The group turned in nearly perfect unison, launching volley upon volley as I passed overhead. The bike’s shields barely held together; I felt every round, like a flock of birds violently slamming into my side—not enough to cause any real damage, but more than enough to get the blood pumping. I slid into an alley a few blocks off and waited for the shield generator to recharge. Gunshots rang out from the streets, alongside the sizzle of plasma meeting flesh. Soon the din was drowned beneath the roar of dozens of Vorrath war cries. I took to the sky.
Trodes was exactly where I left him, nervously clutching a knock off version of a Locust flechette pistol.
“I was beginning to doubt your survival,” Trodes said shakily.
“Wrong again, little guy,” I paused, reigniting a half smoked joint, “it was just a quick hit and run, we don’t have the time or the numbers for a pitched battle. Now, hop on.”
It didn’t take long to find BFU’s base of operations. Black flags and Anarchist graffiti covered the walls of the abandoned warehouse they’d apparently taken up residence in. A field of repurposed Peacewatch turrets were installed atop the roof, complimented by a web of cameras that spread across a three-block radius. Anarchists of all species and creeds loitered outside. The guards ranged from Cyborgs and Vat-Grown, to Vorrath and Vorstihl, each wearing a variant of the black flag with colors corresponding to their ideologies.
As I hovered above the building, I saw a familiar face: the rookie from earlier. Alarmingly, his cruiser was nowhere to be seen. His face was wrought with horror, as a pair of cyborgs led him inside the warehouse.
“They’re certainly less than subtle,” Trodes said.
“They don’t have to be subtle, they’re the biggest citizens political organization in the Sprawl. Peacewatch avoids them if they have anything less than a full platoon on hand,” I explained.
“Red… before we enter negotiations with these hooligans, I must inquire as to what your motivation hitting the vault is? Surely you know there’s a strong likelihood that you won’t make it out, and from what I’d heard about you, I always understood you to be a man who knew how to keep himself out of the line of sight of dangerous people,” Trodes said, nervously.
“Fincetti is the most dangerous man in the city, short of O’Bannon. He controls the black market with an iron fist and is instrumental in all the things I hate about living here. The problem is, I have no way to do anything about it right now… but there’s something big in the safe—there must be—for fucks sake, he iced his family over it. I’m hoping there’s something in there that can give me a little leverage, so I can cross him out afterwards.”
Trodes was silent for a moment, simply reaching as if to ask me to pass the joint. I obliged.
“I have my reasons to want O’Bannon dead too, I’m in,” he paused as a coughing fit seized him, causing the joint to fall to the ground, “there’s something you should know though: I’m working with an entity of great power in the Net; I don’t know what precisely it is, but I know it saved my life more than once. As a matter of fact, it’s the only reason I was able to obtain the blueprint of Fincetti’s bunker, and his security plan.”
“Is it… is it an unshackled AI?”
“Unlikely: it seems to understand compassion and empathy on a uniquely organic level, something that rarely slips past Netwatch.”
“Alright, well whatever it is, you keep an eye on it and let me know if things get shady. I appreciate you telling me.”
Trodes nodded in silence.
The crowd parted expectantly as I landed along the streetside. Dozens of eyes were immediately glued to Trodes and I. A cyborg with a steel double mohawk emerged from a sea of leather, patches, and smoke. A sawed-off shotgun hung at his side.
“Red, I presume?” the Cyborg asked, extending a steel hand.
“That’s right, and who’re you?” I answered, clasping the borgs hand as firm as I could manage.
“They call me Diezel, and I’ll be your host today,” he released my hand and looked me up and down as if assessing whether I was a threat, “follow me, everyone’s here so we can get straight down to business.”
The warehouse’s interior had been renovated drastically; layers of open-faced lofts sat stacked upon each other, consuming the walls. Nearly every non-violent law in the city was being broken in the lofts, from cooking chems and explosives to studying banned literature and Doomguard martial arts. It was beautiful. We followed Diezel through a winding hallway of munitions manufacturing stations, before finally emerging into an immense circular room, with rows of seats climbing the walls. I couldn’t believe it—there must have been two hundred people present.
The lights dimmed as we entered the arena. Diezel led us to the rooms center, ushering Trodes and I onto a great circular platform; he fell into place on a platform across from us, beside a Vat-Grown woman bearing an orange and black flag on her arm, and augmentations that cost more than my bike. Behind the duo a bulbous Vorstihl lurked; tentacles draped down his back, carefully pulled away from his cyclopean eye. A red and black flag was displayed on his arm… it was only then that I noticed the blue and black flag on Diezel’s arm.
The platforms each rose roughly fifteen feet into the air, before microphone stands emerged from the center of each platform. Diezel stepped forward, past the microphone.
“Before we start, I’ll explain how this works: the three of us are representatives of our specific unions—but the people are free to interject. One union voting to aid in your endeavors does not guarantee the help of the other two, as each union demands a perfect consensus. Likewise, if a faction without one union decides to help you, it does not necessarily mean you have the support of the entire union. The only way you’ll end up with total support is cross union consensus. Do you understand?”
A consensus: of course, they needed a damned consensus.
“I do,” I answered, speaking away from the microphone.
“Then let’s get this show on the road,” Diezel stepped back, finding his microphone before continuing, “Red, Trodes, welcome to the Bouleuterion,” he paused a moment as the crowd erupted into cheers, “beside me are my comrades Aria and Korvirex, and we stand ready to hear your proposal.”
“As most of you probably know, Don Fincetti is the most powerful man in the underworld, hell—maybe even the city—what you likely don’t know is that he has a vault beneath the city, guarded by an army of Harvesters. I intend to break into the vault, slaughter the Harvesters and strike a blow to Fincetti that he won’t forget… and I intend to kill him shortly after. What I ask is simple: you help me in what’s to come, and when he’s finally dead, you can all split his turf among yourselves. All I care about is making sure he doesn’t live long enough to poison the Sprawl more than he already has.”
A murmur emerged from the stands. I gazed across the way to see the three representatives huddled together, whispering amongst themselves. Finally, Aria stepped towards her microphone.
“What you ask of us will likely mean the death of many of our people… we need something greater than what you offer—we need a guarantee of mutual aid—you have a reputation in the Sprawl, we would ask that you employ it in helping us when the time comes to resettle the Sprawl. Namely, we’d request your assistance against the gangs that may try to fill the power void you seek to create,” Aria explained.
“That seems reasonable,” I said.
Aria stepped back as Korvirex moved forward.
“Tell me, Red, are you familiar with the Offworlder Coalition?” Korvirex asked.
“I am—as a matter of fact, I aided them on the way here—they were marching against the Neo-Confederates and the Brown Shirts. I insured that they had the element of surprise.”
Korvirex stroked the beard-like tentacles that hung from his chin in contemplation.
“Good. What I ask is that you help us to secure their trust, we have offered solidarity where we could, but our forces are spread thin. The ideology of many of the exiled Vorrath rebels that found their way to Nova City—it matches that of our union. If our help was offered, would you agree to assist us in aiding the Coalition, so that they finally have an opportunity to get on their feet?”
Trodes leaned towards in, whispering in my ear.
“It would be prudent of you to make a counteroffer: proclaim that you’ll help with the Coalition, if they’ll spread the word to other groups whose goals may align with ours. There will likely be at least a couple hundred Harvesters in the Undercity when we strike… unless they’re occupied elsewhere.”
“I would happily help with the Coalition, on the condition that your faction spread the word about what we’re doing to like-minded organizations. As it stands, we could still use more numbers to match the Harvesters,” I said.
“These conditions may be satisfactory,” Korvirex said, before retreating into yet another group huddle.
The audience watched on in silence.
Finally, Diezel reapproached the microphone.
“The representatives have deemed this topic worthy of discussion: you’re free to leave, we’ll get ahold of Akari in a couple days, when all the details are ironed out.”
“A couple days?”
“Reaching a consensus can be a slow process at times—be prepared for a renegotiation of conditions, as there will likely be more stipulations made once the process is complete,” Diezel explained.
I nodded, and the platform beneath my feet began to descend towards the floor. The crowd erupted into cheers.
Hopefully Nico and Roman would beat us home
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2023.05.30 20:25 TheDrungeonBlaster Gutterpunks Reloaded #8: 100 Dead Nazis
-Red-
April 19th, 11:13 A.M., The Sprawl
I sparked a dilapidated Vita-Cig that I’d snagged from Trodes and peered out into the Sprawl; the careful equilibrium of a well-orchestrated black-market had returned; pushers and gangers lined the alleys, watching for signals from rooftop lookouts to avoid the single Peacewatch cruiser that had been stupid enough to enter the dockside. The poor bastard would be dead before the afternoon was over… not that I had much sympathy for his kind. Peacewatch made it a habit to stay out of the Sprawl: unless the Eggheads predictive crime system said something catastrophic was coming, they policed their kind and left us in the hands of the mob. I’d never iced an officer. Not yet at least.
“Your partner should be ready shortly, I think he’s just tying up a few loose ends,” Akari said, snatching the cigarette from my hand and taking a long drag.
“Remind me again why you think I should take the shrimp with me instead of Nico and Roman?”
“He’s smart… and the other two are working on something else. Besides-- you need brains on this one, Red, not muscle,” she giggled, passing the cigarette back.
“Whatever you say,” I paused, grabbing the smoke, “what do you have them up to?”
“There’s a shipment of Xeno-grade weapons coming down from the colonies. Nico and Roman will be liberating them from the Slicers. Or, their share, at least. It won’t be much, maybe a dozen guns, but it’ll be worth it: the force field tech alone will pay for the trip as soon as Fincetti’s goons start trying to take your heads off with plasma cannons and mono blades.”
“What do you mean, their share?”
“The job was too big for us to take on alone. I linked up with another enterprising group of Freelancers. If it goes well, maybe we can hire them on for the heist, we’re going to need more people if we want to walk out of there alive.”
We?
“What, are you planning on coming along now?” I asked, snuffing out the smoke.
“It only seems right; Trodes is coming along, and I’m a better shot than he’ll ever be. Besides, you have a dangerous habit of getting shot, and I can’t have you going down in the field,” she said, winking as if to punctuate the sentence.
“You sure? We can manage, you don’t have to come with us, you’ve done so much already.”
“I know I have, that’s why I have to protect my investment. If you go down out there, then the team is without a leader. A military scale operation like this will go south real fast without someone competent in command.”
“You’ve got me wrong, Akari: I’m no leader. I’m just someone who wants to live in a better city and doesn’t mind taking the trash out himself. Besides, why do we need a leader? We’re all competent adults acting in concert, of our own free will. We all know what we’re doing, if a situation arises and someone needs to take charge, it’ll happen.”
“You’ve got a lot of faith in a crew you just met,” Akari said with a sneer.
“You know why I asked you to put the team together, Akari?”
“Because there’s a bounty on your head that could finance twenty retirements, and you know you can trust me?”
“No, well yeah, but that’s beside the point—I asked you because you’re not a Fixer, you’re a part time street doc that works the front desk at the most popular Freelancer hotel in the Sprawl. If there’s anyone who knows who’s gonna get the job done, it’s you. See, a Fixer is going to be okay with whatever losses they deem acceptable beforehand, but they’re fine with keeping that to themselves. If you thought any of these mooks were going to crack under pressure, or do something stupid, you wouldn’t have set me up with them.”
Before she could respond, Trodes emerged from the stairs leading to the lab. He winced as the sunlight hit his eyes, shrugging on the hood of the oversized sweatshirt that blanketed his meek frame. Glimpses of pain showed through every tremor laden step he took. A cloak of wires enveloped his skull, feeding into an old-world cyber console.
“It’s insufferably hot out here,” Trodes sighed.
“Don’t worry, we’re not going far. Chances are that whatever hole we’re meeting BFU in will have air conditioning,” I responded, clicking my key fob, and signaling the bike to pull around.
Trodes face fell flat when the Supersonic rolled around the corner; apparently, the prestige of carving through the skyway on a state-of-the-art Taffington jet-bike was lost on him.
“Are we taking… that?” Trodes stammered.
“We are. Unless you’ve got a pair of wheels with two seats?” I asked, mounting the bike and revving the engine.
With an exasperated sigh, Trodes boarded the passenger seat. I could feel him behind me, vibrating as tremors gripped his body.
“You good, buddy?” I asked.
He nodded vigorously, clenching the handrails with white knuckles.
Akari shook her head and headed back to the lab.
I heard Trodes mumble something under his breath, but it was quickly drowned out by the jet-bike’s purr. I carved into the skyway. Driving in the Sprawl was pure freedom: almost nobody owned vehicles with aerial capabilities in this part of town. It didn’t take long to reach top speed.
Slummers and gutterpunks walked the streets like zombies in a drug addled haze. The scent of gunpowder, pollution and burning ozone coalesced into a putrid stench that reeked of poverty and violence. Patches of azure moved in militant formation below; the Vorrath had taken to the streets. On a different day, a better day, I would’ve helped them. Most slummers hated the Offworlder Coalition, but not me—at the end of the day I always figured that I had more in common with poor people from another planet than rich people from another district of the city. At least we shared the same struggle.
The bike slowed to crawl; the Neo-Confederates were about, backed by a platoon of Brown-Shirts that looked like a tide of sewer run off, crashing through the streets with reckless abandon. Civilians fled for their homes. Fuck.
The jet-bike careened through the air before finally landing atop a building a few blocks away from the impending conflict.
“Get off,” I said, turning back to Trodes.
“Why? You don’t intend to abandon me at this altitude, do you?”
“Not as long as I survive—I’ll be quick, I just need to ventilate some Nazi fucks, understood?”
He shook his head and muttered a string of curses.
I tore through the air, circling around the impending conflict. I chased a handful of cheap amphetamines with a poorly rolled joint and swooped low, behind the rolling tide of brown shirts. This wasn’t the first time I’d made myself an enemy of the city’s Neo-Nazi’s; I’d killed at least a dozen of them in my career as a courier, but those were isolated incidents, back-alley brawls away from the mob.
This was a whole new ball game.
I fell slack as my Teleoperations module synchronized with the bike. My consciousness faded, reemerging into the HALO-Net’s stylized rendition of the bike’s interior. I wasn’t just the pilot now—I was the bike. Bullets carved twin streaks of crimson into the brown tide. It didn’t take long to hit top speed, 3.7 seconds, to be exact.
The group turned in nearly perfect unison, launching volley upon volley as I passed overhead. The bike’s shields barely held together; I felt every round, like a flock of birds violently slamming into my side—not enough to cause any real damage, but more than enough to get the blood pumping. I slid into an alley a few blocks off and waited for the shield generator to recharge. Gunshots rang out from the streets, alongside the sizzle of plasma meeting flesh. Soon the din was drowned beneath the roar of dozens of Vorrath war cries. I took to the sky.
Trodes was exactly where I left him, nervously clutching a knock off version of a Locust flechette pistol.
“I was beginning to doubt your survival,” Trodes said shakily.
“Wrong again, little guy,” I paused, reigniting a half smoked joint, “it was just a quick hit and run, we don’t have the time or the numbers for a pitched battle. Now, hop on.”
It didn’t take long to find BFU’s base of operations. Black flags and Anarchist graffiti covered the walls of the abandoned warehouse they’d apparently taken up residence in. A field of repurposed Peacewatch turrets were installed atop the roof, complimented by a web of cameras that spread across a three-block radius. Anarchists of all species and creeds loitered outside. The guards ranged from Cyborgs and Vat-Grown, to Vorrath and Vorstihl, each wearing a variant of the black flag with colors corresponding to their ideologies.
As I hovered above the building, I saw a familiar face: the rookie from earlier. Alarmingly, his cruiser was nowhere to be seen. His face was wrought with horror, as a pair of cyborgs led him inside the warehouse.
“They’re certainly less than subtle,” Trodes said.
“They don’t have to be subtle, they’re the biggest citizens political organization in the Sprawl. Peacewatch avoids them if they have anything less than a full platoon on hand,” I explained.
“Red… before we enter negotiations with these hooligans, I must inquire as to what your motivation hitting the vault is? Surely you know there’s a strong likelihood that you won’t make it out, and from what I’d heard about you, I always understood you to be a man who knew how to keep himself out of the line of sight of dangerous people,” Trodes said, nervously.
“Fincetti is the most dangerous man in the city, short of O’Bannon. He controls the black market with an iron fist and is instrumental in all the things I hate about living here. The problem is, I have no way to do anything about it right now… but there’s something big in the safe—there must be—for fucks sake, he iced his family over it. I’m hoping there’s something in there that can give me a little leverage, so I can cross him out afterwards.”
Trodes was silent for a moment, simply reaching as if to ask me to pass the joint. I obliged.
“I have my reasons to want O’Bannon dead too, I’m in,” he paused as a coughing fit seized him, causing the joint to fall to the ground, “there’s something you should know though: I’m working with an entity of great power in the Net; I don’t know what precisely it is, but I know it saved my life more than once. As a matter of fact, it’s the only reason I was able to obtain the blueprint of Fincetti’s bunker, and his security plan.”
“Is it… is it an unshackled AI?”
“Unlikely: it seems to understand compassion and empathy on a uniquely organic level, something that rarely slips past Netwatch.”
“Alright, well whatever it is, you keep an eye on it and let me know if things get shady. I appreciate you telling me.”
Trodes nodded in silence.
The crowd parted expectantly as I landed along the streetside. Dozens of eyes were immediately glued to Trodes and I. A cyborg with a steel double mohawk emerged from a sea of leather, patches, and smoke. A sawed-off shotgun hung at his side.
“Red, I presume?” the Cyborg asked, extending a steel hand.
“That’s right, and who’re you?” I answered, clasping the borgs hand as firm as I could manage.
“They call me Diezel, and I’ll be your host today,” he released my hand and looked me up and down as if assessing whether I was a threat, “follow me, everyone’s here so we can get straight down to business.”
The warehouse’s interior had been renovated drastically; layers of open-faced lofts sat stacked upon each other, consuming the walls. Nearly every non-violent law in the city was being broken in the lofts, from cooking chems and explosives to studying banned literature and Doomguard martial arts. It was beautiful. We followed Diezel through a winding hallway of munitions manufacturing stations, before finally emerging into an immense circular room, with rows of seats climbing the walls. I couldn’t believe it—there must have been two hundred people present.
The lights dimmed as we entered the arena. Diezel led us to the rooms center, ushering Trodes and I onto a great circular platform; he fell into place on a platform across from us, beside a Vat-Grown woman bearing an orange and black flag on her arm, and augmentations that cost more than my bike. Behind the duo a bulbous Vorstihl lurked; tentacles draped down his back, carefully pulled away from his cyclopean eye. A red and black flag was displayed on his arm… it was only then that I noticed the blue and black flag on Diezel’s arm.
The platforms each rose roughly fifteen feet into the air, before microphone stands emerged from the center of each platform. Diezel stepped forward, past the microphone.
“Before we start, I’ll explain how this works: the three of us are representatives of our specific unions—but the people are free to interject. One union voting to aid in your endeavors does not guarantee the help of the other two, as each union demands a perfect consensus. Likewise, if a faction without one union decides to help you, it does not necessarily mean you have the support of the entire union. The only way you’ll end up with total support is cross union consensus. Do you understand?”
A consensus: of course, they needed a damned consensus.
“I do,” I answered, speaking away from the microphone.
“Then let’s get this show on the road,” Diezel stepped back, finding his microphone before continuing, “Red, Trodes, welcome to the Bouleuterion,” he paused a moment as the crowd erupted into cheers, “beside me are my comrades Aria and Korvirex, and we stand ready to hear your proposal.”
“As most of you probably know, Don Fincetti is the most powerful man in the underworld, hell—maybe even the city—what you likely don’t know is that he has a vault beneath the city, guarded by an army of Harvesters. I intend to break into the vault, slaughter the Harvesters and strike a blow to Fincetti that he won’t forget… and I intend to kill him shortly after. What I ask is simple: you help me in what’s to come, and when he’s finally dead, you can all split his turf among yourselves. All I care about is making sure he doesn’t live long enough to poison the Sprawl more than he already has.”
A murmur emerged from the stands. I gazed across the way to see the three representatives huddled together, whispering amongst themselves. Finally, Aria stepped towards her microphone.
“What you ask of us will likely mean the death of many of our people… we need something greater than what you offer—we need a guarantee of mutual aid—you have a reputation in the Sprawl, we would ask that you employ it in helping us when the time comes to resettle the Sprawl. Namely, we’d request your assistance against the gangs that may try to fill the power void you seek to create,” Aria explained.
“That seems reasonable,” I said.
Aria stepped back as Korvirex moved forward.
“Tell me, Red, are you familiar with the Offworlder Coalition?” Korvirex asked.
“I am—as a matter of fact, I aided them on the way here—they were marching against the Neo-Confederates and the Brown Shirts. I insured that they had the element of surprise.”
Korvirex stroked the beard-like tentacles that hung from his chin in contemplation.
“Good. What I ask is that you help us to secure their trust, we have offered solidarity where we could, but our forces are spread thin. The ideology of many of the exiled Vorrath rebels that found their way to Nova City—it matches that of our union. If our help was offered, would you agree to assist us in aiding the Coalition, so that they finally have an opportunity to get on their feet?”
Trodes leaned towards in, whispering in my ear.
“It would be prudent of you to make a counteroffer: proclaim that you’ll help with the Coalition, if they’ll spread the word to other groups whose goals may align with ours. There will likely be at least a couple hundred Harvesters in the Undercity when we strike… unless they’re occupied elsewhere.”
“I would happily help with the Coalition, on the condition that your faction spread the word about what we’re doing to like-minded organizations. As it stands, we could still use more numbers to match the Harvesters,” I said.
“These conditions may be satisfactory,” Korvirex said, before retreating into yet another group huddle.
The audience watched on in silence.
Finally, Diezel reapproached the microphone.
“The representatives have deemed this topic worthy of discussion: you’re free to leave, we’ll get ahold of Akari in a couple days, when all the details are ironed out.”
“A couple days?”
“Reaching a consensus can be a slow process at times—be prepared for a renegotiation of conditions, as there will likely be more stipulations made once the process is complete,” Diezel explained.
I nodded, and the platform beneath my feet began to descend towards the floor. The crowd erupted into cheers.
Hopefully Nico and Roman would beat us home.
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TheDrungeonBlaster to
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2023.05.30 18:32 bakial What should I get next for my current setup? Any open suggestions are welcomed
CREDIT PROFILE
* Current credit cards you are the primary account holder of: (list cards, limits, opening date):
- Discover IT Chrome, 6k7, 02/2018
- Chase Amazon Visa, 2k7, 07/2019
- Wells Fargo Activa Cash, 10k, 05/2023
* FICO Scores with source (see note on FICO score sources below):
Experian 772 * Oldest credit card account age with you as primary name on the account:
5 years * Number of personal credit cards approved for in the past 6 months:
1 * Number of personal credit cards approved for in the past 12 months:
1 * Number of personal credit cards approved for in the past 24 months:
1 * Annual income $: 60,000
CATEGORIES
* OK with category-specific cards?:
Kind of Yes. I like cards that have 2 categories in the same one. * OK with rotating category cards?:
No. I think I like consistency * Estimate average monthly spend in the categories below.
* Dining $:
1500/year * Groceries $:
500+/year. However, I usually buy stuff from Walmart, BJ's, or Costco * Gas $:
100/month, I usually pay for gas at BJ's since it is much cheaper than other local gas stations * Travel $:
2000/year. I only travel one time per year. However, I usually book tickets for my family (4 people including me) + rental car. This year, we will be staying at my relative house, but we might book a hotel if we plan on traveling somewhere. * Do you plan on using this card abroad for a significant length of time (study abroad, digital nomad, expat, extended travel)?:
No * Any other categories (examples: phone/internet, insurance) or stores (example: Amazon) with significant, regular credit card spend (the more you specify, the better): $
150+/month from utilities bills, and sometimes with Amazon and online video games like Steam * Any other significant, regular credit card spend you didn't include above?:
No * Can you pay rent by credit card? If yes, list rent amount and if there's a fee for paying by credit card: $
I am living with my parents, so no Rent MEMBERSHIPS & SUBSCRIPTIONS (delete lines that don't apply)
* Current member of Costco or Sam's Club?
Yes, for Costco and BJ. * Are you open to Business Cards?: (these are an option if you have any kind of side gig, such as selling on eBay or Etsy):
At the moment, no PURPOSE
* What's the purpose of your next card (choose ONE)?:
Travel rewards * If you answered "travel rewards", do you have a preferred airline and/or hotel chain?
- I don't have any preferred airline or hotel chain. I am still new to this
- I am living between 2 airports. Please correct me if I'm wrong as I'm learning about airport hubs. One airport is Boston Logan which is the hub of Delta and JetBlue. However, it will take 2-3 hours to get to this airport. Another airport is a small one which is the hub of Breeze Airway. However, it will take 45 minutes to get there
* Do you have any cards you've been looking at?
- I am wondering between Chase SP and AMEX Gold.
- I got rejected when applying WF Autograph, and I am also keeping eye on Citi Premier, but I heard the customer service is not that good
- I think I will not look at Venture X since we only fly once a year, and we don't fly internationally
- I think my current setup will be WF Active Cash for 2% everything else, Citi Custom Cash for 5% gas, and either CSP or AMEX gold for dining and travel.
- I am open to any suggestions. I am planning to stick to the setup for a long time as I am not a churner player
Thank you very much for helping me.
submitted by
bakial to
CreditCards [link] [comments]
2023.05.30 18:11 T0TALfps Battlefield Briefing - Development Update, May 2023
| It’s a New Dawn. Today we invite you to join us for our latest Development Update where we give you an overview of everything new in Season 5: New Dawn for Battlefield™ 2042*. Let’s take a look https://www.youtube.com/watch?v=iv7JpXJA-TI If you’d like to read along instead, then we also got you covered below. New Map: Reclaimed In 2048, war descends upon an abandoned industrial facility slowly being retaken by nature in Czechia with the battle taking place over a secret train route. https://preview.redd.it/wb9ey71j713b1.png?width=1920&format=png&auto=webp&s=3477e9cb8bd976fc7098a25ae869a329277169e2 The Crash Site, featuring the derailed train, is designed primarily as a vehicle combat area, with the Landing Zone an area of forest providing a circular area that will enable close-quarters combat and new sightlines opening up when trees are destroyed. https://preview.redd.it/vqdlfakm713b1.png?width=1920&format=png&auto=webp&s=c81fe0850dd09c112a7ba6f063509d13f5c02cad You may see the inspiration we’ve taken for the Abandoned Turbine and Military Warehouse. The indoor space of the Abandoned Turbine will enable crossfires due to its verticality and cover. While the Military Warehouse’s floors will no doubt attract snipers and a range of gunplay experiences due to the narrow layout. Hidden inside the nearby mountain lies The Bunker, forgotten and made up of a central room whose linear space will bring intense, short-range, close-quarters combat. In comparison to this, The Silos is another outdoor area set up for vehicle combat with its generous roads perfect for tank battles. Easy to spot due to its four towers rising up from the ground, The Silos also provides plenty of elevated areas for infantry to get a shot at vehicles dominating the ground. https://preview.redd.it/72qey1rp713b1.jpg?width=3840&format=pjpg&auto=webp&s=2a04c1ed83bd6ce4f38579bc2fe500505580f6f1 Map Rework: Hourglass Since Season 1 we’ve brought you re-worked versions of all our launch maps. Our commitment with these re-works was to address your feedback to improve the distance to travel between flags, the intensity of combat, sight lines, paths towards objectives, and cover. Later in Season 5 we’ll bring you the final re-worked map: Hourglass. New Weapons: XCE Bar, GEW-46, BFP.50 The weapons arsenal is expanding this Season with not only new weapons, but also further much community requested improvements to Vault Weapons. XCE Bar The XCE Bar is a high-precision bolt action rifle. It has expanded attachment capability to accompany its stopping power, allowing you to quickly swap through attachment options to engage the enemy at various distances. https://preview.redd.it/h04qtkzt713b1.png?width=1920&format=png&auto=webp&s=ec9b5a016f713b48e5330a589d6a24b7427478f6 GEW-46 The GEW-46 assault rifle offers high stability with short-burst fire. Great for the medium-range environments that you’ll experience across the Reclaimed map. https://preview.redd.it/r0s6dl4x713b1.png?width=1920&format=png&auto=webp&s=64b995641579f95205c2edcfd0a27c9b666ea352 BFP.50 The BFP.50 is a powerful hand cannon, giving you another sidearm that dishes out heavy damage at close range. We know it’s been highly popular due to its size, sound and power and we just know you’re going to love this updated version for The World of 2042! https://preview.redd.it/th4o7711813b1.png?width=1920&format=png&auto=webp&s=77a2668674d363ef23c09f855d85b29e0dd4e718 Evolving Vault Weapons We will be adapting Vault Weapons for use with All-Out Warfare attachments during Season 5. To start, we’ll focus on Assault Rifles and Sniper Rifles with attachments for the M16A3, A-91, M416, MTAR-21, AEK-971 and the GOL Sniper Magnum. https://i.redd.it/8g4q7bu9813b1.gif We’ll continue to roll out All-Out Warfare attachments for all other remaining Vault Weapons during the Season. https://i.redd.it/m6sz2bgd813b1.gif We are also addressing your feedback to customize the skins of your Vault Weapons. As part of Season 5, all Universal Skins such as Forest Multi-terrain (Unlocked at Rank 0) and Desert Technical (Unlocked at Rank 19) will be extended towards all Vault Weapons. As an added bonus, Universal Skins will also be available within Battlefield Portal, allowing you to show off your flair as you venture back in time. Tune in to our Inside Battlefield Podcast, or read our latest Dev Notes blog for full details. New Gadgets: Spring Grenade, Anti-Tank Grenade, Mini Grenade With this Season we’re also expanding our arsenal of grenades, which will help you push the objective or flush out the enemy. Spring grenade An old familiar projectile behavior as seen before in the form of the S-Mine or Bouncing Betty. It operates through a spring-activated thruster to reach head-height altitude before imminent explosive detonation. Pro tip: going prone will make you take less damage from this grenade. https://preview.redd.it/vfoxquoq813b1.png?width=1600&format=png&auto=webp&s=af09b578e2000e7ccf6b7ddfa93f30d31027feb0 Anti-tank Grenade Detonates on impact against vehicles while dealing substantial damage. https://preview.redd.it/osaf4jdt813b1.png?width=1600&format=png&auto=webp&s=f6dace9bb9e0bb8f8366419ec3e1ddb10f54db54 Mini Grenade An anti-personnel grenade that can be thrown a longer distance, and after a short delay explodes across a small area. https://preview.redd.it/8ftp18vw813b1.png?width=1600&format=png&auto=webp&s=2ad170ab5a3fd84959f4c935da3577e366d74399 RPG-7V2 A returning fan-favorite from Battlefield 3 is making its way into All-Out Warfare. https://preview.redd.it/83vy4xjz813b1.png?width=1920&format=png&auto=webp&s=b10b16f0accc7af6ce299a2b8ebcd8d9030507d9 Reworking Vehicle Loadouts We’re restructuring vehicle loadouts to ensure their combat roles are clearly defined. This will also add further readability on the battlefield to ensure you know what to expect from vehicles when you encounter them. The restructuring of loadouts primarily focuses on our ground vehicles, and we’ll both remove and add weapons to each available vehicle loadout. For example, explosives will no longer be an option for all vehicles, and overall you’ll find more choice through a larger selection of weapons available to you. Let’s use the LATV4 Recon as an example of what that looks like. The LATV4 Recon is one of the most used vehicles in the game, and having explosive weaponry readily available pushed it outside of its intended role as a transport. We’re removing all its explosives, such as the 30mm, 50mm and Grenade Launcher, and will replace them with anti-infantry weaponry instead. https://i.redd.it/zlwb8ofb913b1.gif T une in to our Inside Battlefield Podcast, or read our latest Dev Notes blog for full details. Specialist Improvements Dozer and Irish will receive improvements to ensure they provide similar gameplay experiences as others within their class. Dozer For Dozer we will be enhancing his movement and animations when using the SOB-8 Ballistic Shield. You will now be able to strafe, rotate and pitch with your shield more quickly than previously, as well as being able to traverse ziplines with your shield equipped! Lastly, we’ll also be including two new XP Events to reward further acts of teamplay when playing with Dozer. https://i.redd.it/imvov73i913b1.gif https://i.redd.it/cltgs9cq913b1.gif On the receiving end when firing at his shield, we will be increasing its spread and introducing more bullet trajectory upon hitting his shield. This will ensure that during these encounters you still have a fighting chance, and at the very least, won’t be as impacted by your own bullets as before. https://i.redd.it/drtbsnls913b1.gif IrishIrish will receive a balancing pass to the capabilities of his APS-36 Shootdown Sentinel. We’re doing that by having it cycle through new intercept and recharge states alongside an added short cooldown, versus its previous always-on state. https://i.redd.it/a732qptv913b1.gif https://i.redd.it/z6zc92lw913b1.gif We’ve also improved its audio, alongside adding new colors to help you identify which state the APS-36 is currently in. Tune in to our Inside Battlefield Podcast, or read our latest Dev Notes blog for full details. Squad Management Improvements Alongside the Season update we’re also adding improvements to the current Squad functionality. https://preview.redd.it/1tgr8x10a13b1.jpg?width=1920&format=pjpg&auto=webp&s=1371a9b58bdfab764e9570158e9fc4681a049b58 Squads and Players The Squad Menu is now separated to give you a full overview of all squads on your team. In this menu you can make someone else the leader, and see how many players or friends are in a squad. It also shows class icons so you know how to best complement a squad before joining it. And to add some personal flavor, leaders can also show off their Player Card Tag as the squad icon. We also worked with the narrative team to come up with code names for each squad for that additional personal touch. One of our personal favorites is Gravedigger -- surely the Gravediggers know how to PTFO. We definitely don’t mess with that squad! Create and Join At any time you’ll be able to create or join a new squad directly via the Squad Menu. Previously you could only switch to a random squad, and only from the deploy screen. If you create a new squad then we’ve also added a short waiting period before other players can matchmake into your squad to ensure you can play together with your friends. Easy navigation The Squad Menu was created to make it easier and faster to manage and navigate through squads on your team. While before it was unclear when and how to change squads, you’ll now be able to do that at any time and with only a few clicks. We hope that with this new improved Squad Management experience you feel that you have the control over who you’d like to play with during a match. Once this is in your hands, please stay in touch and give us your feedback about how you feel about it! Later during Season 5 we’ll also add Squad Orders functionality which allows you to work together as a squad to receive increased XP rewards. In short, PTFO - and get rewarded! Tune in to our Inside Battlefield Podcast, or read our latest Dev Notes blog for full details. New Battle Pass Season 5 brings with it two factions - one that’s cutting-edge, calculating and professional versus a more survivalist group who are savage, independent and ruthless. You’ll see this in the cosmetics available as you play through the Battle Pass, some of the best we feel we’ve ever brought to Battlefield! From Falck’s ‘Regenerator’ Skin at Tier 0, to Dozer’s ‘Overthrower’ Skin at Tier 100. https://preview.redd.it/cgj5t1u2a13b1.jpg?width=3840&format=pjpg&auto=webp&s=2e4213d8f8e23f6630fafe4ca9204586503e23d3 There’s a whole load of items to unlock across 100 tiers of the Free and Premium Battle Pass including cosmetics, XP boosters, and the new premium Seasonal Booster! Additionally, those that were Year 1 pass holders will also receive an Epic Skin and XP booster during the first two weeks of Season 5, as a thanks for continuing to play.Lastly, we’re continuing to work on the game beyond Season 5. We are committed to continuing the Battlefield 2042 journey and are working through the best ways to bring new content and experiences for you all. Expect to hear more from us on what’s planned later in Season 5. And that’s all we have for you today! Season 5: New Dawn becomes available for play on June 7, and we’re excited to start this new journey with you. //The Battlefield Team This announcement may change as we listen to community feedback and continue developing and evolving our Live Service & Content. We will always strive to keep our community as informed as possible. * \Requires Battlefield 2042 (sold s)* eparately and all game updates.) submitted by T0TALfps to battlefield2042 [link] [comments] |
2023.05.30 17:29 _Triple_ [STORE] 900+ KNIVES/GLOVES/SKINS, 50.000$+ INVENTORY. M9 Fade, M4 Poseidon, BFK Freehand, Crimson Kimono, Nomad Fade, Skeleton, Kara Lore, Bayo Autotronic, AWP Fade, Kara Damas, BFK Ultra, Kara Freehand, Kara Bright, M9 Damas, Omega, Tiger Strike, Flip MF, Bayo Tiger, Deagle Blaze, Talon & More
Everything in my inventory is up for trade. The most valuable items are listed here, the rest you can find in My Inventory
Feel free to Add Me or even better send a Trade Offer. Open for any suggestions: upgrades, downgrades / knives, gloves, skins / stickers, patterns, floats.
All Buyouts are listed in cash value.
KNIVES
★ Butterfly Knife Freehand FN #1, B/O: $2500
★ Butterfly Knife Ultraviolet FT, B/O: $822
★ Butterfly Knife Scorched FT, B/O: $616
⎯
★ Bayonet Tiger Tooth MW #1, B/O: $1300
★ Bayonet Autotronic FN, B/O: $1050
★ Bayonet Tiger Tooth MW, B/O: $629
★ Bayonet Bright Water FT, B/O: $326
★ Bayonet Safari Mesh BS, B/O: $233
⎯
★ Karambit Lore FT, B/O: $1110
★ Karambit Damascus Steel FT, B/O: $840
★ Karambit Freehand MW, B/O: $784
★ Karambit Bright Water MW, B/O: $759
⎯
★ M9 Bayonet Fade FN, B/O: $1801
★ M9 Bayonet Fade FN, B/O: $1801
★ M9 Bayonet Damascus Steel FN, B/O: $751
⎯
★ Nomad Knife Fade FN, B/O: $1156
★ Nomad Knife Slaughter MW, B/O: $544
★ Nomad Knife Blue Steel WW, B/O: $318
⎯
★ Flip Knife Marble Fade FN, B/O: $646
★ Flip Knife Doppler (Phase 4) FN, B/O: $574
★ Flip Knife Gamma Doppler (Phase 1) MW, B/O: $552
★ Flip Knife Case Hardened FT, B/O: $257
★ Flip Knife Freehand FT, B/O: $255
★ StatTrak™ Flip Knife Bright Water FN, B/O: $287
⎯
★ Huntsman Knife Lore FN, B/O: $461
★ Huntsman Knife Gamma Doppler (Phase 4) FN, B/O: $436
★ Huntsman Knife Doppler (Phase 3) FN, B/O: $353
★ Huntsman Knife Autotronic FT, B/O: $212
★ Huntsman Knife Bright Water FT, B/O: $129
★ Huntsman Knife Forest DDPAT MW, B/O: $129
★ Huntsman Knife Forest DDPAT BS, B/O: $123
★ StatTrak™ Huntsman Knife Rust Coat BS, B/O: $127
⎯
★ Bowie Knife Gamma Doppler (Phase 2) FN, B/O: $375
★ Bowie Knife Gamma Doppler (Phase 1) FN, B/O: $363
★ Bowie Knife Tiger Tooth FN, B/O: $269
★ Bowie Knife Crimson Web WW, B/O: $192
★ Bowie Knife Bright Water FN, B/O: $159
★ Bowie Knife Ultraviolet FT, B/O: $126
⎯
★ Stiletto Knife Slaughter FN, B/O: $616
★ Stiletto Knife Crimson Web FT, B/O: $412
★ StatTrak™ Stiletto Knife Night Stripe FT, B/O: $227
⎯
★ Falchion Knife Lore FT, B/O: $214
★ Falchion Knife Autotronic FT, B/O: $192
★ Falchion Knife Scorched WW, B/O: $105
⎯
★ Survival Knife Crimson Web BS, B/O: $216
★ Survival Knife Case Hardened FT, B/O: $198
★ Survival Knife Scorched FT, B/O: $111
⎯
★ Shadow Daggers Fade FN, B/O: $368
★ Shadow Daggers Doppler (Phase 3) FN, B/O: $228
★ Shadow Daggers, B/O: $201
★ Shadow Daggers Damascus Steel FT, B/O: $108
★ Shadow Daggers Ultraviolet FT, B/O: $105
★ Shadow Daggers Black Laminate FT, B/O: $99
★ Shadow Daggers Forest DDPAT FT, B/O: $85
⎯
★ Gut Knife Doppler (Sapphire) MW #1, B/O: $1700
★ Gut Knife Gamma Doppler (Phase 1) FN, B/O: $223
★ Gut Knife Marble Fade FN, B/O: $203
★ Gut Knife Doppler (Phase 2) FN, B/O: $191
★ Gut Knife Case Hardened BS, B/O: $127
⎯
★ Navaja Knife Doppler (Phase 4) FN, B/O: $199
★ Navaja Knife Doppler (Phase 4) FN, B/O: $199
★ Navaja Knife, B/O: $138
★ Navaja Knife Damascus Steel FN, B/O: $111
⎯
★ Classic Knife Urban Masked FT, B/O: $146
★ StatTrak™ Classic Knife Stained BS, B/O: $168
⎯
★ Ursus Knife Doppler (Phase 3) FN, B/O: $476
★ Ursus Knife, B/O: $375
⎯
★ Skeleton Knife, B/O: $1137
★ Talon Knife, B/O: $608
★ Paracord Knife, B/O: $305
★ Survival Knife Forest DDPAT FT, B/O: $97
GLOVES
★ Moto Gloves Transport MW, B/O: $204
★ Moto Gloves Polygon BS, B/O: $142
★ Moto Gloves Blood Pressure BS, B/O: $84
★ Moto Gloves Blood Pressure BS, B/O: $84
★ Moto Gloves 3rd Commando Company BS, B/O: $63
★ Moto Gloves 3rd Commando Company BS, B/O: $63
⎯
★ Specialist Gloves Crimson Kimono WW, B/O: $1215
★ Specialist Gloves Tiger Strike FT, B/O: $672
★ Specialist Gloves Lt. Commander FT, B/O: $305
★ Specialist Gloves Lt. Commander BS, B/O: $140
★ Specialist Gloves Crimson Web BS, B/O: $137
★ Specialist Gloves Buckshot FT, B/O: $75
⎯
★ Driver Gloves Crimson Weave FT, B/O: $359
★ Driver Gloves Imperial Plaid BS, B/O: $229
★ Driver Gloves Overtake BS, B/O: $77
★ Driver Gloves Racing Green FT, B/O: $48
⎯
★ Sport Gloves Omega FT, B/O: $739
★ Sport Gloves Amphibious BS #2, B/O: $733
★ Sport Gloves Arid BS, B/O: $292
⎯
★ Hand Wraps Giraffe MW, B/O: $212
★ Hand Wraps Leather FT, B/O: $160
★ Hand Wraps Desert Shamagh MW, B/O: $101
⎯
★ Broken Fang Gloves Yellow-banded MW, B/O: $185
★ Broken Fang Gloves Needle Point FT, B/O: $67
★ Broken Fang Gloves Needle Point WW, B/O: $59
⎯
★ Hydra Gloves Case Hardened BS, B/O: $65
★ Hydra Gloves Emerald FT, B/O: $65
★ Hydra Gloves Emerald BS, B/O: $62
WEAPONS
AK-47 Case Hardened BS, B/O: $130
AK-47 Bloodsport MW, B/O: $79
AK-47 Fuel Injector BS, B/O: $76
AK-47 Fuel Injector BS, B/O: $76
AK-47 Bloodsport FT, B/O: $70
AK-47 Neon Rider MW, B/O: $60
StatTrak™ AK-47 Aquamarine Revenge FT, B/O: $72
⎯
AWP Fade FN, B/O: $1039
AWP Asiimov FT, B/O: $139
AWP Asiimov FT, B/O: $139
AWP Wildfire MW, B/O: $95
AWP BOOM MW, B/O: $93
AWP BOOM MW, B/O: $93
AWP Duality FN, B/O: $81
AWP Asiimov BS, B/O: $79
AWP Asiimov BS, B/O: $79
AWP Chromatic Aberration FN, B/O: $60
StatTrak™ AWP Hyper Beast FT, B/O: $68
StatTrak™ AWP Hyper Beast FT, B/O: $68
StatTrak™ AWP Electric Hive FT, B/O: $55
⎯
Desert Eagle Blaze FN, B/O: $623
Desert Eagle Emerald Jörmungandr FN, B/O: $241
Desert Eagle Cobalt Disruption FN, B/O: $81
Desert Eagle Cobalt Disruption FN, B/O: $81
Desert Eagle Cobalt Disruption FN, B/O: $81
Desert Eagle Printstream FT, B/O: $54
⎯
M4A1-S Blue Phosphor FN, B/O: $434
StatTrak™ M4A1-S Bright Water MW, B/O: $55
⎯
M4A4 Poseidon FN, B/O: $1465
M4A4 Asiimov BS, B/O: $55
M4A4 Hellfire MW, B/O: $50
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USP-S Kill Confirmed MW, B/O: $72
USP-S Printstream FT, B/O: $69
StatTrak™ USP-S Kill Confirmed FT, B/O: $139
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AUG Flame Jörmungandr FN, B/O: $234
P90 Run and Hide FT, B/O: $147
Five-SeveN Candy Apple FN, B/O: $61
Knives - Bowie Knife, Butterfly Knife, Falchion Knife, Flip Knife, Gut Knife, Huntsman Knife, M9 Bayonet, Bayonet, Karambit, Shadow Daggers, Stiletto Knife, Ursus Knife, Navaja Knife, Talon Knife, Classic Knife, Paracord Knife, Survival Knife, Nomad Knife, Skeleton Knife, Patterns - Gamma Doppler, Doppler (Phase 1, Phase 2, Phase 3, Phase 4, Black Pearl, Sapphire, Ruby, Emerald), Crimson Web, Lore, Fade, Ultraviolet, Night, Marble Fade (Fire & Ice, Fake FI), Case Hardened (Blue Gem), Autotronic, Slaughter, Black Laminate, Tiger Tooth, Boreal Forest, Scorched, Blue Steel, Vanilla, Damascus Steel, Forest DDPAT, Urban Masked, Freehand, Stained, Bright Water, Safari Mesh, Rust Coat, Gloves - Bloodhound Gloves (Charred, Snakebite, Guerrilla, Bronzed), Driver Gloves (Snow Leopard, King Snake, Crimson Weave, Imperial Plaid, Black Tie, Lunar Weave, Diamondback, Rezan the Red, Overtake, Queen Jaguar, Convoy, Racing Green), Hand Wraps (Cobalt Skulls, CAUTION!, Overprint, Slaughter, Leather, Giraffe, Badlands, Spruce DDPAT, Arboreal, Constrictor, Desert Shamagh, Duct Tape), Moto Gloves (Spearmint, POW!, Cool Mint, Smoke Out, Finish Line, Polygon, Blood Pressure, Turtle, Boom!, Eclipse, 3rd Commando Company, Transport), Specialist Gloves (Crimson Kimono, Tiger Strike, Emerald Web, Field Agent, Marble Fade, Fade, Foundation, Lt. Commander, Crimson Web, Mogul, Forest DDPAT, Buckshot), Sport Gloves (Pandora's Box, Superconductor, Hedge Maze, Vice, Amphibious, Slingshot, Omega, Arid, Big Game, Nocts, Scarlet Shamagh, Bronze Morph), Hydra Gloves (Case Hardened, Emerald, Rattler, Mangrove), Broken Fang Gloves (Jade, Yellow-banded, Unhinged, Needle Point), Pistols - P2000 (Wicked Sick, Ocean Foam, Fire Element, Amber Fade, Corticera, Chainmail, Imperial Dragon, Obsidian, Scorpion, Handgun, Acid Etched), USP-S (Printstream, Kill Confirmed, Whiteout, Road Rash, Owergrowth, The Traitor, Neo-Noir, Dark Water, Orion, Blueprint, Stainless, Caiman, Serum, Monster Mashup, Royal Blue, Ancient Visions, Cortex, Orange Anolis, Ticket To Hell, Black Lotus, Cyrex, Check Engine, Guardian, Purple DDPAT, Torque, Blood Tiger, Flashback, Business Class, Pathfinder, Para Green), Lead Conduit, Glock-18 (Umbral Rabbit, Fade, Candy Apple, Bullet Queen, Synth Leaf, Neo-Noir, Nuclear Garden, Dragon Tatto, Reactor, Pink DDPAT, Twilight Galaxy, Sand Dune, Groundwater, Blue Fissure, Snack Attack, Water Elemental, Brass, Wasteland Rebel, Vogue, Franklin, Royal Legion, Gamma Doppler, Weasel, Steel Disruption, Ironwork, Grinder, High Beam, Moonrise, Oxide Blaze, Bunsen Burner, Clear Polymer, Bunsen Burner, Night), P250 (Re.built, Nuclear Threat, Modern Hunter, Splash, Whiteout, Vino Primo, Mehndi, Asiimov, Visions, Undertow, Cartel, See Ya Later, Gunsmoke, Splash, Digital Architect, Muertos, Red Rock, Bengal Tiger, Crimson Kimono, Wingshot, Metallic DDPAT, Hive, Dark Filigree, Mint Kimono), Five-Seven (Neon Kimono, Berries And Cherries, Fall Hazard, Crimson Blossom, Hyper Beast, Nitro, Fairy Tale, Case Hardened, Copper Galaxy, Angry Mob, Monkey Business, Fowl Play, Anodized Gunmetal, Hot Shot, Retrobution, Boost Protocol), CZ75-Auto (Chalice, Crimson Web, Emerald Quartz, The Fuschia is Now, Nitro, Xiangliu, Yellow Jacket, Victoria, Poison Dart, Syndicate, Eco, Hexane, Pole, Tigris), Tec-9 (Rebel, Terrace, Nuclear Threat, Hades, Rust Leaf, Decimator, Blast From, Orange Murano, Toxic, Fuel Injector, Remote Control, Bamboo Forest, Isaac, Avalanche, Brother, Re-Entry, Blue Titanium, Bamboozle), R8 Revolver (Banana Cannon, Fade, Blaze, Crimson Web, Liama Cannon, Crazy 8, Reboot, Canal Spray, Night, Amber Fade), Desert Eagle (Blaze, Hand Cannon, Fennec Fox, Sunset Storm, Emerald Jörmungandr, Pilot, Hypnotic, Golden Koi, Printstream, Cobalt Disruption, Code Red, Ocean Drive, Midnight Storm, Kumicho Dragon, Crimson Web, Heirloom, Night Heist, Mecha Industries, Night, Conspiracy, Trigger Discipline, Naga, Directive, Light Rail), Dual Berettas (Flora Carnivora, Duelist, Cobra Strike, Black Limba, Emerald, Hemoglobin, Twin Turbo, Marina, Melondrama, Pyre, Retribution, Briar, Dezastre, Royal Consorts, Urban Shock, Dualing Dragons, Panther, Balance), Rifles - Galil (Aqua Terrace, Winter Forest, Chatterbox, Sugar Rush, Pheonix Blacklight, CAUTION!, Orange DDPAT, Cerberus, Dusk Ruins, Eco, Chromatic Aberration, Stone Cold, Tuxedo, Sandstorm, Shattered, Urban Rubble, Rocket Pop, Kami, Crimson Tsunami, Connexion), SCAR-20 (Fragments, Brass, Cyrex, Palm, Splash Jam, Cardiac, Emerald, Crimson Web, Magna Carta, Stone Mosaico, Bloodsport, Enforcer), AWP (Duality, Gungnir, Dragon Lore, Prince, Medusa, Desert Hydra, Fade, Lightning Strike, Oni Taiji, Silk Tiger, Graphite, Chromatic Aberration, Asiimov, Snake Camo, Boom, Containment Breach, Wildfire, Redline, Electric Hive, Hyper Beast, Neo-Noir, Man-o'-war, Pink DDPAT, Corticera, Sun in Leo, Elite Build, Fever Dream, Atheris, Mortis, PAW, Exoskeleton, Worm God, POP AWP, Phobos, Acheron, Pit Viper, Capillary, Safari Mesh), AK-47 (Head Shot, Wild Lotus, Gold Arabesque, X-Ray, Fire Serpent, Hydroponic, Panthera Onca, Case Hardened, Vulcan, Jet Set, Fuel Injector, Bloodsport, Nightwish, First Class, Neon Rider, Asiimov, Red Laminate, Aquamarine Revenge, The Empress, Wasteland Rebel, Jaguar, Black Laminate, Leet Museo, Neon Revolution, Redline, Frontside Misty, Predator, Legion of Anubis, Point Disarray, Orbit Mk01, Blue Laminate, Green Laminate, Emerald Pinstripe, Cartel, Phantom Disruptor, Jungle Spray, Safety Net, Rat Rod, Baroque Purple, Slate, Elite Build, Uncharted, Safari Mesh), FAMAS (Sundown, Prime Conspiracy, Afterimage, Commemoration, Dark Water, Spitfire, Pulse, Eye of Athena, Meltdown, Rapid Eye Move, Roll Cage, Styx, Mecha Industrie, Djinn, ZX Spectron, Valence, Neural Net, Night Borre, Hexne), M4A4 (Temukau, Howl, Poseidon, Asiimov, Daybreak, Hellfire, Zirka, Red DDPAT, Radiation Hazard, Modern Hunter, The Emperor, The Coalition, Bullet Rain, Cyber Security, X-Ray, Dark Blossom, Buzz Kill, In Living Color, Neo-Noir, Desolate Space, 龍王 (Dragon King), Royal Paladin, The Battlestar, Global Offensive, Tooth Fairy, Desert-Strike, Griffin, Evil Daimyo, Spider Lily, Converter), M4A1-S (Emphorosaur-S, Welcome to the Jungle, Imminent Danger, Knight, Hot Rod, Icarus Fell, Blue Phosphor, Printstream, Master Piece, Dark Water, Golden Coil, Bright Water, Player Two, Atomic Alloy, Guardian, Chantico's Fire, Hyper Beast, Mecha Industries, Cyrex, Control Panel, Moss Quartz, Nightmare, Decimator, Leaded Glass, Basilisk, Blood Tiger, Briefing, Night Terror, Nitro, VariCamo, Flashback), SG 553 (Cyberforce, Hazard Pay, Bulldozer, Integrale, Dragon Tech, Ultraviolet, Colony IV, Hypnotic, Cyrex, Candy Apple, Barricade, Pulse), SSG 08 (Death Strike, Sea Calico, Blood in the Water, Orange Filigree, Dragonfire, Big Iron, Bloodshot, Detour, Turbo Peek, Red Stone), AUG (Akihabara Accept, Flame Jörmungandr, Hot Rod, Midnight Lily, Sand Storm, Carved Jade, Wings, Anodized Navy, Death by Puppy, Torque, Bengal Tiger, Chameleon, Fleet Flock, Random Access, Momentum, Syd Mead, Stymphalian, Arctic Wolf, Aristocrat, Navy Murano), G3SG1 (Chronos, Violet Murano, Flux, Demeter, Orange Kimono, The Executioner, Green Apple, Arctic Polar Camo, Contractor), SMGs - P90 (Neoqueen, Astral Jörmungandr, Run and Hide, Emerald Dragon, Cold Blooded, Death by Kitty, Baroque Red, Vent Rush, Blind Spot, Asiimov, Trigon, Sunset Lily, Death Grip, Leather, Nostalgia, Fallout Warning, Tiger Pit, Schermatic, Virus, Shapewood, Glacier Mesh, Shallow Grave, Chopper, Desert Warfare), MAC-10 (Sakkaku, Hot Snakes, Copper Borre, Red Filigree, Gold Brick, Graven, Case Hardened, Stalker, Amber Fade, Neon Rider, Tatter, Curse, Propaganda, Nuclear Garden, Disco Tech, Toybox, Heat, Indigo), UMP-45 (Wild Child, Fade, Blaze, Day Lily, Minotaur's Labyrinth, Crime Scene, Caramel, Bone Pile, Momentum, Primal Saber), MP7 (Teal Blossom, Fade, Nemesis, Whiteout, Asterion, Bloosport, Abyssal Apparition, Full Stop, Special Delivery, Neon Ply, Asterion, Ocean Foam, Powercore, Scorched, Impire), PP-Bizon (Modern Hunter, Rust Coat, Forest Leaves, Antique, High Roller, Blue Streak, Seabird, Judgement of Anubis, Bamboo Print, Embargo, Chemical Green, Coblat Halftone, Fuel Rod, Photic Zone, Irradiated Alert, Carbon Fiber), MP9 (Featherweight, Wild Lily, Pandora's Box, Stained Glass, Bulldozer, Dark Age, Hot Rod, Hypnotic, Hydra, Rose Iron, Music Box, Setting Sun, Food Chain, Airlock, Mount Fuji, Starlight Protector, Ruby Poison Dart, Deadly Poison), MP5-SD (Liquidation, Oxide Oasis, Phosphor, Nitro, Agent, Autumn Twilly), Shotguns, Machineguns - Sawed-Off (Kiss♥Love, First Class, Orange DDPAT, Rust Coat, The Kraken, Devourer, Mosaico, Wasteland Princess, Bamboo Shadow, Copper, Serenity, Limelight, Apocalypto), XM1014 (Frost Borre, Ancient Lore, Red Leather, Elegant Vines, Banana Leaf, Jungle, Urban Perforated, Grassland, Blaze Orange, Heaven Guard, VariCamo Blue, Entombed, XOXO, Seasons, Tranquility, Bone Machine, Incinegator, Teclu Burner, Black Tie, Zombie Offensive, Watchdog), Nova (Baroque Orange, Hyper Beast, Green Apple, Antique, Modern Hunter, Walnut, Forest Leaves, Graphite, Blaze Orange, Rising Skull, Tempest, Bloomstick, Interlock, Quick Sand, Moon in Libra, Clean Polymer, Red Quartz, Toy Soldier), MAG-7 (Insomnia, Cinqueda, Counter Terrace, Prism Terrace, Memento, Chainmail, Hazard, Justice, Bulldozer, Silver, Core Breach, Firestarter, Praetorian, Heat, Hard Water, Monster Call, BI83 Spectrum, SWAG-7), M249 (Humidor, Shipping Forecast, Blizzard Marbleized, Downtown, Jungle DDPAT, Nebula Crusader, Impact Drill, Emerald Poison Dart), Negev (Mjölnir, Anodized Navy, Palm, Power Loader, Bratatat, CaliCamo, Phoenix Stencil, Infrastructure, Boroque Sand), Wear - Factory New (FN), Minimal Wear (MW), Field-Tested (FT), Well-Worn (WW), Battle-Scarred (BS), Stickers Holo/Foil/Gold - Katowice 2014, Krakow 2017, Howling Dawn, Katowice 2015, Crown, London 2018, Cologne 2014, Boston 2018, Atlanta 2017, Cluj-Napoca 2015, DreamHack 2014, King on the Field, Harp of War, Winged Difuser, Cologne 2016, Cologne 2015, MLG Columbus 2016, Katowice 2019, Berlin 2019, RMR 2020, Stockholm 2021, Antwerp 2022, Swag Foil, Flammable foil, Others - Souvenirs, Agents, Pins, Passes, Gifts, Music Kits, Cases, Keys, Capsules, Packages, Patches
Some items on the list may no longer be available or are still locked, visit My Inventory for more details.
Send a Trade Offer for fastest response. I consider all offers.
Add me for discuss if there is a serious offer that needs to be discussed.
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2023.05.30 16:30 jorywea78 House of the Dragon Season 2 Summery
Jace lands at the eyrie where he meets Jeyne Arryn.
Aftermath of Lucerys death
Jace receives news of Luc’s death while meeting with Jeyne. Jeyne pledges the vale to her Cousin Rhaenyra.
Rhaenyra is heartbroken over her son’s death. Daemon swears he will avenge Luc. Corlys and Rhaenys disagree about further bloodshed.
Daemon sends word to Mysaria as he departs for Harrenhal.
Aemond returns home to find King Aegon pleased with his victory at Storms End. To which Alicent and Otto are furious. Aegon throws a feast in his brothers honor.
Mysaria meets with her hired assassins, a former gold cloak and rat catcher, Blood and Cheese.
Velaryon fleet has began a blockade of Kings Landing. Otto sends an envoys to the Triarchy.
Daemon circles Harrenhal and Ser Simon Strong submits to Daemon.
Daemon is deeply troubled with Rhaenyra. Where he meets the local healer Alys Rivers. She gives him a potion to help him sleep. Daemon has a dream of Rhaenyra. But he awakes to find Alys alone with him naked.
Jace reaches Winterfell. Where he is met by Sara Snow.
Lord Samwell Blackwood declares for Rhaenyra. Samwell moves against house Bracken. 2 armies meet at burning mill. Lord Amos Bracken slays Samwell in single combat. Samwell’s sister Alysanne kills Lord Amos. Bracken army retreats to Stone Hedge.
After the kings feast. Alicent is seeing her grand babies off to sleep. When she is met by 2 men. Alicent is bounded and gagged. Blood and Cheese, catch Helaena off guard. Cheese has young prince Maelor and Blood has the heir Jaehaerys. Helaena is offered a choice. Which boy will be killed, Maelor or Jaehaerys. Helaena chooses Maelor and blood kills Jaehaerys. Blood and Cheese take Jaehaerys dead body as proof the job was done. They are caught by Aemond and Ser Criston. Aemond kills blood and Ser Criston catches cheese.
Larys tortures cheese, he admits a woman named Mysaria hired them to kill Aegon’s son. A son for a son.
Jace instantly falls for Sara Snow. He also meets with Cregan Stark. First meeting goes bad.
News of Jaehaerys’s death reaches Dragonstone. All are distraught at Daemon’s actions. Corlys and Rhaena go back to driftmark.
Jace goes to the weirwood tree at night, where he meets Sara. Sara seduces Jace. The next morning Cregan receives the Raven about Lucerys death. Jace is late for their meeting. Cregan Stark assumes Jace is still grieving over his brother. Cregan too lost a brother. House Stark declares for Rhaenyra.
Cregan has Rodrick Dustin assemble team to March south.
Funeral is held for Prince Jaehaerys. Where a food riot breaks out. Ravens also come with news that The Vale and Winterfell have declared for Rhaenyra. King Aegon fires Otto as hand and replaces him with Ser Criston Cole.
Ser Criston commands Ser Luther Largent commander of the city watch. To find Mysaria, Ser Criston also employs bounty hunters in this effort.
Ser Criston orders Ser Arryk to sneak onto dragonstone and assassinate Rhaenyra.
Daemon with help from Lords Darry, Forest Frey & his wife Sabitha. Defeat House Bracken at Stone Hedge.
Jace returns home
Dual to the death between brothers Arryk and Erryk, the 2 are found dead by Rhaenyra and Jace.
Royal Army takes Rosby, the lord kneels.
Corlys arrives at Hull. Where he see’s Marilda, a ship builder. Rhaena meets Alyn a deckhand and his brother Addam. Alyn and Addam escort Rhaena and Corlys back to Dragonstone. Alyn and Corlys have argument about Marilda, Alyn hasn’t forgiven his father Corlys leaving him and his brother. Addam doesn’t know Corlys is his father. Addam believes Laenor is his real father. Corlys is stunned to find a man matching description of Laenor has been sailing to Hull.
Stokeworth kneels to Aegon.
Jace begins looking for dragon riders.
Royal Army combined with soldiers from Rosby and Stokeworth. March to Duskendale.
Otto and Gwayne meet with Triarchy in near Dorne.
Helaena is completely broken.
Jace meets Hugh Hammer a bastard of Baelon Targaryen. Hugh bonds with Vermithor.
Royal Army sack Duskendale. Lord Darklyn is beheaded by Ser Criston.
Ser Criston sends a Raven to dragonstone to inform Ser Steffon Darklyn of his relatives death. Ser Steffon is burned to death trying to bond with Seamoke.
Nettles a local begins feeding the dragon sheepstealer, sheep on a daily basis.
A local drunk named Ulf. Gets drunk and unknowingly bonds with silver wing.
Alyn and Addam attempt to bond with dragons. Addam gets seasmoke, while his brother is burned by sheepstealer.
Alyn is being cared for by Baela.
Daemon returns from riverlands. Daemon and Rhaenyra are confronted by Corlys. About Laenor’s death. Both admit he faked his death with their help.
Rooks Rest
Royal Army lays siege to rooks rest. Which last days, Lord Staunton sends ravens with no answer from Rhaenyra. Rhaenyra is hiding the the messages from Daemon. But can’t hide them from her cousin Rhaenys. Rhaenyra refuses to send anyone else to their death. Rhaenys ignores her cousin. She is seen off by Corlys.
Rhaenys arrives with her dragon Meleys. And begins burning the Royal army. King Aegon and Aemond descend from the sky. Dragon battle, Meleys tears open the wing of sunfyre. Flame from Meleys hits King Aegon. Aemond and Vhagar take Rhaenys and Meleys by surprise. Vhagar kills Meleys and Aemond burns Rhaenys to death.
Nettles bonds with Sheepstealer
Jace takes Rhaena and Joffrey to The Vale
Royal army returns home with Meleys head and Rhaenys burnt body.
King Aegon becomes incapable of ruling. Ser Criston declares Aemond Prince Regent.
Gwayne Hightower and Ser Luther Lurgent find Mysaria at Cock Inn Tavern. Ser Luther betrays Gwayne and kills him on Mysaria’s command.
At Cobblers Square a man named The Shephard. Begins preaching against dragons and injustices of war.
Aemond decides to take Harrenhal back from Daemon.
Ormund Hightower is attacked by Alan Tarley. His nephew Daeron and his dragon Tessarion save Ormund. Daeron is knighted.
Corlys attends to leave Dragonstone after hearing of Rhaenys death. Jace convinces him to stay. Jace needs Corlys to help him plan to send Aegon and Viserys to pentos.
Addam and Alyn company Aegon and Viserys to pentos. As Rhaenyra watches from ashore.
Aemond and Ser Criston arrive to find Harrenhal deserted. Aemond kills everyone but spars a healer name Alys Rivers.
Winter Wolves led by Lords Cregan Stark and Rodrick Dustin. Come across the Lannister Army commanded by Jason Lannister.
Addam and Alyn are stunned to see multiple ships approaching, The Triarchy have come for their bounty, Aegon and Viserys Targaryen.
The End
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2023.05.30 16:19 BusinessWes [Online][5E][ET][UTC-4] "The Stranger'' Cosmic Horror Campaign Seeking Players. High production value. Professionally Streamed & Recorded. (Post 3/4)
Original post: https://www.reddit.com/lfg/comments/13gfsqa/online5eetutc4_the_stranger_cosmic_horro (graciously reviewed and approved by the subreddit mods)
This is Post (3/4), we're posting this four weeks in a row before making final picks. Preface This is a long post - crazy long even. That's because we care so much to find those just as impassioned as we are about this amazing hobby. We love high quality D&D campaigns, and we believe it takes effort and time to make it happen. If you take the effort to get through learning about us in this post, reading every word with care and interest, we will do the same with your application. Our commitments: - We will respond personally to each and every application, giving constructive feedback and/or move you to the next stage!
How to Apply - Application Link: https://www.avarra.world
- Promo Video: https://youtu.be/RbfQWegafX8
- Sample session: https://youtu.be/FDNHxkNXM5Y?t=13120 (We're doing something new for the next campaign, and while not quite full-effort, this is a closer example of what we're going for)
- Ask a question about the lore or world in the comments! And we'll respond in character (from one of our many current character). Thumbs us up or down this post, interact to help us be visible!
- The rest are provided after application has been submitted.
- Need to get in touch privately? My discord is Wes#8045.
World Preface In the enchanted realm of Avarra, where high magic weaves its intricate web through the fabric of existence, a burgeoning form of sorcery takes root. Secluded on the island city of Crowperch, the pursuit and mastery of void magic are richly rewarded, enticing arcanists from the farthest reaches of the world to unravel its mysteries. Yet, the enigmatic allure of Crowperch extends beyond the arcane; a diverse tapestry of industry, history, and craftsmanship entwines the island's very essence.
Beneath the surface, the island's riches reveal themselves: the mines and quarries, abundant with untapped potential, and the surrounding seas, offering bounties from the ocean's depths. Ancient archaeological sites whisper secrets of bygone eras, while artisans ply their remarkable skills on the bustling city streets. Tales of a long-forgotten, rumored treasure continue to captivate the imaginations of adventurers and sightseers alike.
But one must pay a steep price for this wealth of opportunity and intrigue. It is wise to avert one's gaze from the iron grip of autocratic rule and the unyielding scrutiny that looms over the island's denizens. For those who venture to Crowperch, a single obligation remains: seek your heart's desire, and then depart – for the island's enigmatic embrace is not meant to last forever.
Application Overview In this sacred fellowship, we stand steadfast in the face of the dreaded D&D group killers. Our commitment to this game is unwavering, for it is not just a hobby, but a way of life - an appointment that must be kept at all costs. For us, the work does not end with character creation or worldbuilding. Nay, we strive for a deep understanding of each character, for their hopes and dreams, their fears and flaws, so that we may weave a complex and enthralling campaign that will leave you breathless. We implore you, dear adventurer, to show up regularly and with a burning passion in your heart. Let your excitement be infectious, let your dedication be unwavering.
Overview - Game Day: Saturday
- Players: 6 (5 Regular, 0-1 Floating/Guest)
- DM(s): 2 (1 Regular, 0-1 Floating/Guest)
- Game Length: 3 Months mini-arc, then decide whether to continue. However accommodate for 1-2 years on your schedule.
- Start Date: First week of September (Yes, 5 months away)
Selection Criteria (In order of importance) - Qualification: TTRPG Experience, RP/Improv Ability
- Questionnaire answers
- Participation in One-Shots & Community so we can get to know you.
Investment This campaign is getting some big investment. All players will get custom commissions of their characters, animated. Additionally, we are commissioning all maps, tokens, flairs, and elements to make this truly something special.
Campaign Preface As twilight descended upon the restless sea, the ancient ship, Her Royal Rose, creaked under the weight of its cargo. Its passengers, a motley assortment of scholars, fisherman, guard and others with business on the island of Crowperch, sit tightly in cramped quarters. Even as the tempestuous winds moaned through crevasse and open windows, the opportunities and tasks that beckon them to the island keep them going, a siren's call that drowned out the ocean's roar.
The skies above were an oppressive tapestry of writhing clouds, their tendrils suffocating the last vestiges of daylight as if to obscure the path to the island. A shroud of mist swallowed the horizon, leaving the ship to navigate through a nebulous labyrinth, its destination only guaranteed by Captain Alaric Thorne.
As Her Royal Rose inched closer to Sove, the air grew heavy with mist and sea salt which deposited itself gradually on the railings, sails and masts. Little Henry Williams, the ship's messenger runs throughout the halls pattering on each door, "The captain has an announcement, all to the deck. The captain has an announcement, all to the deck." The clacking of his wooden foot pattering one after another with each step, a disfigurement he earned while working aboard Her Royal Rose.
Captain Alaric Thorne stood on the deck, the salty wind tugging at his weathered features. His voice rang out, its timbre heavy with authority and unease, as he addressed the gathered passengers.
"Ladies and gentlemen, I must bring to your attention an unfortunate turn of events. It seems the Saturation has arrived earlier than anticipated this year. As many of you know, this phenomenon causes an unnaturally heavy accumulation of salt in the air, resulting in deposits that weigh down our vessel."
He paused, letting the gravity of the situation settle upon his passengers before continuing, "This unexpected occurrence has forced us to halt our usual schedule, for the safety of both the ship and her passengers. Once Her Royal Rose arrives, she will remain anchored at Sove until the Saturation clears, as navigating these treacherous waters under such conditions would be inviting disaster."
A murmur of concern rippled through the crowd, many who were on this voyage planned their departure prior to The Saturation. The captain raised his hand to quell their rising unease. "I understand this may cause you some inconvenience, but I assure you, we will resume our journey as soon as it is safe to do so. In the meantime, you may continue your research, tasks and exploration on the island. Sove is well stocked and very hospitable to travelers especially those displaced during our seasonal shifts."
With that, Captain Thorne turned away, leaving the passengers to ponder the implications of his words as the first tendrils of salt-laden mist began to coil around the ship, heralding the arrival of the Saturation.
In the dimly lit corners of their minds, the passengers could sense a truth they dared not confront: Their voyage to Crowperch was going to be a lot longer than they had hoped. As the ship drew nearer to the island, the shadows beneath the spires of the fortress atop the mountain loomed over the ship, casting a shadow over what little moonlight illuminated the darkness.
Technology - D&D Beyond: We own ALL books on D&D Beyond, and all of them will be at your disposal for your campaign.
- Owlbear Rodeo 2.0: This new VTT is extremely promising, and has the customization ability for us to do VERY interesting unique things. We're switching here from Roll20.
- Discord: Voice chat & messenger for our campaigns. Video is required, however is not recorded. Offline RP included!
- Obsidian: How players track the world's expanding lore, and how we the DM's keep track of things. You don't have to use this, but it's a highly recommended tool for note taking.
- Recorded Sessions: Sessions will be recorded, edited and posted online. Proceeds from monetization will be used to level up our recording, roleplaying, technology and setup, get commissions, maps and such. Players will not be paid for participation, however this is possible for the future if we grow. Sessions are recorded using OBS.
Monetization So we are still small, so monetization isn’t at the top of our list. That said, our goal is to
- Play Excellent D&D
- Donate to charity
- Re-invest to make better content and
- Compensate players to allow them to play more D&D.
How specifically that all happens is still obscured by the mists of time. By participating in this campaign players release all intellectual property created for the campaign to Roll for Impact and related brands. Please note that this is meaningless while we're still small, but consider this hopeful thinking for our success. The next campaign is getting SO much effort, so we want to stay safe.
Campaign Rules - Backstory: Crafting a compelling backstory for your character is essential for a great adventure. By providing a reason for your character to be adventuring with others and offering plot hooks for the DM to work with. Rather than focusing on build concepts, take this opportunity to create a real, relatable character. Who knows what unexpected twists and turns your backstory might bring to the campaign? So, let's get to writing - your character's fate is in your hands!
- Stats: Ah, stats - the bread and butter of any adventurer's character sheet. But let's face it, nobody likes a Mary Sue or a Jim The Commoner. That's why we're going to be rolling 4d6 drop the lowest, but with a twist! Each player will only generate one stat, which will then be compiled into one array for everyone to use. That way, you still get the fun of rolling, but we won't have any lopsided parties where one person is carrying the whole team. Because let's be real, nobody wants to be stuck playing the equivalent of a wet noodle while someone else is shooting laser beams out of their eyes. So, roll those dice and let fate decide your fate!
- Starting Level: Starting our campaign at level 3 makes sense because many classes get their major features at level 3, avoiding the issue of players missing out on the fun stuff. This also prevents weird mid-game transformations that can come from certain builds and allows for multiclass combos right out of the gate. So, let's start the adventure with confidence and balance, knowing that we've got all the good stuff from the get-go!
Homebrew - Free Feat: We're giving you an extra feat at first level, but with a catch - it must tie into your backstory or character design in a compelling way. By doing this, we hope to reduce the cookie-cutter nature of low level characters and encourage backstory development. Rather than just taking a feat because you need it, we want you to create a unique and interesting character from the get-go. So, let's spice things up and see what kind of story you can bring to the table!
- Healing Potions: Get the max benefit as an action, or use a bonus action to get the rolled benefit.
- Flanking: Flanking now grants a +2 to hit instead of advantage, and you can't flank someone if you're being flanked yourself. But that's not all - if three or more combatants are flanking a single enemy, that enemy is officially Surrounded, and you get a +5 to melee weapon attacks. So, let's get out there and show those enemies what it means to be surrounded by a bunch of hyped-up adventurers! (But remember, enemies get the same benefit too.)
- Zero HP & Exhaustion: Everyone takes the homebrew feat Battle Fatigue. This homebrew rule makes repeated downs more punishing on players in a campaign. You may be downed (Con Modifier) times before receiving one point of exhaustion. Each time this ticker fills up, reset it and add one point of exhaustion.
- Starting Common Magic Item: At first level, all characters get a common magic item of their choice. Similar to feats, this must be related to your backstory.
- Dual Wielding: RAW, DW doesn't allow you to add the modifier to the attack, so we add the modifier to the roll like a normal roll. You still get a weaker weapon, but now at least you get to get more power from the attack.
- Resurrection: (Modified Critical Role Rules) Resurrection isn't easy, folks - you'll need to pass a DC of 10 just to be brought back. But that's just the beginning. The party can all contribute to aiding in your resurrection with multiple ability checks, and even sacrifices in the deceased's name. The Dungeon Master determines the DC for each check and makes a final resurrection roll to see if the ritual is successful. The DC for this final roll depends on how many times the character has been resurrected before and how successful the contributions were. So, bring your A-game (and maybe a goat or two) if you want to make it back from the great beyond. Each resurrection adds +5 to the DC, before party contributed modifiers.
- Death Saving Throws: These are rolled privately to the DM.
- Slow Natural Healing: Characters don't regain hit points at the end of a long rest. Instead, a character can spend Hit Dice to heal at the end of a long rest, just as with a short rest. A long rest allows the use of up to half of your total Hit Dice, +1 for sleeping somewhere comfortable, +1 for having a meal/ ration. Order: The character regains half their hit dice, then they can spend their hit dice to recover hit points.
- Silvery barbs: Silvery barbs is a second level spell.
Table Homebrew - Turn Time Limits: We're keeping things moving with turn time limits, folks. Pay attention on other player's turns and avoid flipping through your PHB or counting dice ad nauseam. Exceptions are made for new players or chaotic combat, but we want you to look up spells and rules off-turn whenever possible. Slow combat leads to mental check-outs and boredom, so let's keep things snappy. If your turn takes too long, someone else will jump in front of you. It's like musical chairs, but with spells and swords instead.
- New Homebrew: If you've got some hot new content you want to play with, I'm your guy. Just slide into my DMs and let me take a look. Now, I'm not saying I'm gonna approve everything - I mean, some of you are out here trying to create a race of sentient cheese wheels (looking at you, Matt) - but I'll do my best to give you clear, concise well informed ruling on it.
Scheduling - Session Length: ~7 Hours
- Scheduling Firm Up: Sessions are scheduled concretely, but we will firm up every 4 weeks on the next month's schedule for conflicts. Exceptions are always made for life events or serious circumstances. Life happens, and we understand that sometimes we or you may need to cancel. This is always fine, provided it is not regularly occurring. Our schedules are made every 4 weeks in advance. If your game days are always difficult to schedule, this may not be the campaign for you. In regards to scheduling, you must be able to open a clear line of communication between the DM throughout the week, in case of any emergency schedule changes or conflicts. If you are a hard person to get in touch with every week, again, this may not be the campaign or group for you.
Session Structure - Start: Everyone arrives to the table and calls in on Discord. Players should also take this time to open up all the required programs and have all their materials ready. We also suggest getting some snacks here too! Bonus points for a tasty beer as well!
- Recap & Warmup (30 min): After arriving and having all our materials prepared, we begin our first activity of the session: Player Recaps! We will do this every single week, and it should be a great tool for getting insight into each character’s head and getting us caught up. We may play warm up games, and roleplay challenges.
- Session (2.5 hours): Well, this is of course where the magic happens! We roll dice, we laugh, the DM laughs, the dice laugh, the dice are mimics, oh no…
- Break (30 min): These breaks do not include bio breaks or your need to use the restroom. If you ever need to run to the bathroom or refill your glass real quick, you’re good!
- Session Continued (2.5 hours): We’ll carry on through the second part of the session!
- Session Recap (30 min): We'll discuss what happened during the session, as well as what we plan to do next session, while we finalize session notes.
Playstyle - Roleplay: Get ready for some serious roleplaying, folks, because that's what we're all about. We're looking at a 70/30 split of roleplay to combat, maybe even heavier on the roleplay. It's all about immersing ourselves in the world of Avarra and telling a great story together. Sure, there may be some deviations depending on the scenarios and encounters, but we're here to communicate and engage with each other and the world on a deeper level. So, let's put on our acting hats and dive headfirst into the magical realm of Avarra.
- Hyper immersion: We're not just here to hack and slash our way through this world - we're here to really get into the nitty-gritty details. I'm talking about the flavors in each mug of ale or wine at the local tavern (because let's be real, nobody likes a bland drink), cooking around the campfire under a tree during a cool and rainy night, and even delving into the plot of that book you just picked up on your way out of town. And let's not forget about forming real relationships with your fellow characters. After all, who wants to adventure with a bunch of strangers? We're here to create meaningful connections and really bring this world to life. And to all you hack-and-slashers out there - sorry, but this might not be the group for you.
- Note Taking: The pen is mightier than the sword! And let me tell you, if you want to get the most out of Avarra, it's better to be a note taker. Especially in this next campaign! We're talking about a world that's drenched in complexity and nuance, from the setting to the story to the characters that inhabit it. And let's not forget about those intricate and subtle webs that outline the machinations of the antagonists. Oh yeah, we're going deep. But here's the deal - nothing is handed to you on a silver platter in this campaign. You're gonna have to work for it. That means constantly paying attention, working with each other, and using those note-taking skills to uncover all the hidden secrets this world has to offer. And who knows, maybe you'll even uncover some secrets about your fellow adventurers along the way. (Hey, it's possible, right?) So grab your pens, folks, because we've got a lot of worldbuilding to do.
- Teamwork: teamwork makes the dream work! We're not just a bunch of individual characters running around doing our own thing - we're building a story together that encompasses every player and character. This isn't just your story, and it's not just the DM's story. This is OUR story, and we're all playing a crucial role in it. That means you need to be a team player and work together to overcome the challenges ahead. Trust me, you're gonna need each other to survive this campaign. And hey, who knows - maybe you'll even make some lifelong friends along the way.
- Immersion: If you can be in character, you should be in character! Roleplaying is all about improv, saying yes, and going with the flow. And let's be real, the best roleplay experiences can't happen if people are constantly breaking character for no reason. I mean, that's just not good improv, folks. So, here's the deal - we expect our players to remain in character as often as possible at the table. This is theater, after all, and we need to act like we're on stage. So let's embrace our inner thespians, folks, and get ready to bring this story to life like never before.
- Rules and Terms & Conditions: Excluding homebrew, the overall rules of “gameplay” are pretty standard and in accordance with RAW.
- Milestone Leveling: You'll level up according to the story. This means that we can focus less on the grind and more on a steady progression as the story builds. And let's be real, who wants to spend all their time grinding anyway? (Not me, that's for sure. #worldbuilding).
- Table Etiquette: Be willing to listen to others and grow. I mean, let's be real - part of growing close to others and forming real relationships is learning that you can't just have carbon copies of yourself. And let's face it, none of us are perfect. So, here's the deal - emotions might flare up, idiosyncrasies might arise, and sometimes, there might be a little friction. But that's all part of being human, folks. And to be a truly good friend and player, you must always be willing to listen to your peers and adapt accordingly. I mean, that's just part of being an adult. And who knows - maybe you'll learn a thing or two about yourself along the way. (Or maybe you'll just learn that you're really bad at listening. Either way, it's a learning experience.) So let's embrace our humanity, folks, and get ready to form some real relationships at this table.
- Communication: Poor scheduling and bad communication are like the kryptonite of D&D campaigns. And we don't want any kryptonite around here, do we? (No, we do not.) So, if you're part of this group, that means you've gotta keep those communication lines open. If you're someone who likes to manipulate your availability or you're just plain untrustworthy when it comes to communication, well, let's just say that you'll be removed faster than a married paladin in a brothel. (Okay, maybe that's not the best analogy, but you get the idea.)
- Showtime: Alright folks, it's time to shine! When we all arrive at the table, it's like the lights come on and the show begins! I mean, we take a lot of pride and care with our performance here, and we treat it like real theater most of the time. (No, we don't have an intermission or a concession stand, but we're working on it.) It's okay if you're not the best voice actor or you don't have a Shakespearean-level monologue prepared. (Although if you do, please share. We're always looking for some high-quality entertainment.) What matters to us is that you tried and put in the effort. Because at the end of the day, that's what makes this campaign special - the effort and enthusiasm that we all bring to the table.
- Pay attention: When someone's consistently getting distracted it's easy to derail the immersion and fun, it's like throwing a wrench in the whole machine. And let me tell you, it's not a fun sound. That's why we have specific policies in place to make sure everyone's time and effort is being respected. And listen, we all get it - sometimes the outside world can be pretty darn distracting. (Have you seen TikTok lately? It's a black hole, I tell ya.) But here's the deal - we hold each other accountable for paying attention and staying focused, because we all want to have a good time and make the most of this campaign.
- Spotlight: Do you find yourself hogging the spotlight/air every session? Are you someone who constantly talks over others? Are you selfish about the story and really only care about where your character is going every episode? Are you hoarding all the gold and being a murder hobo? This group isn’t for you.
What We Expect & Ask of You - As the Dungeon Master, I want to make it clear that we're not just looking for players - we're looking for friends. Our aim is to build real, lasting friendships through this game. We've been playing together for a while and plan on playing for even longer. As we add more people to our community, we hope to grow together as a team!
- We don't want any satellite players here. We want active members who will contribute to the group beyond just showing up and playing.
- Honesty is crucial to us. We demand that everyone in our group has integrity not only for us, but for themselves as well. Whether it's scheduling conflicts, personal issues, or anything in between, we want friends who will be honest with each other. As the saying goes, "If you don't heal your wounds, you end up bleeding on others you might care for."
- Players are here to play, not watch. We want everyone at the table to engage with the world, the DM, and their fellow players. If you're taking up a seat at this table, you must actively participate in the story every session. You cannot sit back and listen to it.
- This campaign is meant to be challenging. It's supposed to be deep, confusing, and enthralling around every corner. There are no billboards telling you where to go next, no tutorials, and no easy modes. The intricate web being spun by the many powers of this story and world will take all of your combined minds to figure out. Our group wants a game that keeps us on our toes, so if you think you can just "fight" your way to victory, you'll be dead by morning light.
- Lastly, we love theory crafting. We want everyone to give their input and help us figure out the best moves for the group. Part of being an active player here is contributing to the campaign and helping us navigate this crazy world. So let's get ready to play and work together to make this an unforgettable campaign!
Timeline: - Stage 2 Interviews: 5/29/23-6/22/23
- Public Applications Close: 6/12/23
- Stage 3 Interviews: 6/23/23-7/1/23
- Final Picks: 7/15/23 (or as soon as possible)
- Campaign Start Date: 8/5/23 or 8/6/23
I realize this might seem like a very intensive process, however we're being very thorough. Because we have gotten so many excellent applicants, we are going to have no choice but to make some hard decisions.
Picks: - 1 Full-time Player
- 5-6 Guest Players; These will play notable NPC/PCs for dedicated sections or arcs. Arcs will be designed with YOU in mind. We might expand this list depending on how this goes with the first few people, and how many sessions it takes to close out an arc.
- (Maybe) some Alt/Guest DMs; These will voice one or more characters, recurring antagonists, etc.
Are you a dungeon master? Making campaigns like these is our passion. We love going HIGH production value, HIGH quality. If this is something that you love too and you want to dungeon master in our world, we would LOVE to talk to you. As you can tell from this post, there's not enough dungeon masters out there doing this (clearly way overboard) level of effort. submitted by
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2023.05.30 15:39 trueproteinbars Banjul: Where History, Nature, and Hospitality Converge!
Welcome to Banjul, the charming capital of The Gambia! Nestled on an island where the River Gambia meets the Atlantic Ocean, Banjul is a city that truly offers it all. From its rich history and cultural heritage to its breathtaking natural surroundings and warm hospitality, this vibrant destination has something for everyone. So if you're looking for an unforgettable adventure in West Africa without breaking the bank, grab your
cheap flight to Banjul and let's explore together!
Banjul: An Overview
Banjul is the capital city of The Gambia, a small West African country that is famous for its natural beauty and vibrant culture. Despite being one of Africa's smallest countries, The Gambia has a rich history that dates back centuries and Banjul plays an important role in preserving this heritage.
The city itself is built on St. Mary's Island, where the River Gambia meets the Atlantic Ocean. Its strategic location made it an important trading center during colonial times, which left behind a lasting legacy visible in many areas of Banjul today.
Visitors to Banjul can enjoy exploring its bustling streets filled with colorful markets selling everything from textiles to fresh produce. There are also museums and galleries showcasing traditional Gambian art and crafts as well as contemporary works by local artists.
Outside of the city limits lies some truly breathtaking natural scenery waiting to be discovered. From pristine beaches along the Atlantic coast to lush rainforests teeming with wildlife further inland - there really is something for everyone here in Banjul!
History of Banjul
Banjul, the capital city of The Gambia, is a place with a rich history that dates back to the 15th century. Originally known as Bathurst, Banjul was founded by the British in 1816 as a trading post for ivory and gold.
During the colonial era, Banjul became an important administrative center for both the British and French forces operating in West Africa. It was also a hub for slave trade until its abolition in 1807. Today, visitors can explore remnants of this dark past at places like Kunta Kinteh Island (formerly James Island), where slaves were held captive before being transported across the Atlantic.
In addition to its role in slavery, Banjul played a key part in several major historical events including World War II when it served as an important base for Allied Forces. In fact, many buildings constructed during that time still stand today such as Arch 22 - one of Banjul's most recognizable landmarks.
Despite its troubled past, Banjul has emerged into a vibrant city full of life and culture. Visitors can learn more about The Gambia's history by visiting museums like The National Museum or simply walking through the streets which are lined with colonial-era architecture reminiscent of days gone by.
Nature in Banjul
Banjul is a city that truly enjoys the best of both worlds. While it has a rich history and culture, it also boasts an abundance of natural beauty. From serene beaches to lush forests, Banjul's nature scene is awe-inspiring.
One must-visit location for nature lovers in Banjul is the Abuko Nature Reserve. This reserve covers over 100 hectares and features various habitats such as woodland, savannah, and wetland areas. Here you can find rare birds like the African Jacana or watch baboons roam around freely.
Another famous spot for nature enthusiasts in Banjul is Tanji Bird Reserve which lies just south of the city center along its coastline where you can see hundreds of bird species fly above your head.
For beachgoers there are many options available ranging from secluded coves to bustling stretches full of bars & restaurants with live music on weekends.
Whether one wants to hike through verdant forests or lounge on pristine sandy beaches, Banjul's diverse natural offerings make it a destination not to be missed by any traveler who loves outdoor activities.
Hospitality in Banjul
When visiting Banjul, tourists can expect a warm and welcoming hospitality from the locals. The city is known for its friendly people who are always willing to lend a helping hand or share their culture.
One of the best ways to experience Gambian hospitality is by staying in one of the many local guesthouses. These accommodations offer visitors an opportunity to immerse themselves in the community and learn about daily life in Banjul.
Aside from lodging, tourists can also enjoy traditional cuisine like domoda (peanut stew) or benachin (Jollof rice). Food vendors line up along streets selling snacks such as kankankan malah (spicy roasted peanuts).
In addition, visitors can witness cultural performances like drumming and dancing which showcase traditions that have been passed down through generations. The National Museum offers exhibits on history, art, and culture that provide insight into Gambia's rich heritage.
From festivals to markets, there are countless opportunities to engage with locals during your stay in Banjul. Tourists will leave with a deep appreciation for Gambian hospitality and memories they'll cherish forever.
How to Get to Banjul
Getting to Banjul is relatively easy, with several options available. The Banjul International Airport is the main gateway for travelers arriving in the city by air. There are direct flights from major cities like London, Paris, and Madrid, as well as other African cities such as Dakar and Accra.
If you're on a budget, you can find
cheap ticket to Banjul online or through a travel agency. Many airlines offer discounted fares during certain times of the year or if you book early enough.
For those who prefer overland travel, there are buses that run from nearby countries like Senegal and Guinea-Bissau. However, be prepared for long journeys and border crossings that may take some time.
Another option is taking a ferry across the River Gambia from Barra to Banjul. This route offers stunning views of the river and its surroundings but can be unpredictable due to weather conditions.
Once you arrive in Banjul, there are many transportation options available including taxis, local minibusses called "Gele Geles," and hired cars. It's recommended to negotiate prices beforehand to avoid being overcharged.
No matter how you choose to get there, visiting Banjul will immerse you in an unforgettable cultural experience filled with history-rich sites alongside beautiful nature spots perfect for exploring!
Conclusion
Banjul is a city that offers an unforgettable experience to all its visitors. It's where history meets nature, and hospitality makes you feel right at home. From exploring the historical landmarks of Banjul to relaxing on the beaches, there's something for everyone in this amazing city.
With cheap flights available, getting to Banjul has never been easier. Whether you're looking for a solo adventure or planning a family holiday, Banjul is definitely worth considering as your next travel destination.
So what are you waiting for? Book your cheap ticket to Banjul today and get ready for an unforgettable journey!
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